/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #define QT_FT_BEGIN_HEADER #define QT_FT_END_HEADER #include #include #include #include #include #include #include #include #if defined (Q_WS_X11) # include #endif // #include // #include #include #include #include #include // #include // #include #include #include "qpaintengine_raster_p.h" // #include "qbezier_p.h" #include "qoutlinemapper_p.h" #if defined(Q_WS_WIN) # include # include # include # if defined(Q_OS_WINCE) # include "qguifunctions_wince.h" # endif #elif defined(Q_WS_MAC) # include # include # include #elif defined(Q_WS_QWS) # if !defined(QT_NO_FREETYPE) # include # endif # if !defined(QT_NO_QWS_QPF2) # include # endif # include #endif #if defined(Q_WS_WIN64) # include #endif #include #if defined(QT_NO_FPU) || (_MSC_VER >= 1300 && _MSC_VER < 1400) # define FLOATING_POINT_BUGGY_OR_NO_FPU #endif QT_BEGIN_NAMESPACE #define qreal_to_fixed_26_6(f) (int(f * 64)) #define qt_swap_int(x, y) { int tmp = (x); (x) = (y); (y) = tmp; } #define qt_swap_qreal(x, y) { qreal tmp = (x); (x) = (y); (y) = tmp; } #ifdef Q_WS_WIN static bool qt_enable_16bit_colors = false; #endif // #define QT_DEBUG_DRAW #ifdef QT_DEBUG_DRAW void dumpClip(int width, int height, QClipData *clip); #endif #define QT_FAST_SPANS // A little helper macro to get a better approximation of dimensions. // If we have a rect that starting at 0.5 of width 3.5 it should span // 4 pixels. #define int_dim(pos, dim) (int(pos+dim) - int(pos)) // use the same rounding as in qrasterizer.cpp (6 bit fixed point) static const qreal aliasedCoordinateDelta = 0.5 - 0.015625; #ifdef Q_WS_WIN extern bool qt_cleartype_enabled; #endif /******************************************************************************** * Span functions */ static void qt_span_fill_clipRect(int count, const QSpan *spans, void *userData); static void qt_span_fill_clipRegion(int count, const QSpan *spans, void *userData); static void qt_span_fill_clipped(int count, const QSpan *spans, void *userData); static void qt_span_clip(int count, const QSpan *spans, void *userData); static void qt_merge_clip(const QClipData *c1, const QClipData *c2, QClipData *result); struct ClipData { QClipData *oldClip; QClipData *newClip; Qt::ClipOperation operation; }; enum LineDrawMode { LineDrawClipped, LineDrawNormal, LineDrawIncludeLastPixel }; static void drawLine_midpoint_i(int x1, int y1, int x2, int y2, ProcessSpans span_func, QSpanData *data, LineDrawMode style, const QIntRect &rect); static void drawLine_midpoint_dashed_i(int x1, int y1, int x2, int y2, QPen *pen, ProcessSpans span_func, QSpanData *data, LineDrawMode style, const QIntRect &devRect, int *patternOffset); // static void drawLine_midpoint_f(qreal x1, qreal y1, qreal x2, qreal y2, // ProcessSpans span_func, QSpanData *data, // LineDrawMode style, const QRect &devRect); static void drawEllipse_midpoint_i(const QRect &rect, const QRect &clip, ProcessSpans pen_func, ProcessSpans brush_func, QSpanData *pen_data, QSpanData *brush_data); struct QRasterFloatPoint { qreal x; qreal y; }; #ifdef QT_DEBUG_DRAW static const QRectF boundingRect(const QPointF *points, int pointCount) { const QPointF *e = points; const QPointF *last = points + pointCount; qreal minx, maxx, miny, maxy; minx = maxx = e->x(); miny = maxy = e->y(); while (++e < last) { if (e->x() < minx) minx = e->x(); else if (e->x() > maxx) maxx = e->x(); if (e->y() < miny) miny = e->y(); else if (e->y() > maxy) maxy = e->y(); } return QRectF(QPointF(minx, miny), QPointF(maxx, maxy)); } #endif template static inline bool isRect(const T *pts, int elementCount) { return (elementCount == 5 // 5-point polygon, check for closed rect && pts[0] == pts[8] && pts[1] == pts[9] // last point == first point && pts[0] == pts[6] && pts[2] == pts[4] // x values equal && pts[1] == pts[3] && pts[5] == pts[7] // y values equal... && pts[0] < pts[4] && pts[1] < pts[5] ) || (elementCount == 4 // 4-point polygon, check for unclosed rect && pts[0] == pts[6] && pts[2] == pts[4] // x values equal && pts[1] == pts[3] && pts[5] == pts[7] // y values equal... && pts[0] < pts[4] && pts[1] < pts[5] ); } static void qt_ft_outline_move_to(qfixed x, qfixed y, void *data) { ((QOutlineMapper *) data)->moveTo(QPointF(qt_fixed_to_real(x), qt_fixed_to_real(y))); } static void qt_ft_outline_line_to(qfixed x, qfixed y, void *data) { ((QOutlineMapper *) data)->lineTo(QPointF(qt_fixed_to_real(x), qt_fixed_to_real(y))); } static void qt_ft_outline_cubic_to(qfixed c1x, qfixed c1y, qfixed c2x, qfixed c2y, qfixed ex, qfixed ey, void *data) { ((QOutlineMapper *) data)->curveTo(QPointF(qt_fixed_to_real(c1x), qt_fixed_to_real(c1y)), QPointF(qt_fixed_to_real(c2x), qt_fixed_to_real(c2y)), QPointF(qt_fixed_to_real(ex), qt_fixed_to_real(ey))); } #if !defined(QT_NO_DEBUG) && 0 static void qt_debug_path(const QPainterPath &path) { const char *names[] = { "MoveTo ", "LineTo ", "CurveTo ", "CurveToData" }; fprintf(stderr,"\nQPainterPath: elementCount=%d\n", path.elementCount()); for (int i=0; i= 0 && e.type <= QPainterPath::CurveToDataElement); fprintf(stderr," - %3d:: %s, (%.2f, %.2f)\n", i, names[e.type], e.x, e.y); } } #endif /*! \class QRasterPaintEngine \preliminary \ingroup qws \since 4.2 \brief The QRasterPaintEngine class enables hardware acceleration of painting operations in Qt for Embedded Linux. Note that this functionality is only available in \l{Qt for Embedded Linux}. In \l{Qt for Embedded Linux}, painting is a pure software implementation. But starting with Qt 4.2, it is possible to add an accelerated graphics driver to take advantage of available hardware resources. Hardware acceleration is accomplished by creating a custom screen driver, accelerating the copying from memory to the screen, and implementing a custom paint engine accelerating the various painting operations. Then a custom paint device (derived from the QCustomRasterPaintDevice class) and a custom window surface (derived from QWSWindowSurface) must be implemented to make \l{Qt for Embedded Linux} aware of the accelerated driver. \note The QRasterPaintEngine class does not support 8-bit images. Instead, they need to be converted to a supported format, such as QImage::Format_ARGB32_Premultiplied. See the \l {Adding an Accelerated Graphics Driver to Qt for Embedded Linux} documentation for details. \sa QCustomRasterPaintDevice, QPaintEngine */ /*! \fn Type QRasterPaintEngine::type() const \reimp */ /*! \typedef QSpan \relates QRasterPaintEngine A struct equivalent to QT_FT_Span, containing a position (x, y), the span's length in pixels and its color/coverage (a value ranging from 0 to 255). */ /*! \since 4.5 Creates a raster based paint engine for operating on the given \a device, with the complete set of \l {QPaintEngine::PaintEngineFeature}{paint engine features and capabilities}. */ QRasterPaintEngine::QRasterPaintEngine(QPaintDevice *device) : QPaintEngineEx(*(new QRasterPaintEnginePrivate)) { d_func()->device = device; init(); } /*! \internal */ QRasterPaintEngine::QRasterPaintEngine(QRasterPaintEnginePrivate &dd, QPaintDevice *device) : QPaintEngineEx(dd) { d_func()->device = device; init(); } void QRasterPaintEngine::init() { Q_D(QRasterPaintEngine); #ifdef Q_WS_WIN d->hdc = 0; #endif d->rasterPoolSize = 8192; d->rasterPoolBase = #if defined(Q_WS_WIN64) // We make use of setjmp and longjmp in qgrayraster.c which requires // 16-byte alignment, hence we hardcode this requirement here.. (unsigned char *) _aligned_malloc(d->rasterPoolSize, sizeof(void*) * 2); #else (unsigned char *) malloc(d->rasterPoolSize); #endif // The antialiasing raster. d->grayRaster = new QT_FT_Raster; qt_ft_grays_raster.raster_new(0, d->grayRaster); qt_ft_grays_raster.raster_reset(*d->grayRaster, d->rasterPoolBase, d->rasterPoolSize); d->rasterizer = new QRasterizer; d->rasterBuffer = new QRasterBuffer(); d->outlineMapper = new QOutlineMapper; d->outlinemapper_xform_dirty = true; d->basicStroker.setMoveToHook(qt_ft_outline_move_to); d->basicStroker.setLineToHook(qt_ft_outline_line_to); d->basicStroker.setCubicToHook(qt_ft_outline_cubic_to); d->dashStroker = 0; d->baseClip = 0; d->image_filler.init(d->rasterBuffer, this); d->image_filler.type = QSpanData::Texture; d->image_filler_xform.init(d->rasterBuffer, this); d->image_filler_xform.type = QSpanData::Texture; d->solid_color_filler.init(d->rasterBuffer, this); d->solid_color_filler.type = QSpanData::Solid; d->deviceDepth = d->device->depth(); d->mono_surface = false; gccaps &= ~PorterDuff; QImage::Format format = QImage::Format_Invalid; switch (d->device->devType()) { case QInternal::Pixmap: qWarning("QRasterPaintEngine: unsupported for pixmaps..."); break; case QInternal::Image: format = d->rasterBuffer->prepare(static_cast(d->device)); break; #ifdef Q_WS_QWS case QInternal::CustomRaster: d->rasterBuffer->prepare(static_cast(d->device)); break; #endif default: qWarning("QRasterPaintEngine: unsupported target device %d\n", d->device->devType()); d->device = 0; return; } switch (format) { case QImage::Format_MonoLSB: case QImage::Format_Mono: d->mono_surface = true; break; case QImage::Format_ARGB8565_Premultiplied: case QImage::Format_ARGB8555_Premultiplied: case QImage::Format_ARGB6666_Premultiplied: case QImage::Format_ARGB4444_Premultiplied: case QImage::Format_ARGB32_Premultiplied: case QImage::Format_ARGB32: gccaps |= PorterDuff; break; case QImage::Format_RGB32: case QImage::Format_RGB444: case QImage::Format_RGB555: case QImage::Format_RGB666: case QImage::Format_RGB888: case QImage::Format_RGB16: break; default: break; } } /*! Destroys this paint engine. */ QRasterPaintEngine::~QRasterPaintEngine() { Q_D(QRasterPaintEngine); #if defined(Q_WS_WIN64) _aligned_free(d->rasterPoolBase); #else free(d->rasterPoolBase); #endif qt_ft_grays_raster.raster_done(*d->grayRaster); delete d->grayRaster; delete d->rasterBuffer; delete d->outlineMapper; delete d->rasterizer; delete d->dashStroker; } /*! \reimp */ bool QRasterPaintEngine::begin(QPaintDevice *device) { Q_D(QRasterPaintEngine); if (device->devType() == QInternal::Pixmap) { QPixmap *pixmap = static_cast(device); if (pixmap->data->classId() == QPixmapData::RasterClass) d->device = pixmap->data->buffer(); } else { d->device = device; } // Make sure QPaintEngine::paintDevice() returns the proper device. d->pdev = d->device; Q_ASSERT(d->device->devType() == QInternal::Image || d->device->devType() == QInternal::CustomRaster); d->systemStateChanged(); QRasterPaintEngineState *s = state(); ensureOutlineMapper(); d->outlineMapper->m_clip_rect = d->deviceRect.adjusted(-10, -10, 10, 10); QRect bounds(-QT_RASTER_COORD_LIMIT, -QT_RASTER_COORD_LIMIT, 2*QT_RASTER_COORD_LIMIT, 2*QT_RASTER_COORD_LIMIT); d->outlineMapper->m_clip_rect = bounds.intersected(d->outlineMapper->m_clip_rect); d->rasterizer->setClipRect(d->deviceRect); s->penData.init(d->rasterBuffer, this); s->penData.setup(s->pen.brush(), s->intOpacity); s->stroker = &d->basicStroker; d->basicStroker.setClipRect(d->deviceRect); s->brushData.init(d->rasterBuffer, this); s->brushData.setup(s->brush, s->intOpacity); d->rasterBuffer->compositionMode = QPainter::CompositionMode_SourceOver; setDirty(DirtyBrushOrigin); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::begin(" << (void *) device << ") devType:" << device->devType() << "devRect:" << d->deviceRect; if (d->baseClip) { dumpClip(d->rasterBuffer->width(), d->rasterBuffer->height(), d->baseClip); } #endif #if defined(Q_WS_WIN) d->isPlain45DegreeRotation = true; #endif if (d->mono_surface) d->glyphCacheType = QFontEngineGlyphCache::Raster_Mono; #ifdef Q_WS_WIN else if (qt_cleartype_enabled) { QImage::Format format = static_cast(d->device)->format(); if (format == QImage::Format_ARGB32_Premultiplied || format == QImage::Format_RGB32) d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask; else d->glyphCacheType = QFontEngineGlyphCache::Raster_A8; } #endif else d->glyphCacheType = QFontEngineGlyphCache::Raster_A8; setActive(true); return true; } /*! \reimp */ bool QRasterPaintEngine::end() { Q_D(QRasterPaintEngine); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::end devRect:" << d->deviceRect; if (d->baseClip) { dumpClip(d->rasterBuffer->width(), d->rasterBuffer->height(), d->baseClip); } #endif if (d->baseClip) { delete d->baseClip; d->baseClip = 0; } return true; } /*! \internal */ void QRasterPaintEngine::releaseBuffer() { Q_D(QRasterPaintEngine); delete d->rasterBuffer; d->rasterBuffer = new QRasterBuffer; } /*! \internal */ QSize QRasterPaintEngine::size() const { Q_D(const QRasterPaintEngine); return QSize(d->rasterBuffer->width(), d->rasterBuffer->height()); } /*! \internal */ #ifndef QT_NO_DEBUG void QRasterPaintEngine::saveBuffer(const QString &s) const { Q_D(const QRasterPaintEngine); d->rasterBuffer->bufferImage().save(s, "PNG"); } #endif /*! \internal */ void QRasterPaintEngine::updateMatrix(const QTransform &matrix) { QRasterPaintEngineState *s = state(); // FALCON: get rid of this line, see drawImage call below. s->matrix = matrix; QTransform::TransformationType txop = s->matrix.type(); switch (txop) { case QTransform::TxNone: s->flags.int_xform = true; break; case QTransform::TxTranslate: s->flags.int_xform = qreal(int(s->matrix.dx())) == s->matrix.dx() && qreal(int(s->matrix.dy())) == s->matrix.dy(); break; case QTransform::TxScale: s->flags.int_xform = qreal(int(s->matrix.dx())) == s->matrix.dx() && qreal(int(s->matrix.dy())) == s->matrix.dy() && qreal(int(s->matrix.m11())) == s->matrix.m11() && qreal(int(s->matrix.m22())) == s->matrix.m22(); break; default: // shear / perspective... s->flags.int_xform = false; break; } extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp s->flags.tx_noshear = qt_scaleForTransform(s->matrix, &s->txscale); ensureOutlineMapper(); #ifdef Q_WS_WIN Q_D(QRasterPaintEngine); d->isPlain45DegreeRotation = false; if (txop >= QTransform::TxRotate) { d->isPlain45DegreeRotation = (qFuzzyCompare(matrix.m11() + 1, qreal(1)) && qFuzzyCompare(matrix.m12(), qreal(1)) && qFuzzyCompare(matrix.m21(), qreal(-1)) && qFuzzyCompare(matrix.m22() + 1, qreal(1)) ) || (qFuzzyCompare(matrix.m11(), qreal(-1)) && qFuzzyCompare(matrix.m12() + 1, qreal(1)) && qFuzzyCompare(matrix.m21() + 1, qreal(1)) && qFuzzyCompare(matrix.m22(), qreal(-1)) ) || (qFuzzyCompare(matrix.m11() + 1, qreal(1)) && qFuzzyCompare(matrix.m12(), qreal(-1)) && qFuzzyCompare(matrix.m21(), qreal(1)) && qFuzzyCompare(matrix.m22() + 1, qreal(1)) ) ; } #endif } QRasterPaintEngineState::~QRasterPaintEngineState() { if (flags.has_clip_ownership) delete clip; } QRasterPaintEngineState::QRasterPaintEngineState() { stroker = 0; fillFlags = 0; strokeFlags = 0; pixmapFlags = 0; intOpacity = 256; txscale = 1.; flags.fast_pen = true; flags.antialiased = false; flags.bilinear = false; flags.fast_text = true; flags.int_xform = true; flags.tx_noshear = true; flags.fast_images = true; clip = 0; flags.has_clip_ownership = false; dirty = 0; } QRasterPaintEngineState::QRasterPaintEngineState(QRasterPaintEngineState &s) : QPainterState(s) { stroker = s.stroker; lastBrush = s.lastBrush; brushData = s.brushData; brushData.tempImage = 0; lastPen = s.lastPen; penData = s.penData; penData.tempImage = 0; fillFlags = s.fillFlags; strokeFlags = s.strokeFlags; pixmapFlags = s.pixmapFlags; intOpacity = s.intOpacity; txscale = s.txscale; flag_bits = s.flag_bits; clip = s.clip; flags.has_clip_ownership = false; dirty = s.dirty; } /*! \internal */ QPainterState *QRasterPaintEngine::createState(QPainterState *orig) const { QRasterPaintEngineState *s; if (!orig) s = new QRasterPaintEngineState(); else s = new QRasterPaintEngineState(*static_cast(orig)); return s; } /*! \internal */ void QRasterPaintEngine::setState(QPainterState *s) { Q_D(QRasterPaintEngine); QPaintEngineEx::setState(s); d->rasterBuffer->compositionMode = s->composition_mode; } /*! \fn QRasterPaintEngineState *QRasterPaintEngine::state() \internal */ /*! \fn const QRasterPaintEngineState *QRasterPaintEngine::state() const \internal */ /*! \internal */ void QRasterPaintEngine::penChanged() { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::penChanged():" << state()->pen; #endif QRasterPaintEngineState *s = state(); s->strokeFlags |= DirtyPen; s->dirty |= DirtyPen; } /*! \internal */ void QRasterPaintEngine::updatePen(const QPen &pen) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::updatePen():" << s->pen; #endif Qt::PenStyle pen_style = qpen_style(pen); s->lastPen = pen; s->strokeFlags = 0; s->penData.clip = d->clip(); s->penData.setup(pen_style == Qt::NoPen ? QBrush() : pen.brush(), s->intOpacity); if (s->strokeFlags & QRasterPaintEngine::DirtyTransform || pen.brush().transform().type() >= QTransform::TxNone) { d->updateMatrixData(&s->penData, pen.brush(), s->matrix); } // Slightly ugly handling of an uncommon case... We need to change // the pen because it is reused in draw_midpoint to decide dashed // or non-dashed. if (pen_style == Qt::CustomDashLine && pen.dashPattern().size() == 0) { pen_style = Qt::SolidLine; s->lastPen.setStyle(Qt::SolidLine); } d->basicStroker.setJoinStyle(qpen_joinStyle(pen)); d->basicStroker.setCapStyle(qpen_capStyle(pen)); d->basicStroker.setMiterLimit(pen.miterLimit()); qreal penWidth = qpen_widthf(pen); if (penWidth == 0) d->basicStroker.setStrokeWidth(1); else d->basicStroker.setStrokeWidth(penWidth); if(pen_style == Qt::SolidLine) { s->stroker = &d->basicStroker; } else if (pen_style != Qt::NoPen) { if (!d->dashStroker) d->dashStroker = new QDashStroker(&d->basicStroker); if (pen.isCosmetic()) { d->dashStroker->setClipRect(d->deviceRect); } else { // ### I've seen this inverted devrect multiple places now... QRectF clipRect = s->matrix.inverted().mapRect(QRectF(d->deviceRect)); d->dashStroker->setClipRect(clipRect); } d->dashStroker->setDashPattern(pen.dashPattern()); d->dashStroker->setDashOffset(pen.dashOffset()); s->stroker = d->dashStroker; } else { s->stroker = 0; } s->flags.fast_pen = pen_style > Qt::NoPen && s->penData.blend && !s->flags.antialiased && (penWidth == 0 || (penWidth <= 1 && (s->matrix.type() <= QTransform::TxTranslate || pen.isCosmetic()))); ensureState(); // needed because of tx_noshear... s->flags.non_complex_pen = qpen_capStyle(s->lastPen) <= Qt::SquareCap && s->flags.tx_noshear; s->strokeFlags = 0; } /*! \internal */ void QRasterPaintEngine::brushOriginChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::brushOriginChanged()" << s->brushOrigin; #endif s->fillFlags |= DirtyBrushOrigin; } /*! \internal */ void QRasterPaintEngine::brushChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::brushChanged():" << s->brush; #endif s->fillFlags |= DirtyBrush; } /*! \internal */ void QRasterPaintEngine::updateBrush(const QBrush &brush) { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::updateBrush()" << brush; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); // must set clip prior to setup, as setup uses it... s->brushData.clip = d->clip(); s->brushData.setup(brush, s->intOpacity); if (s->fillFlags & DirtyTransform || brush.transform().type() >= QTransform::TxNone) d_func()->updateMatrixData(&s->brushData, brush, d->brushMatrix()); s->lastBrush = brush; s->fillFlags = 0; } void QRasterPaintEngine::updateOutlineMapper() { Q_D(QRasterPaintEngine); d->outlineMapper->setMatrix(state()->matrix); } void QRasterPaintEngine::updateState() { QRasterPaintEngineState *s = state(); if (s->dirty & DirtyTransform) updateMatrix(s->matrix); if (s->dirty & (DirtyPen|DirtyCompositionMode)) { const QPainter::CompositionMode mode = s->composition_mode; s->flags.fast_text = (s->penData.type == QSpanData::Solid) && (mode == QPainter::CompositionMode_Source || (mode == QPainter::CompositionMode_SourceOver && qAlpha(s->penData.solid.color) == 255)); } s->dirty = 0; } /*! \internal */ void QRasterPaintEngine::opacityChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::opacityChanged()" << s->opacity; #endif s->fillFlags |= DirtyOpacity; s->strokeFlags |= DirtyOpacity; s->pixmapFlags |= DirtyOpacity; s->intOpacity = (int) (s->opacity * 256); } /*! \internal */ void QRasterPaintEngine::compositionModeChanged() { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::compositionModeChanged()" << s->composition_mode; #endif s->fillFlags |= DirtyCompositionMode; s->dirty |= DirtyCompositionMode; s->strokeFlags |= DirtyCompositionMode; d->rasterBuffer->compositionMode = s->composition_mode; d->recalculateFastImages(); } /*! \internal */ void QRasterPaintEngine::renderHintsChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::renderHintsChanged()" << hex << s->renderHints; #endif bool was_aa = s->flags.antialiased; bool was_bilinear = s->flags.bilinear; s->flags.antialiased = bool(s->renderHints & QPainter::Antialiasing); s->flags.bilinear = bool(s->renderHints & QPainter::SmoothPixmapTransform); if (was_aa != s->flags.antialiased) s->strokeFlags |= DirtyHints; if (was_bilinear != s->flags.bilinear) { s->strokeFlags |= DirtyPen; s->fillFlags |= DirtyBrush; } Q_D(QRasterPaintEngine); d->recalculateFastImages(); } /*! \internal */ void QRasterPaintEngine::transformChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::transformChanged()" << s->matrix; #endif s->fillFlags |= DirtyTransform; s->strokeFlags |= DirtyTransform; s->dirty |= DirtyTransform; Q_D(QRasterPaintEngine); d->recalculateFastImages(); } /*! \internal */ void QRasterPaintEngine::clipEnabledChanged() { QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::clipEnabledChanged()" << s->clipEnabled; #endif if (s->clip) { s->clip->enabled = s->clipEnabled; s->fillFlags |= DirtyClipEnabled; s->strokeFlags |= DirtyClipEnabled; s->pixmapFlags |= DirtyClipEnabled; } } #ifdef Q_WS_QWS void QRasterPaintEnginePrivate::prepare(QCustomRasterPaintDevice *device) { rasterBuffer->prepare(device); } #endif void QRasterPaintEnginePrivate::drawImage(const QPointF &pt, const QImage &img, SrcOverBlendFunc func, const QRect &clip, int alpha, const QRect &sr) { if (!clip.isValid()) return; Q_ASSERT(img.depth() >= 8); int srcBPL = img.bytesPerLine(); const uchar *srcBits = img.bits(); int srcSize = img.depth() >> 3; // This is the part that is incompatible with lower than 8-bit.. int iw = img.width(); int ih = img.height(); if (!sr.isEmpty()) { iw = sr.width(); ih = sr.height(); // Adjust the image according to the source offset... srcBits += ((sr.y() * srcBPL) + sr.x() * srcSize); } // adapt the x parameters int x = qRound(pt.x()); int cx1 = clip.x(); int cx2 = clip.x() + clip.width(); if (x < cx1) { int d = cx1 - x; srcBits += srcSize * d; iw -= d; x = cx1; } if (x + iw > cx2) { int d = x + iw - cx2; iw -= d; } if (iw < 0) return; // adapt the y paremeters... int cy1 = clip.y(); int cy2 = clip.y() + clip.height(); int y = qRound(pt.y()); if (y < cy1) { int d = cy1 - y; srcBits += srcBPL * d; ih -= d; y = cy1; } if (y + ih > cy2) { int d = y + ih - cy2; ih -= d; } if (ih < 0) return; // call the blend function... int dstSize = rasterBuffer->bytesPerPixel(); int dstBPL = rasterBuffer->bytesPerLine(); func(rasterBuffer->buffer() + x * dstSize + y * dstBPL, dstBPL, srcBits, srcBPL, iw, ih, alpha); } void QRasterPaintEnginePrivate::systemStateChanged() { QRect clipRect(0, 0, qMin(QT_RASTER_COORD_LIMIT, device->width()), qMin(QT_RASTER_COORD_LIMIT, device->height())); if (!systemClip.isEmpty()) { QRegion clippedDeviceRgn = systemClip & clipRect; deviceRect = clippedDeviceRgn.boundingRect(); delete baseClip; baseClip = new QClipData(device->height()); baseClip->setClipRegion(clippedDeviceRgn); } else { deviceRect = clipRect; } #ifdef QT_DEBUG_DRAW qDebug() << "systemStateChanged" << this << "deviceRect" << deviceRect << clipRect << systemClip; #endif Q_Q(QRasterPaintEngine); q->state()->strokeFlags |= QPaintEngine::DirtyClipRegion; q->state()->fillFlags |= QPaintEngine::DirtyClipRegion; q->state()->pixmapFlags |= QPaintEngine::DirtyClipRegion; } void QRasterPaintEnginePrivate::updateMatrixData(QSpanData *spanData, const QBrush &b, const QTransform &m) { if (b.d->style == Qt::NoBrush || b.d->style == Qt::SolidPattern) return; Q_Q(QRasterPaintEngine); bool bilinear = q->state()->flags.bilinear; if (b.d->transform.type() > QTransform::TxNone) { // FALCON: optimise spanData->setupMatrix(b.transform() * m, bilinear); } else { if (m.type() <= QTransform::TxTranslate) { // specialize setupMatrix for translation matrices // to avoid needless matrix inversion spanData->m11 = 1; spanData->m12 = 0; spanData->m13 = 0; spanData->m21 = 0; spanData->m22 = 1; spanData->m23 = 0; spanData->m33 = 1; spanData->dx = -m.dx(); spanData->dy = -m.dy(); spanData->txop = m.type(); spanData->bilinear = bilinear; spanData->fast_matrix = qAbs(m.dx()) < 1e4 && qAbs(m.dy()) < 1e4; spanData->adjustSpanMethods(); } else { spanData->setupMatrix(m, bilinear); } } } /*! \internal */ void QRasterPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::clip(): " << path << op; if (path.elements()) { for (int i=0; iclip || s->clip->hasRectClip || s->clip->hasRegionClip)) { if (s->matrix.type() <= QTransform::TxTranslate && ((path.shape() == QVectorPath::RectangleHint) || (isRect(points, path.elementCount()) && (!types || (types[0] == QPainterPath::MoveToElement && types[1] == QPainterPath::LineToElement && types[2] == QPainterPath::LineToElement && types[3] == QPainterPath::LineToElement))))) { #ifdef QT_DEBUG_DRAW qDebug() << " --- optimizing vector clip to rect clip..."; #endif QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]); clip(r.toRect(), op); return; } } if (op == Qt::NoClip) { if (s->flags.has_clip_ownership) delete s->clip; s->clip = 0; s->flags.has_clip_ownership = false; } else { QClipData *base = d->baseClip; // Intersect with current clip when available... if (op == Qt::IntersectClip && s->clip) base = s->clip; // We always intersect, except when there is nothing to // intersect with, in which case we simplify the operation to // a replace... Qt::ClipOperation isectOp = Qt::IntersectClip; if (base == 0) isectOp = Qt::ReplaceClip; QClipData *newClip = new QClipData(d->rasterBuffer->height()); newClip->initialize(); ClipData clipData = { base, newClip, isectOp }; ensureOutlineMapper(); d->rasterize(d->outlineMapper->convertPath(path), qt_span_clip, &clipData, 0); newClip->fixup(); if (op == Qt::UniteClip) { // merge clips QClipData *result = new QClipData(d->rasterBuffer->height()); QClipData *current = s->clip ? s->clip : new QClipData(d->rasterBuffer->height()); qt_merge_clip(current, newClip, result); result->fixup(); delete newClip; if (!s->clip) delete current; newClip = result; } if (s->flags.has_clip_ownership) delete s->clip; s->clip = newClip; s->flags.has_clip_ownership = true; } s->fillFlags |= DirtyClipPath; s->strokeFlags |= DirtyClipPath; s->pixmapFlags |= DirtyClipPath; d->solid_color_filler.clip = d->clip(); d->solid_color_filler.adjustSpanMethods(); } /*! \internal */ void QRasterPaintEngine::clip(const QRect &rect, Qt::ClipOperation op) { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::clip(): " << rect << op; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (op == Qt::NoClip) { if (s->flags.has_clip_ownership) delete s->clip; s->clip = d->baseClip; s->flags.has_clip_ownership = false; } else if (op == Qt::UniteClip || s->matrix.type() > QTransform::TxScale) { QPaintEngineEx::clip(rect, op); return; } else if (op == Qt::ReplaceClip || s->clip == 0) { // No current clip, hence we intersect with sysclip and be // done with it... QRect clipRect = s->matrix.mapRect(rect) & d->deviceRect; QRegion clipRegion = systemClip(); QClipData *clip = new QClipData(d->rasterBuffer->height()); if (clipRegion.isEmpty()) clip->setClipRect(clipRect); else clip->setClipRegion(clipRegion & clipRect); if (s->flags.has_clip_ownership) delete s->clip; s->clip = clip; s->flags.has_clip_ownership = true; } else { // intersect clip with current clip QClipData *base = s->clip; Q_ASSERT(base); if (base->hasRectClip || base->hasRegionClip) { QRect clipRect = s->matrix.mapRect(rect) & d->deviceRect; if (!s->flags.has_clip_ownership) { s->clip = new QClipData(d->rasterBuffer->height()); s->flags.has_clip_ownership = true; } if (base->hasRectClip) s->clip->setClipRect(base->clipRect & clipRect); else s->clip->setClipRegion(base->clipRegion & clipRect); } else { QPaintEngineEx::clip(rect, op); return; } } s->brushData.clip = d->clip(); s->penData.clip = d->clip(); s->fillFlags |= DirtyClipPath; s->strokeFlags |= DirtyClipPath; s->pixmapFlags |= DirtyClipPath; d->solid_color_filler.clip = d->clip(); d->solid_color_filler.adjustSpanMethods(); } /*! \internal */ void QRasterPaintEngine::clip(const QRegion ®ion, Qt::ClipOperation op) { QPaintEngineEx::clip(region, op); } /*! \internal */ void QRasterPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op) { QPaintEngineEx::clip(path, op); } /*! \internal */ void QRasterPaintEngine::fillPath(const QPainterPath &path, QSpanData *fillData) { #ifdef QT_DEBUG_DRAW qDebug() << " --- fillPath, bounds=" << path.boundingRect(); #endif if (!fillData->blend) return; Q_D(QRasterPaintEngine); const QRectF controlPointRect = path.controlPointRect(); QRasterPaintEngineState *s = state(); const QRect deviceRect = s->matrix.mapRect(controlPointRect).toRect(); ProcessSpans blend = d->getBrushFunc(deviceRect, fillData); const bool do_clip = (deviceRect.left() < -QT_RASTER_COORD_LIMIT || deviceRect.right() > QT_RASTER_COORD_LIMIT || deviceRect.top() < -QT_RASTER_COORD_LIMIT || deviceRect.bottom() > QT_RASTER_COORD_LIMIT); if (!s->flags.antialiased && !do_clip) { d->initializeRasterizer(fillData); d->rasterizer->rasterize(path * s->matrix, path.fillRule()); return; } ensureOutlineMapper(); d->rasterize(d->outlineMapper->convertPath(path), blend, fillData, d->rasterBuffer); } static void fillRect_normalized(const QRect &r, QSpanData *data, QRasterPaintEnginePrivate *pe) { int x1, x2, y1, y2; bool rectClipped = false; if (data->clip) { x1 = qMax(r.x(), data->clip->xmin); x2 = qMin(r.x() + r.width(), data->clip->xmax); y1 = qMax(r.y(), data->clip->ymin); y2 = qMin(r.y() + r.height(), data->clip->ymax); rectClipped = data->clip->hasRectClip; } else if (pe) { x1 = qMax(r.x(), pe->deviceRect.x()); x2 = qMin(r.x() + r.width(), pe->deviceRect.x() + pe->deviceRect.width()); y1 = qMax(r.y(), pe->deviceRect.y()); y2 = qMin(r.y() + r.height(), pe->deviceRect.y() + pe->deviceRect.height()); } else { x1 = qMax(r.x(), 0); x2 = qMin(r.x() + r.width(), data->rasterBuffer->width()); y1 = qMax(r.y(), 0); y2 = qMin(r.y() + r.height(), data->rasterBuffer->height()); } if (x2 <= x1 || y2 <= y1) return; const int width = x2 - x1; const int height = y2 - y1; bool isUnclipped = rectClipped || (pe && pe->isUnclipped_normalized(QRect(x1, y1, width, height))); if (pe && isUnclipped) { const QPainter::CompositionMode mode = pe->rasterBuffer->compositionMode; if (data->fillRect && (mode == QPainter::CompositionMode_Source || (mode == QPainter::CompositionMode_SourceOver && qAlpha(data->solid.color) == 255))) { data->fillRect(data->rasterBuffer, x1, y1, width, height, data->solid.color); return; } } ProcessSpans blend = isUnclipped ? data->unclipped_blend : data->blend; const int nspans = 256; QT_FT_Span spans[nspans]; Q_ASSERT(data->blend); int y = y1; while (y < y2) { int n = qMin(nspans, y2 - y); int i = 0; while (i < n) { spans[i].x = x1; spans[i].len = width; spans[i].y = y + i; spans[i].coverage = 255; ++i; } blend(n, spans, data); y += n; } } /*! \reimp */ void QRasterPaintEngine::drawRects(const QRect *rects, int rectCount) { #ifdef QT_DEBUG_DRAW qDebug(" - QRasterPaintEngine::drawRect(), rectCount=%d", rectCount); #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); // Fill ensureBrush(); if (s->brushData.blend) { if (!s->flags.antialiased && s->matrix.type() <= QTransform::TxTranslate) { const QRect *r = rects; const QRect *lastRect = rects + rectCount; int offset_x = int(s->matrix.dx()); int offset_y = int(s->matrix.dy()); while (r < lastRect) { QRect rect = r->normalized(); QRect rr = rect.translated(offset_x, offset_y); fillRect_normalized(rr, &s->brushData, d); ++r; } } else { QRectVectorPath path; for (int i=0; ibrush); } } } ensurePen(); if (s->penData.blend) { if (s->flags.fast_pen && s->lastPen.brush().isOpaque()) { const QRect *r = rects; const QRect *lastRect = rects + rectCount; while (r < lastRect) { int left = r->x(); int right = r->x() + r->width(); int top = r->y(); int bottom = r->y() + r->height(); #ifdef Q_WS_MAC int pts[] = { top, left, top, right, bottom, right, bottom, left }; #else int pts[] = { left, top, right, top, right, bottom, left, bottom }; #endif strokePolygonCosmetic((QPoint *) pts, 4, WindingMode); ++r; } } else { QRectVectorPath path; for (int i = 0; i < rectCount; ++i) { path.set(rects[i]); stroke(path, s->pen); } } } } /*! \reimp */ void QRasterPaintEngine::drawRects(const QRectF *rects, int rectCount) { #ifdef QT_DEBUG_DRAW qDebug(" - QRasterPaintEngine::drawRect(), rectCount=%d", rectCount); #endif #ifdef QT_FAST_SPANS Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensureState(); if (s->flags.tx_noshear) { ensureBrush(); if (s->brushData.blend) { d->initializeRasterizer(&s->brushData); for (int i = 0; i < rectCount; ++i) { const QRectF &rect = rects[i].normalized(); if (rects[i].isEmpty()) continue; const QPointF a = s->matrix.map((rect.topLeft() + rect.bottomLeft()) * 0.5f); const QPointF b = s->matrix.map((rect.topRight() + rect.bottomRight()) * 0.5f); d->rasterizer->rasterizeLine(a, b, rect.height() / rect.width()); } } ensurePen(); if (s->penData.blend) { qreal width = s->pen.isCosmetic() ? (s->lastPen.widthF() == 0 ? 1 : s->lastPen.widthF()) : s->lastPen.widthF() * s->txscale; if (s->flags.fast_pen && s->lastPen.brush().isOpaque()) { for (int i = 0; i < rectCount; ++i) { const QRectF &r = rects[i]; qreal left = r.x(); qreal right = r.x() + r.width(); qreal top = r.y(); qreal bottom = r.y() + r.height(); qreal pts[] = { left, top, right, top, right, bottom, left, bottom }; strokePolygonCosmetic((QPointF *) pts, 4, WindingMode); } } else if (width <= 1 && qpen_style(s->lastPen) == Qt::SolidLine) { d->initializeRasterizer(&s->penData); for (int i = 0; i < rectCount; ++i) { const QRectF &rect = rects[i].normalized(); if (rect.isEmpty()) { qreal pts[] = { rect.left(), rect.top(), rect.right(), rect.bottom() }; QVectorPath vp(pts, 2, 0, QVectorPath::LinesHint); QPaintEngineEx::stroke(vp, s->lastPen); } else { const QPointF tl = s->matrix.map(rect.topLeft()); const QPointF tr = s->matrix.map(rect.topRight()); const QPointF bl = s->matrix.map(rect.bottomLeft()); const QPointF br = s->matrix.map(rect.bottomRight()); const qreal w = width / (rect.width() * s->txscale); const qreal h = width / (rect.height() * s->txscale); d->rasterizer->rasterizeLine(tl, tr, w); // top d->rasterizer->rasterizeLine(bl, br, w); // bottom d->rasterizer->rasterizeLine(bl, tl, h); // left d->rasterizer->rasterizeLine(br, tr, h); // right } } } else { for (int i = 0; i < rectCount; ++i) { const QRectF &r = rects[i]; qreal left = r.x(); qreal right = r.x() + r.width(); qreal top = r.y(); qreal bottom = r.y() + r.height(); qreal pts[] = { left, top, right, top, right, bottom, left, bottom, left, top }; QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); QPaintEngineEx::stroke(vp, s->lastPen); } } } return; } #endif // QT_FAST_SPANS QPaintEngineEx::drawRects(rects, rectCount); } void QRasterPaintEnginePrivate::strokeProjective(const QPainterPath &path) { Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); const QPen &pen = s->lastPen; QPainterPathStroker pathStroker; pathStroker.setWidth(pen.width() == 0 ? qreal(1) : pen.width()); pathStroker.setCapStyle(pen.capStyle()); pathStroker.setJoinStyle(pen.joinStyle()); pathStroker.setMiterLimit(pen.miterLimit()); pathStroker.setDashOffset(pen.dashOffset()); if (qpen_style(pen) == Qt::CustomDashLine) pathStroker.setDashPattern(pen.dashPattern()); else pathStroker.setDashPattern(qpen_style(pen)); outlineMapper->setMatrix(QTransform()); const QPainterPath stroke = pen.isCosmetic() ? pathStroker.createStroke(s->matrix.map(path)) : s->matrix.map(pathStroker.createStroke(path)); rasterize(outlineMapper->convertPath(stroke), s->penData.blend, &s->penData, rasterBuffer); outlinemapper_xform_dirty = true; } /*! \internal */ void QRasterPaintEngine::stroke(const QVectorPath &path, const QPen &pen) { QRasterPaintEngineState *s = state(); ensurePen(pen); if (!s->penData.blend) return; if (s->flags.fast_pen && path.shape() <= QVectorPath::NonCurvedShapeHint && s->lastPen.brush().isOpaque()) { strokePolygonCosmetic((QPointF *) path.points(), path.elementCount(), path.hasImplicitClose() ? WindingMode : PolylineMode); } else if (s->flags.non_complex_pen && path.shape() == QVectorPath::LinesHint) { qreal width = s->lastPen.isCosmetic() ? (qpen_widthf(s->lastPen) == 0 ? 1 : qpen_widthf(s->lastPen)) : qpen_widthf(s->lastPen) * s->txscale; int dashIndex = 0; qreal dashOffset = s->lastPen.dashOffset(); bool inDash = true; qreal patternLength = 0; const QVector pattern = s->lastPen.dashPattern(); for (int i = 0; i < pattern.size(); ++i) patternLength += pattern.at(i); if (patternLength > 0) { int n = qFloor(dashOffset / patternLength); dashOffset -= n * patternLength; while (dashOffset > pattern.at(dashIndex)) { dashOffset -= pattern.at(dashIndex); dashIndex = (dashIndex + 1) % pattern.size(); inDash = !inDash; } } Q_D(QRasterPaintEngine); d->initializeRasterizer(&s->penData); int lineCount = path.elementCount() / 2; const QLineF *lines = reinterpret_cast(path.points()); for (int i = 0; i < lineCount; ++i) { if (lines[i].p1() == lines[i].p2()) { if (s->lastPen.capStyle() != Qt::FlatCap) { QPointF p = lines[i].p1(); QLineF line = s->matrix.map(QLineF(QPointF(p.x() - width*0.5, p.y()), QPointF(p.x() + width*0.5, p.y()))); d->rasterizer->rasterizeLine(line.p1(), line.p2(), 1); } continue; } const QLineF line = s->matrix.map(lines[i]); if (qpen_style(s->lastPen) == Qt::SolidLine) { d->rasterizer->rasterizeLine(line.p1(), line.p2(), width / line.length(), s->lastPen.capStyle() == Qt::SquareCap); } else { d->rasterizeLine_dashed(line, width, &dashIndex, &dashOffset, &inDash); } } } else QPaintEngineEx::stroke(path, pen); } static inline QRect toNormalizedFillRect(const QRectF &rect) { const int x1 = qFloor(rect.x() + aliasedCoordinateDelta); const int y1 = qFloor(rect.y() + aliasedCoordinateDelta); const int x2 = qFloor(rect.right() + aliasedCoordinateDelta); const int y2 = qFloor(rect.bottom() + aliasedCoordinateDelta); return QRect(x1, y1, x2 - x1, y2 - y1).normalized(); } /*! \internal */ void QRasterPaintEngine::fill(const QVectorPath &path, const QBrush &brush) { if (path.isEmpty()) return; #ifdef QT_DEBUG_DRAW QRealRect vectorPathBounds = path.controlPointRect(); QRectF rf(vectorPathBounds.x1, vectorPathBounds.y1, vectorPathBounds.x2 - vectorPathBounds.x1, vectorPathBounds.y2 - vectorPathBounds.y1); qDebug() << "QRasterPaintEngine::fill(): " << "size=" << path.elementCount() << ", hints=" << hex << path.hints() << rf << brush; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensureBrush(brush); if (!s->brushData.blend) return; if (path.shape() == QVectorPath::RectangleHint) { if (!s->flags.antialiased && s->matrix.type() <= QTransform::TxScale) { const qreal *p = path.points(); QPointF tl = QPointF(p[0], p[1]) * s->matrix; QPointF br = QPointF(p[4], p[5]) * s->matrix; fillRect_normalized(toNormalizedFillRect(QRectF(tl, br)), &s->brushData, d); return; } ensureState(); if (s->flags.tx_noshear) { d->initializeRasterizer(&s->brushData); // ### Is normalizing really nessesary here? const qreal *p = path.points(); QRectF r = QRectF(p[0], p[1], p[2] - p[0], p[7] - p[1]).normalized(); if (!r.isEmpty()) { const QPointF a = s->matrix.map((r.topLeft() + r.bottomLeft()) * 0.5f); const QPointF b = s->matrix.map((r.topRight() + r.bottomRight()) * 0.5f); d->rasterizer->rasterizeLine(a, b, r.height() / r.width()); } return; } } if (path.shape() == QVectorPath::EllipseHint) { if (!s->flags.antialiased && s->matrix.type() <= QTransform::TxScale) { const qreal *p = path.points(); QPointF tl = QPointF(p[0], p[1]) * s->matrix; QPointF br = QPointF(p[4], p[5]) * s->matrix; QRectF r = s->matrix.mapRect(QRectF(tl, br)); ProcessSpans penBlend = d->getPenFunc(r, &s->penData); ProcessSpans brushBlend = d->getBrushFunc(r, &s->brushData); const QRect brect = QRect(int(r.x()), int(r.y()), int_dim(r.x(), r.width()), int_dim(r.y(), r.height())); if (brect == r) { drawEllipse_midpoint_i(brect, d->deviceRect, penBlend, brushBlend, &s->penData, &s->brushData); return; } } } // ### Optimize for non transformed ellipses and rectangles... QRealRect r = path.controlPointRect(); QRectF cpRect(r.x1, r.y1, r.x2 - r.x1, r.y2 - r.y1); const QRect deviceRect = s->matrix.mapRect(cpRect).toRect(); ProcessSpans blend = d->getBrushFunc(deviceRect, &s->brushData); // ### Falcon // const bool do_clip = (deviceRect.left() < -QT_RASTER_COORD_LIMIT // || deviceRect.right() > QT_RASTER_COORD_LIMIT // || deviceRect.top() < -QT_RASTER_COORD_LIMIT // || deviceRect.bottom() > QT_RASTER_COORD_LIMIT); // ### Falonc: implement.... // if (!s->flags.antialiased && !do_clip) { // d->initializeRasterizer(&s->brushData); // d->rasterizer->rasterize(path * d->matrix, path.fillRule()); // return; // } ensureOutlineMapper(); d->rasterize(d->outlineMapper->convertPath(path), blend, &s->brushData, d->rasterBuffer); } void QRasterPaintEngine::fillRect(const QRectF &r, QSpanData *data) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (!s->flags.antialiased) { uint txop = s->matrix.type(); if (txop == QTransform::TxNone) { fillRect_normalized(toNormalizedFillRect(r), data, d); return; } else if (txop == QTransform::TxTranslate) { const QRect rr = toNormalizedFillRect(r.translated(s->matrix.dx(), s->matrix.dy())); fillRect_normalized(rr, data, d); return; } else if (txop == QTransform::TxScale) { const QRect rr = toNormalizedFillRect(s->matrix.mapRect(r)); fillRect_normalized(rr, data, d); return; } } ensureState(); if (s->flags.tx_noshear) { d->initializeRasterizer(data); QRectF nr = r.normalized(); if (!nr.isEmpty()) { const QPointF a = s->matrix.map((nr.topLeft() + nr.bottomLeft()) * 0.5f); const QPointF b = s->matrix.map((nr.topRight() + nr.bottomRight()) * 0.5f); d->rasterizer->rasterizeLine(a, b, nr.height() / nr.width()); } return; } QPainterPath path; path.addRect(r); ensureOutlineMapper(); fillPath(path, data); } /*! \reimp */ void QRasterPaintEngine::fillRect(const QRectF &r, const QBrush &brush) { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::fillRecct(): " << r << brush; #endif QRasterPaintEngineState *s = state(); ensureBrush(brush); if (!s->brushData.blend) return; fillRect(r, &s->brushData); } /*! \reimp */ void QRasterPaintEngine::fillRect(const QRectF &r, const QColor &color) { #ifdef QT_DEBUG_DRAW qDebug() << "QRasterPaintEngine::fillRect(): " << r << color; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); d->solid_color_filler.solid.color = PREMUL(ARGB_COMBINE_ALPHA(color.rgba(), s->intOpacity)); d->solid_color_filler.clip = d->clip(); d->solid_color_filler.adjustSpanMethods(); fillRect(r, &d->solid_color_filler); } /*! \reimp */ void QRasterPaintEngine::drawPath(const QPainterPath &path) { #ifdef QT_DEBUG_DRAW QRectF bounds = path.boundingRect(); qDebug(" - QRasterPaintEngine::drawPath(), [%.2f, %.2f, %.2f, %.2f]", bounds.x(), bounds.y(), bounds.width(), bounds.height()); #endif if (path.isEmpty()) return; // Filling.., Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensureBrush(); if (s->brushData.blend) { ensureOutlineMapper(); fillPath(path, &s->brushData); } // Stroking... ensurePen(); if (!s->penData.blend) return; { if (s->matrix.type() >= QTransform::TxProject) { d->strokeProjective(path); } else { Q_ASSERT(s->stroker); d->outlineMapper->beginOutline(Qt::WindingFill); extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp qreal txscale = 1; if (s->pen.isCosmetic() || (qt_scaleForTransform(s->matrix, &txscale) && txscale != 1)) { const qreal strokeWidth = d->basicStroker.strokeWidth(); const QRectF clipRect = d->dashStroker ? d->dashStroker->clipRect() : QRectF(); if (d->dashStroker) d->dashStroker->setClipRect(d->deviceRect); d->basicStroker.setStrokeWidth(strokeWidth * txscale); d->outlineMapper->setMatrix(QTransform()); s->stroker->strokePath(path, d->outlineMapper, s->matrix); d->outlinemapper_xform_dirty = true; d->basicStroker.setStrokeWidth(strokeWidth); if (d->dashStroker) d->dashStroker->setClipRect(clipRect); } else { ensureOutlineMapper(); s->stroker->strokePath(path, d->outlineMapper, QTransform()); } d->outlineMapper->endOutline(); ProcessSpans blend = d->getPenFunc(d->outlineMapper->controlPointRect, &s->penData); d->rasterize(d->outlineMapper->outline(), blend, &s->penData, d->rasterBuffer); } } } static inline bool isAbove(const QPointF *a, const QPointF *b) { return a->y() < b->y(); } static bool splitPolygon(const QPointF *points, int pointCount, QVector *upper, QVector *lower) { Q_ASSERT(upper); Q_ASSERT(lower); Q_ASSERT(pointCount >= 2); QVector sorted; sorted.reserve(pointCount); upper->reserve(pointCount * 3 / 4); lower->reserve(pointCount * 3 / 4); for (int i = 0; i < pointCount; ++i) sorted << points + i; qSort(sorted.begin(), sorted.end(), isAbove); qreal splitY = sorted.at(sorted.size() / 2)->y(); const QPointF *end = points + pointCount; const QPointF *last = end - 1; QVector *bin[2] = { upper, lower }; for (const QPointF *p = points; p < end; ++p) { int side = p->y() < splitY; int lastSide = last->y() < splitY; if (side != lastSide) { if (qFuzzyCompare(p->y(), splitY)) { bin[!side]->append(*p); } else if (qFuzzyCompare(last->y(), splitY)) { bin[side]->append(*last); } else { QPointF delta = *p - *last; QPointF intersection(p->x() + delta.x() * (splitY - p->y()) / delta.y(), splitY); bin[0]->append(intersection); bin[1]->append(intersection); } } bin[side]->append(*p); last = p; } // give up if we couldn't reduce the point count return upper->size() < pointCount && lower->size() < pointCount; } /*! \internal */ void QRasterPaintEngine::fillPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); const int maxPoints = 0xffff; // max amount of points that raster engine can reliably handle if (pointCount > maxPoints) { QVector upper, lower; if (splitPolygon(points, pointCount, &upper, &lower)) { fillPolygon(upper.constData(), upper.size(), mode); fillPolygon(lower.constData(), lower.size(), mode); } else qWarning("Polygon too complex for filling."); return; } // Compose polygon fill.., QVectorPath vp((qreal *) points, pointCount, 0, QVectorPath::polygonFlags(mode)); ensureOutlineMapper(); QT_FT_Outline *outline = d->outlineMapper->convertPath(vp); // scanconvert. ProcessSpans brushBlend = d->getBrushFunc(d->outlineMapper->controlPointRect, &s->brushData); d->rasterize(outline, brushBlend, &s->brushData, d->rasterBuffer); } /*! \reimp */ void QRasterPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug(" - QRasterPaintEngine::drawPolygon(F), pointCount=%d", pointCount); for (int i=0; i= 2); if (mode != PolylineMode && isRect((qreal *) points, pointCount)) { QRectF r(points[0], points[2]); drawRects(&r, 1); return; } ensurePen(); ensureBrush(); if (mode != PolylineMode) { // Do the fill... if (s->brushData.blend) { d->outlineMapper->setCoordinateRounding(s->penData.blend && s->flags.fast_pen && s->lastPen.brush().isOpaque()); fillPolygon(points, pointCount, mode); d->outlineMapper->setCoordinateRounding(false); } } // Do the outline... if (s->penData.blend) { if (s->flags.fast_pen && s->lastPen.brush().isOpaque()) strokePolygonCosmetic(points, pointCount, mode); else { QVectorPath vp((qreal *) points, pointCount, 0, QVectorPath::polygonFlags(mode)); QPaintEngineEx::stroke(vp, s->lastPen); } } } /*! \reimp */ void QRasterPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW qDebug(" - QRasterPaintEngine::drawPolygon(I), pointCount=%d", pointCount); for (int i=0; i= 2); if (mode != PolylineMode && isRect((int *) points, pointCount)) { QRect r(points[0].x(), points[0].y(), points[2].x() - points[0].x(), points[2].y() - points[0].y()); drawRects(&r, 1); return; } ensureState(); ensurePen(); if (!(s->flags.int_xform && s->flags.fast_pen && (!s->penData.blend || s->pen.brush().isOpaque()))) { // this calls the float version QPaintEngineEx::drawPolygon(points, pointCount, mode); return; } // Do the fill if (mode != PolylineMode) { ensureBrush(); if (s->brushData.blend) { // Compose polygon fill.., ensureOutlineMapper(); d->outlineMapper->setCoordinateRounding(s->penData.blend != 0); d->outlineMapper->beginOutline(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill); d->outlineMapper->moveTo(*points); const QPoint *p = points; const QPoint *ep = points + pointCount - 1; do { d->outlineMapper->lineTo(*(++p)); } while (p < ep); d->outlineMapper->endOutline(); // scanconvert. ProcessSpans brushBlend = d->getBrushFunc(d->outlineMapper->controlPointRect, &s->brushData); d->rasterize(d->outlineMapper->outline(), brushBlend, &s->brushData, d->rasterBuffer); d->outlineMapper->setCoordinateRounding(false); } } // Do the outline... if (s->penData.blend) { if (s->flags.fast_pen && s->lastPen.brush().isOpaque()) strokePolygonCosmetic(points, pointCount, mode); else { int count = pointCount * 2; QVarLengthArray fpoints(count); #ifdef Q_WS_MAC for (int i=0; ilastPen); } } } /*! \internal */ void QRasterPaintEngine::strokePolygonCosmetic(const QPointF *points, int pointCount, PolygonDrawMode mode) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); Q_ASSERT(s->penData.blend); Q_ASSERT(s->flags.fast_pen); bool needs_closing = mode != PolylineMode && points[0] != points[pointCount-1]; // Use fast path for 0 width / trivial pens. QIntRect devRect; devRect.set(d->deviceRect); LineDrawMode mode_for_last = (s->lastPen.capStyle() != Qt::FlatCap ? LineDrawIncludeLastPixel : LineDrawNormal); int dashOffset = int(s->lastPen.dashOffset()); const QPointF offs(aliasedCoordinateDelta, aliasedCoordinateDelta); // Draw all the line segments. for (int i=1; imatrix + offs; QPointF lp2 = points[i] * s->matrix + offs; const QRectF brect(lp1, lp2); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) { drawLine_midpoint_i(qFloor(lp1.x()), qFloor(lp1.y()), qFloor(lp2.x()), qFloor(lp2.y()), penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect); } else { drawLine_midpoint_dashed_i(qFloor(lp1.x()), qFloor(lp1.y()), qFloor(lp2.x()), qFloor(lp2.y()), &s->lastPen, penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect, &dashOffset); } } // Polygons are implicitly closed. if (needs_closing) { QPointF lp1 = points[pointCount-1] * s->matrix + offs; QPointF lp2 = points[0] * s->matrix + offs; const QRectF brect(lp1, lp2); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) { drawLine_midpoint_i(qFloor(lp1.x()), qFloor(lp1.y()), qFloor(lp2.x()), qFloor(lp2.y()), penBlend, &s->penData, LineDrawIncludeLastPixel, devRect); } else { drawLine_midpoint_dashed_i(qFloor(lp1.x()), qFloor(lp1.y()), qFloor(lp2.x()), qFloor(lp2.y()), &s->lastPen, penBlend, &s->penData, LineDrawIncludeLastPixel, devRect, &dashOffset); } } } /*! \internal */ void QRasterPaintEngine::strokePolygonCosmetic(const QPoint *points, int pointCount, PolygonDrawMode mode) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); // We assert here because this function is called from drawRects // and drawPolygon and they already do ensurePen(), so we skip that // here to avoid duplicate checks.. Q_ASSERT(s->penData.blend); bool needs_closing = mode != PolylineMode && points[0] != points[pointCount-1]; QIntRect devRect; devRect.set(d->deviceRect); LineDrawMode mode_for_last = (s->lastPen.capStyle() != Qt::FlatCap ? LineDrawIncludeLastPixel : LineDrawNormal); int m11 = int(s->matrix.m11()); int m22 = int(s->matrix.m22()); int dx = int(s->matrix.dx()); int dy = int(s->matrix.dy()); int m13 = int(s->matrix.m13()); int m23 = int(s->matrix.m23()); bool affine = !m13 && !m23; int dashOffset = int(s->lastPen.dashOffset()); if (affine) { // Draw all the line segments. for (int i=1; imatrix; const QPoint lp2 = points[i] * s->matrix; const QRect brect(lp1, lp2); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(lp1.x(), lp1.y(), lp2.x(), lp2.y(), penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect); else drawLine_midpoint_dashed_i(lp1.x(), lp1.y(), lp2.x(), lp2.y(), &s->lastPen, penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect, &dashOffset); } // Polygons are implicitly closed. if (needs_closing) { const QPoint lp1 = points[pointCount - 1] * s->matrix; const QPoint lp2 = points[0] * s->matrix; const QRect brect(lp1, lp2); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(lp1.x(), lp1.y(), lp2.x(), lp2.y(), penBlend, &s->penData, LineDrawIncludeLastPixel, devRect); else drawLine_midpoint_dashed_i(lp1.x(), lp1.y(), lp2.x(), lp2.y(), &s->lastPen, penBlend, &s->penData, LineDrawIncludeLastPixel, devRect, &dashOffset); } } else { // Draw all the line segments. for (int i=1; igetPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(x1, y1, x2, y2, penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect); else drawLine_midpoint_dashed_i(x1, y1, x2, y2, &s->lastPen, penBlend, &s->penData, i == pointCount - 1 ? mode_for_last : LineDrawIncludeLastPixel, devRect, &dashOffset); } int x1 = points[pointCount-1].x() * m11 + dx; int y1 = points[pointCount-1].y() * m22 + dy; qreal w = m13*points[pointCount-1].x() + m23*points[pointCount-1].y() + 1.; w = 1/w; x1 = int(x1*w); y1 = int(y1*w); int x2 = points[0].x() * m11 + dx; int y2 = points[0].y() * m22 + dy; w = m13*points[0].x() + m23*points[0].y() + 1.; w = 1/w; x2 = int(x2 * w); y2 = int(y2 * w); // Polygons are implicitly closed. if (needs_closing) { const QRect brect(x1, y1, x2 - x1 + 1, y2 - y1 + 1); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(x1, y1, x2, y2, penBlend, &s->penData, LineDrawIncludeLastPixel, devRect); else drawLine_midpoint_dashed_i(x1, y1, x2, y2, &s->lastPen, penBlend, &s->penData, LineDrawIncludeLastPixel, devRect, &dashOffset); } } } #define IMAGE_FROM_PIXMAP(pixmap) \ pixmap.data->classId() == QPixmapData::RasterClass \ ? ((QRasterPixmapData *) pixmap.data)->image \ : pixmap.toImage() /*! \internal */ void QRasterPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pixmap) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawPixmap(), pos=" << pos << " pixmap=" << pixmap.size() << "depth=" << pixmap.depth(); #endif if (pixmap.depth() == 1) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (s->matrix.type() <= QTransform::TxTranslate) { drawBitmap(pos + QPointF(s->matrix.dx(), s->matrix.dy()), pixmap, &s->penData); } else { drawImage(pos, d->rasterBuffer->colorizeBitmap(IMAGE_FROM_PIXMAP(pixmap), s->pen.color())); } } else { QRasterPaintEngine::drawImage(pos, IMAGE_FROM_PIXMAP(pixmap)); } } /*! \reimp */ void QRasterPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pixmap, const QRectF &sr) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawPixmap(), r=" << r << " sr=" << sr << " pixmap=" << pixmap.size() << "depth=" << pixmap.depth(); #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (pixmap.depth() == 1) { if (s->matrix.type() <= QTransform::TxTranslate && r.size() == sr.size() && r.size() == pixmap.size()) { ensurePen(); drawBitmap(r.topLeft() + QPointF(s->matrix.dx(), s->matrix.dy()), pixmap, &s->penData); return; } else { drawImage(r, d->rasterBuffer->colorizeBitmap(IMAGE_FROM_PIXMAP(pixmap), s->pen.color()), sr); } } else { drawImage(r, IMAGE_FROM_PIXMAP(pixmap), sr); } } // assumes that rect has positive width and height static inline const QRect toRect_normalized(const QRectF &rect) { const int x = qRound(rect.x()); const int y = qRound(rect.y()); const int w = int(rect.width() + qreal(0.5)); const int h = int(rect.height() + qreal(0.5)); return QRect(x, y, w, h); } static inline int fast_ceil_positive(const qreal &v) { const int iv = int(v); if (v - iv == 0) return iv; else return iv + 1; } static inline const QRect toAlignedRect_positive(const QRectF &rect) { const int xmin = int(rect.x()); const int xmax = int(fast_ceil_positive(rect.right())); const int ymin = int(rect.y()); const int ymax = int(fast_ceil_positive(rect.bottom())); return QRect(xmin, ymin, xmax - xmin, ymax - ymin); } /*! \internal */ void QRasterPaintEngine::drawImage(const QPointF &p, const QImage &img) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawImage(), p=" << p << " image=" << img.size() << "depth=" << img.depth(); #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (s->matrix.type() > QTransform::TxTranslate) { drawImage(QRectF(p.x(), p.y(), img.width(), img.height()), img, QRectF(0, 0, img.width(), img.height())); } else { const QClipData *clip = d->clip(); QPointF pt(p.x() + s->matrix.dx(), p.y() + s->matrix.dy()); // ### TODO: remove this eventually... static bool NO_BLEND_FUNC = !qgetenv("QT_NO_BLEND_FUNCTIONS").isNull(); if (s->flags.fast_images && !NO_BLEND_FUNC) { SrcOverBlendFunc func = qBlendFunctions[d->rasterBuffer->format][img.format()]; if (func) { if (!clip) { d->drawImage(pt, img, func, d->deviceRect, s->intOpacity); return; } else if (clip->hasRectClip) { d->drawImage(pt, img, func, clip->clipRect, s->intOpacity); return; } } } d->image_filler.clip = clip; d->image_filler.initTexture(&img, s->intOpacity, QTextureData::Plain, img.rect()); if (!d->image_filler.blend) return; d->image_filler.dx = -pt.x(); d->image_filler.dy = -pt.y(); QRect rr = img.rect().translated(qRound(pt.x()), qRound(pt.y())); fillRect_normalized(rr, &d->image_filler, d); } } QRectF qt_mapRect_non_normalizing(const QRectF &r, const QTransform &t) { return QRectF(r.topLeft() * t, r.bottomRight() * t); } /*! \reimp */ void QRasterPaintEngine::drawImage(const QRectF &r, const QImage &img, const QRectF &sr, Qt::ImageConversionFlags) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawImage(), r=" << r << " sr=" << sr << " image=" << img.size() << "depth=" << img.depth(); #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); const bool aa = s->flags.antialiased || s->flags.bilinear; if (!aa && sr.size() == QSize(1, 1)) { fillRect(r, QColor::fromRgba(img.pixel(sr.x(), sr.y()))); return; } bool stretch_sr = r.width() != sr.width() || r.height() != sr.height(); const QClipData *clip = d->clip(); if (s->matrix.type() > QTransform::TxTranslate || stretch_sr) { if (s->flags.fast_images) { SrcOverScaleFunc func = qScaleFunctions[d->rasterBuffer->format][img.format()]; if (func && (!clip || clip->hasRectClip)) { func(d->rasterBuffer->buffer(), d->rasterBuffer->bytesPerLine(), img.bits(), img.bytesPerLine(), qt_mapRect_non_normalizing(r, s->matrix), sr, !clip ? d->deviceRect : clip->clipRect, s->intOpacity); return; } } QTransform copy = s->matrix; copy.translate(r.x(), r.y()); if (stretch_sr) copy.scale(r.width() / sr.width(), r.height() / sr.height()); copy.translate(-sr.x(), -sr.y()); d->image_filler_xform.clip = clip; d->image_filler_xform.initTexture(&img, s->intOpacity, QTextureData::Plain, toAlignedRect_positive(sr)); if (!d->image_filler_xform.blend) return; d->image_filler_xform.setupMatrix(copy, s->flags.bilinear); #ifdef QT_FAST_SPANS ensureState(); if (s->flags.tx_noshear || s->matrix.type() == QTransform::TxScale) { d->initializeRasterizer(&d->image_filler_xform); d->rasterizer->setAntialiased(aa); const QPointF offs = aa ? QPointF() : QPointF(aliasedCoordinateDelta, aliasedCoordinateDelta); const QRectF &rect = r.normalized(); const QPointF a = s->matrix.map((rect.topLeft() + rect.bottomLeft()) * 0.5f) - offs; const QPointF b = s->matrix.map((rect.topRight() + rect.bottomRight()) * 0.5f) - offs; if (s->flags.tx_noshear) d->rasterizer->rasterizeLine(a, b, rect.height() / rect.width()); else d->rasterizer->rasterizeLine(a, b, qAbs((s->matrix.m22() * rect.height()) / (s->matrix.m11() * rect.width()))); return; } #endif bool wasAntialiased = s->flags.antialiased; if (!s->flags.antialiased) s->flags.antialiased = s->flags.bilinear; const qreal offs = s->flags.antialiased ? qreal(0) : aliasedCoordinateDelta; QPainterPath path; path.addRect(r); QTransform m = s->matrix; s->matrix = QTransform(m.m11(), m.m12(), m.m13(), m.m21(), m.m22(), m.m23(), m.m31() - offs, m.m32() - offs, m.m33()); fillPath(path, &d->image_filler_xform); s->matrix = m; s->flags.antialiased = wasAntialiased; } else { if (s->flags.fast_images) { SrcOverBlendFunc func = qBlendFunctions[d->rasterBuffer->format][img.format()]; if (func) { QPointF pt(r.x() + s->matrix.dx(), r.y() + s->matrix.dy()); if (!clip) { d->drawImage(pt, img, func, d->deviceRect, s->intOpacity, sr.toRect()); return; } else if (clip->hasRectClip) { d->drawImage(pt, img, func, clip->clipRect, s->intOpacity, sr.toRect()); return; } } } d->image_filler.clip = clip; d->image_filler.initTexture(&img, s->intOpacity, QTextureData::Plain, toAlignedRect_positive(sr)); if (!d->image_filler.blend) return; d->image_filler.dx = -(r.x() + s->matrix.dx()) + sr.x(); d->image_filler.dy = -(r.y() + s->matrix.dy()) + sr.y(); QRectF rr = r; rr.translate(s->matrix.dx(), s->matrix.dy()); fillRect_normalized(toRect_normalized(rr), &d->image_filler, d); } } /*! \reimp */ void QRasterPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &sr) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawTiledPixmap(), r=" << r << "pixmap=" << pixmap.size(); #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); QImage image; if (pixmap.depth() == 1) image = d->rasterBuffer->colorizeBitmap(IMAGE_FROM_PIXMAP(pixmap), s->pen.color()); else image = IMAGE_FROM_PIXMAP(pixmap); if (s->matrix.type() > QTransform::TxTranslate) { QTransform copy = s->matrix; copy.translate(r.x(), r.y()); copy.translate(-sr.x(), -sr.y()); d->image_filler_xform.clip = d->clip(); d->image_filler_xform.initTexture(&image, s->intOpacity, QTextureData::Tiled); if (!d->image_filler_xform.blend) return; d->image_filler_xform.setupMatrix(copy, s->flags.bilinear); #ifdef QT_FAST_SPANS ensureState(); if (s->flags.tx_noshear || s->matrix.type() == QTransform::TxScale) { d->initializeRasterizer(&d->image_filler_xform); d->rasterizer->setAntialiased(s->flags.antialiased || s->flags.bilinear); const QRectF &rect = r.normalized(); const QPointF a = s->matrix.map((rect.topLeft() + rect.bottomLeft()) * 0.5f); const QPointF b = s->matrix.map((rect.topRight() + rect.bottomRight()) * 0.5f); if (s->flags.tx_noshear) d->rasterizer->rasterizeLine(a, b, rect.height() / rect.width()); else d->rasterizer->rasterizeLine(a, b, qAbs((s->matrix.m22() * rect.height()) / (s->matrix.m11() * rect.width()))); return; } #endif bool wasAntialiased = s->flags.antialiased; if (!s->flags.antialiased) s->flags.antialiased = s->flags.bilinear; QPainterPath path; path.addRect(r); fillPath(path, &d->image_filler_xform); s->flags.antialiased = wasAntialiased; } else { d->image_filler.clip = d->clip(); d->image_filler.initTexture(&image, s->intOpacity, QTextureData::Tiled); if (!d->image_filler.blend) return; d->image_filler.dx = -(r.x() + s->matrix.dx()) + sr.x(); d->image_filler.dy = -(r.y() + s->matrix.dy()) + sr.y(); QRectF rr = r; rr.translate(s->matrix.dx(), s->matrix.dy()); fillRect_normalized(rr.toRect().normalized(), &d->image_filler, d); } } //QWS hack static inline bool monoVal(const uchar* s, int x) { return (s[x>>3] << (x&7)) & 0x80; } /*! \internal */ void QRasterPaintEngine::alphaPenBlt(const void* src, int bpl, int depth, int rx,int ry,int w,int h) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); if (!s->penData.blend) return; QRasterBuffer *rb = d->rasterBuffer; const QRect rect(rx, ry, w, h); const QClipData *clip = d->clip(); bool unclipped = false; if (clip) { // inlined QRect::intersects const bool intersects = qMax(clip->xmin, rect.left()) <= qMin(clip->xmax - 1, rect.right()) && qMax(clip->ymin, rect.top()) <= qMin(clip->ymax - 1, rect.bottom()); if (clip->hasRectClip) { unclipped = rx > clip->xmin && rx + w < clip->xmax && ry > clip->ymin && ry + h < clip->ymax; } if (!intersects) return; } else { // inlined QRect::intersects const bool intersects = qMax(0, rect.left()) <= qMin(rb->width() - 1, rect.right()) && qMax(0, rect.top()) <= qMin(rb->height() - 1, rect.bottom()); if (!intersects) return; // inlined QRect::contains const bool contains = rect.left() >= 0 && rect.right() < rb->width() && rect.top() >= 0 && rect.bottom() < rb->height(); unclipped = contains && d->isUnclipped_normalized(rect); } ProcessSpans blend = unclipped ? s->penData.unclipped_blend : s->penData.blend; const uchar * scanline = static_cast(src); if (s->flags.fast_text) { if (unclipped) { if (depth == 1) { if (s->penData.bitmapBlit) { s->penData.bitmapBlit(rb, rx, ry, s->penData.solid.color, scanline, w, h, bpl); return; } } else if (depth == 8) { if (s->penData.alphamapBlit) { s->penData.alphamapBlit(rb, rx, ry, s->penData.solid.color, scanline, w, h, bpl, 0); return; } } else if (depth == 32) { // (A)RGB Alpha mask where the alpha component is not used. if (s->penData.alphaRGBBlit) { s->penData.alphaRGBBlit(rb, rx, ry, s->penData.solid.color, (const uint *) scanline, w, h, bpl / 4, 0); return; } } } else if (d->deviceDepth == 32 && (depth == 8 || depth == 32)) { // (A)RGB Alpha mask where the alpha component is not used. if (!clip) { int nx = qMax(0, rx); int ny = qMax(0, ry); // Move scanline pointer to compensate for moved x and y int xdiff = nx - rx; int ydiff = ny - ry; scanline += ydiff * bpl; scanline += xdiff * (depth == 32 ? 4 : 1); w -= xdiff; h -= ydiff; if (nx + w > d->rasterBuffer->width()) w = d->rasterBuffer->width() - nx; if (ny + h > d->rasterBuffer->height()) h = d->rasterBuffer->height() - ny; rx = nx; ry = ny; } if (depth == 8 && s->penData.alphamapBlit) { s->penData.alphamapBlit(rb, rx, ry, s->penData.solid.color, scanline, w, h, bpl, clip); } else if (depth == 32 && s->penData.alphaRGBBlit) { s->penData.alphaRGBBlit(rb, rx, ry, s->penData.solid.color, (const uint *) scanline, w, h, bpl / 4, clip); } return; } } int x0 = 0; if (rx < 0) { x0 = -rx; w -= x0; } int y0 = 0; if (ry < 0) { y0 = -ry; scanline += bpl * y0; h -= y0; } w = qMin(w, rb->width() - qMax(0, rx)); h = qMin(h, rb->height() - qMax(0, ry)); if (w <= 0 || h <= 0) return; const int NSPANS = 256; QSpan spans[NSPANS]; int current = 0; const int x1 = x0 + w; const int y1 = y0 + h; if (depth == 1) { for (int y = y0; y < y1; ++y) { for (int x = x0; x < x1; ) { if (!monoVal(scanline, x)) { ++x; continue; } if (current == NSPANS) { blend(current, spans, &s->penData); current = 0; } spans[current].x = x + rx; spans[current].y = y + ry; spans[current].coverage = 255; int len = 1; ++x; // extend span until we find a different one. while (x < x1 && monoVal(scanline, x)) { ++x; ++len; } spans[current].len = len; ++current; } scanline += bpl; } } else if (depth == 8) { for (int y = y0; y < y1; ++y) { for (int x = x0; x < x1; ) { // Skip those with 0 coverage if (scanline[x] == 0) { ++x; continue; } if (current == NSPANS) { blend(current, spans, &s->penData); current = 0; } int coverage = scanline[x]; spans[current].x = x + rx; spans[current].y = y + ry; spans[current].coverage = coverage; int len = 1; ++x; // extend span until we find a different one. while (x < x1 && scanline[x] == coverage) { ++x; ++len; } spans[current].len = len; ++current; } scanline += bpl; } } else { // 32-bit alpha... uint *sl = (uint *) src; for (int y = y0; y < y1; ++y) { for (int x = x0; x < x1; ) { // Skip those with 0 coverage if ((sl[x] & 0x00ffffff) == 0) { ++x; continue; } if (current == NSPANS) { blend(current, spans, &s->penData); current = 0; } uint rgbCoverage = sl[x]; int coverage = qGreen(rgbCoverage); spans[current].x = x + rx; spans[current].y = y + ry; spans[current].coverage = coverage; int len = 1; ++x; // extend span until we find a different one. while (x < x1 && sl[x] == rgbCoverage) { ++x; ++len; } spans[current].len = len; ++current; } sl += bpl / sizeof(uint); } } // qDebug() << "alphaPenBlt: num spans=" << current // << "span:" << spans->x << spans->y << spans->len << spans->coverage; // Call span func for current set of spans. if (current != 0) blend(current, spans, &s->penData); } void QRasterPaintEngine::drawCachedGlyphs(const QPointF &p, const QTextItemInt &ti) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); QVarLengthArray positions; QVarLengthArray glyphs; QTransform matrix = s->matrix; matrix.translate(p.x(), p.y()); ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); QFontEngineGlyphCache::Type glyphType = ti.fontEngine->glyphFormat >= 0 ? QFontEngineGlyphCache::Type(ti.fontEngine->glyphFormat) : d->glyphCacheType; QImageTextureGlyphCache *cache = (QImageTextureGlyphCache *) ti.fontEngine->glyphCache(glyphType, s->matrix); if (!cache) { cache = new QImageTextureGlyphCache(glyphType, s->matrix); ti.fontEngine->setGlyphCache(glyphType, cache); } cache->populate(ti, glyphs, positions); const QImage &image = cache->image(); int bpl = image.bytesPerLine(); int depth = image.depth(); int rightShift = 0; int leftShift = 0; if (depth == 32) leftShift = 2; // multiply by 4 else if (depth == 1) rightShift = 3; // divide by 8 int margin = cache->glyphMargin(); const QFixed offs = QFixed::fromReal(aliasedCoordinateDelta); const uchar *bits = image.bits(); for (int i=0; icoords.value(glyphs[i]); int x = qFloor(positions[i].x + offs) + c.baseLineX - margin; int y = qFloor(positions[i].y + offs) - c.baseLineY - margin; // printf("drawing [%d %d %d %d] baseline [%d %d], glyph: %d, to: %d %d, pos: %d %d\n", // c.x, c.y, // c.w, c.h, // c.baseLineX, c.baseLineY, // glyphs[i], // x, y, // positions[i].x.toInt(), positions[i].y.toInt()); alphaPenBlt(bits + ((c.x << leftShift) >> rightShift) + c.y * bpl, bpl, depth, x, y, c.w, c.h); } return; } /*! * Returns true if the rectangle is completly within the current clip * state of the paint engine. */ bool QRasterPaintEnginePrivate::isUnclipped_normalized(const QRect &r) const { const QClipData *cl = clip(); if (!cl) { // inline contains() for performance (we know the rects are normalized) const QRect &r1 = deviceRect; return (r.left() >= r1.left() && r.right() <= r1.right() && r.top() >= r1.top() && r.bottom() <= r1.bottom()); } // currently all painting functions clips to deviceRect internally if (cl->clipRect == deviceRect) return true; if (cl->hasRegionClip) { // inline contains() for performance (we know the rects are normalized) const QRect &r1 = cl->clipRect; return (r.left() >= r1.left() && r.right() <= r1.right() && r.top() >= r1.top() && r.bottom() <= r1.bottom()); } else { return qt_region_strictContains(cl->clipRegion, r); } } bool QRasterPaintEnginePrivate::isUnclipped(const QRect &rect, int penWidth) const { Q_Q(const QRasterPaintEngine); const QRasterPaintEngineState *s = q->state(); const QClipData *cl = clip(); if (!cl) { QRect r = rect.normalized(); // inline contains() for performance (we know the rects are normalized) const QRect &r1 = deviceRect; return (r.left() >= r1.left() && r.right() <= r1.right() && r.top() >= r1.top() && r.bottom() <= r1.bottom()); } // currently all painting functions that call this function clip to deviceRect internally if (cl->clipRect == deviceRect) return true; if (s->flags.antialiased) ++penWidth; QRect r = rect.normalized(); if (penWidth > 0) { r.setX(r.x() - penWidth); r.setY(r.y() - penWidth); r.setWidth(r.width() + 2 * penWidth); r.setHeight(r.height() + 2 * penWidth); } if (!cl->clipRect.isEmpty()) { // inline contains() for performance (we know the rects are normalized) const QRect &r1 = cl->clipRect; return (r.left() >= r1.left() && r.right() <= r1.right() && r.top() >= r1.top() && r.bottom() <= r1.bottom()); } else { return qt_region_strictContains(cl->clipRegion, r); } } inline bool QRasterPaintEnginePrivate::isUnclipped(const QRectF &rect, int penWidth) const { return isUnclipped(rect.normalized().toAlignedRect(), penWidth); } inline ProcessSpans QRasterPaintEnginePrivate::getBrushFunc(const QRect &rect, const QSpanData *data) const { return isUnclipped(rect, 0) ? data->unclipped_blend : data->blend; } inline ProcessSpans QRasterPaintEnginePrivate::getBrushFunc(const QRectF &rect, const QSpanData *data) const { return isUnclipped(rect, 0) ? data->unclipped_blend : data->blend; } inline ProcessSpans QRasterPaintEnginePrivate::getPenFunc(const QRect &rect, const QSpanData *data) const { Q_Q(const QRasterPaintEngine); const QRasterPaintEngineState *s = q->state(); if (!s->flags.fast_pen && s->matrix.type() > QTransform::TxTranslate) return data->blend; const int penWidth = s->flags.fast_pen ? 1 : qCeil(s->pen.widthF()); return isUnclipped(rect, penWidth) ? data->unclipped_blend : data->blend; } inline ProcessSpans QRasterPaintEnginePrivate::getPenFunc(const QRectF &rect, const QSpanData *data) const { Q_Q(const QRasterPaintEngine); const QRasterPaintEngineState *s = q->state(); if (!s->flags.fast_pen && s->matrix.type() > QTransform::TxTranslate) return data->blend; const int penWidth = s->flags.fast_pen ? 1 : qCeil(s->lastPen.widthF()); return isUnclipped(rect, penWidth) ? data->unclipped_blend : data->blend; } /*! \reimp */ void QRasterPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem) { const QTextItemInt &ti = static_cast(textItem); QRasterPaintEngineState *s = state(); #ifdef QT_DEBUG_DRAW Q_D(QRasterPaintEngine); fprintf(stderr," - QRasterPaintEngine::drawTextItem(), (%.2f,%.2f), string=%s ct=%d\n", p.x(), p.y(), QString::fromRawData(ti.chars, ti.num_chars).toLatin1().data(), d->glyphCacheType); #endif ensurePen(); ensureState(); #if defined (Q_WS_WIN) || defined(Q_WS_MAC) bool drawCached = true; if (s->matrix.type() >= QTransform::TxProject) drawCached = false; // don't try to cache huge fonts if (ti.fontEngine->fontDef.pixelSize * qSqrt(s->matrix.determinant()) >= 64) drawCached = false; // ### Remove the TestFontEngine and Box engine crap, in these // ### cases we should delegate painting to the font engine // ### directly... #if defined(Q_WS_WIN) && !defined(Q_OS_WINCE) QFontEngine::Type fontEngineType = ti.fontEngine->type(); // qDebug() << "type" << fontEngineType << s->matrix.type(); if ((fontEngineType == QFontEngine::Win && !((QFontEngineWin *) ti.fontEngine)->ttf && s->matrix.type() > QTransform::TxTranslate) || (s->matrix.type() <= QTransform::TxTranslate && (fontEngineType == QFontEngine::TestFontEngine || fontEngineType == QFontEngine::Box))) { drawCached = false; } #else if (s->matrix.type() > QTransform::TxTranslate) drawCached = false; #endif if (drawCached) { drawCachedGlyphs(p, ti); return; } #else // Q_WS_WIN || Q_WS_MAC QFontEngine *fontEngine = ti.fontEngine; #if defined(Q_WS_QWS) if (fontEngine->type() == QFontEngine::Box) { fontEngine->draw(this, qFloor(p.x() + aliasedCoordinateDelta), qFloor(p.y() + aliasedCoordinateDelta), ti); return; } if (s->matrix.type() < QTransform::TxScale && (fontEngine->type() == QFontEngine::QPF1 || fontEngine->type() == QFontEngine::QPF2 || (fontEngine->type() == QFontEngine::Proxy && !(static_cast(fontEngine)->drawAsOutline())) )) { fontEngine->draw(this, qFloor(p.x() + aliasedCoordinateDelta), qFloor(p.y() + aliasedCoordinateDelta), ti); return; } #endif // Q_WS_QWS #if (defined(Q_WS_X11) || defined(Q_WS_QWS)) && !defined(QT_NO_FREETYPE) #if defined(Q_WS_QWS) && !defined(QT_NO_QWS_QPF2) if (fontEngine->type() == QFontEngine::QPF2) { QFontEngine *renderingEngine = static_cast(fontEngine)->renderingEngine(); if (renderingEngine) fontEngine = renderingEngine; } #endif if (fontEngine->type() != QFontEngine::Freetype) { QPaintEngineEx::drawTextItem(p, ti); return; } QFontEngineFT *fe = static_cast(fontEngine); QTransform matrix = s->matrix; matrix.translate(p.x(), p.y()); QVarLengthArray positions; QVarLengthArray glyphs; fe->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); if (glyphs.size() == 0) return; // only use subpixel antialiasing when drawing to widgets QFontEngineFT::GlyphFormat neededFormat = painter()->device()->devType() == QInternal::Widget ? fe->defaultGlyphFormat() : QFontEngineFT::Format_A8; if (d_func()->mono_surface || fe->isBitmapFont() // alphaPenBlt can handle mono, too ) neededFormat = QFontEngineFT::Format_Mono; if (neededFormat == QFontEngineFT::Format_None) neededFormat = QFontEngineFT::Format_A8; QFontEngineFT::QGlyphSet *gset = fe->defaultGlyphs(); if (s->matrix.type() >= QTransform::TxScale) { if (s->matrix.isAffine()) gset = fe->loadTransformedGlyphSet(s->matrix); else gset = 0; } if (!gset || gset->outline_drawing || !fe->loadGlyphs(gset, glyphs.data(), glyphs.size(), neededFormat)) { QPaintEngine::drawTextItem(p, ti); return; } QFixed offs = QFixed::fromReal(aliasedCoordinateDelta); FT_Face lockedFace = 0; int depth; switch (neededFormat) { case QFontEngineFT::Format_Mono: depth = 1; break; case QFontEngineFT::Format_A8: depth = 8; break; case QFontEngineFT::Format_A32: depth = 32; break; default: Q_ASSERT(false); }; for(int i = 0; i < glyphs.size(); i++) { QFontEngineFT::Glyph *glyph = gset->glyph_data.value(glyphs[i]); if (!glyph || glyph->format != neededFormat) { if (!lockedFace) lockedFace = fe->lockFace(); glyph = fe->loadGlyph(gset, glyphs[i], neededFormat); } if (!glyph || !glyph->data) continue; int pitch; switch (neededFormat) { case QFontEngineFT::Format_Mono: pitch = ((glyph->width + 31) & ~31) >> 3; break; case QFontEngineFT::Format_A8: pitch = (glyph->width + 3) & ~3; break; case QFontEngineFT::Format_A32: pitch = glyph->width * 4; break; default: Q_ASSERT(false); }; alphaPenBlt(glyph->data, pitch, depth, qFloor(positions[i].x + offs) + glyph->x, qFloor(positions[i].y + offs) - glyph->y, glyph->width, glyph->height); } if (lockedFace) fe->unlockFace(); return; #endif #endif QPaintEngineEx::drawTextItem(p, ti); } /*! \reimp */ void QRasterPaintEngine::drawPoints(const QPointF *points, int pointCount) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensurePen(); qreal pw = s->lastPen.widthF(); if (!s->flags.fast_pen && (s->matrix.type() > QTransform::TxTranslate || pw > 1)) { QPaintEngineEx::drawPoints(points, pointCount); } else { if (!s->penData.blend) return; QVarLengthArray array(pointCount); QT_FT_Span span = { 0, 1, 0, 255 }; const QPointF *end = points + pointCount; qreal trans_x, trans_y; int x, y; int left = d->deviceRect.x(); int right = left + d->deviceRect.width(); int top = d->deviceRect.y(); int bottom = top + d->deviceRect.height(); int count = 0; while (points < end) { s->matrix.map(points->x(), points->y(), &trans_x, &trans_y); x = qFloor(trans_x); y = qFloor(trans_y); if (x >= left && x < right && y >= top && y < bottom) { if (count > 0) { const QT_FT_Span &last = array[count - 1]; // spans must be sorted on y (primary) and x (secondary) if (y < last.y || (y == last.y && x < last.x)) { s->penData.blend(count, array.constData(), &s->penData); count = 0; } } span.x = x; span.y = y; array[count++] = span; } ++points; } if (count > 0) s->penData.blend(count, array.constData(), &s->penData); } } void QRasterPaintEngine::drawPoints(const QPoint *points, int pointCount) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensurePen(); double pw = s->lastPen.widthF(); if (!s->flags.fast_pen && (s->matrix.type() > QTransform::TxTranslate || pw > 1)) { QPaintEngineEx::drawPoints(points, pointCount); } else { if (!s->penData.blend) return; QVarLengthArray array(pointCount); QT_FT_Span span = { 0, 1, 0, 255 }; const QPoint *end = points + pointCount; qreal trans_x, trans_y; int x, y; int left = d->deviceRect.x(); int right = left + d->deviceRect.width(); int top = d->deviceRect.y(); int bottom = top + d->deviceRect.height(); int count = 0; while (points < end) { s->matrix.map(points->x(), points->y(), &trans_x, &trans_y); x = qFloor(trans_x); y = qFloor(trans_y); if (x >= left && x < right && y >= top && y < bottom) { if (count > 0) { const QT_FT_Span &last = array[count - 1]; // spans must be sorted on y (primary) and x (secondary) if (y < last.y || (y == last.y && x < last.x)) { s->penData.blend(count, array.constData(), &s->penData); count = 0; } } span.x = x; span.y = y; array[count++] = span; } ++points; } if (count > 0) s->penData.blend(count, array.constData(), &s->penData); } } /*! \reimp */ void QRasterPaintEngine::drawLines(const QLine *lines, int lineCount) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawLine()"; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensurePen(); if (s->flags.fast_pen) { QIntRect bounds; bounds.set(d->deviceRect); LineDrawMode mode = s->lastPen.capStyle() == Qt::FlatCap ? LineDrawNormal : LineDrawIncludeLastPixel; int m11 = int(s->matrix.m11()); int m22 = int(s->matrix.m22()); int dx = qFloor(s->matrix.dx() + aliasedCoordinateDelta); int dy = qFloor(s->matrix.dy() + aliasedCoordinateDelta); int dashOffset = int(s->lastPen.dashOffset()); for (int i=0; iflags.int_xform) { const QLine &l = lines[i]; int x1 = l.x1() * m11 + dx; int y1 = l.y1() * m22 + dy; int x2 = l.x2() * m11 + dx; int y2 = l.y2() * m22 + dy; const QRect brect(QPoint(x1, y1), QPoint(x2, y2)); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(x1, y1, x2, y2, penBlend, &s->penData, mode, bounds); else drawLine_midpoint_dashed_i(x1, y1, x2, y2, &s->lastPen, penBlend, &s->penData, mode, bounds, &dashOffset); } else { QLineF line = lines[i] * s->matrix; const QRectF brect(QPointF(line.x1(), line.y1()), QPointF(line.x2(), line.y2())); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(int(line.x1()), int(line.y1()), int(line.x2()), int(line.y2()), penBlend, &s->penData, mode, bounds); else drawLine_midpoint_dashed_i(int(line.x1()), int(line.y1()), int(line.x2()), int(line.y2()), &s->lastPen, penBlend, &s->penData, mode, bounds, &dashOffset); } } } else if (s->penData.blend) { QPaintEngineEx::drawLines(lines, lineCount); } } void QRasterPaintEnginePrivate::rasterizeLine_dashed(QLineF line, qreal width, int *dashIndex, qreal *dashOffset, bool *inDash) { Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); const QPen &pen = s->lastPen; const bool squareCap = (pen.capStyle() == Qt::SquareCap); const QVector pattern = pen.dashPattern(); qreal length = line.length(); Q_ASSERT(length > 0); while (length > 0) { const bool rasterize = *inDash; qreal dash = (pattern.at(*dashIndex) - *dashOffset) * width; QLineF l = line; if (dash >= length) { dash = length; *dashOffset += dash; length = 0; } else { *dashOffset = 0; *inDash = !(*inDash); *dashIndex = (*dashIndex + 1) % pattern.size(); length -= dash; l.setLength(dash); line.setP1(l.p2()); } if (rasterize && dash != 0) rasterizer->rasterizeLine(l.p1(), l.p2(), width / dash, squareCap); } } /*! \reimp */ void QRasterPaintEngine::drawLines(const QLineF *lines, int lineCount) { #ifdef QT_DEBUG_DRAW qDebug() << " - QRasterPaintEngine::drawLine()"; #endif Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensurePen(); if (!s->penData.blend) return; if (s->flags.fast_pen) { QIntRect bounds; bounds.set(d->deviceRect); LineDrawMode mode = s->lastPen.capStyle() == Qt::FlatCap ? LineDrawNormal : LineDrawIncludeLastPixel; int dashOffset = int(s->lastPen.dashOffset()); for (int i=0; imatrix).translated(aliasedCoordinateDelta, aliasedCoordinateDelta); const QRectF brect(QPointF(line.x1(), line.y1()), QPointF(line.x2(), line.y2())); ProcessSpans penBlend = d->getPenFunc(brect, &s->penData); if (qpen_style(s->lastPen) == Qt::SolidLine) drawLine_midpoint_i(int(line.x1()), int(line.y1()), int(line.x2()), int(line.y2()), penBlend, &s->penData, mode, bounds); else drawLine_midpoint_dashed_i(int(line.x1()), int(line.y1()), int(line.x2()), int(line.y2()), &s->lastPen, penBlend, &s->penData, mode, bounds, &dashOffset); } } else { QPaintEngineEx::drawLines(lines, lineCount); } } /*! \reimp */ void QRasterPaintEngine::drawEllipse(const QRectF &rect) { Q_D(QRasterPaintEngine); QRasterPaintEngineState *s = state(); ensurePen(); if (((qpen_style(s->lastPen) == Qt::SolidLine && s->flags.fast_pen) || (qpen_style(s->lastPen) == Qt::NoPen && !s->flags.antialiased)) #ifdef FLOATING_POINT_BUGGY_OR_NO_FPU && qMax(rect.width(), rect.height()) < 128 // integer math breakdown #endif && s->matrix.type() <= QTransform::TxScale) // no shear { ensureBrush(); const QRectF r = s->matrix.mapRect(rect); ProcessSpans penBlend = d->getPenFunc(r, &s->penData); ProcessSpans brushBlend = d->getBrushFunc(r, &s->brushData); const QRect brect = QRect(int(r.x()), int(r.y()), int_dim(r.x(), r.width()), int_dim(r.y(), r.height())); if (brect == r) { drawEllipse_midpoint_i(brect, d->deviceRect, penBlend, brushBlend, &s->penData, &s->brushData); return; } } QPaintEngineEx::drawEllipse(rect); } /*! \internal */ #ifdef Q_WS_MAC void QRasterPaintEngine::setCGContext(CGContextRef ctx) { Q_D(QRasterPaintEngine); d->cgContext = ctx; } /*! \internal */ CGContextRef QRasterPaintEngine::getCGContext() const { Q_D(const QRasterPaintEngine); return d->cgContext; } #endif #ifdef Q_WS_WIN /*! \internal */ void QRasterPaintEngine::setDC(HDC hdc) { Q_D(QRasterPaintEngine); d->hdc = hdc; } /*! \internal */ HDC QRasterPaintEngine::getDC() const { Q_D(const QRasterPaintEngine); return d->hdc; } /*! \internal */ void QRasterPaintEngine::releaseDC(HDC) const { } #endif /*! \internal */ QPoint QRasterPaintEngine::coordinateOffset() const { return QPoint(0, 0); } /*! Draws the given color \a spans with the specified \a color. The \a count parameter specifies the number of spans. The default implementation does nothing; reimplement this function to draw the given color \a spans with the specified \a color. Note that this function \e must be reimplemented if the framebuffer is not memory-mapped. \sa drawBufferSpan() */ #if defined(Q_WS_QWS) && !defined(QT_NO_RASTERCALLBACKS) void QRasterPaintEngine::drawColorSpans(const QSpan *spans, int count, uint color) { Q_UNUSED(spans); Q_UNUSED(count); Q_UNUSED(color); qFatal("QRasterPaintEngine::drawColorSpans must be reimplemented on " "a non memory-mapped device"); } /*! \fn void QRasterPaintEngine::drawBufferSpan(const uint *buffer, int size, int x, int y, int length, uint alpha) Draws the given \a buffer. The default implementation does nothing; reimplement this function to draw a buffer that contains more than one color. Note that this function \e must be reimplemented if the framebuffer is not memory-mapped. The \a size parameter specifies the total size of the given \a buffer, while the \a length parameter specifies the number of pixels to draw. The buffer's position is given by (\a x, \a y). The provided \a alpha value is added to each pixel in the buffer when drawing. \sa drawColorSpans() */ void QRasterPaintEngine::drawBufferSpan(const uint *buffer, int bufsize, int x, int y, int length, uint const_alpha) { Q_UNUSED(buffer); Q_UNUSED(bufsize); Q_UNUSED(x); Q_UNUSED(y); Q_UNUSED(length); Q_UNUSED(const_alpha); qFatal("QRasterPaintEngine::drawBufferSpan must be reimplemented on " "a non memory-mapped device"); } #endif // Q_WS_QWS void QRasterPaintEngine::drawBitmap(const QPointF &pos, const QPixmap &pm, QSpanData *fg) { Q_ASSERT(fg); if (!fg->blend) return; Q_D(QRasterPaintEngine); const QImage image = IMAGE_FROM_PIXMAP(pm); Q_ASSERT(image.depth() == 1); const int spanCount = 256; QT_FT_Span spans[spanCount]; int n = 0; // Boundaries int w = pm.width(); int h = pm.height(); int ymax = qMin(qRound(pos.y() + h), d->rasterBuffer->height()); int ymin = qMax(qRound(pos.y()), 0); int xmax = qMin(qRound(pos.x() + w), d->rasterBuffer->width()); int xmin = qMax(qRound(pos.x()), 0); int x_offset = xmin - qRound(pos.x()); QImage::Format format = image.format(); for (int y = ymin; y < ymax; ++y) { const uchar *src = image.scanLine(y - qRound(pos.y())); if (format == QImage::Format_MonoLSB) { for (int x = 0; x < xmax - xmin; ++x) { int src_x = x + x_offset; uchar pixel = src[src_x >> 3]; if (!pixel) { x += 7 - (src_x%8); continue; } if (pixel & (0x1 << (src_x & 7))) { spans[n].x = xmin + x; spans[n].y = y; spans[n].coverage = 255; int len = 1; while (src_x < w-1 && src[(src_x+1) >> 3] & (0x1 << ((src_x+1) & 7))) { ++src_x; ++len; } spans[n].len = ((len + spans[n].x) > xmax) ? (xmax - spans[n].x) : len; x += len; ++n; if (n == spanCount) { fg->blend(n, spans, fg); n = 0; } } } } else { for (int x = 0; x < xmax - xmin; ++x) { int src_x = x + x_offset; uchar pixel = src[src_x >> 3]; if (!pixel) { x += 7 - (src_x%8); continue; } if (pixel & (0x80 >> (x & 7))) { spans[n].x = xmin + x; spans[n].y = y; spans[n].coverage = 255; int len = 1; while (src_x < w-1 && src[(src_x+1) >> 3] & (0x80 >> ((src_x+1) & 7))) { ++src_x; ++len; } spans[n].len = ((len + spans[n].x) > xmax) ? (xmax - spans[n].x) : len; x += len; ++n; if (n == spanCount) { fg->blend(n, spans, fg); n = 0; } } } } } if (n) { fg->blend(n, spans, fg); n = 0; } } /*! \enum QRasterPaintEngine::ClipType \internal \value RectClip Indicates that the currently set clip is a single rectangle. \value ComplexClip Indicates that the currently set clip is a combination of several shapes. */ /*! \internal Returns the type of the clip currently set. */ QRasterPaintEngine::ClipType QRasterPaintEngine::clipType() const { Q_D(const QRasterPaintEngine); const QClipData *clip = d->clip(); if (!clip || clip->hasRectClip) return RectClip; else return ComplexClip; } /*! \internal Returns the bounding rect of the currently set clip. */ QRect QRasterPaintEngine::clipBoundingRect() const { Q_D(const QRasterPaintEngine); const QClipData *clip = d->clip(); if (!clip) return d->deviceRect; if (clip->hasRectClip) return clip->clipRect; return QRect(clip->xmin, clip->ymin, clip->xmax - clip->xmin, clip->ymax - clip->ymin); } static void qt_merge_clip(const QClipData *c1, const QClipData *c2, QClipData *result) { Q_ASSERT(c1->clipSpanHeight == c2->clipSpanHeight && c1->clipSpanHeight == result->clipSpanHeight); // ### buffer overflow possible const int BUFFER_SIZE = 4096; int buffer[BUFFER_SIZE]; int *b = buffer; int bsize = BUFFER_SIZE; QClipData::ClipLine *c1ClipLines = const_cast(c1)->clipLines(); QClipData::ClipLine *c2ClipLines = const_cast(c2)->clipLines(); result->initialize(); for (int y = 0; y < c1->clipSpanHeight; ++y) { const QSpan *c1_spans = c1ClipLines[y].spans; int c1_count = c1ClipLines[y].count; const QSpan *c2_spans = c2ClipLines[y].spans; int c2_count = c2ClipLines[y].count; if (c1_count == 0 && c2_count == 0) continue; if (c1_count == 0) { result->appendSpans(c2_spans, c2_count); continue; } else if (c2_count == 0) { result->appendSpans(c1_spans, c1_count); continue; } // we need to merge the two // find required length int max = qMax(c1_spans[c1_count - 1].x + c1_spans[c1_count - 1].len, c2_spans[c2_count - 1].x + c2_spans[c2_count - 1].len); if (max > bsize) { b = (int *)realloc(bsize == BUFFER_SIZE ? 0 : b, max*sizeof(int)); bsize = max; } memset(buffer, 0, BUFFER_SIZE * sizeof(int)); // Fill with old spans. for (int i = 0; i < c1_count; ++i) { const QSpan *cs = c1_spans + i; for (int j=cs->x; jx + cs->len; ++j) buffer[j] = cs->coverage; } // Fill with new spans for (int i = 0; i < c2_count; ++i) { const QSpan *cs = c2_spans + i; for (int j = cs->x; j < cs->x + cs->len; ++j) { buffer[j] += cs->coverage; if (buffer[j] > 255) buffer[j] = 255; } } int x = 0; while (x= max) break; int sx = x; int coverage = buffer[x]; // Find length of span while (x < max && buffer[x] == coverage) ++x; result->appendSpan(sx, x - sx, y, coverage); } } if (b != buffer) free(b); } void QRasterPaintEnginePrivate::initializeRasterizer(QSpanData *data) { Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); rasterizer->setAntialiased(s->flags.antialiased); QRect clipRect(deviceRect); ProcessSpans blend; // ### get from optimized rectbased QClipData const QClipData *c = clip(); if (c) { const QRect r(QPoint(c->xmin, c->ymin), QPoint(c->xmax, c->ymax)); clipRect = clipRect.intersected(r); blend = data->blend; } else { blend = data->unclipped_blend; } rasterizer->setClipRect(clipRect); rasterizer->initialize(blend, data); } void QRasterPaintEnginePrivate::rasterize(QT_FT_Outline *outline, ProcessSpans callback, QSpanData *spanData, QRasterBuffer *rasterBuffer) { if (!callback || !outline) return; Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); if (!s->flags.antialiased) { initializeRasterizer(spanData); const Qt::FillRule fillRule = outline->flags == QT_FT_OUTLINE_NONE ? Qt::WindingFill : Qt::OddEvenFill; rasterizer->rasterize(outline, fillRule); return; } rasterize(outline, callback, (void *)spanData, rasterBuffer); } void QRasterPaintEnginePrivate::rasterize(QT_FT_Outline *outline, ProcessSpans callback, void *userData, QRasterBuffer *) { if (!callback || !outline) return; Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); if (!s->flags.antialiased) { rasterizer->setAntialiased(s->flags.antialiased); rasterizer->setClipRect(deviceRect); rasterizer->initialize(callback, userData); const Qt::FillRule fillRule = outline->flags == QT_FT_OUTLINE_NONE ? Qt::WindingFill : Qt::OddEvenFill; rasterizer->rasterize(outline, fillRule); return; } void *data = userData; QT_FT_BBox clip_box = { deviceRect.x(), deviceRect.y(), deviceRect.x() + deviceRect.width(), deviceRect.y() + deviceRect.height() }; QT_FT_Raster_Params rasterParams; rasterParams.target = 0; rasterParams.source = outline; rasterParams.flags = QT_FT_RASTER_FLAG_CLIP; rasterParams.gray_spans = 0; rasterParams.black_spans = 0; rasterParams.bit_test = 0; rasterParams.bit_set = 0; rasterParams.user = data; rasterParams.clip_box = clip_box; bool done = false; int error; while (!done) { rasterParams.flags |= (QT_FT_RASTER_FLAG_AA | QT_FT_RASTER_FLAG_DIRECT); rasterParams.gray_spans = callback; error = qt_ft_grays_raster.raster_render(*grayRaster, &rasterParams); // Out of memory, reallocate some more and try again... if (error == -6) { // -6 is Result_err_OutOfMemory int new_size = rasterPoolSize * 2; if (new_size > 1024 * 1024) { qWarning("QPainter: Rasterization of primitive failed"); return; } #if defined(Q_WS_WIN64) _aligned_free(rasterPoolBase); #else free(rasterPoolBase); #endif rasterPoolSize = new_size; rasterPoolBase = #if defined(Q_WS_WIN64) // We make use of setjmp and longjmp in qgrayraster.c which requires // 16-byte alignment, hence we hardcode this requirement here.. (unsigned char *) _aligned_malloc(rasterPoolSize, sizeof(void*) * 2); #else (unsigned char *) malloc(rasterPoolSize); #endif qt_ft_grays_raster.raster_done(*grayRaster); qt_ft_grays_raster.raster_new(0, grayRaster); qt_ft_grays_raster.raster_reset(*grayRaster, rasterPoolBase, rasterPoolSize); } else { done = true; } } } void QRasterPaintEnginePrivate::recalculateFastImages() { Q_Q(QRasterPaintEngine); QRasterPaintEngineState *s = q->state(); s->flags.fast_images = !(s->renderHints & QPainter::SmoothPixmapTransform) && rasterBuffer->compositionMode == QPainter::CompositionMode_SourceOver && s->matrix.type() <= QTransform::TxScale; } QImage QRasterBuffer::colorizeBitmap(const QImage &image, const QColor &color) { Q_ASSERT(image.depth() == 1); QImage sourceImage = image.convertToFormat(QImage::Format_MonoLSB); QImage dest = QImage(sourceImage.size(), QImage::Format_ARGB32_Premultiplied); QRgb fg = PREMUL(color.rgba()); QRgb bg = 0; int height = sourceImage.height(); int width = sourceImage.width(); for (int y=0; y(dest.scanLine(y)); for (int x=0; x < width; ++x) target[x] = (source[x>>3] >> (x&7)) & 1 ? fg : bg; } return dest; } QRasterBuffer::~QRasterBuffer() { } void QRasterBuffer::init() { compositionMode = QPainter::CompositionMode_SourceOver; monoDestinationWithClut = false; destColor0 = 0; destColor1 = 0; } QImage::Format QRasterBuffer::prepare(QImage *image) { m_buffer = (uchar *)image->bits(); m_width = qMin(QT_RASTER_COORD_LIMIT, image->width()); m_height = qMin(QT_RASTER_COORD_LIMIT, image->height()); bytes_per_pixel = image->depth()/8; bytes_per_line = image->bytesPerLine(); format = image->format(); drawHelper = qDrawHelper + format; if (image->depth() == 1 && image->colorTable().size() == 2) { monoDestinationWithClut = true; destColor0 = PREMUL(image->colorTable()[0]); destColor1 = PREMUL(image->colorTable()[1]); } return format; } void QRasterBuffer::resetBuffer(int val) { memset(m_buffer, val, m_height*bytes_per_line); } #if defined(Q_WS_QWS) void QRasterBuffer::prepare(QCustomRasterPaintDevice *device) { m_buffer = reinterpret_cast(device->memory()); m_width = qMin(QT_RASTER_COORD_LIMIT, device->width()); m_height = qMin(QT_RASTER_COORD_LIMIT, device->height()); bytes_per_pixel = device->depth() / 8; bytes_per_line = device->bytesPerLine(); format = device->format(); #ifndef QT_NO_RASTERCALLBACKS if (!m_buffer) drawHelper = qDrawHelperCallback + format; else #endif drawHelper = qDrawHelper + format; } class MetricAccessor : public QWidget { public: int metric(PaintDeviceMetric m) { return QWidget::metric(m); } }; int QCustomRasterPaintDevice::metric(PaintDeviceMetric m) const { switch (m) { case PdmWidth: return widget->frameGeometry().width(); case PdmHeight: return widget->frameGeometry().height(); default: break; } return (static_cast(widget)->metric(m)); } int QCustomRasterPaintDevice::bytesPerLine() const { return (width() * depth() + 7) / 8; } #endif // Q_WS_QWS /*! \class QCustomRasterPaintDevice \preliminary \ingroup qws \since 4.2 \brief The QCustomRasterPaintDevice class is provided to activate hardware accelerated paint engines in Qt for Embedded Linux. Note that this class is only available in \l{Qt for Embedded Linux}. In \l{Qt for Embedded Linux}, painting is a pure software implementation. But starting with Qt 4.2, it is possible to add an accelerated graphics driver to take advantage of available hardware resources. Hardware acceleration is accomplished by creating a custom screen driver, accelerating the copying from memory to the screen, and implementing a custom paint engine accelerating the various painting operations. Then a custom paint device (derived from the QCustomRasterPaintDevice class) and a custom window surface (derived from QWSWindowSurface) must be implemented to make \l{Qt for Embedded Linux} aware of the accelerated driver. See the \l {Adding an Accelerated Graphics Driver to Qt for Embedded Linux} documentation for details. \sa QRasterPaintEngine, QPaintDevice */ /*! \fn QCustomRasterPaintDevice::QCustomRasterPaintDevice(QWidget *widget) Constructs a custom raster based paint device for the given top-level \a widget. */ /*! \fn int QCustomRasterPaintDevice::bytesPerLine() const Returns the number of bytes per line in the framebuffer. Note that this number might be larger than the framebuffer width. */ /*! \fn int QCustomRasterPaintDevice::devType() const \internal */ /*! \fn QImage::Format QCustomRasterPaintDevice::format() const Returns the format of the device's memory buffet. The default format is QImage::Format_ARGB32_Premultiplied. The only other valid format is QImage::Format_RGB16. */ /*! \fn void * QCustomRasterPaintDevice::memory () const Returns a pointer to the paint device's memory buffer, or 0 if no such buffer exists. */ /*! \fn int QCustomRasterPaintDevice::metric ( PaintDeviceMetric m ) const \reimp */ /*! \fn QSize QCustomRasterPaintDevice::size () const \internal */ QClipData::QClipData(int height) { clipSpanHeight = height; m_clipLines = 0; allocated = height; m_spans = 0; xmin = xmax = ymin = ymax = 0; count = 0; enabled = true; hasRectClip = hasRegionClip = false; } QClipData::~QClipData() { if (m_clipLines) free(m_clipLines); if (m_spans) free(m_spans); } void QClipData::initialize() { if (m_spans) return; m_clipLines = (ClipLine *)calloc(sizeof(ClipLine), clipSpanHeight); m_spans = (QSpan *)malloc(clipSpanHeight*sizeof(QSpan)); if (hasRectClip) { int y = 0; while (y < ymin) { m_clipLines[y].spans = 0; m_clipLines[y].count = 0; ++y; } const int len = clipRect.width(); count = 0; while (y < ymax) { QSpan *span = m_spans + count; span->x = xmin; span->len = len; span->y = y; span->coverage = 255; ++count; m_clipLines[y].spans = span; m_clipLines[y].count = 1; ++y; } while (y < clipSpanHeight) { m_clipLines[y].spans = 0; m_clipLines[y].count = 0; ++y; } } else if (hasRegionClip) { const QVector rects = clipRegion.rects(); const int numRects = rects.size(); { // resize const int maxSpans = (ymax - ymin) * numRects; if (maxSpans > allocated) { m_spans = (QSpan *)realloc(m_spans, maxSpans * sizeof(QSpan)); allocated = maxSpans; } } int y = 0; int firstInBand = 0; while (firstInBand < numRects) { const int currMinY = rects.at(firstInBand).y(); const int currMaxY = currMinY + rects.at(firstInBand).height(); while (y < currMinY) { m_clipLines[y].spans = 0; m_clipLines[y].count = 0; ++y; } int lastInBand = firstInBand; while (lastInBand + 1 < numRects && rects.at(lastInBand+1).top() == y) ++lastInBand; while (y < currMaxY) { m_clipLines[y].spans = m_spans + count; m_clipLines[y].count = lastInBand - firstInBand + 1; for (int r = firstInBand; r <= lastInBand; ++r) { const QRect &currRect = rects.at(r); QSpan *span = m_spans + count; span->x = currRect.x(); span->len = currRect.width(); span->y = y; span->coverage = 255; ++count; } ++y; } firstInBand = lastInBand + 1; } Q_ASSERT(count <= allocated); while (y < clipSpanHeight) { m_clipLines[y].spans = 0; m_clipLines[y].count = 0; ++y; } } } void QClipData::fixup() { Q_ASSERT(m_spans); if (count == 0) { ymin = ymax = xmin = xmax = 0; return; } // qDebug("QClipData::fixup: count=%d",count); int y = -1; ymin = m_spans[0].y; ymax = m_spans[count-1].y + 1; xmin = INT_MAX; xmax = 0; for (int i = 0; i < count; ++i) { // qDebug() << " " << spans[i].x << spans[i].y << spans[i].len << spans[i].coverage; if (m_spans[i].y != y) { y = m_spans[i].y; m_clipLines[y].spans = m_spans+i; m_clipLines[y].count = 0; // qDebug() << " new line: y=" << y; } ++m_clipLines[y].count; xmin = qMin(xmin, (int)m_spans[i].x); xmax = qMax(xmax, (int)m_spans[i].x + m_spans[i].len); } ++xmax; // qDebug("xmin=%d,xmax=%d,ymin=%d,ymax=%d", xmin, xmax, ymin, ymax); } /* Convert \a rect to clip spans. */ void QClipData::setClipRect(const QRect &rect) { // qDebug() << "setClipRect" << clipSpanHeight << count << allocated << rect; hasRectClip = true; clipRect = rect; xmin = rect.x(); xmax = rect.x() + rect.width(); ymin = qMin(rect.y(), clipSpanHeight); ymax = qMin(rect.y() + rect.height(), clipSpanHeight); // qDebug() << xmin << xmax << ymin << ymax; } /* Convert \a region to clip spans. */ void QClipData::setClipRegion(const QRegion ®ion) { if (region.numRects() == 1) { setClipRect(region.rects().at(0)); return; } hasRegionClip = true; clipRegion = region; { // set bounding rect const QRect rect = region.boundingRect(); xmin = rect.x(); xmax = rect.x() + rect.width(); ymin = rect.y(); ymax = rect.y() + rect.height(); } } /*! \internal spans must be sorted on y */ static const QSpan *qt_intersect_spans(const QClipData *clip, int *currentClip, const QSpan *spans, const QSpan *end, QSpan **outSpans, int available) { const_cast(clip)->initialize(); QSpan *out = *outSpans; const QSpan *clipSpans = clip->m_spans + *currentClip; const QSpan *clipEnd = clip->m_spans + clip->count; while (available && spans < end ) { if (clipSpans >= clipEnd) { spans = end; break; } if (clipSpans->y > spans->y) { ++spans; continue; } if (spans->y != clipSpans->y) { if (spans->y < clip->count && clip->m_clipLines[spans->y].spans) clipSpans = clip->m_clipLines[spans->y].spans; else ++clipSpans; continue; } Q_ASSERT(spans->y == clipSpans->y); int sx1 = spans->x; int sx2 = sx1 + spans->len; int cx1 = clipSpans->x; int cx2 = cx1 + clipSpans->len; if (cx1 < sx1 && cx2 < sx1) { ++clipSpans; continue; } else if (sx1 < cx1 && sx2 < cx1) { ++spans; continue; } int x = qMax(sx1, cx1); int len = qMin(sx2, cx2) - x; if (len) { out->x = qMax(sx1, cx1); out->len = qMin(sx2, cx2) - out->x; out->y = spans->y; out->coverage = qt_div_255(spans->coverage * clipSpans->coverage); ++out; --available; } if (sx2 < cx2) { ++spans; } else { ++clipSpans; } } *outSpans = out; *currentClip = clipSpans - clip->m_spans; return spans; } static void qt_span_fill_clipped(int spanCount, const QSpan *spans, void *userData) { // qDebug() << "qt_span_fill_clipped" << spanCount; QSpanData *fillData = reinterpret_cast(userData); Q_ASSERT(fillData->blend && fillData->unclipped_blend); const int NSPANS = 256; QSpan cspans[NSPANS]; int currentClip = 0; const QSpan *end = spans + spanCount; while (spans < end) { QSpan *clipped = cspans; spans = qt_intersect_spans(fillData->clip, ¤tClip, spans, end, &clipped, NSPANS); // qDebug() << "processed " << processed << "clipped" << clipped-cspans // << "span:" << cspans->x << cspans->y << cspans->len << spans->coverage; if (clipped - cspans) fillData->unclipped_blend(clipped - cspans, cspans, fillData); } } /* \internal Clip spans to \a{clip}-rectangle. Returns number of unclipped spans */ static int qt_intersect_spans(QT_FT_Span *spans, int numSpans, const QRect &clip) { const short minx = clip.left(); const short miny = clip.top(); const short maxx = clip.right(); const short maxy = clip.bottom(); int n = 0; for (int i = 0; i < numSpans; ++i) { if (spans[i].y > maxy) break; if (spans[i].y < miny || spans[i].x > maxx || spans[i].x + spans[i].len <= minx) { continue; } if (spans[i].x < minx) { spans[n].len = qMin(spans[i].len - (minx - spans[i].x), maxx - minx + 1); spans[n].x = minx; } else { spans[n].x = spans[i].x; spans[n].len = qMin(spans[i].len, ushort(maxx - spans[n].x + 1)); } if (spans[n].len == 0) continue; spans[n].y = spans[i].y; spans[n].coverage = spans[i].coverage; ++n; } return n; } /* \internal Clip spans to \a{clip}-region. Returns number of unclipped spans */ static int qt_intersect_spans(QT_FT_Span *spans, int numSpans, int *currSpan, QT_FT_Span *outSpans, int maxOut, const QRegion &clip) { const QVector rects = clip.rects(); const int numRects = rects.size(); int r = 0; short miny, minx, maxx, maxy; { const QRect &rect = rects[0]; miny = rect.top(); minx = rect.left(); maxx = rect.right(); maxy = rect.bottom(); } // TODO: better mapping of currY and startRect int n = 0; int i = *currSpan; int currY = spans[i].y; while (i < numSpans) { if (spans[i].y != currY && r != 0) { currY = spans[i].y; r = 0; const QRect &rect = rects[r]; miny = rect.top(); minx = rect.left(); maxx = rect.right(); maxy = rect.bottom(); } if (spans[i].y < miny) { ++i; continue; } if (spans[i].y > maxy || spans[i].x > maxx) { if (++r >= numRects) { ++i; continue; } const QRect &rect = rects[r]; miny = rect.top(); minx = rect.left(); maxx = rect.right(); maxy = rect.bottom(); continue; } if (spans[i].x + spans[i].len <= minx) { ++i; continue; } outSpans[n].y = spans[i].y; outSpans[n].coverage = spans[i].coverage; if (spans[i].x < minx) { const ushort cutaway = minx - spans[i].x; outSpans[n].len = qMin(spans[i].len - cutaway, maxx - minx + 1); outSpans[n].x = minx; if (outSpans[n].len == spans[i].len - cutaway) { ++i; } else { // span wider than current rect spans[i].len -= outSpans[n].len + cutaway; spans[i].x = maxx + 1; } } else { // span starts inside current rect outSpans[n].x = spans[i].x; outSpans[n].len = qMin(spans[i].len, ushort(maxx - spans[i].x + 1)); if (outSpans[n].len == spans[i].len) { ++i; } else { // span wider than current rect spans[i].len -= outSpans[n].len; spans[i].x = maxx + 1; } } if (++n >= maxOut) break; } *currSpan = i; return n; } static void qt_span_fill_clipRect(int count, const QSpan *spans, void *userData) { QSpanData *fillData = reinterpret_cast(userData); Q_ASSERT(fillData->blend && fillData->unclipped_blend); Q_ASSERT(fillData->clip); Q_ASSERT(!fillData->clip->clipRect.isEmpty()); // hw: check if this const_cast<> is safe!!! count = qt_intersect_spans(const_cast(spans), count, fillData->clip->clipRect); if (count > 0) fillData->unclipped_blend(count, spans, fillData); } static void qt_span_fill_clipRegion(int count, const QSpan *spans, void *userData) { QSpanData *fillData = reinterpret_cast(userData); Q_ASSERT(fillData->blend && fillData->unclipped_blend); Q_ASSERT(fillData->clip); Q_ASSERT(!fillData->clip->clipRegion.isEmpty()); const int NSPANS = 256; QSpan cspans[NSPANS]; int currentClip = 0; while (currentClip < count) { const int unclipped = qt_intersect_spans(const_cast(spans), count, ¤tClip, &cspans[0], NSPANS, fillData->clip->clipRegion); if (unclipped > 0) fillData->unclipped_blend(unclipped, cspans, fillData); } } static void qt_span_clip(int count, const QSpan *spans, void *userData) { ClipData *clipData = reinterpret_cast(userData); // qDebug() << " qt_span_clip: " << count << clipData->operation; // for (int i = 0; i < qMin(count, 10); ++i) { // qDebug() << " " << spans[i].x << spans[i].y << spans[i].len << spans[i].coverage; // } switch (clipData->operation) { case Qt::IntersectClip: { QClipData *newClip = clipData->newClip; newClip->initialize(); int currentClip = 0; const QSpan *end = spans + count; while (spans < end) { QSpan *newspans = newClip->m_spans + newClip->count; spans = qt_intersect_spans(clipData->oldClip, ¤tClip, spans, end, &newspans, newClip->allocated - newClip->count); newClip->count = newspans - newClip->m_spans; if (spans < end) { newClip->allocated *= 2; newClip->m_spans = (QSpan *)realloc(newClip->m_spans, newClip->allocated*sizeof(QSpan)); } } } break; case Qt::UniteClip: case Qt::ReplaceClip: clipData->newClip->appendSpans(spans, count); break; case Qt::NoClip: break; } } #ifndef QT_NO_DEBUG QImage QRasterBuffer::bufferImage() const { QImage image(m_width, m_height, QImage::Format_ARGB32_Premultiplied); for (int y = 0; y < m_height; ++y) { uint *span = (uint *)const_cast(this)->scanLine(y); for (int x=0; xwidth()); int h = qMin(m_height, target->height()); for (int y=0; y(this)->scanLine(y); QRgb *dest = (QRgb *) target->scanLine(y); for (int x=0; x QGradientColorTableHash; public: inline const uint *getBuffer(const QGradient &gradient, int opacity) { quint64 hash_val = 0; QGradientStops stops = gradient.stops(); for (int i = 0; i < stops.size() && i <= 2; i++) hash_val += stops[i].second.rgba(); QGradientColorTableHash::const_iterator it = cache.constFind(hash_val); if (it == cache.constEnd()) return addCacheElement(hash_val, gradient, opacity); else { do { const CacheInfo &cache_info = it.value(); if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) return cache_info.buffer; ++it; } while (it != cache.constEnd() && it.key() == hash_val); // an exact match for these stops and opacity was not found, create new cache return addCacheElement(hash_val, gradient, opacity); } } inline int paletteSize() const { return GRADIENT_STOPTABLE_SIZE; } protected: inline int maxCacheSize() const { return 60; } inline void generateGradientColorTable(const QGradient& g, uint *colorTable, int size, int opacity) const; uint *addCacheElement(quint64 hash_val, const QGradient &gradient, int opacity) { if (cache.size() == maxCacheSize()) { int elem_to_remove = qrand() % maxCacheSize(); cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK } CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode()); generateGradientColorTable(gradient, cache_entry.buffer, paletteSize(), opacity); return cache.insert(hash_val, cache_entry).value().buffer; } QGradientColorTableHash cache; }; void QGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, int opacity) const { QGradientStops stops = gradient.stops(); int stopCount = stops.count(); Q_ASSERT(stopCount > 0); bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation); uint current_color = ARGB_COMBINE_ALPHA(stops[0].second.rgba(), opacity); if (stopCount == 1) { current_color = PREMUL(current_color); for (int i = 0; i < size; ++i) colorTable[i] = current_color; return; } // The position where the gradient begins and ends qreal begin_pos = stops[0].first; qreal end_pos = stops[stopCount-1].first; int pos = 0; // The position in the color table. uint next_color; qreal incr = 1 / qreal(size); // the double increment. qreal dpos = 1.5 * incr; // current position in gradient stop list (0 to 1) // Up to first point colorTable[pos++] = PREMUL(current_color); while (dpos <= begin_pos) { colorTable[pos] = colorTable[pos - 1]; ++pos; dpos += incr; } int current_stop = 0; // We always interpolate between current and current + 1. qreal t; // position between current left and right stops qreal t_delta; // the t increment per entry in the color table if (dpos < end_pos) { // Gradient area while (dpos > stops[current_stop+1].first) ++current_stop; if (current_stop != 0) current_color = ARGB_COMBINE_ALPHA(stops[current_stop].second.rgba(), opacity); next_color = ARGB_COMBINE_ALPHA(stops[current_stop+1].second.rgba(), opacity); if (colorInterpolation) { current_color = PREMUL(current_color); next_color = PREMUL(next_color); } qreal diff = stops[current_stop+1].first - stops[current_stop].first; qreal c = (diff == 0) ? qreal(0) : 256 / diff; t = (dpos - stops[current_stop].first) * c; t_delta = incr * c; while (true) { Q_ASSERT(current_stop < stopCount); int dist = qRound(t); int idist = 256 - dist; if (colorInterpolation) colorTable[pos] = INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist); else colorTable[pos] = PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)); ++pos; dpos += incr; if (dpos >= end_pos) break; t += t_delta; int skip = 0; while (dpos > stops[current_stop+skip+1].first) ++skip; if (skip != 0) { current_stop += skip; if (skip == 1) current_color = next_color; else current_color = ARGB_COMBINE_ALPHA(stops[current_stop].second.rgba(), opacity); next_color = ARGB_COMBINE_ALPHA(stops[current_stop+1].second.rgba(), opacity); if (colorInterpolation) { if (skip != 1) current_color = PREMUL(current_color); next_color = PREMUL(next_color); } qreal diff = stops[current_stop+1].first - stops[current_stop].first; qreal c = (diff == 0) ? qreal(0) : 256 / diff; t = (dpos - stops[current_stop].first) * c; t_delta = incr * c; } } } // After last point current_color = PREMUL(ARGB_COMBINE_ALPHA(stops[stopCount - 1].second.rgba(), opacity)); while (pos < size - 1) { colorTable[pos] = current_color; ++pos; } // Make sure the last color stop is represented at the end of the table colorTable[size - 1] = current_color; } Q_GLOBAL_STATIC(QGradientCache, qt_gradient_cache) void QSpanData::init(QRasterBuffer *rb, const QRasterPaintEngine *pe) { rasterBuffer = rb; #ifdef Q_WS_QWS rasterEngine = const_cast(pe); #endif type = None; txop = 0; bilinear = false; m11 = m22 = m33 = 1.; m12 = m13 = m21 = m23 = dx = dy = 0.0; clip = pe ? pe->d_func()->clip() : 0; } extern QImage qt_imageForBrush(int brushStyle, bool invert); void QSpanData::setup(const QBrush &brush, int alpha) { Qt::BrushStyle brushStyle = qbrush_style(brush); switch (brushStyle) { case Qt::SolidPattern: { type = Solid; QColor c = qbrush_color(brush); solid.color = PREMUL(ARGB_COMBINE_ALPHA(c.rgba(), alpha)); break; } case Qt::LinearGradientPattern: { type = LinearGradient; const QLinearGradient *g = static_cast(brush.gradient()); gradient.alphaColor = !brush.isOpaque() || alpha != 256; gradient.colorTable = const_cast(qt_gradient_cache()->getBuffer(*g, alpha)); gradient.spread = g->spread(); QLinearGradientData &linearData = gradient.linear; linearData.origin.x = g->start().x(); linearData.origin.y = g->start().y(); linearData.end.x = g->finalStop().x(); linearData.end.y = g->finalStop().y(); break; } case Qt::RadialGradientPattern: { type = RadialGradient; const QRadialGradient *g = static_cast(brush.gradient()); gradient.alphaColor = !brush.isOpaque() || alpha != 256; gradient.colorTable = const_cast(qt_gradient_cache()->getBuffer(*g, alpha)); gradient.spread = g->spread(); QRadialGradientData &radialData = gradient.radial; QPointF center = g->center(); radialData.center.x = center.x(); radialData.center.y = center.y(); QPointF focal = g->focalPoint(); radialData.focal.x = focal.x(); radialData.focal.y = focal.y(); radialData.radius = g->radius(); } break; case Qt::ConicalGradientPattern: { type = ConicalGradient; const QConicalGradient *g = static_cast(brush.gradient()); gradient.alphaColor = !brush.isOpaque() || alpha != 256; gradient.colorTable = const_cast(qt_gradient_cache()->getBuffer(*g, alpha)); gradient.spread = QGradient::RepeatSpread; QConicalGradientData &conicalData = gradient.conical; QPointF center = g->center(); conicalData.center.x = center.x(); conicalData.center.y = center.y(); conicalData.angle = g->angle() * 2 * Q_PI / 360.0; } break; case Qt::Dense1Pattern: case Qt::Dense2Pattern: case Qt::Dense3Pattern: case Qt::Dense4Pattern: case Qt::Dense5Pattern: case Qt::Dense6Pattern: case Qt::Dense7Pattern: case Qt::HorPattern: case Qt::VerPattern: case Qt::CrossPattern: case Qt::BDiagPattern: case Qt::FDiagPattern: case Qt::DiagCrossPattern: type = Texture; if (!tempImage) tempImage = new QImage(); *tempImage = rasterBuffer->colorizeBitmap(qt_imageForBrush(brushStyle, true), brush.color()); initTexture(tempImage, alpha, QTextureData::Tiled); break; case Qt::TexturePattern: type = Texture; if (!tempImage) tempImage = new QImage(); if (qHasPixmapTexture(brush) && brush.texture().isQBitmap()) *tempImage = rasterBuffer->colorizeBitmap(brush.textureImage(), brush.color()); else *tempImage = brush.textureImage(); initTexture(tempImage, alpha, QTextureData::Tiled, tempImage->rect()); break; case Qt::NoBrush: default: type = None; break; } adjustSpanMethods(); } void QSpanData::adjustSpanMethods() { bitmapBlit = 0; alphamapBlit = 0; alphaRGBBlit = 0; fillRect = 0; switch(type) { case None: unclipped_blend = 0; break; case Solid: unclipped_blend = rasterBuffer->drawHelper->blendColor; bitmapBlit = rasterBuffer->drawHelper->bitmapBlit; alphamapBlit = rasterBuffer->drawHelper->alphamapBlit; alphaRGBBlit = rasterBuffer->drawHelper->alphaRGBBlit; fillRect = rasterBuffer->drawHelper->fillRect; break; case LinearGradient: case RadialGradient: case ConicalGradient: unclipped_blend = rasterBuffer->drawHelper->blendGradient; break; case Texture: #ifdef Q_WS_QWS #ifndef QT_NO_RASTERCALLBACKS if (!rasterBuffer->buffer()) unclipped_blend = qBlendTextureCallback; else #endif unclipped_blend = qBlendTexture; #else unclipped_blend = qBlendTexture; #endif break; } // setup clipping if (!unclipped_blend) { blend = 0; } else if (!clip) { blend = unclipped_blend; } else if (clip->hasRectClip) { blend = clip->clipRect.isEmpty() ? 0 : qt_span_fill_clipRect; } else if (clip->hasRegionClip) { blend = clip->clipRegion.isEmpty() ? 0 : qt_span_fill_clipRegion; } else { blend = qt_span_fill_clipped; } } void QSpanData::setupMatrix(const QTransform &matrix, int bilin) { QTransform inv = matrix.inverted(); m11 = inv.m11(); m12 = inv.m12(); m13 = inv.m13(); m21 = inv.m21(); m22 = inv.m22(); m23 = inv.m23(); m33 = inv.m33(); dx = inv.dx(); dy = inv.dy(); txop = inv.type(); bilinear = bilin; const bool affine = !m13 && !m23; fast_matrix = affine && m11 * m11 + m21 * m21 < 1e4 && m12 * m12 + m22 * m22 < 1e4 && qAbs(dx) < 1e4 && qAbs(dy) < 1e4; adjustSpanMethods(); } extern const QVector *qt_image_colortable(const QImage &image); void QSpanData::initTexture(const QImage *image, int alpha, QTextureData::Type _type, const QRect &sourceRect) { const QImageData *d = const_cast(image)->data_ptr(); if (!d || d->height == 0) { texture.imageData = 0; texture.width = 0; texture.height = 0; texture.x1 = 0; texture.y1 = 0; texture.x2 = 0; texture.y2 = 0; texture.bytesPerLine = 0; texture.format = QImage::Format_Invalid; texture.colorTable = 0; texture.hasAlpha = alpha != 256; } else { texture.imageData = d->data; texture.width = d->width; texture.height = d->height; if (sourceRect.isNull()) { texture.x1 = 0; texture.y1 = 0; texture.x2 = texture.width; texture.y2 = texture.height; } else { texture.x1 = sourceRect.x(); texture.y1 = sourceRect.y(); texture.x2 = qMin(texture.x1 + sourceRect.width(), d->width); texture.y2 = qMin(texture.y1 + sourceRect.height(), d->height); } texture.bytesPerLine = d->bytes_per_line; texture.format = d->format; texture.colorTable = (d->format <= QImage::Format_Indexed8 && !d->colortable.isEmpty()) ? &d->colortable : 0; texture.hasAlpha = image->hasAlphaChannel() || alpha != 256; } texture.const_alpha = alpha; texture.type = _type; adjustSpanMethods(); } #ifdef Q_WS_WIN #endif /*! \internal Draws a line using the floating point midpoint algorithm. The line \a line is already in device coords at this point. */ static void drawLine_midpoint_i(int x1, int y1, int x2, int y2, ProcessSpans span_func, QSpanData *data, LineDrawMode style, const QIntRect &devRect) { #ifdef QT_DEBUG_DRAW qDebug() << " - drawLine_midpoint_i" << QLine(QPoint(x1, y1), QPoint(x2, y2)); #endif int x, y; int dx, dy, d, incrE, incrNE; dx = x2 - x1; dy = y2 - y1; const int NSPANS = 256; QT_FT_Span spans[NSPANS]; int current = 0; bool ordered = true; if (dy == 0) { // specialcase horizontal lines if (y1 >= devRect.y1 && y1 < devRect.y2) { int start = qMax(devRect.x1, qMin(x1, x2)); int stop = qMax(x1, x2) + 1; int stop_clipped = qMin(devRect.x2, stop); int len = stop_clipped - start; if (style == LineDrawNormal && stop == stop_clipped) len--; if (len > 0) { spans[0].x = ushort(start); spans[0].len = ushort(len); spans[0].y = y1; spans[0].coverage = 255; span_func(1, spans, data); } } return; } else if (dx == 0) { // specialcase vertical lines if (x1 >= devRect.x1 && x1 < devRect.x2) { int start = qMax(devRect.y1, qMin(y1, y2)); int stop = qMax(y1, y2) + 1; int stop_clipped = qMin(devRect.y2, stop); int len = stop_clipped - start; if (style == LineDrawNormal && stop == stop_clipped) len--; // hw: create spans directly instead to possibly avoid clipping if (len > 0) fillRect_normalized(QRect(x1, start, 1, len).normalized(), data, 0); } return; } if (qAbs(dx) >= qAbs(dy)) { /* if x is the major axis: */ if (x2 < x1) { /* if coordinates are out of order */ qt_swap_int(x1, x2); dx = -dx; qt_swap_int(y1, y2); dy = -dy; } if (style == LineDrawNormal) --x2; // In the loops below we increment before call the span function so // we need to stop one pixel before x2 = qMin(x2, devRect.x2 - 1); // completely clipped, so abort if (x2 <= x1) { return; } int x = x1; int y = y1; if (y2 <= y1) ordered = false; { const int index = (ordered ? current : NSPANS - 1 - current); spans[index].coverage = 255; spans[index].x = x; spans[index].y = y; if (x >= devRect.x1 && y >= devRect.y1 && y < devRect.y2) spans[index].len = 1; else spans[index].len = 0; } if (y2 > y1) { // 315 -> 360 and 135 -> 180 (unit circle degrees) y2 = qMin(y2, devRect.y2 - 1); incrE = dy * 2; d = incrE - dx; incrNE = (dy - dx) * 2; if (y > y2) goto flush_and_return; while (x < x2) { ++x; if (d > 0) { if (spans[current].len > 0) ++current; if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } ++y; d += incrNE; if (y > y2) goto flush_and_return; spans[current].len = 0; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; } else { d += incrE; if (x == devRect.x1) spans[current].x = devRect.x1; } if (x < devRect.x1 || y < devRect.y1) continue; Q_ASSERT(x 0) { ++current; } } else { // 0-45 and 180->225 (unit circle degrees) y1 = qMin(y1, devRect.y2 - 1); incrE = dy * 2; d = incrE + dx; incrNE = (dy + dx) * 2; if (y < devRect.y1) goto flush_and_return; while (x < x2) { ++x; if (d < 0) { if (spans[NSPANS - 1 - current].len > 0) ++current; if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } --y; d += incrNE; if (y < devRect.y1) goto flush_and_return; const int index = NSPANS - 1 - current; spans[index].len = 0; spans[index].coverage = 255; spans[index].x = x; spans[index].y = y; } else { d += incrE; if (x == devRect.x1) spans[NSPANS - 1 - current].x = devRect.x1; } if (x < devRect.x1 || y > y1) continue; Q_ASSERT(x 0) { ++current; } } } else { // if y is the major axis: if (y2 < y1) { /* if coordinates are out of order */ qt_swap_int(y1, y2); dy = -dy; qt_swap_int(x1, x2); dx = -dx; } if (style == LineDrawNormal) --y2; // In the loops below we increment before call the span function so // we need to stop one pixel before y2 = qMin(y2, devRect.y2 - 1); // completely clipped, so abort if (y2 <= y1) { return; } x = x1; y = y1; if (x>=devRect.x1 && y>=devRect.y1 && x < devRect.x2) { Q_ASSERT(x >= devRect.x1 && y >= devRect.y1 && x < devRect.x2 && y < devRect.y2); if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (x2 > x1) { // 90 -> 135 and 270 -> 315 (unit circle degrees) x2 = qMin(x2, devRect.x2 - 1); incrE = dx * 2; d = incrE - dy; incrNE = (dx - dy) * 2; if (x > x2) goto flush_and_return; while (y < y2) { if (d > 0) { ++x; d += incrNE; if (x > x2) goto flush_and_return; } else { d += incrE; } ++y; if (x < devRect.x1 || y < devRect.y1) continue; Q_ASSERT(x 90 and 225 -> 270 (unit circle degrees) x1 = qMin(x1, devRect.x2 - 1); incrE = dx * 2; d = incrE + dy; incrNE = (dx + dy) * 2; if (x < devRect.x1) goto flush_and_return; while (y < y2) { if (d < 0) { --x; d += incrNE; if (x < devRect.x1) goto flush_and_return; } else { d += incrE; } ++y; if (y < devRect.y1 || x > x1) continue; Q_ASSERT(x>=devRect.x1 && x=devRect.y1 && y 0) span_func(current, ordered ? spans : spans + (NSPANS - current), data); } static void offset_pattern(int offset, bool *inDash, int *dashIndex, int *currentOffset, const QVarLengthArray &pattern) { while (offset--) { if (--*currentOffset == 0) { *inDash = !*inDash; *dashIndex = ((*dashIndex + 1) % pattern.size()); *currentOffset = int(pattern[*dashIndex]); } } } static void drawLine_midpoint_dashed_i(int x1, int y1, int x2, int y2, QPen *pen, ProcessSpans span_func, QSpanData *data, LineDrawMode style, const QIntRect &devRect, int *patternOffset) { #ifdef QT_DEBUG_DRAW qDebug() << " - drawLine_midpoint_dashed_i" << x1 << y1 << x2 << y2 << *patternOffset; #endif int x, y; int dx, dy, d, incrE, incrNE; dx = x2 - x1; dy = y2 - y1; Q_ASSERT(*patternOffset >= 0); const QVector penPattern = pen->dashPattern(); QVarLengthArray pattern(penPattern.size()); int patternLength = 0; for (int i = 0; i < penPattern.size(); ++i) patternLength += qMax(1.0, (penPattern.at(i))); // pattern must be reversed if coordinates are out of order int reverseLength = -1; if (dy == 0 && x1 > x2) reverseLength = x1 - x2; else if (dx == 0 && y1 > y2) reverseLength = y1 - y2; else if (qAbs(dx) >= qAbs(dy) && x2 < x1) // x major axis reverseLength = qAbs(dx); else if (qAbs(dy) >= qAbs(dx) && y2 < y1) // y major axis reverseLength = qAbs(dy); const bool reversed = (reverseLength > -1); if (reversed) { // reverse pattern for (int i = 0; i < penPattern.size(); ++i) pattern[penPattern.size() - 1 - i] = qMax(1.0, penPattern.at(i)); *patternOffset = (patternLength - 1 - *patternOffset); *patternOffset += patternLength - (reverseLength % patternLength); *patternOffset = *patternOffset % patternLength; } else { for (int i = 0; i < penPattern.size(); ++i) pattern[i] = qMax(1.0, penPattern.at(i)); } int dashIndex = 0; bool inDash = !reversed; int currPattern = int(pattern[dashIndex]); // adjust pattern for offset offset_pattern(*patternOffset, &inDash, &dashIndex, &currPattern, pattern); const int NSPANS = 256; QT_FT_Span spans[NSPANS]; int current = 0; bool ordered = true; if (dy == 0) { // specialcase horizontal lines if (y1 >= devRect.y1 && y1 < devRect.y2) { int start_unclipped = qMin(x1, x2); int start = qMax(devRect.x1, start_unclipped); int stop = qMax(x1, x2) + 1; int stop_clipped = qMin(devRect.x2, stop); int len = stop_clipped - start; if (style == LineDrawNormal && stop == stop_clipped) len--; // adjust pattern for starting offset offset_pattern(start - start_unclipped, &inDash, &dashIndex, &currPattern, pattern); if (len > 0) { int x = start; while (x < stop_clipped) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } const int dash = qMin(currPattern, stop_clipped - x); if (inDash) { spans[current].x = ushort(x); spans[current].len = ushort(dash); spans[current].y = y1; spans[current].coverage = 255; ++current; } if (dash < currPattern) { currPattern -= dash; } else { dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); inDash = !inDash; } x += dash; } } } goto flush_and_return; } else if (dx == 0) { if (x1 >= devRect.x1 && x1 < devRect.x2) { int start_unclipped = qMin(y1, y2); int start = qMax(devRect.y1, start_unclipped); int stop = qMax(y1, y2) + 1; int stop_clipped = qMin(devRect.y2, stop); if (style == LineDrawNormal && stop == stop_clipped) --stop; else stop = stop_clipped; // adjust pattern for starting offset offset_pattern(start - start_unclipped, &inDash, &dashIndex, &currPattern, pattern); // loop over dashes int y = start; while (y < stop) { const int dash = qMin(currPattern, stop - y); if (inDash) { for (int i = 0; i < dash; ++i) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].x = x1; spans[current].len = 1; spans[current].coverage = 255; spans[current].y = ushort(y + i); ++current; } } if (dash < currPattern) { currPattern -= dash; } else { dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); inDash = !inDash; } y += dash; } } goto flush_and_return; } if (qAbs(dx) >= qAbs(dy)) { /* if x is the major axis: */ if (x2 < x1) { /* if coordinates are out of order */ qt_swap_int(x1, x2); dx = -dx; qt_swap_int(y1, y2); dy = -dy; } if (style == LineDrawNormal) --x2; // In the loops below we increment before call the span function so // we need to stop one pixel before x2 = qMin(x2, devRect.x2 - 1); // completely clipped, so abort if (x2 <= x1) goto flush_and_return; int x = x1; int y = y1; if (x >= devRect.x1 && y >= devRect.y1 && y < devRect.y2) { Q_ASSERT(x < devRect.x2); if (inDash) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } if (y2 > y1) { // 315 -> 360 and 135 -> 180 (unit circle degrees) y2 = qMin(y2, devRect.y2 - 1); incrE = dy * 2; d = incrE - dx; incrNE = (dy - dx) * 2; if (y > y2) goto flush_and_return; while (x < x2) { if (d > 0) { ++y; d += incrNE; if (y > y2) goto flush_and_return; } else { d += incrE; } ++x; const bool skip = x < devRect.x1 || y < devRect.y1; Q_ASSERT(skip || (x < devRect.x2 && y < devRect.y2)); if (inDash && !skip) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } } else { // 0-45 and 180->225 (unit circle degrees) y1 = qMin(y1, devRect.y2 - 1); incrE = dy * 2; d = incrE + dx; incrNE = (dy + dx) * 2; if (y < devRect.y1) goto flush_and_return; while (x < x2) { if (d < 0) { if (current > 0) { span_func(current, spans, data); current = 0; } --y; d += incrNE; if (y < devRect.y1) goto flush_and_return; } else { d += incrE; } ++x; const bool skip = x < devRect.x1 || y > y1; Q_ASSERT(skip || (x < devRect.x2 && y < devRect.y2)); if (inDash && !skip) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } } } else { // if y is the major axis: if (y2 < y1) { /* if coordinates are out of order */ qt_swap_int(y1, y2); dy = -dy; qt_swap_int(x1, x2); dx = -dx; } if (style == LineDrawNormal) --y2; // In the loops below we increment before call the span function so // we need to stop one pixel before y2 = qMin(y2, devRect.y2 - 1); // completely clipped, so abort if (y2 <= y1) goto flush_and_return; x = x1; y = y1; if (x>=devRect.x1 && y>=devRect.y1 && x < devRect.x2) { Q_ASSERT(x < devRect.x2); if (inDash) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } if (x2 > x1) { // 90 -> 135 and 270 -> 315 (unit circle degrees) x2 = qMin(x2, devRect.x2 - 1); incrE = dx * 2; d = incrE - dy; incrNE = (dx - dy) * 2; if (x > x2) goto flush_and_return; while (y < y2) { if (d > 0) { ++x; d += incrNE; if (x > x2) goto flush_and_return; } else { d += incrE; } ++y; const bool skip = x < devRect.x1 || y < devRect.y1; Q_ASSERT(skip || (x < devRect.x2 && y < devRect.y2)); if (inDash && !skip) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } } else { // 45 -> 90 and 225 -> 270 (unit circle degrees) x1 = qMin(x1, devRect.x2 - 1); incrE = dx * 2; d = incrE + dy; incrNE = (dx + dy) * 2; if (x < devRect.x1) goto flush_and_return; while (y < y2) { if (d < 0) { --x; d += incrNE; if (x < devRect.x1) goto flush_and_return; } else { d += incrE; } ++y; const bool skip = y < devRect.y1 || x > x1; Q_ASSERT(skip || (x >= devRect.x1 && x < devRect.x2 && y < devRect.y2)); if (inDash && !skip) { if (current == NSPANS) { span_func(NSPANS, spans, data); current = 0; } spans[current].len = 1; spans[current].coverage = 255; spans[current].x = x; spans[current].y = y; ++current; } if (--currPattern <= 0) { inDash = !inDash; dashIndex = (dashIndex + 1) % pattern.size(); currPattern = int(pattern[dashIndex]); } } } } flush_and_return: if (current > 0) span_func(current, ordered ? spans : spans + (NSPANS - current), data); // adjust offset if (reversed) { *patternOffset = (patternLength - 1 - *patternOffset); } else { *patternOffset = 0; for (int i = 0; i <= dashIndex; ++i) *patternOffset += int(pattern[i]); *patternOffset += patternLength - currPattern - 1; *patternOffset = (*patternOffset % patternLength); } } /*! \internal \a x and \a y is relative to the midpoint of \a rect. */ static inline void drawEllipsePoints(int x, int y, int length, const QRect &rect, const QRect &clip, ProcessSpans pen_func, ProcessSpans brush_func, QSpanData *pen_data, QSpanData *brush_data) { if (length == 0) return; QT_FT_Span outline[4]; const int midx = rect.x() + (rect.width() + 1) / 2; const int midy = rect.y() + (rect.height() + 1) / 2; x = x + midx; y = midy - y; // topleft outline[0].x = midx + (midx - x) - (length - 1) - (rect.width() & 0x1); outline[0].len = qMin(length, x - outline[0].x); outline[0].y = y; outline[0].coverage = 255; // topright outline[1].x = x; outline[1].len = length; outline[1].y = y; outline[1].coverage = 255; // bottomleft outline[2].x = outline[0].x; outline[2].len = outline[0].len; outline[2].y = midy + (midy - y) - (rect.height() & 0x1); outline[2].coverage = 255; // bottomright outline[3].x = x; outline[3].len = length; outline[3].y = outline[2].y; outline[3].coverage = 255; if (brush_func && outline[0].x + outline[0].len < outline[1].x) { QT_FT_Span fill[2]; // top fill fill[0].x = outline[0].x + outline[0].len - 1; fill[0].len = qMax(0, outline[1].x - fill[0].x); fill[0].y = outline[1].y; fill[0].coverage = 255; // bottom fill fill[1].x = outline[2].x + outline[2].len - 1; fill[1].len = qMax(0, outline[3].x - fill[1].x); fill[1].y = outline[3].y; fill[1].coverage = 255; int n = (fill[0].y >= fill[1].y ? 1 : 2); n = qt_intersect_spans(fill, n, clip); if (n > 0) brush_func(n, fill, brush_data); } if (pen_func) { int n = (outline[1].y >= outline[2].y ? 2 : 4); n = qt_intersect_spans(outline, n, clip); if (n > 0) pen_func(n, outline, pen_data); } } /*! \internal Draws an ellipse using the integer point midpoint algorithm. */ static void drawEllipse_midpoint_i(const QRect &rect, const QRect &clip, ProcessSpans pen_func, ProcessSpans brush_func, QSpanData *pen_data, QSpanData *brush_data) { #ifdef FLOATING_POINT_BUGGY_OR_NO_FPU // no fpu, so use fixed point const QFixed a = QFixed(rect.width()) >> 1; const QFixed b = QFixed(rect.height()) >> 1; QFixed d = b*b - (a*a*b) + ((a*a) >> 2); #else const qreal a = qreal(rect.width()) / 2; const qreal b = qreal(rect.height()) / 2; qreal d = b*b - (a*a*b) + 0.25*a*a; #endif int x = 0; int y = (rect.height() + 1) / 2; int startx = x; // region 1 while (a*a*(2*y - 1) > 2*b*b*(x + 1)) { if (d < 0) { // select E d += b*b*(2*x + 3); ++x; } else { // select SE d += b*b*(2*x + 3) + a*a*(-2*y + 2); drawEllipsePoints(startx, y, x - startx + 1, rect, clip, pen_func, brush_func, pen_data, brush_data); startx = ++x; --y; } } drawEllipsePoints(startx, y, x - startx + 1, rect, clip, pen_func, brush_func, pen_data, brush_data); // region 2 #ifdef FLOATING_POINT_BUGGY_OR_NO_FPU d = b*b*(x + (QFixed(1) >> 1))*(x + (QFixed(1) >> 1)) + a*a*((y - 1)*(y - 1) - b*b); #else d = b*b*(x + 0.5)*(x + 0.5) + a*a*((y - 1)*(y - 1) - b*b); #endif const int miny = rect.height() & 0x1; while (y > miny) { if (d < 0) { // select SE d += b*b*(2*x + 2) + a*a*(-2*y + 3); ++x; } else { // select S d += a*a*(-2*y + 3); } --y; drawEllipsePoints(x, y, 1, rect, clip, pen_func, brush_func, pen_data, brush_data); } } /*! \fn void QRasterPaintEngine::drawPoints(const QPoint *points, int pointCount) \overload Draws the first \a pointCount points in the buffer \a points The default implementation converts the first \a pointCount QPoints in \a points to QPointFs and calls the floating point version of drawPoints. */ /*! \fn void QRasterPaintEngine::drawEllipse(const QRect &rect) \overload Reimplement this function to draw the largest ellipse that can be contained within rectangle \a rect. */ #ifdef QT_DEBUG_DRAW void dumpClip(int width, int height, QClipData *clip) { QImage clipImg(width, height, QImage::Format_ARGB32_Premultiplied); clipImg.fill(0xffff0000); int x0 = width; int x1 = 0; int y0 = height; int y1 = 0; for (int i = 0; i < clip->count; ++i) { QSpan *span = clip->spans + i; for (int j = 0; j < span->len; ++j) clipImg.setPixel(span->x + j, span->y, 0xffffff00); x0 = qMin(x0, int(span->x)); x1 = qMax(x1, int(span->x + span->len - 1)); y0 = qMin(y0, int(span->y)); y1 = qMax(y1, int(span->y)); } static int counter = 0; Q_ASSERT(y0 >= 0); Q_ASSERT(x0 >= 0); Q_ASSERT(y1 >= 0); Q_ASSERT(x1 >= 0); fprintf(stderr,"clip %d: %d %d - %d %d\n", counter, x0, y0, x1, y1); clipImg.save(QString(QLatin1String("clip-%0.png")).arg(counter++)); } #endif QT_END_NAMESPACE