/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qpaintengineex_p.h" #include "qpainter_p.h" #include "qstroker_p.h" #include "qbezier_p.h" #include #include #include QT_BEGIN_NAMESPACE /******************************************************************************* * * class QVectorPath * */ QRectF QVectorPath::controlPointRect() const { if (m_hints & ControlPointRect) return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2)); if (m_count == 0) { m_cp_rect.x1 = m_cp_rect.x2 = m_cp_rect.y1 = m_cp_rect.y2 = 0; m_hints |= ControlPointRect; return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2)); } Q_ASSERT(m_points && m_count > 0); const qreal *pts = m_points; m_cp_rect.x1 = m_cp_rect.x2 = *pts; ++pts; m_cp_rect.y1 = m_cp_rect.y2 = *pts; ++pts; const qreal *epts = m_points + (m_count << 1); while (pts < epts) { qreal x = *pts; if (x < m_cp_rect.x1) m_cp_rect.x1 = x; else if (x > m_cp_rect.x2) m_cp_rect.x2 = x; ++pts; qreal y = *pts; if (y < m_cp_rect.y1) m_cp_rect.y1 = y; else if (y > m_cp_rect.y2) m_cp_rect.y2 = y; ++pts; } m_hints |= ControlPointRect; return QRectF(QPointF(m_cp_rect.x1, m_cp_rect.y1), QPointF(m_cp_rect.x2, m_cp_rect.y2)); } QPainterPath QVectorPath::convertToPainterPath() const { QPainterPath path; if (m_count == 0) return path; const QPointF *points = (const QPointF *) m_points; if (m_elements) { for (int i=0; ivectorPath(); } #ifndef QT_NO_DEBUG_STREAM QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path) { QRectF rf = path.controlPointRect(); s << "QVectorPath(size:" << path.elementCount() << " hints:" << hex << path.hints() << rf << ')'; return s; } #endif /******************************************************************************* * * class QPaintEngineExPrivate: * */ struct StrokeHandler { QDataBuffer pts; QDataBuffer types; }; QPaintEngineExPrivate::QPaintEngineExPrivate() : dasher(&stroker), strokeHandler(0), activeStroker(0), strokerPen(Qt::NoPen) { } QPaintEngineExPrivate::~QPaintEngineExPrivate() { delete strokeHandler; } void QPaintEngineExPrivate::replayClipOperations() { Q_Q(QPaintEngineEx); QPainter *p = q->painter(); if (!p || !p->d_ptr) return; QList clipInfo = p->d_ptr->state->clipInfo; QTransform transform = q->state()->matrix; for (int i = 0; i < clipInfo.size(); ++i) { const QPainterClipInfo &info = clipInfo.at(i); if (info.matrix != q->state()->matrix) { q->state()->matrix = info.matrix; q->transformChanged(); } switch (info.clipType) { case QPainterClipInfo::RegionClip: q->clip(info.region, info.operation); break; case QPainterClipInfo::PathClip: q->clip(info.path, info.operation); break; case QPainterClipInfo::RectClip: q->clip(info.rect, info.operation); break; case QPainterClipInfo::RectFClip: { qreal right = info.rectf.x() + info.rectf.width(); qreal bottom = info.rectf.y() + info.rectf.height(); qreal pts[] = { info.rectf.x(), info.rectf.y(), right, info.rectf.y(), right, bottom, info.rectf.x(), bottom }; QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint); q->clip(vp, info.operation); break; } } } if (transform != q->state()->matrix) { q->state()->matrix = transform; q->transformChanged(); } } bool QPaintEngineExPrivate::hasClipOperations() const { Q_Q(const QPaintEngineEx); QPainter *p = q->painter(); if (!p || !p->d_ptr) return false; QList clipInfo = p->d_ptr->state->clipInfo; return !clipInfo.isEmpty(); } /******************************************************************************* * * class QPaintEngineEx: * */ static QPainterPath::ElementType qpaintengineex_ellipse_types[] = { QPainterPath::MoveToElement, QPainterPath::CurveToElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToElement, QPainterPath::CurveToDataElement, QPainterPath::CurveToDataElement }; static QPainterPath::ElementType qpaintengineex_line_types_16[] = { QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::MoveToElement, QPainterPath::LineToElement }; static QPainterPath::ElementType qpaintengineex_rect4_types_32[] = { QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 1 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 2 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 3 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 4 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 5 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 6 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 7 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 8 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 9 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 10 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 11 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 12 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 13 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 14 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 15 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 16 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 17 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 18 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 19 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 20 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 21 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 22 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 23 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 24 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 25 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 26 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 27 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 28 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 29 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 30 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 31 QPainterPath::MoveToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, QPainterPath::LineToElement, // 32 }; static void qpaintengineex_moveTo(qreal x, qreal y, void *data) { ((StrokeHandler *) data)->pts.add(x); ((StrokeHandler *) data)->pts.add(y); ((StrokeHandler *) data)->types.add(QPainterPath::MoveToElement); } static void qpaintengineex_lineTo(qreal x, qreal y, void *data) { ((StrokeHandler *) data)->pts.add(x); ((StrokeHandler *) data)->pts.add(y); ((StrokeHandler *) data)->types.add(QPainterPath::LineToElement); } static void qpaintengineex_cubicTo(qreal c1x, qreal c1y, qreal c2x, qreal c2y, qreal ex, qreal ey, void *data) { ((StrokeHandler *) data)->pts.add(c1x); ((StrokeHandler *) data)->pts.add(c1y); ((StrokeHandler *) data)->types.add(QPainterPath::CurveToElement); ((StrokeHandler *) data)->pts.add(c2x); ((StrokeHandler *) data)->pts.add(c2y); ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement); ((StrokeHandler *) data)->pts.add(ex); ((StrokeHandler *) data)->pts.add(ey); ((StrokeHandler *) data)->types.add(QPainterPath::CurveToDataElement); } QPaintEngineEx::QPaintEngineEx() : QPaintEngine(*new QPaintEngineExPrivate, AllFeatures) { extended = true; } QPaintEngineEx::QPaintEngineEx(QPaintEngineExPrivate &data) : QPaintEngine(data, AllFeatures) { extended = true; } QPainterState *QPaintEngineEx::createState(QPainterState *orig) const { if (!orig) return new QPainterState; return new QPainterState(orig); } extern bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) { #ifdef QT_DEBUG_DRAW qDebug() << "QPaintEngineEx::stroke()" << pen; #endif Q_D(QPaintEngineEx); if (path.isEmpty()) return; if (!d->strokeHandler) { d->strokeHandler = new StrokeHandler; d->stroker.setMoveToHook(qpaintengineex_moveTo); d->stroker.setLineToHook(qpaintengineex_lineTo); d->stroker.setCubicToHook(qpaintengineex_cubicTo); } if (!qpen_fast_equals(pen, d->strokerPen)) { d->strokerPen = pen; d->stroker.setJoinStyle(pen.joinStyle()); d->stroker.setCapStyle(pen.capStyle()); d->stroker.setMiterLimit(pen.miterLimit()); qreal penWidth = pen.widthF(); if (penWidth == 0) d->stroker.setStrokeWidth(1); else d->stroker.setStrokeWidth(penWidth); Qt::PenStyle style = pen.style(); if (style == Qt::SolidLine) { d->activeStroker = &d->stroker; } else if (style == Qt::NoPen) { d->activeStroker = 0; } else { // ### re-enable... if (pen.isCosmetic()) { d->dasher.setClipRect(d->exDeviceRect); } else { QRectF clipRect = state()->matrix.inverted().mapRect(QRectF(d->exDeviceRect)); d->dasher.setClipRect(clipRect); } d->dasher.setDashPattern(pen.dashPattern()); d->dasher.setDashOffset(pen.dashOffset()); d->activeStroker = &d->dasher; } } if (!d->activeStroker) { return; } const QPainterPath::ElementType *types = path.elements(); const qreal *points = path.points(); int pointCount = path.elementCount(); const qreal *lastPoint = points + (pointCount<<1); d->strokeHandler->types.reset(); d->strokeHandler->pts.reset(); // Some engines might decide to optimize for the non-shape hint later on... uint flags = QVectorPath::WindingFill; if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin) flags |= QVectorPath::CurvedShapeHint; qreal txscale = 1; if (!(pen.isCosmetic() || (qt_scaleForTransform(state()->matrix, &txscale) && txscale != 1))) { // We include cosmetic pens in this case to avoid having to // change the current transform. Normal transformed, // non-cosmetic pens will be transformed as part of fill // later, so they are also covered here.. d->activeStroker->begin(d->strokeHandler); if (types) { while (points < lastPoint) { switch (*types) { case QPainterPath::MoveToElement: d->activeStroker->moveTo(points[0], points[1]); points += 2; ++types; break; case QPainterPath::LineToElement: d->activeStroker->lineTo(points[0], points[1]); points += 2; ++types; break; case QPainterPath::CurveToElement: d->activeStroker->cubicTo(points[0], points[1], points[2], points[3], points[4], points[5]); points += 6; types += 3; flags |= QVectorPath::CurvedShapeHint; break; default: break; } } if (path.hasImplicitClose()) d->activeStroker->lineTo(path.points()[0], path.points()[1]); } else { d->activeStroker->moveTo(points[0], points[1]); points += 2; ++types; while (points < lastPoint) { d->activeStroker->lineTo(points[0], points[1]); points += 2; ++types; } if (path.hasImplicitClose()) d->activeStroker->lineTo(path.points()[0], path.points()[1]); } d->activeStroker->end(); if (!d->strokeHandler->types.size()) // an empty path... return; QVectorPath strokePath(d->strokeHandler->pts.data(), d->strokeHandler->types.size(), d->strokeHandler->types.data(), flags); fill(strokePath, pen.brush()); } else { const qreal strokeWidth = d->stroker.strokeWidth(); d->stroker.setStrokeWidth(strokeWidth * txscale); // For cosmetic pens we need a bit of trickery... We to process xform the input points if (state()->matrix.type() >= QTransform::TxProject) { QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath()); d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform()); } else { d->activeStroker->begin(d->strokeHandler); if (types) { while (points < lastPoint) { switch (*types) { case QPainterPath::MoveToElement: { QPointF pt = (*(QPointF *) points) * state()->matrix; d->activeStroker->moveTo(pt.x(), pt.y()); points += 2; ++types; break; } case QPainterPath::LineToElement: { QPointF pt = (*(QPointF *) points) * state()->matrix; d->activeStroker->lineTo(pt.x(), pt.y()); points += 2; ++types; break; } case QPainterPath::CurveToElement: { QPointF c1 = ((QPointF *) points)[0] * state()->matrix; QPointF c2 = ((QPointF *) points)[1] * state()->matrix; QPointF e = ((QPointF *) points)[2] * state()->matrix; d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y()); points += 6; types += 3; flags |= QVectorPath::CurvedShapeHint; break; } default: break; } } if (path.hasImplicitClose()) { QPointF pt = * ((QPointF *) path.points()) * state()->matrix; d->activeStroker->lineTo(pt.x(), pt.y()); } } else { QPointF p = ((QPointF *)points)[0] * state()->matrix; d->activeStroker->moveTo(p.x(), p.y()); points += 2; ++types; while (points < lastPoint) { QPointF p = ((QPointF *)points)[0] * state()->matrix; d->activeStroker->lineTo(p.x(), p.y()); points += 2; ++types; } if (path.hasImplicitClose()) d->activeStroker->lineTo(p.x(), p.y()); } d->activeStroker->end(); } d->stroker.setStrokeWidth(strokeWidth); QVectorPath strokePath(d->strokeHandler->pts.data(), d->strokeHandler->types.size(), d->strokeHandler->types.data(), flags); QTransform xform = state()->matrix; state()->matrix = QTransform(); transformChanged(); QBrush brush = pen.brush(); if (qbrush_style(brush) != Qt::SolidPattern) brush.setTransform(brush.transform() * xform); fill(strokePath, brush); state()->matrix = xform; transformChanged(); } } void QPaintEngineEx::draw(const QVectorPath &path) { fill(path, state()->brush); stroke(path, state()->pen); } void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op) { qreal right = r.x() + r.width(); qreal bottom = r.y() + r.height(); qreal pts[] = { r.x(), r.y(), right, r.y(), right, bottom, r.x(), bottom, r.x(), r.y() }; QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); clip(vp, op); } void QPaintEngineEx::clip(const QRegion ®ion, Qt::ClipOperation op) { if (region.numRects() == 1) clip(region.boundingRect(), op); QVector rects = region.rects(); if (rects.size() <= 32) { qreal pts[2*32*4]; int pos = 0; for (QVector::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) { qreal x1 = i->x(); qreal y1 = i->y(); qreal x2 = i->x() + i->width(); qreal y2 = i->y() + i->height(); pts[pos++] = x1; pts[pos++] = y1; pts[pos++] = x2; pts[pos++] = y1; pts[pos++] = x2; pts[pos++] = y2; pts[pos++] = x1; pts[pos++] = y2; } QVectorPath vp(pts, rects.size() * 4, qpaintengineex_rect4_types_32); clip(vp, op); } else { QVarLengthArray pts(rects.size() * 2 * 4); QVarLengthArray types(rects.size() * 4); int ppos = 0; int tpos = 0; for (QVector::const_iterator i = rects.constBegin(); i != rects.constEnd(); ++i) { qreal x1 = i->x(); qreal y1 = i->y(); qreal x2 = i->x() + i->width(); qreal y2 = i->y() + i->height(); pts[ppos++] = x1; pts[ppos++] = y1; pts[ppos++] = x2; pts[ppos++] = y1; pts[ppos++] = x2; pts[ppos++] = y2; pts[ppos++] = x1; pts[ppos++] = y2; types[tpos++] = QPainterPath::MoveToElement; types[tpos++] = QPainterPath::LineToElement; types[tpos++] = QPainterPath::LineToElement; types[tpos++] = QPainterPath::LineToElement; } QVectorPath vp(pts.data(), rects.size() * 4, types.data()); clip(vp, op); } } void QPaintEngineEx::clip(const QPainterPath &path, Qt::ClipOperation op) { if (path.isEmpty()) { QVectorPath vp(0, 0); clip(vp, op); } else { clip(qtVectorPathForPath(path), op); } } void QPaintEngineEx::fillRect(const QRectF &r, const QBrush &brush) { qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(), r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() }; QVectorPath vp(pts, 4, 0, QVectorPath::RectangleHint); fill(vp, brush); } void QPaintEngineEx::fillRect(const QRectF &r, const QColor &color) { fillRect(r, QBrush(color)); } void QPaintEngineEx::drawRects(const QRect *rects, int rectCount) { for (int i=0; i 0) { int count = qMin(elementCount, 32); qreal pts[64]; int count2 = count<<1; #ifdef Q_WS_MAC for (int i=0; ipen); elementCount -= 32; lines += 16; } } void QPaintEngineEx::drawLines(const QLineF *lines, int lineCount) { int elementCount = lineCount << 1; while (elementCount > 0) { int count = qMin(elementCount, 32); QVectorPath path((qreal *) lines, count, qpaintengineex_line_types_16, QVectorPath::LinesHint); stroke(path, state()->pen); elementCount -= 32; lines += 16; } } void QPaintEngineEx::drawEllipse(const QRectF &r) { qreal pts[26]; // QPointF[13] without constructors... union { qreal *ptr; QPointF *points; } x; x.ptr = pts; int point_count = 0; x.points[0] = qt_curves_for_arc(r, 0, -360, x.points + 1, &point_count); QVectorPath vp((qreal *) pts, 13, qpaintengineex_ellipse_types, QVectorPath::EllipseHint); draw(vp); } void QPaintEngineEx::drawEllipse(const QRect &r) { drawEllipse(QRectF(r)); } void QPaintEngineEx::drawPath(const QPainterPath &path) { if (!path.isEmpty()) draw(qtVectorPathForPath(path)); } void QPaintEngineEx::drawPoints(const QPointF *points, int pointCount) { QPen pen = state()->pen; if (pen.capStyle() == Qt::FlatCap) pen.setCapStyle(Qt::SquareCap); if (pen.brush().isOpaque()) { while (pointCount > 0) { int count = qMin(pointCount, 16); qreal pts[64]; int oset = -1; for (int i=0; ipen; if (pen.capStyle() == Qt::FlatCap) pen.setCapStyle(Qt::SquareCap); if (pen.brush().isOpaque()) { while (pointCount > 0) { int count = qMin(pointCount, 16); qreal pts[64]; int oset = -1; for (int i=0; ipen); else draw(path); } void QPaintEngineEx::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) { int count = pointCount<<1; QVarLengthArray pts(count); #ifdef Q_WS_MAC for (int i=0; ipen); else draw(path); } void QPaintEngineEx::drawPixmap(const QPointF &pos, const QPixmap &pm) { drawPixmap(QRectF(pos, pm.size()), pm, pm.rect()); } void QPaintEngineEx::drawImage(const QPointF &pos, const QImage &image) { drawImage(QRectF(pos, image.size()), image, image.rect()); } void QPaintEngineEx::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s) { QBrush brush(state()->pen.color(), pixmap); QTransform xform = QTransform::fromTranslate(r.x() - s.x(), r.y() - s.y()); brush.setTransform(xform); qreal pts[] = { r.x(), r.y(), r.x() + r.width(), r.y(), r.x() + r.width(), r.y() + r.height(), r.x(), r.y() + r.height() }; QVectorPath path(pts, 4, 0, QVectorPath::RectangleHint); fill(path, brush); } void QPaintEngineEx::setState(QPainterState *s) { QPaintEngine::state = s; } void QPaintEngineEx::updateState(const QPaintEngineState &) { // do nothing... } QT_END_NAMESPACE