/**************************************************************************** ** ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the $MODULE$ of the Qt Toolkit. ** ** $TROLLTECH_DUAL_EMBEDDED_LICENSE$ ** ****************************************************************************/ #include "qfont.h" #include "qt_s60_p.h" #include #include "qmutex.h" QT_BEGIN_NAMESPACE #if 1 #ifdef QT_NO_FREETYPE Q_GLOBAL_STATIC(QMutex, lastResortFamilyMutex); #endif // QT_NO_FREETYPE QString QFont::lastResortFamily() const { #ifdef QT_NO_FREETYPE QMutexLocker locker(lastResortFamilyMutex()); static QString family; if (family.isEmpty()) { QS60WindowSurface::unlockBitmapHeap(); CFont *font; const TInt err = S60->screenDevice()->GetNearestFontInTwips(font, TFontSpec()); Q_ASSERT(err == KErrNone); const TFontSpec spec = font->FontSpecInTwips(); family = QString((const QChar *)spec.iTypeface.iName.Ptr(), spec.iTypeface.iName.Length()); S60->screenDevice()->ReleaseFont(font); QS60WindowSurface::lockBitmapHeap(); } return family; #else // For the FreeType case we just hard code the face name, since otherwise on // East Asian systems we may get a name for a stroke based (non-ttf) font. // TODO: Get the type face name in a proper way const bool isJapaneseOrChineseSystem = User::Language() == ELangJapanese || User::Language() == ELangPrcChinese; return QLatin1String(isJapaneseOrChineseSystem?"Heisei Kaku Gothic S60":"Series 60 Sans"); #endif // QT_NO_FREETYPE } #else // 0 QString QFont::lastResortFamily() const { return QLatin1String("Series 60 Sans"); } #endif // 0 QString QFont::defaultFamily() const { return lastResortFamily(); } QT_END_NAMESPACE