/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcheckbox.h" #include "qapplication.h" #include "qbitmap.h" #include "qicon.h" #include "qstylepainter.h" #include "qstyle.h" #include "qstyleoption.h" #include "qevent.h" #include "private/qabstractbutton_p.h" QT_BEGIN_NAMESPACE class QCheckBoxPrivate : public QAbstractButtonPrivate { Q_DECLARE_PUBLIC(QCheckBox) public: QCheckBoxPrivate() : QAbstractButtonPrivate(QSizePolicy::CheckBox), tristate(false), noChange(false), hovering(true), publishedState(Qt::Unchecked) {} uint tristate : 1; uint noChange : 1; uint hovering : 1; uint publishedState : 2; void init(); }; /*! \class QCheckBox \brief The QCheckBox widget provides a checkbox with a text label. \ingroup basicwidgets A QCheckBox is an option button that can be switched on (checked) or off (unchecked). Checkboxes are typically used to represent features in an application that can be enabled or disabled without affecting others, but different types of behavior can be implemented. For example, a QButtonGroup can be used to group check buttons logically, allowing exclusive checkboxes. However, QButtonGroup does not provide any visual representation. The image below further illustrates the differences between exclusive and non-exclusive checkboxes. \table \row \o \inlineimage checkboxes-exclusive.png \o \inlineimage checkboxes-non-exclusive.png \endtable Whenever a checkbox is checked or cleared it emits the signal stateChanged(). Connect to this signal if you want to trigger an action each time the checkbox changes state. You can use isChecked() to query whether or not a checkbox is checked. In addition to the usual checked and unchecked states, QCheckBox optionally provides a third state to indicate "no change". This is useful whenever you need to give the user the option of neither checking nor unchecking a checkbox. If you need this third state, enable it with setTristate(), and use checkState() to query the current toggle state. Just like QPushButton, a checkbox displays text, and optionally a small icon. The icon is set with setIcon(). The text can be set in the constructor or with setText(). A shortcut key can be specified by preceding the preferred character with an ampersand. For example: \snippet doc/src/snippets/code/src_gui_widgets_qcheckbox.cpp 0 In this example the shortcut is \e{Alt+A}. See the \l{QShortcut#mnemonic} {QShortcut} documentation for details (to display an actual ampersand, use '&&'). Important inherited functions: text(), setText(), text(), pixmap(), setPixmap(), accel(), setAccel(), isToggleButton(), setDown(), isDown(), isOn(), checkState(), autoRepeat(), isExclusiveToggle(), group(), setAutoRepeat(), toggle(), pressed(), released(), clicked(), toggled(), checkState(), and stateChanged(). \table 100% \row \o \inlineimage macintosh-checkbox.png Screenshot of a Macintosh style checkbox \o A checkbox shown in the \l{Macintosh Style Widget Gallery}{Macintosh widget style}. \row \o \inlineimage windows-checkbox.png Screenshot of a Windows XP style checkbox \o A checkbox shown in the \l{Windows XP Style Widget Gallery}{Windows XP widget style}. \row \o \inlineimage plastique-checkbox.png Screenshot of a Plastique style checkbox \o A checkbox shown in the \l{Plastique Style Widget Gallery}{Plastique widget style}. \endtable \sa QAbstractButton, QRadioButton, {fowler}{GUI Design Handbook: Check Box} */ /*! \enum QCheckBox::ToggleState \compat \value Off Use Qt::Unchecked instead. \value NoChange Use Qt::PartiallyChecked instead. \value On Use Qt::Checked instead. */ /*! \fn void QCheckBox::stateChanged(int state) This signal is emitted whenever the check box's state changes, i.e. whenever the user checks or unchecks it. \a state contains the check box's new Qt::CheckState. */ /*! \property QCheckBox::tristate \brief whether the checkbox is a tri-state checkbox The default is false; i.e. the checkbox has only two states. */ void QCheckBoxPrivate::init() { Q_Q(QCheckBox); q->setCheckable(true); q->setMouseTracking(true); q->setForegroundRole(QPalette::WindowText); setLayoutItemMargins(QStyle::SE_CheckBoxLayoutItem); } /*! Initializes \a option with the values from this QCheckBox. This method is useful for subclasses that require a QStyleOptionButton, but do not want to fill in all the information themselves. \sa QStyleOption::initFrom() */ void QCheckBox::initStyleOption(QStyleOptionButton *option) const { if (!option) return; Q_D(const QCheckBox); option->initFrom(this); if (d->down) option->state |= QStyle::State_Sunken; if (d->tristate && d->noChange) option->state |= QStyle::State_NoChange; else option->state |= d->checked ? QStyle::State_On : QStyle::State_Off; if (testAttribute(Qt::WA_Hover) && underMouse()) { if (d->hovering) option->state |= QStyle::State_MouseOver; else option->state &= ~QStyle::State_MouseOver; } option->text = d->text; option->icon = d->icon; option->iconSize = iconSize(); } /*! Constructs a checkbox with the given \a parent, but with no text. \a parent is passed on to the QAbstractButton constructor. */ QCheckBox::QCheckBox(QWidget *parent) : QAbstractButton (*new QCheckBoxPrivate, parent) { Q_D(QCheckBox); d->init(); } /*! Constructs a checkbox with the given \a parent and \a text. \a parent is passed on to the QAbstractButton constructor. */ QCheckBox::QCheckBox(const QString &text, QWidget *parent) : QAbstractButton (*new QCheckBoxPrivate, parent) { Q_D(QCheckBox); d->init(); setText(text); } void QCheckBox::setTristate(bool y) { Q_D(QCheckBox); d->tristate = y; } bool QCheckBox::isTristate() const { Q_D(const QCheckBox); return d->tristate; } /*! Returns the check box's check state. If you do not need tristate support, you can also use \l QAbstractButton::isChecked() which returns a boolean. \sa setCheckState() Qt::CheckState */ Qt::CheckState QCheckBox::checkState() const { Q_D(const QCheckBox); if (d->tristate && d->noChange) return Qt::PartiallyChecked; return d->checked ? Qt::Checked : Qt::Unchecked; } /*! Sets the check box's check state to \a state. If you do not need tristate support, you can also use \l QAbstractButton::setChecked() which takes a boolean. \sa checkState() Qt::CheckState */ void QCheckBox::setCheckState(Qt::CheckState state) { Q_D(QCheckBox); if (state == Qt::PartiallyChecked) { d->tristate = true; d->noChange = true; } else { d->noChange = false; } d->blockRefresh = true; setChecked(state != Qt::Unchecked); d->blockRefresh = false; d->refresh(); if ((uint)state != d->publishedState) { d->publishedState = state; emit stateChanged(state); } } /*! \reimp */ QSize QCheckBox::sizeHint() const { Q_D(const QCheckBox); if (d->sizeHint.isValid()) return d->sizeHint; ensurePolished(); QFontMetrics fm = fontMetrics(); QStyleOptionButton opt; initStyleOption(&opt); QSize sz = style()->itemTextRect(fm, QRect(), Qt::TextShowMnemonic, false, text()).size(); if (!opt.icon.isNull()) sz = QSize(sz.width() + opt.iconSize.width() + 4, qMax(sz.height(), opt.iconSize.height())); d->sizeHint = (style()->sizeFromContents(QStyle::CT_CheckBox, &opt, sz, this) .expandedTo(QApplication::globalStrut())); return d->sizeHint; } /*! \reimp */ void QCheckBox::paintEvent(QPaintEvent *) { QStylePainter p(this); QStyleOptionButton opt; initStyleOption(&opt); p.drawControl(QStyle::CE_CheckBox, opt); } /*! \reimp */ void QCheckBox::mouseMoveEvent(QMouseEvent *e) { Q_D(QCheckBox); if (testAttribute(Qt::WA_Hover)) { bool hit = false; if (underMouse()) hit = hitButton(e->pos()); if (hit != d->hovering) { update(rect()); d->hovering = hit; } } QAbstractButton::mouseMoveEvent(e); } /*! \reimp */ bool QCheckBox::hitButton(const QPoint &pos) const { QStyleOptionButton opt; initStyleOption(&opt); return style()->subElementRect(QStyle::SE_CheckBoxClickRect, &opt, this).contains(pos); } /*! \reimp */ void QCheckBox::checkStateSet() { Q_D(QCheckBox); d->noChange = false; Qt::CheckState state = checkState(); if ((uint)state != d->publishedState) { d->publishedState = state; emit stateChanged(state); } } /*! \reimp */ void QCheckBox::nextCheckState() { Q_D(QCheckBox); if (d->tristate) setCheckState((Qt::CheckState)((checkState() + 1) % 3)); else { QAbstractButton::nextCheckState(); QCheckBox::checkStateSet(); } } /*! \reimp */ bool QCheckBox::event(QEvent *e) { Q_D(QCheckBox); if (e->type() == QEvent::StyleChange #ifdef Q_WS_MAC || e->type() == QEvent::MacSizeChange #endif ) d->setLayoutItemMargins(QStyle::SE_CheckBoxLayoutItem); return QAbstractButton::event(e); } #ifdef QT3_SUPPORT /*! Use one of the constructors that doesn't take the \a name argument and then use setObjectName() instead. */ QCheckBox::QCheckBox(QWidget *parent, const char* name) : QAbstractButton (*new QCheckBoxPrivate, parent) { Q_D(QCheckBox); setObjectName(QString::fromAscii(name)); d->init(); } /*! Use one of the constructors that doesn't take the \a name argument and then use setObjectName() instead. */ QCheckBox::QCheckBox(const QString &text, QWidget *parent, const char* name) : QAbstractButton (*new QCheckBoxPrivate, parent) { Q_D(QCheckBox); setObjectName(QString::fromAscii(name)); d->init(); setText(text); } #endif /*! \fn void QCheckBox::setNoChange() \compat Use setCheckState() instead. */ /*! \fn void QCheckBox::setState(ToggleState state) \compat Use setCheckState() instead. */ /*! \fn QCheckBox::ToggleState QCheckBox::state() const \compat Use checkState() instead. */ QT_END_NAMESPACE