/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qapplication.h" #ifndef QT_NO_EFFECTS #include "qdatetime.h" #include "qdesktopwidget.h" #include "qeffects_p.h" #include "qevent.h" #include "qimage.h" #include "qpainter.h" #include "qpixmap.h" #include "qpointer.h" #include "qtimer.h" #include "qdebug.h" QT_BEGIN_NAMESPACE /* Internal class to get access to protected QWidget-members */ class QAccessWidget : public QWidget { friend class QAlphaWidget; friend class QRollEffect; public: QAccessWidget(QWidget* parent=0, Qt::WindowFlags f = 0) : QWidget(parent, f) {} }; /* Internal class QAlphaWidget. The QAlphaWidget is shown while the animation lasts and displays the pixmap resulting from the alpha blending. */ class QAlphaWidget: public QWidget, private QEffects { Q_OBJECT public: QAlphaWidget(QWidget* w, Qt::WindowFlags f = 0); ~QAlphaWidget(); void run(int time); protected: void paintEvent(QPaintEvent* e); void closeEvent(QCloseEvent*); void alphaBlend(); bool eventFilter(QObject *, QEvent *); protected slots: void render(); private: QPixmap pm; double alpha; QImage backImage; QImage frontImage; QImage mixedImage; QPointer widget; int duration; int elapsed; bool showWidget; QTimer anim; QTime checkTime; double windowOpacity; }; static QAlphaWidget* q_blend = 0; /* Constructs a QAlphaWidget. */ QAlphaWidget::QAlphaWidget(QWidget* w, Qt::WindowFlags f) : QWidget(QApplication::desktop()->screen(QApplication::desktop()->screenNumber(w)), f) { #ifndef Q_WS_WIN setEnabled(false); #endif setAttribute(Qt::WA_NoSystemBackground, true); widget = (QAccessWidget*)w; windowOpacity = w->windowOpacity(); alpha = 0; } QAlphaWidget::~QAlphaWidget() { #if defined(Q_WS_WIN) && !defined(Q_WS_WINCE) // Restore user-defined opacity value if (widget) widget->setWindowOpacity(windowOpacity); #endif } /* \reimp */ void QAlphaWidget::paintEvent(QPaintEvent*) { QPainter p(this); p.drawPixmap(0, 0, pm); } /* Starts the alphablending animation. The animation will take about \a time ms */ void QAlphaWidget::run(int time) { duration = time; if (duration < 0) duration = 150; if (!widget) return; elapsed = 0; checkTime.start(); showWidget = true; #if defined(Q_OS_WIN) && !defined(Q_OS_WINCE) qApp->installEventFilter(this); widget->setWindowOpacity(0.0); widget->show(); connect(&anim, SIGNAL(timeout()), this, SLOT(render())); anim.start(1); #else //This is roughly equivalent to calling setVisible(true) without actually showing the widget widget->setAttribute(Qt::WA_WState_ExplicitShowHide, true); widget->setAttribute(Qt::WA_WState_Hidden, false); qApp->installEventFilter(this); move(widget->geometry().x(),widget->geometry().y()); resize(widget->size().width(), widget->size().height()); frontImage = QPixmap::grabWidget(widget).toImage(); backImage = QPixmap::grabWindow(QApplication::desktop()->winId(), widget->geometry().x(), widget->geometry().y(), widget->geometry().width(), widget->geometry().height()).toImage(); if (!backImage.isNull() && checkTime.elapsed() < duration / 2) { mixedImage = backImage.copy(); pm = QPixmap::fromImage(mixedImage); show(); setEnabled(false); connect(&anim, SIGNAL(timeout()), this, SLOT(render())); anim.start(1); } else { duration = 0; render(); } #endif } /* \reimp */ bool QAlphaWidget::eventFilter(QObject *o, QEvent *e) { switch (e->type()) { case QEvent::Move: if (o != widget) break; move(widget->geometry().x(),widget->geometry().y()); update(); break; case QEvent::Hide: case QEvent::Close: if (o != widget) break; case QEvent::MouseButtonPress: case QEvent::MouseButtonDblClick: showWidget = false; render(); break; case QEvent::KeyPress: { QKeyEvent *ke = (QKeyEvent*)e; if (ke->key() == Qt::Key_Escape) { showWidget = false; } else { duration = 0; } render(); break; } default: break; } return QWidget::eventFilter(o, e); } /* \reimp */ void QAlphaWidget::closeEvent(QCloseEvent *e) { e->accept(); if (!q_blend) return; showWidget = false; render(); QWidget::closeEvent(e); } /* Render alphablending for the time elapsed. Show the blended widget and free all allocated source if the blending is finished. */ void QAlphaWidget::render() { int tempel = checkTime.elapsed(); if (elapsed >= tempel) elapsed++; else elapsed = tempel; if (duration != 0) alpha = tempel / double(duration); else alpha = 1; #if defined(Q_OS_WIN) && !defined(Q_OS_WINCE) if (alpha >= windowOpacity || !showWidget) { anim.stop(); qApp->removeEventFilter(this); widget->setWindowOpacity(windowOpacity); q_blend = 0; deleteLater(); } else { widget->setWindowOpacity(alpha); } #else if (alpha >= 1 || !showWidget) { anim.stop(); qApp->removeEventFilter(this); if (widget) { if (!showWidget) { #ifdef Q_WS_WIN setEnabled(true); setFocus(); #endif // Q_WS_WIN widget->hide(); } else { //Since we are faking the visibility of the widget //we need to unset the hidden state on it before calling show widget->setAttribute(Qt::WA_WState_Hidden, true); widget->show(); lower(); } } q_blend = 0; deleteLater(); } else { alphaBlend(); pm = QPixmap::fromImage(mixedImage); repaint(); } #endif // defined(Q_OS_WIN) && !defined(Q_OS_WINCE) } /* Calculate an alphablended image. */ void QAlphaWidget::alphaBlend() { const int a = qRound(alpha*256); const int ia = 256 - a; const int sw = frontImage.width(); const int sh = frontImage.height(); const int bpl = frontImage.bytesPerLine(); switch(frontImage.depth()) { case 32: { uchar *mixed_data = mixedImage.bits(); const uchar *back_data = backImage.bits(); const uchar *front_data = frontImage.bits(); for (int sy = 0; sy < sh; sy++) { quint32* mixed = (quint32*)mixed_data; const quint32* back = (const quint32*)back_data; const quint32* front = (const quint32*)front_data; for (int sx = 0; sx < sw; sx++) { quint32 bp = back[sx]; quint32 fp = front[sx]; mixed[sx] = qRgb((qRed(bp)*ia + qRed(fp)*a)>>8, (qGreen(bp)*ia + qGreen(fp)*a)>>8, (qBlue(bp)*ia + qBlue(fp)*a)>>8); } mixed_data += bpl; back_data += bpl; front_data += bpl; } } default: break; } } /* Internal class QRollEffect The QRollEffect widget is shown while the animation lasts and displays a scrolling pixmap. */ class QRollEffect : public QWidget, private QEffects { Q_OBJECT public: QRollEffect(QWidget* w, Qt::WindowFlags f, DirFlags orient); void run(int time); protected: void paintEvent(QPaintEvent*); void closeEvent(QCloseEvent*); private slots: void scroll(); private: QPointer widget; int currentHeight; int currentWidth; int totalHeight; int totalWidth; int duration; int elapsed; bool done; bool showWidget; int orientation; QTimer anim; QTime checkTime; QPixmap pm; }; static QRollEffect* q_roll = 0; /* Construct a QRollEffect widget. */ QRollEffect::QRollEffect(QWidget* w, Qt::WindowFlags f, DirFlags orient) : QWidget(0, f), orientation(orient) { #ifndef Q_WS_WIN setEnabled(false); #endif widget = (QAccessWidget*) w; Q_ASSERT(widget); setAttribute(Qt::WA_NoSystemBackground, true); if (widget->testAttribute(Qt::WA_Resized)) { totalWidth = widget->width(); totalHeight = widget->height(); } else { totalWidth = widget->sizeHint().width(); totalHeight = widget->sizeHint().height(); } currentHeight = totalHeight; currentWidth = totalWidth; if (orientation & (RightScroll|LeftScroll)) currentWidth = 0; if (orientation & (DownScroll|UpScroll)) currentHeight = 0; pm = QPixmap::grabWidget(widget); } /* \reimp */ void QRollEffect::paintEvent(QPaintEvent*) { int x = orientation & RightScroll ? qMin(0, currentWidth - totalWidth) : 0; int y = orientation & DownScroll ? qMin(0, currentHeight - totalHeight) : 0; QPainter p(this); p.drawPixmap(x, y, pm); } /* \reimp */ void QRollEffect::closeEvent(QCloseEvent *e) { e->accept(); if (done) return; showWidget = false; done = true; scroll(); QWidget::closeEvent(e); } /* Start the animation. The animation will take about \a time ms, or is calculated if \a time is negative */ void QRollEffect::run(int time) { if (!widget) return; duration = time; elapsed = 0; if (duration < 0) { int dist = 0; if (orientation & (RightScroll|LeftScroll)) dist += totalWidth - currentWidth; if (orientation & (DownScroll|UpScroll)) dist += totalHeight - currentHeight; duration = qMin(qMax(dist/3, 50), 120); } connect(&anim, SIGNAL(timeout()), this, SLOT(scroll())); move(widget->geometry().x(),widget->geometry().y()); resize(qMin(currentWidth, totalWidth), qMin(currentHeight, totalHeight)); //This is roughly equivalent to calling setVisible(true) without actually showing the widget widget->setAttribute(Qt::WA_WState_ExplicitShowHide, true); widget->setAttribute(Qt::WA_WState_Hidden, false); show(); setEnabled(false); qApp->installEventFilter(this); showWidget = true; done = false; anim.start(1); checkTime.start(); } /* Roll according to the time elapsed. */ void QRollEffect::scroll() { if (!done && widget) { int tempel = checkTime.elapsed(); if (elapsed >= tempel) elapsed++; else elapsed = tempel; if (currentWidth != totalWidth) { currentWidth = totalWidth * (elapsed/duration) + (2 * totalWidth * (elapsed%duration) + duration) / (2 * duration); // equiv. to int((totalWidth*elapsed) / duration + 0.5) done = (currentWidth >= totalWidth); } if (currentHeight != totalHeight) { currentHeight = totalHeight * (elapsed/duration) + (2 * totalHeight * (elapsed%duration) + duration) / (2 * duration); // equiv. to int((totalHeight*elapsed) / duration + 0.5) done = (currentHeight >= totalHeight); } done = (currentHeight >= totalHeight) && (currentWidth >= totalWidth); int w = totalWidth; int h = totalHeight; int x = widget->geometry().x(); int y = widget->geometry().y(); if (orientation & RightScroll || orientation & LeftScroll) w = qMin(currentWidth, totalWidth); if (orientation & DownScroll || orientation & UpScroll) h = qMin(currentHeight, totalHeight); setUpdatesEnabled(false); if (orientation & UpScroll) y = widget->geometry().y() + qMax(0, totalHeight - currentHeight); if (orientation & LeftScroll) x = widget->geometry().x() + qMax(0, totalWidth - currentWidth); if (orientation & UpScroll || orientation & LeftScroll) move(x, y); resize(w, h); setUpdatesEnabled(true); repaint(); } if (done) { anim.stop(); qApp->removeEventFilter(this); if (widget) { if (!showWidget) { #ifdef Q_WS_WIN setEnabled(true); setFocus(); #endif widget->hide(); } else { //Since we are faking the visibility of the widget //we need to unset the hidden state on it before calling show widget->setAttribute(Qt::WA_WState_Hidden, true); widget->show(); lower(); } } q_roll = 0; deleteLater(); } } /*! Scroll widget \a w in \a time ms. \a orient may be 1 (vertical), 2 (horizontal) or 3 (diagonal). */ void qScrollEffect(QWidget* w, QEffects::DirFlags orient, int time) { if (q_roll) { q_roll->deleteLater(); q_roll = 0; } if (!w) return; QApplication::sendPostedEvents(w, QEvent::Move); QApplication::sendPostedEvents(w, QEvent::Resize); Qt::WindowFlags flags = Qt::ToolTip; // those can be popups - they would steal the focus, but are disabled q_roll = new QRollEffect(w, flags, orient); q_roll->run(time); } /*! Fade in widget \a w in \a time ms. */ void qFadeEffect(QWidget* w, int time) { if (q_blend) { q_blend->deleteLater(); q_blend = 0; } if (!w) return; QApplication::sendPostedEvents(w, QEvent::Move); QApplication::sendPostedEvents(w, QEvent::Resize); Qt::WindowFlags flags = Qt::ToolTip; // those can be popups - they would steal the focus, but are disabled q_blend = new QAlphaWidget(w, flags); q_blend->run(time); } QT_END_NAMESPACE /* Delete this after timeout */ #include "qeffects.moc" #endif //QT_NO_EFFECTS