TARGET = qmlshadersplugin TARGETPATH = Qt/labs/shaders include(../qimportbase.pri) QT += declarative opengl SOURCES += \ qmlshadersplugin_plugin.cpp \ shadereffect.cpp \ shadereffectitem.cpp \ shadereffectsource.cpp \ scenegraph/qsggeometry.cpp \ shadereffectbuffer.cpp HEADERS += \ qmlshadersplugin_plugin.h \ glfunctions.h \ shadereffect.h \ shadereffectitem.h \ shadereffectsource.h \ scenegraph/qsggeometry.h \ shadereffectbuffer.h QTDIR_build:DESTDIR = $$QT_BUILD_TREE/imports/$$TARGETPATH target.path = $$[QT_INSTALL_IMPORTS]/$$TARGETPATH qmldir.files += $$PWD/qmldir qmldir.path += $$[QT_INSTALL_IMPORTS]/$$TARGETPATH symbian:{ TARGET.UID3 = 0x20034907 isEmpty(DESTDIR):importFiles.sources = qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir else:importFiles.sources = $$DESTDIR/qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir importFiles.path = $$QT_IMPORTS_BASE_DIR/$$TARGETPATH DEPLOYMENT += importFiles } INSTALLS += target qmldir