/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #ifndef QAUDIODEVICEINFO_SYMBIAN_P_H #define QAUDIODEVICEINFO_SYMBIAN_P_H #include #include #include QT_BEGIN_NAMESPACE namespace SymbianAudio { class DevSoundWrapper; } class QAudioDeviceInfoInternal : public QAbstractAudioDeviceInfo { Q_OBJECT public: QAudioDeviceInfoInternal(QByteArray device, QAudio::Mode mode); ~QAudioDeviceInfoInternal(); // QAbstractAudioDeviceInfo QAudioFormat preferredFormat() const; bool isFormatSupported(const QAudioFormat &format) const; QAudioFormat nearestFormat(const QAudioFormat &format) const; QString deviceName() const; QStringList codecList(); QList frequencyList(); QList channelsList(); QList sampleSizeList(); QList byteOrderList(); QList sampleTypeList(); static QByteArray defaultInputDevice(); static QByteArray defaultOutputDevice(); static QList availableDevices(QAudio::Mode); private slots: void devsoundInitializeComplete(int err); private: void getSupportedFormats() const; private: mutable bool m_initializing; int m_intializationResult; QString m_deviceName; QAudio::Mode m_mode; struct Capabilities { QList m_frequencies; QList m_channels; QList m_sampleSizes; QList m_byteOrders; QList m_sampleTypes; }; // Mutable to allow lazy initialization when called from const-qualified // public functions (isFormatSupported, nearestFormat) mutable bool m_updated; mutable QMap m_capabilities; mutable Capabilities m_unionCapabilities; }; QT_END_NAMESPACE #endif