/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qaudiooutput_win32_p.h" //#define DEBUG_AUDIO 1 QT_BEGIN_NAMESPACE QAudioOutputPrivate::QAudioOutputPrivate(const QByteArray &device, const QAudioFormat& audioFormat): settings(audioFormat) { bytesAvailable = 0; buffer_size = 0; period_size = 0; m_device = device; totalTimeValue = 0; intervalTime = 1000; audioBuffer = 0; errorState = QAudio::NoError; deviceState = QAudio::StoppedState; audioSource = 0; pullMode = true; finished = false; } QAudioOutputPrivate::~QAudioOutputPrivate() { mutex.lock(); finished = true; mutex.unlock(); close(); } void CALLBACK QAudioOutputPrivate::waveOutProc( HWAVEOUT hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2 ) { Q_UNUSED(dwParam1) Q_UNUSED(dwParam2) Q_UNUSED(hWaveOut) QAudioOutputPrivate* qAudio; qAudio = (QAudioOutputPrivate*)(dwInstance); if(!qAudio) return; QMutexLocker(&qAudio->mutex); switch(uMsg) { case WOM_OPEN: qAudio->feedback(); break; case WOM_CLOSE: return; case WOM_DONE: if(qAudio->finished || qAudio->buffer_size == 0 || qAudio->period_size == 0) { return; } qAudio->waveFreeBlockCount++; if(qAudio->waveFreeBlockCount >= qAudio->buffer_size/qAudio->period_size) qAudio->waveFreeBlockCount = qAudio->buffer_size/qAudio->period_size; qAudio->feedback(); break; default: return; } } WAVEHDR* QAudioOutputPrivate::allocateBlocks(int size, int count) { int i; unsigned char* buffer; WAVEHDR* blocks; DWORD totalBufferSize = (size + sizeof(WAVEHDR))*count; if((buffer=(unsigned char*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY, totalBufferSize)) == 0) { qWarning("QAudioOutput: Memory allocation error"); return 0; } blocks = (WAVEHDR*)buffer; buffer += sizeof(WAVEHDR)*count; for(i = 0; i < count; i++) { blocks[i].dwBufferLength = size; blocks[i].lpData = (LPSTR)buffer; buffer += size; } return blocks; } void QAudioOutputPrivate::freeBlocks(WAVEHDR* blockArray) { WAVEHDR* blocks = blockArray; int count = buffer_size/period_size; for(int i = 0; i < count; i++) { waveOutUnprepareHeader(hWaveOut,blocks, sizeof(WAVEHDR)); blocks+=sizeof(WAVEHDR); } HeapFree(GetProcessHeap(), 0, blockArray); } QAudioFormat QAudioOutputPrivate::format() const { return settings; } QIODevice* QAudioOutputPrivate::start(QIODevice* device) { if(deviceState != QAudio::StoppedState) close(); if(!pullMode && audioSource) { delete audioSource; } if(device) { //set to pull mode pullMode = true; audioSource = device; deviceState = QAudio::ActiveState; } else { //set to push mode pullMode = false; audioSource = new OutputPrivate(this); audioSource->open(QIODevice::WriteOnly|QIODevice::Unbuffered); deviceState = QAudio::IdleState; } if( !open() ) return 0; emit stateChanged(deviceState); return audioSource; } void QAudioOutputPrivate::stop() { if(deviceState == QAudio::StoppedState) return; close(); if(!pullMode && audioSource) { delete audioSource; audioSource = 0; } emit stateChanged(deviceState); } bool QAudioOutputPrivate::open() { #ifdef DEBUG_AUDIO QTime now(QTime::currentTime()); qDebug()<= 8000 && settings.frequency() <= 48000)) { errorState = QAudio::OpenError; deviceState = QAudio::StoppedState; emit stateChanged(deviceState); qWarning("QAudioOutput: open error, frequency out of range."); return false; } if(buffer_size == 0) { // Default buffer size, 200ms, default period size is 40ms buffer_size = settings.frequency()*settings.channels()*(settings.sampleSize()/8)*0.2; period_size = buffer_size/5; } else { period_size = buffer_size/5; } waveBlocks = allocateBlocks(period_size, buffer_size/period_size); mutex.lock(); waveFreeBlockCount = buffer_size/period_size; mutex.unlock(); waveCurrentBlock = 0; if(audioBuffer == 0) audioBuffer = new char[buffer_size]; timeStamp.restart(); elapsedTimeOffset = 0; wfx.nSamplesPerSec = settings.frequency(); wfx.wBitsPerSample = settings.sampleSize(); wfx.nChannels = settings.channels(); wfx.cbSize = 0; wfx.wFormatTag = WAVE_FORMAT_PCM; wfx.nBlockAlign = (wfx.wBitsPerSample >> 3) * wfx.nChannels; wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec; UINT_PTR devId = WAVE_MAPPER; WAVEOUTCAPS woc; unsigned long iNumDevs,ii; iNumDevs = waveOutGetNumDevs(); for(ii=0;ii 0) { mutex.lock(); if(waveFreeBlockCount==0) { mutex.unlock(); break; } mutex.unlock(); if(current->dwFlags & WHDR_PREPARED) waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR)); if(l < period_size) remain = l; else remain = period_size; memcpy(current->lpData, p, remain); l -= remain; p += remain; current->dwBufferLength = remain; waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR)); waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)); mutex.lock(); waveFreeBlockCount--; #ifdef DEBUG_AUDIO qDebug("write out l=%d, waveFreeBlockCount=%d", current->dwBufferLength,waveFreeBlockCount); #endif mutex.unlock(); totalTimeValue += current->dwBufferLength; waveCurrentBlock++; waveCurrentBlock %= buffer_size/period_size; current = &waveBlocks[waveCurrentBlock]; current->dwUser = 0; errorState = QAudio::NoError; if (deviceState != QAudio::ActiveState) { deviceState = QAudio::ActiveState; emit stateChanged(deviceState); } } return (len-l); } void QAudioOutputPrivate::resume() { if(deviceState == QAudio::SuspendedState) { deviceState = QAudio::ActiveState; errorState = QAudio::NoError; waveOutRestart(hWaveOut); QTimer::singleShot(10, this, SLOT(feedback())); emit stateChanged(deviceState); } } void QAudioOutputPrivate::suspend() { if(deviceState == QAudio::ActiveState || deviceState == QAudio::IdleState) { int delay = (buffer_size-bytesFree())*1000/(settings.frequency() *settings.channels()*(settings.sampleSize()/8)); waveOutPause(hWaveOut); Sleep(delay+10); deviceState = QAudio::SuspendedState; errorState = QAudio::NoError; emit stateChanged(deviceState); } } void QAudioOutputPrivate::feedback() { #ifdef DEBUG_AUDIO QTime now(QTime::currentTime()); qDebug()<= period_size) QMetaObject::invokeMethod(this, "deviceReady", Qt::QueuedConnection); } } bool QAudioOutputPrivate::deviceReady() { if(deviceState == QAudio::StoppedState || deviceState == QAudio::SuspendedState) return false; if(pullMode) { int chunks = bytesAvailable/period_size; #ifdef DEBUG_AUDIO qDebug()<<"deviceReady() avail="< intervalTime ) { emit notify(); elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime; timeStamp.restart(); } return true; } if(startup) waveOutPause(hWaveOut); int input = period_size*chunks; int l = audioSource->read(audioBuffer,input); if(l > 0) { int out= write(audioBuffer,l); if(out > 0) { if (deviceState != QAudio::ActiveState) { deviceState = QAudio::ActiveState; emit stateChanged(deviceState); } } if ( out < l) { // Didnt write all data audioSource->seek(audioSource->pos()-(l-out)); } if(startup) waveOutRestart(hWaveOut); } else if(l == 0) { bytesAvailable = bytesFree(); int check = 0; mutex.lock(); check = waveFreeBlockCount; mutex.unlock(); if(check == buffer_size/period_size) { if (deviceState != QAudio::IdleState) { errorState = QAudio::UnderrunError; deviceState = QAudio::IdleState; emit stateChanged(deviceState); } } } else if(l < 0) { bytesAvailable = bytesFree(); errorState = QAudio::IOError; } } else { int buffered; mutex.lock(); buffered = waveFreeBlockCount; mutex.unlock(); if (buffered >= buffer_size/period_size && deviceState == QAudio::ActiveState) { if (deviceState != QAudio::IdleState) { errorState = QAudio::UnderrunError; deviceState = QAudio::IdleState; emit stateChanged(deviceState); } } } if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) return true; if(intervalTime && (timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { emit notify(); elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime; timeStamp.restart(); } return true; } qint64 QAudioOutputPrivate::elapsedUSecs() const { if (deviceState == QAudio::StoppedState) return 0; return timeStampOpened.elapsed()*1000; } QAudio::Error QAudioOutputPrivate::error() const { return errorState; } QAudio::State QAudioOutputPrivate::state() const { return deviceState; } void QAudioOutputPrivate::reset() { close(); } OutputPrivate::OutputPrivate(QAudioOutputPrivate* audio) { audioDevice = qobject_cast(audio); } OutputPrivate::~OutputPrivate() {} qint64 OutputPrivate::readData( char* data, qint64 len) { Q_UNUSED(data) Q_UNUSED(len) return 0; } qint64 OutputPrivate::writeData(const char* data, qint64 len) { int retry = 0; qint64 written = 0; if((audioDevice->deviceState == QAudio::ActiveState) ||(audioDevice->deviceState == QAudio::IdleState)) { qint64 l = len; while(written < l) { int chunk = audioDevice->write(data+written,(l-written)); if(chunk <= 0) retry++; else written+=chunk; if(retry > 10) return written; } audioDevice->deviceState = QAudio::ActiveState; } return written; } QT_END_NAMESPACE