/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qmemoryvideobuffer_p.h" #include #include QT_BEGIN_NAMESPACE class QMemoryVideoBufferPrivate : public QAbstractVideoBufferPrivate { public: QMemoryVideoBufferPrivate() : bytesPerLine(0) , mapMode(QAbstractVideoBuffer::NotMapped) { } int bytesPerLine; QAbstractVideoBuffer::MapMode mapMode; QByteArray data; }; /*! \class QMemoryVideoBuffer \brief The QMemoryVideoBuffer class provides a system memory allocated video data buffer. \internal QMemoryVideoBuffer is the default video buffer for allocating system memory. It may be used to allocate memory for a QVideoFrame without implementing your own QAbstractVideoBuffer. */ /*! Constructs a video buffer with an image stride of \a bytesPerLine from a byte \a array. */ QMemoryVideoBuffer::QMemoryVideoBuffer(const QByteArray &array, int bytesPerLine) : QAbstractVideoBuffer(*new QMemoryVideoBufferPrivate, NoHandle) { Q_D(QMemoryVideoBuffer); d->data = array; d->bytesPerLine = bytesPerLine; } /*! Destroys a system memory allocated video buffer. */ QMemoryVideoBuffer::~QMemoryVideoBuffer() { } /*! \reimp */ QAbstractVideoBuffer::MapMode QMemoryVideoBuffer::mapMode() const { return d_func()->mapMode; } /*! \reimp */ uchar *QMemoryVideoBuffer::map(MapMode mode, int *numBytes, int *bytesPerLine) { Q_D(QMemoryVideoBuffer); if (d->mapMode == NotMapped && d->data.data() && mode != NotMapped) { d->mapMode = mode; if (numBytes) *numBytes = d->data.size(); if (bytesPerLine) *bytesPerLine = d->bytesPerLine; return reinterpret_cast(d->data.data()); } else { return 0; } } /*! \reimp */ void QMemoryVideoBuffer::unmap() { d_func()->mapMode = NotMapped; } QT_END_NAMESPACE