/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qhttpnetworkconnection_p.h" #include "qhttpnetworkconnectionchannel_p.h" #include "private/qnoncontiguousbytedevice_p.h" #include #include #include #include #include #include #include #include #include #ifndef QT_NO_HTTP #ifndef QT_NO_OPENSSL # include # include # include #endif QT_BEGIN_NAMESPACE #ifdef Q_OS_SYMBIAN const int QHttpNetworkConnectionPrivate::defaultChannelCount = 3; #else const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6; #endif // the maximum amount of requests that might be pipelined into a socket // from what was suggested, 3 seems to be OK const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3; QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt) : hostName(hostName), port(port), encrypt(encrypt), channelCount(defaultChannelCount), pendingAuthSignal(false), pendingProxyAuthSignal(false) #ifndef QT_NO_NETWORKPROXY , networkProxy(QNetworkProxy::NoProxy) #endif { channels = new QHttpNetworkConnectionChannel[channelCount]; } QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt) : hostName(hostName), port(port), encrypt(encrypt), channelCount(channelCount), pendingAuthSignal(false), pendingProxyAuthSignal(false) #ifndef QT_NO_NETWORKPROXY , networkProxy(QNetworkProxy::NoProxy) #endif { channels = new QHttpNetworkConnectionChannel[channelCount]; } QHttpNetworkConnectionPrivate::~QHttpNetworkConnectionPrivate() { for (int i = 0; i < channelCount; ++i) { if (channels[i].socket) { channels[i].socket->close(); delete channels[i].socket; } } delete []channels; } void QHttpNetworkConnectionPrivate::init() { for (int i = 0; i < channelCount; i++) { channels[i].setConnection(this->q_func()); channels[i].init(); } } int QHttpNetworkConnectionPrivate::indexOf(QAbstractSocket *socket) const { for (int i = 0; i < channelCount; ++i) if (channels[i].socket == socket) return i; qFatal("Called with unknown socket object."); return 0; } qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailable(const QHttpNetworkReply &reply) const { return reply.d_func()->responseData.byteAmount(); } qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const { return reply.d_func()->responseData.sizeNextBlock(); } void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair) { QHttpNetworkRequest &request = messagePair.first; QHttpNetworkReply *reply = messagePair.second; // add missing fields for the request QByteArray value; // check if Content-Length is provided QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); if (uploadByteDevice) { if (request.contentLength() != -1 && uploadByteDevice->size() != -1) { // both values known, take the smaller one. request.setContentLength(qMin(uploadByteDevice->size(), request.contentLength())); } else if (request.contentLength() == -1 && uploadByteDevice->size() != -1) { // content length not supplied by user, but the upload device knows it request.setContentLength(uploadByteDevice->size()); } else if (request.contentLength() != -1 && uploadByteDevice->size() == -1) { // everything OK, the user supplied us the contentLength } else if (request.contentLength() == -1 && uploadByteDevice->size() == -1) { qFatal("QHttpNetworkConnectionPrivate: Neither content-length nor upload device size were given"); } } // set the Connection/Proxy-Connection: Keep-Alive headers #ifndef QT_NO_NETWORKPROXY if (networkProxy.type() == QNetworkProxy::HttpCachingProxy) { value = request.headerField("proxy-connection"); if (value.isEmpty()) request.setHeaderField("Proxy-Connection", "Keep-Alive"); } else { #endif value = request.headerField("connection"); if (value.isEmpty()) request.setHeaderField("Connection", "Keep-Alive"); #ifndef QT_NO_NETWORKPROXY } #endif // If the request had a accept-encoding set, we better not mess // with it. If it was not set, we announce that we understand gzip // and remember this fact in request.d->autoDecompress so that // we can later decompress the HTTP reply if it has such an // encoding. value = request.headerField("accept-encoding"); if (value.isEmpty()) { #ifndef QT_NO_COMPRESS request.setHeaderField("Accept-Encoding", "gzip"); request.d->autoDecompress = true; #else // if zlib is not available set this to false always request.d->autoDecompress = false; #endif } // set the User Agent value = request.headerField("user-agent"); if (value.isEmpty()) request.setHeaderField("User-Agent", "Mozilla/5.0"); // set the host value = request.headerField("host"); if (value.isEmpty()) { QByteArray host = QUrl::toAce(hostName); int port = request.url().port(); if (port != -1) { host += ':'; host += QByteArray::number(port); } request.setHeaderField("Host", host); } reply->d_func()->requestIsPrepared = true; } void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket, QHttpNetworkReply *reply, QNetworkReply::NetworkError errorCode) { Q_Q(QHttpNetworkConnection); if (socket && reply) { // this error matters only to this reply reply->d_func()->errorString = errorDetail(errorCode, socket); emit reply->finishedWithError(errorCode, reply->d_func()->errorString); int i = indexOf(socket); // remove the corrupt data if any reply->d_func()->eraseData(); channels[i].close(); // send the next request QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); } } void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy) { Q_ASSERT(auth); // select another channel QAuthenticator* otherAuth = 0; for (int i = 0; i < channelCount; ++i) { if (i == fromChannel) continue; if (isProxy) otherAuth = &channels[i].proxyAuthenticator; else otherAuth = &channels[i].authenticator; // if the credentials are different, copy them if (otherAuth->user().compare(auth->user())) otherAuth->setUser(auth->user()); if (otherAuth->password().compare(auth->password())) otherAuth->setPassword(auth->password()); } } // handles the authentication for one channel and eventually re-starts the other channels bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend) { Q_ASSERT(socket); Q_ASSERT(reply); Q_Q(QHttpNetworkConnection); resend = false; //create the response header to be used with QAuthenticatorPrivate. QHttpResponseHeader responseHeader; QList > fields = reply->header(); QList >::const_iterator it = fields.constBegin(); while (it != fields.constEnd()) { responseHeader.addValue(QString::fromLatin1(it->first), QString::fromUtf8(it->second)); it++; } //find out the type of authentication protocol requested. QAuthenticatorPrivate::Method authMethod = reply->d_func()->authenticationMethod(isProxy); if (authMethod != QAuthenticatorPrivate::None) { int i = indexOf(socket); //Use a single authenticator for all domains. ### change later to use domain/realm QAuthenticator* auth = 0; if (isProxy) { auth = &channels[i].proxyAuthenticator; channels[i].proxyAuthMehtod = authMethod; } else { auth = &channels[i].authenticator; channels[i].authMehtod = authMethod; } //proceed with the authentication. if (auth->isNull()) auth->detach(); QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(*auth); priv->parseHttpResponse(responseHeader, isProxy); if (priv->phase == QAuthenticatorPrivate::Done) { if ((isProxy && pendingProxyAuthSignal) ||(!isProxy && pendingAuthSignal)) { // drop the request reply->d_func()->eraseData(); channels[i].close(); channels[i].lastStatus = 0; channels[i].state = QHttpNetworkConnectionChannel::Wait4AuthState; return false; } // cannot use this socket until the slot returns channels[i].state = QHttpNetworkConnectionChannel::WaitingState; socket->blockSignals(true); if (!isProxy) { pendingAuthSignal = true; emit q->authenticationRequired(reply->request(), auth, q); pendingAuthSignal = false; #ifndef QT_NO_NETWORKPROXY } else { pendingProxyAuthSignal = true; emit q->proxyAuthenticationRequired(networkProxy, auth, q); pendingProxyAuthSignal = false; #endif } socket->blockSignals(false); // socket free to use channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (priv->phase != QAuthenticatorPrivate::Done) { // send any pending requests copyCredentials(i, auth, isProxy); QMetaObject::invokeMethod(q, "_q_restartAuthPendingRequests", Qt::QueuedConnection); } } // changing values in QAuthenticator will reset the 'phase' if (priv->phase == QAuthenticatorPrivate::Done) { // authentication is cancelled, send the current contents to the user. emit channels[i].reply->headerChanged(); emit channels[i].reply->readyRead(); QNetworkReply::NetworkError errorCode = isProxy ? QNetworkReply::ProxyAuthenticationRequiredError : QNetworkReply::AuthenticationRequiredError; reply->d_func()->errorString = errorDetail(errorCode, socket); emit q->error(errorCode, reply->d_func()->errorString); emit channels[i].reply->finished(); // ### at this point the reply could be deleted socket->close(); // remove pending request on the other channels for (int j = 0; j < channelCount; ++j) { if (j != i && channels[j].state == QHttpNetworkConnectionChannel::Wait4AuthState) channels[j].state = QHttpNetworkConnectionChannel::IdleState; } return true; } //resend the request resend = true; return true; } return false; } void QHttpNetworkConnectionPrivate::createAuthorization(QAbstractSocket *socket, QHttpNetworkRequest &request) { Q_ASSERT(socket); int i = indexOf(socket); if (channels[i].authMehtod != QAuthenticatorPrivate::None) { if (!(channels[i].authMehtod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 401)) { QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].authenticator); if (priv && priv->method != QAuthenticatorPrivate::None) { QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); request.setHeaderField("authorization", response); } } } if (channels[i].proxyAuthMehtod != QAuthenticatorPrivate::None) { if (!(channels[i].proxyAuthMehtod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 407)) { QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].proxyAuthenticator); if (priv && priv->method != QAuthenticatorPrivate::None) { QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); request.setHeaderField("proxy-authorization", response); } } } } QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetworkRequest &request) { Q_Q(QHttpNetworkConnection); // The reply component of the pair is created initially. QHttpNetworkReply *reply = new QHttpNetworkReply(request.url()); reply->setRequest(request); reply->d_func()->connection = q; HttpMessagePair pair = qMakePair(request, reply); switch (request.priority()) { case QHttpNetworkRequest::HighPriority: highPriorityQueue.prepend(pair); break; case QHttpNetworkRequest::NormalPriority: case QHttpNetworkRequest::LowPriority: lowPriorityQueue.prepend(pair); break; } QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return reply; } void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair) { Q_Q(QHttpNetworkConnection); QHttpNetworkRequest request = pair.first; switch (request.priority()) { case QHttpNetworkRequest::HighPriority: highPriorityQueue.prepend(pair); break; case QHttpNetworkRequest::NormalPriority: case QHttpNetworkRequest::LowPriority: lowPriorityQueue.prepend(pair); break; } QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); } void QHttpNetworkConnectionPrivate::dequeueAndSendRequest(QAbstractSocket *socket) { Q_ASSERT(socket); int i = indexOf(socket); if (!highPriorityQueue.isEmpty()) { // remove from queue before sendRequest! else we might pipeline the same request again HttpMessagePair messagePair = highPriorityQueue.takeLast(); if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; channels[i].sendRequest(); return; } if (!lowPriorityQueue.isEmpty()) { // remove from queue before sendRequest! else we might pipeline the same request again HttpMessagePair messagePair = lowPriorityQueue.takeLast(); if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; channels[i].sendRequest(); return; } } // this is called from _q_startNextRequest and when a request has been sent down a socket from the channel void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket) { // return fast if there is nothing to pipeline if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; int i = indexOf(socket); bool highPriorityQueueProcessingDone = false; bool lowPriorityQueueProcessingDone = false; while (!highPriorityQueueProcessingDone && !lowPriorityQueueProcessingDone) { // this loop runs once per request we intend to pipeline in. if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported) return; // the current request that is in must already support pipelining if (!channels[i].request.isPipeliningAllowed()) return; // the current request must be a idempotent (right now we only check GET) if (channels[i].request.operation() != QHttpNetworkRequest::Get) return; // check if socket is connected if (socket->state() != QAbstractSocket::ConnectedState) return; // check for resendCurrent if (channels[i].resendCurrent) return; // we do not like authentication stuff // ### make sure to be OK with this in later releases if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty()) return; if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty()) return; // check for pipeline length if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) return; // must be in ReadingState or WaitingState if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState || channels[i].state == QHttpNetworkConnectionChannel::ReadingState)) return; highPriorityQueueProcessingDone = fillPipeline(highPriorityQueue, channels[i]); // not finished with highPriorityQueue? then loop again if (!highPriorityQueueProcessingDone) continue; // highPriorityQueue was processed, now deal with the lowPriorityQueue lowPriorityQueueProcessingDone = fillPipeline(lowPriorityQueue, channels[i]); } } // returns true when the processing of a queue has been done bool QHttpNetworkConnectionPrivate::fillPipeline(QList &queue, QHttpNetworkConnectionChannel &channel) { if (queue.isEmpty()) return true; for (int i = queue.count() - 1; i >= 0; --i) { HttpMessagePair messagePair = queue.at(i); const QHttpNetworkRequest &request = messagePair.first; // we currently do not support pipelining if HTTP authentication is used if (!request.url().userInfo().isEmpty()) continue; // take only GET requests if (request.operation() != QHttpNetworkRequest::Get) continue; if (!request.isPipeliningAllowed()) continue; // remove it from the queue queue.takeAt(i); // we modify the queue we iterate over here, but since we return from the function // afterwards this is fine. // actually send it if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channel.pipelineInto(messagePair); // return false because we processed something and need to process again return false; } // return true, the queue has been processed and not changed return true; } QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket) { Q_ASSERT(socket); QString errorString; switch (errorCode) { case QNetworkReply::HostNotFoundError: errorString = QString::fromLatin1(QT_TRANSLATE_NOOP("QHttp", "Host %1 not found")) .arg(socket->peerName()); break; case QNetworkReply::ConnectionRefusedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection refused")); break; case QNetworkReply::RemoteHostClosedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection closed")); break; case QNetworkReply::TimeoutError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "HTTP request failed")); break; case QNetworkReply::ProxyAuthenticationRequiredError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Proxy requires authentication")); break; case QNetworkReply::AuthenticationRequiredError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Host requires authentication")); break; case QNetworkReply::ProtocolFailure: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Data corrupted")); break; case QNetworkReply::ProtocolUnknownError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Unknown protocol specified")); break; case QNetworkReply::SslHandshakeFailedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "SSL handshake failed")); break; default: // all other errors are treated as QNetworkReply::UnknownNetworkError errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "HTTP request failed")); break; } return errorString; } void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply) { Q_Q(QHttpNetworkConnection); // remove the from active list. for (int i = 0; i < channelCount; ++i) { if (channels[i].reply == reply) { channels[i].reply = 0; if (reply->d_func()->isConnectionCloseEnabled()) channels[i].close(); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } // remove from the high priority queue if (!highPriorityQueue.isEmpty()) { for (int j = highPriorityQueue.count() - 1; j >= 0; --j) { HttpMessagePair messagePair = highPriorityQueue.at(j); if (messagePair.second == reply) { highPriorityQueue.removeAt(j); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } } // remove from the low priority queue if (!lowPriorityQueue.isEmpty()) { for (int j = lowPriorityQueue.count() - 1; j >= 0; --j) { HttpMessagePair messagePair = lowPriorityQueue.at(j); if (messagePair.second == reply) { lowPriorityQueue.removeAt(j); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } } } void QHttpNetworkConnectionPrivate::_q_startNextRequest() { //resend the necessary ones. for (int i = 0; i < channelCount; ++i) { if (channels[i].resendCurrent) { channels[i].resendCurrent = false; channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (channels[i].reply) channels[i].sendRequest(); } } QAbstractSocket *socket = 0; for (int i = 0; i < channelCount; ++i) { QAbstractSocket *chSocket = channels[i].socket; // send the request using the idle socket if (!channels[i].isSocketBusy()) { socket = chSocket; break; } } // this socket is free, if (socket) dequeueAndSendRequest(socket); // try to push more into all sockets // ### FIXME we should move this to the beginning of the function // as soon as QtWebkit is properly using the pipelining // (e.g. not for XMLHttpRequest or the first page load) // ### FIXME we should also divide the requests more even // on the connected sockets //tryToFillPipeline(socket); // return fast if there is nothing to pipeline if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; for (int j = 0; j < channelCount; j++) fillPipeline(channels[j].socket); } void QHttpNetworkConnectionPrivate::_q_restartAuthPendingRequests() { // send the request using the idle socket for (int i = 0 ; i < channelCount; ++i) { if (channels[i].state == QHttpNetworkConnectionChannel::Wait4AuthState) { channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (channels[i].reply) channels[i].sendRequest(); } } } QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16 port, bool encrypt, QObject *parent) : QObject(*(new QHttpNetworkConnectionPrivate(hostName, port, encrypt)), parent) { Q_D(QHttpNetworkConnection); d->init(); } QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent) : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent) { Q_D(QHttpNetworkConnection); d->init(); } QHttpNetworkConnection::~QHttpNetworkConnection() { } QString QHttpNetworkConnection::hostName() const { Q_D(const QHttpNetworkConnection); return d->hostName; } quint16 QHttpNetworkConnection::port() const { Q_D(const QHttpNetworkConnection); return d->port; } QHttpNetworkReply* QHttpNetworkConnection::sendRequest(const QHttpNetworkRequest &request) { Q_D(QHttpNetworkConnection); return d->queueRequest(request); } void QHttpNetworkConnection::enableEncryption() { Q_D(QHttpNetworkConnection); d->encrypt = true; } bool QHttpNetworkConnection::isEncrypted() const { Q_D(const QHttpNetworkConnection); return d->encrypt; } void QHttpNetworkConnection::setProxyAuthentication(QAuthenticator *authenticator) { Q_D(QHttpNetworkConnection); for (int i = 0; i < d->channelCount; ++i) d->channels[i].proxyAuthenticator = *authenticator; } void QHttpNetworkConnection::setAuthentication(const QString &domain, QAuthenticator *authenticator) { Q_UNUSED(domain); // ### domain ? Q_D(QHttpNetworkConnection); for (int i = 0; i < d->channelCount; ++i) d->channels[i].authenticator = *authenticator; } #ifndef QT_NO_NETWORKPROXY void QHttpNetworkConnection::setCacheProxy(const QNetworkProxy &networkProxy) { Q_D(QHttpNetworkConnection); d->networkProxy = networkProxy; // update the authenticator if (!d->networkProxy.user().isEmpty()) { for (int i = 0; i < d->channelCount; ++i) { d->channels[i].proxyAuthenticator.setUser(d->networkProxy.user()); d->channels[i].proxyAuthenticator.setPassword(d->networkProxy.password()); } } } QNetworkProxy QHttpNetworkConnection::cacheProxy() const { Q_D(const QHttpNetworkConnection); return d->networkProxy; } void QHttpNetworkConnection::setTransparentProxy(const QNetworkProxy &networkProxy) { Q_D(QHttpNetworkConnection); for (int i = 0; i < d->channelCount; ++i) d->channels[i].socket->setProxy(networkProxy); } QNetworkProxy QHttpNetworkConnection::transparentProxy() const { Q_D(const QHttpNetworkConnection); return d->channels[0].socket->proxy(); } #endif // SSL support below #ifndef QT_NO_OPENSSL QSslConfiguration QHttpNetworkConnectionPrivate::sslConfiguration(const QHttpNetworkReply &reply) const { if (!encrypt) return QSslConfiguration(); for (int i = 0; i < channelCount; ++i) if (channels[i].reply == &reply) return static_cast(channels[0].socket)->sslConfiguration(); return QSslConfiguration(); // pending or done request } void QHttpNetworkConnection::setSslConfiguration(const QSslConfiguration &config) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; // set the config on all channels for (int i = 0; i < d->channelCount; ++i) static_cast(d->channels[i].socket)->setSslConfiguration(config); } void QHttpNetworkConnection::ignoreSslErrors(int channel) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; if (channel == -1) { // ignore for all channels for (int i = 0; i < d->channelCount; ++i) { static_cast(d->channels[i].socket)->ignoreSslErrors(); d->channels[i].ignoreAllSslErrors = true; } } else { static_cast(d->channels[channel].socket)->ignoreSslErrors(); d->channels[channel].ignoreAllSslErrors = true; } } void QHttpNetworkConnection::ignoreSslErrors(const QList &errors, int channel) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; if (channel == -1) { // ignore for all channels for (int i = 0; i < d->channelCount; ++i) { static_cast(d->channels[i].socket)->ignoreSslErrors(errors); d->channels[i].ignoreSslErrorsList = errors; } } else { static_cast(d->channels[channel].socket)->ignoreSslErrors(errors); d->channels[channel].ignoreSslErrorsList = errors; } } #endif //QT_NO_OPENSSL #ifndef QT_NO_NETWORKPROXY // only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not // from QHttpNetworkConnectionChannel::handleAuthenticationChallenge // e.g. it is for SOCKS proxies which require authentication. void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth) { Q_Q(QHttpNetworkConnection); emit q->proxyAuthenticationRequired(proxy, auth, q); int i = indexOf(chan->socket); copyCredentials(i, auth, true); } #endif QT_END_NAMESPACE #include "moc_qhttpnetworkconnection_p.cpp" #endif // QT_NO_HTTP