/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qhttpnetworkconnection_p.h" #include "qhttpnetworkconnectionchannel_p.h" #include "private/qnoncontiguousbytedevice_p.h" #include #include #include #include #include #include #include #include #include #ifndef QT_NO_HTTP #ifndef QT_NO_OPENSSL # include # include # include # include #endif QT_BEGIN_NAMESPACE #ifdef Q_OS_SYMBIAN const int QHttpNetworkConnectionPrivate::defaultChannelCount = 3; #else const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6; #endif // The pipeline length. So there will be 4 requests in flight. const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3; // Only re-fill the pipeline if there's defaultRePipelineLength slots free in the pipeline. // This means that there are 2 requests in flight and 2 slots free that will be re-filled. const int QHttpNetworkConnectionPrivate::defaultRePipelineLength = 2; QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt) : state(RunningState), hostName(hostName), port(port), encrypt(encrypt), channelCount(defaultChannelCount) #ifndef QT_NO_NETWORKPROXY , networkProxy(QNetworkProxy::NoProxy) #endif { channels = new QHttpNetworkConnectionChannel[channelCount]; } QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt) : state(RunningState), hostName(hostName), port(port), encrypt(encrypt), channelCount(channelCount) #ifndef QT_NO_NETWORKPROXY , networkProxy(QNetworkProxy::NoProxy) #endif { channels = new QHttpNetworkConnectionChannel[channelCount]; } QHttpNetworkConnectionPrivate::~QHttpNetworkConnectionPrivate() { for (int i = 0; i < channelCount; ++i) { if (channels[i].socket) { channels[i].socket->close(); delete channels[i].socket; } } delete []channels; } void QHttpNetworkConnectionPrivate::init() { for (int i = 0; i < channelCount; i++) { channels[i].setConnection(this->q_func()); channels[i].ssl = encrypt; channels[i].init(); } } void QHttpNetworkConnectionPrivate::pauseConnection() { state = PausedState; // Disable all socket notifiers for (int i = 0; i < channelCount; i++) { #ifndef QT_NO_OPENSSL if (encrypt) QSslSocketPrivate::pauseSocketNotifiers(static_cast(channels[i].socket)); else #endif QAbstractSocketPrivate::pauseSocketNotifiers(channels[i].socket); } } void QHttpNetworkConnectionPrivate::resumeConnection() { state = RunningState; // Enable all socket notifiers for (int i = 0; i < channelCount; i++) { #ifndef QT_NO_OPENSSL if (encrypt) QSslSocketPrivate::resumeSocketNotifiers(static_cast(channels[i].socket)); else #endif QAbstractSocketPrivate::resumeSocketNotifiers(channels[i].socket); // Resume pending upload if needed if (channels[i].state == QHttpNetworkConnectionChannel::WritingState) QMetaObject::invokeMethod(&channels[i], "_q_uploadDataReadyRead", Qt::QueuedConnection); } // queue _q_startNextRequest QMetaObject::invokeMethod(this->q_func(), "_q_startNextRequest", Qt::QueuedConnection); } int QHttpNetworkConnectionPrivate::indexOf(QAbstractSocket *socket) const { for (int i = 0; i < channelCount; ++i) if (channels[i].socket == socket) return i; qFatal("Called with unknown socket object."); return 0; } qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailable(const QHttpNetworkReply &reply) const { return reply.d_func()->responseData.byteAmount(); } qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const { return reply.d_func()->responseData.sizeNextBlock(); } void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair) { QHttpNetworkRequest &request = messagePair.first; QHttpNetworkReply *reply = messagePair.second; // add missing fields for the request QByteArray value; // check if Content-Length is provided QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); if (uploadByteDevice) { if (request.contentLength() != -1 && uploadByteDevice->size() != -1) { // both values known, take the smaller one. request.setContentLength(qMin(uploadByteDevice->size(), request.contentLength())); } else if (request.contentLength() == -1 && uploadByteDevice->size() != -1) { // content length not supplied by user, but the upload device knows it request.setContentLength(uploadByteDevice->size()); } else if (request.contentLength() != -1 && uploadByteDevice->size() == -1) { // everything OK, the user supplied us the contentLength } else if (request.contentLength() == -1 && uploadByteDevice->size() == -1) { qFatal("QHttpNetworkConnectionPrivate: Neither content-length nor upload device size were given"); } } // set the Connection/Proxy-Connection: Keep-Alive headers #ifndef QT_NO_NETWORKPROXY if (networkProxy.type() == QNetworkProxy::HttpCachingProxy) { value = request.headerField("proxy-connection"); if (value.isEmpty()) request.setHeaderField("Proxy-Connection", "Keep-Alive"); } else { #endif value = request.headerField("connection"); if (value.isEmpty()) request.setHeaderField("Connection", "Keep-Alive"); #ifndef QT_NO_NETWORKPROXY } #endif // If the request had a accept-encoding set, we better not mess // with it. If it was not set, we announce that we understand gzip // and remember this fact in request.d->autoDecompress so that // we can later decompress the HTTP reply if it has such an // encoding. value = request.headerField("accept-encoding"); if (value.isEmpty()) { #ifndef QT_NO_COMPRESS request.setHeaderField("Accept-Encoding", "gzip"); request.d->autoDecompress = true; #else // if zlib is not available set this to false always request.d->autoDecompress = false; #endif } // some websites mandate an accept-language header and fail // if it is not sent. This is a problem with the website and // not with us, but we work around this by setting // one always. value = request.headerField("accept-language"); if (value.isEmpty()) { QString systemLocale = QLocale::system().name().replace(QChar::fromAscii('_'),QChar::fromAscii('-')); QString acceptLanguage; if (systemLocale == QLatin1String("C")) acceptLanguage = QString::fromAscii("en,*"); else if (systemLocale.startsWith(QLatin1String("en-"))) acceptLanguage = QString::fromAscii("%1,*").arg(systemLocale); else acceptLanguage = QString::fromAscii("%1,en,*").arg(systemLocale); request.setHeaderField("Accept-Language", acceptLanguage.toAscii()); } // set the User Agent value = request.headerField("user-agent"); if (value.isEmpty()) request.setHeaderField("User-Agent", "Mozilla/5.0"); // set the host value = request.headerField("host"); if (value.isEmpty()) { QByteArray host = QUrl::toAce(hostName); int port = request.url().port(); if (port != -1) { host += ':'; host += QByteArray::number(port); } request.setHeaderField("Host", host); } reply->d_func()->requestIsPrepared = true; } void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket, QHttpNetworkReply *reply, QNetworkReply::NetworkError errorCode) { Q_Q(QHttpNetworkConnection); if (socket && reply) { // this error matters only to this reply reply->d_func()->errorString = errorDetail(errorCode, socket); emit reply->finishedWithError(errorCode, reply->d_func()->errorString); int i = indexOf(socket); // remove the corrupt data if any reply->d_func()->eraseData(); channels[i].close(); // send the next request QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); } } void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy) { Q_ASSERT(auth); // NTLM is a multi phase authentication. Copying credentials between authenticators would mess things up. if (!isProxy && channels[fromChannel].authMethod == QAuthenticatorPrivate::Ntlm) return; if (isProxy && channels[fromChannel].proxyAuthMethod == QAuthenticatorPrivate::Ntlm) return; // select another channel QAuthenticator* otherAuth = 0; for (int i = 0; i < channelCount; ++i) { if (i == fromChannel) continue; if (isProxy) otherAuth = &channels[i].proxyAuthenticator; else otherAuth = &channels[i].authenticator; // if the credentials are different, copy them if (otherAuth->user().compare(auth->user())) otherAuth->setUser(auth->user()); if (otherAuth->password().compare(auth->password())) otherAuth->setPassword(auth->password()); } } // handles the authentication for one channel and eventually re-starts the other channels bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend) { Q_ASSERT(socket); Q_ASSERT(reply); resend = false; //create the response header to be used with QAuthenticatorPrivate. QList > fields = reply->header(); //find out the type of authentication protocol requested. QAuthenticatorPrivate::Method authMethod = reply->d_func()->authenticationMethod(isProxy); if (authMethod != QAuthenticatorPrivate::None) { int i = indexOf(socket); //Use a single authenticator for all domains. ### change later to use domain/realm QAuthenticator* auth = 0; if (isProxy) { auth = &channels[i].proxyAuthenticator; channels[i].proxyAuthMethod = authMethod; } else { auth = &channels[i].authenticator; channels[i].authMethod = authMethod; } //proceed with the authentication. if (auth->isNull()) auth->detach(); QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(*auth); priv->parseHttpResponse(fields, isProxy); if (priv->phase == QAuthenticatorPrivate::Done) { pauseConnection(); if (!isProxy) { emit reply->authenticationRequired(reply->request(), auth); #ifndef QT_NO_NETWORKPROXY } else { emit reply->proxyAuthenticationRequired(networkProxy, auth); #endif } resumeConnection(); if (priv->phase != QAuthenticatorPrivate::Done) { // send any pending requests copyCredentials(i, auth, isProxy); } } // - Changing values in QAuthenticator will reset the 'phase'. Therefore if it is still "Done" // then nothing was filled in by the user or the cache // - If withCredentials has been set to false (e.g. by QtWebKit for a cross-origin XMLHttpRequest) then // we need to bail out if authentication is required. if (priv->phase == QAuthenticatorPrivate::Done || !reply->request().withCredentials()) { // Reset authenticator so the next request on that channel does not get messed up auth = 0; if (isProxy) channels[i].proxyAuthenticator = QAuthenticator(); else channels[i].authenticator = QAuthenticator(); // authentication is cancelled, send the current contents to the user. emit channels[i].reply->headerChanged(); emit channels[i].reply->readyRead(); QNetworkReply::NetworkError errorCode = isProxy ? QNetworkReply::ProxyAuthenticationRequiredError : QNetworkReply::AuthenticationRequiredError; reply->d_func()->errorString = errorDetail(errorCode, socket); emit reply->finishedWithError(errorCode, reply->d_func()->errorString); // ### at this point the reply could be deleted socket->close(); return true; } //resend the request resend = true; return true; } return false; } void QHttpNetworkConnectionPrivate::createAuthorization(QAbstractSocket *socket, QHttpNetworkRequest &request) { Q_ASSERT(socket); int i = indexOf(socket); // Send "Authorization" header, but not if it's NTLM and the socket is already authenticated. if (channels[i].authMethod != QAuthenticatorPrivate::None) { if (!(channels[i].authMethod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 401)) { QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].authenticator); if (priv && priv->method != QAuthenticatorPrivate::None) { QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); request.setHeaderField("Authorization", response); } } } // Send "Proxy-Authorization" header, but not if it's NTLM and the socket is already authenticated. if (channels[i].proxyAuthMethod != QAuthenticatorPrivate::None) { if (!(channels[i].proxyAuthMethod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 407)) { QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].proxyAuthenticator); if (priv && priv->method != QAuthenticatorPrivate::None) { QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); request.setHeaderField("Proxy-Authorization", response); } } } } QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetworkRequest &request) { Q_Q(QHttpNetworkConnection); // The reply component of the pair is created initially. QHttpNetworkReply *reply = new QHttpNetworkReply(request.url()); reply->setRequest(request); reply->d_func()->connection = q; reply->d_func()->connectionChannel = &channels[0]; // will have the correct one set later HttpMessagePair pair = qMakePair(request, reply); switch (request.priority()) { case QHttpNetworkRequest::HighPriority: highPriorityQueue.prepend(pair); break; case QHttpNetworkRequest::NormalPriority: case QHttpNetworkRequest::LowPriority: lowPriorityQueue.prepend(pair); break; } // this used to be called via invokeMethod and a QueuedConnection // It is the only place _q_startNextRequest is called directly without going // through the event loop using a QueuedConnection. // This is dangerous because of recursion that might occur when emitting // signals as DirectConnection from this code path. Therefore all signal // emissions that can come out from this code path need to // be QueuedConnection. // We are currently trying to fine-tune this. _q_startNextRequest(); return reply; } void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair) { Q_Q(QHttpNetworkConnection); QHttpNetworkRequest request = pair.first; switch (request.priority()) { case QHttpNetworkRequest::HighPriority: highPriorityQueue.prepend(pair); break; case QHttpNetworkRequest::NormalPriority: case QHttpNetworkRequest::LowPriority: lowPriorityQueue.prepend(pair); break; } QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); } void QHttpNetworkConnectionPrivate::dequeueAndSendRequest(QAbstractSocket *socket) { Q_ASSERT(socket); int i = indexOf(socket); if (!highPriorityQueue.isEmpty()) { // remove from queue before sendRequest! else we might pipeline the same request again HttpMessagePair messagePair = highPriorityQueue.takeLast(); if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; channels[i].sendRequest(); return; } if (!lowPriorityQueue.isEmpty()) { // remove from queue before sendRequest! else we might pipeline the same request again HttpMessagePair messagePair = lowPriorityQueue.takeLast(); if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; channels[i].sendRequest(); return; } } // this is called from _q_startNextRequest and when a request has been sent down a socket from the channel void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket) { // return fast if there is nothing to pipeline if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; int i = indexOf(socket); // return fast if there was no reply right now processed if (channels[i].reply == 0) return; if (! (defaultPipelineLength - channels[i].alreadyPipelinedRequests.length() >= defaultRePipelineLength)) { return; } if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported) return; // the current request that is in must already support pipelining if (!channels[i].request.isPipeliningAllowed()) return; // the current request must be a idempotent (right now we only check GET) if (channels[i].request.operation() != QHttpNetworkRequest::Get) return; // check if socket is connected if (socket->state() != QAbstractSocket::ConnectedState) return; // check for resendCurrent if (channels[i].resendCurrent) return; // we do not like authentication stuff // ### make sure to be OK with this in later releases if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty()) return; if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty()) return; // must be in ReadingState or WaitingState if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState || channels[i].state == QHttpNetworkConnectionChannel::ReadingState)) return; int lengthBefore; while (!highPriorityQueue.isEmpty()) { lengthBefore = channels[i].alreadyPipelinedRequests.length(); fillPipeline(highPriorityQueue, channels[i]); if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) { channels[i].pipelineFlush(); return; } if (lengthBefore == channels[i].alreadyPipelinedRequests.length()) break; // did not process anything, now do the low prio queue } while (!lowPriorityQueue.isEmpty()) { lengthBefore = channels[i].alreadyPipelinedRequests.length(); fillPipeline(lowPriorityQueue, channels[i]); if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) { channels[i].pipelineFlush(); return; } if (lengthBefore == channels[i].alreadyPipelinedRequests.length()) break; // did not process anything } channels[i].pipelineFlush(); } // returns true when the processing of a queue has been done bool QHttpNetworkConnectionPrivate::fillPipeline(QList &queue, QHttpNetworkConnectionChannel &channel) { if (queue.isEmpty()) return true; for (int i = queue.count() - 1; i >= 0; --i) { HttpMessagePair messagePair = queue.at(i); const QHttpNetworkRequest &request = messagePair.first; // we currently do not support pipelining if HTTP authentication is used if (!request.url().userInfo().isEmpty()) continue; // take only GET requests if (request.operation() != QHttpNetworkRequest::Get) continue; if (!request.isPipeliningAllowed()) continue; // remove it from the queue queue.takeAt(i); // we modify the queue we iterate over here, but since we return from the function // afterwards this is fine. // actually send it if (!messagePair.second->d_func()->requestIsPrepared) prepareRequest(messagePair); channel.pipelineInto(messagePair); // return false because we processed something and need to process again return false; } // return true, the queue has been processed and not changed return true; } QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket, const QString &extraDetail) { Q_ASSERT(socket); QString errorString; switch (errorCode) { case QNetworkReply::HostNotFoundError: errorString = QString::fromLatin1(QT_TRANSLATE_NOOP("QHttp", "Host %1 not found")) .arg(socket->peerName()); break; case QNetworkReply::ConnectionRefusedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection refused")); break; case QNetworkReply::RemoteHostClosedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection closed")); break; case QNetworkReply::TimeoutError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QAbstractSocket", "Socket operation timed out")); break; case QNetworkReply::ProxyAuthenticationRequiredError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Proxy requires authentication")); break; case QNetworkReply::AuthenticationRequiredError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Host requires authentication")); break; case QNetworkReply::ProtocolFailure: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Data corrupted")); break; case QNetworkReply::ProtocolUnknownError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Unknown protocol specified")); break; case QNetworkReply::SslHandshakeFailedError: errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "SSL handshake failed")); break; default: // all other errors are treated as QNetworkReply::UnknownNetworkError errorString = extraDetail; break; } return errorString; } // this is called from the destructor of QHttpNetworkReply. It is called when // the reply was finished correctly or when it was aborted. void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply) { Q_Q(QHttpNetworkConnection); // check if the reply is currently being processed or it is pipelined in for (int i = 0; i < channelCount; ++i) { // is the reply associated the currently processing of this channel? if (channels[i].reply == reply) { channels[i].reply = 0; channels[i].request = QHttpNetworkRequest(); channels[i].resendCurrent = false; if (!reply->isFinished() && !channels[i].alreadyPipelinedRequests.isEmpty()) { // the reply had to be prematurely removed, e.g. it was not finished // therefore we have to requeue the already pipelined requests. channels[i].requeueCurrentlyPipelinedRequests(); } // if HTTP mandates we should close // or the reply is not finished yet, e.g. it was aborted // we have to close that connection if (reply->d_func()->isConnectionCloseEnabled() || !reply->isFinished()) channels[i].close(); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } // is the reply inside the pipeline of this channel already? for (int j = 0; j < channels[i].alreadyPipelinedRequests.length(); j++) { if (channels[i].alreadyPipelinedRequests.at(j).second == reply) { // Remove that HttpMessagePair channels[i].alreadyPipelinedRequests.removeAt(j); channels[i].requeueCurrentlyPipelinedRequests(); // Since some requests had already been pipelined, but we removed // one and re-queued the others // we must force a connection close after the request that is // currently in processing has been finished. if (channels[i].reply) channels[i].reply->d_func()->forceConnectionCloseEnabled = true; QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } } // remove from the high priority queue if (!highPriorityQueue.isEmpty()) { for (int j = highPriorityQueue.count() - 1; j >= 0; --j) { HttpMessagePair messagePair = highPriorityQueue.at(j); if (messagePair.second == reply) { highPriorityQueue.removeAt(j); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } } // remove from the low priority queue if (!lowPriorityQueue.isEmpty()) { for (int j = lowPriorityQueue.count() - 1; j >= 0; --j) { HttpMessagePair messagePair = lowPriorityQueue.at(j); if (messagePair.second == reply) { lowPriorityQueue.removeAt(j); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } } } } // This function must be called from the event loop. The only // exception is documented in QHttpNetworkConnectionPrivate::queueRequest // although it is called _q_startNextRequest, it will actually start multiple requests when possible void QHttpNetworkConnectionPrivate::_q_startNextRequest() { // If the QHttpNetworkConnection is currently paused then bail out immediately if (state == PausedState) return; //resend the necessary ones. for (int i = 0; i < channelCount; ++i) { if (channels[i].resendCurrent) { channels[i].resendCurrent = false; channels[i].state = QHttpNetworkConnectionChannel::IdleState; // if this is not possible, error will be emitted and connection terminated if (!channels[i].resetUploadData()) continue; channels[i].sendRequest(); } } // dequeue new ones // return fast if there is nothing to do if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; // try to get a free AND connected socket for (int i = 0; i < channelCount; ++i) { if (!channels[i].reply && !channels[i].isSocketBusy() && channels[i].socket->state() == QAbstractSocket::ConnectedState) { dequeueAndSendRequest(channels[i].socket); } } // return fast if there is nothing to do if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; // try to get a free unconnected socket for (int i = 0; i < channelCount; ++i) { if (!channels[i].reply && !channels[i].isSocketBusy()) { dequeueAndSendRequest(channels[i].socket); } } // try to push more into all sockets // ### FIXME we should move this to the beginning of the function // as soon as QtWebkit is properly using the pipelining // (e.g. not for XMLHttpRequest or the first page load) // ### FIXME we should also divide the requests more even // on the connected sockets //tryToFillPipeline(socket); // return fast if there is nothing to pipeline if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) return; for (int i = 0; i < channelCount; i++) if (channels[i].socket->state() == QAbstractSocket::ConnectedState) fillPipeline(channels[i].socket); } void QHttpNetworkConnectionPrivate::readMoreLater(QHttpNetworkReply *reply) { for (int i = 0 ; i < channelCount; ++i) { if (channels[i].reply == reply) { // emulate a readyRead() from the socket QMetaObject::invokeMethod(&channels[i], "_q_readyRead", Qt::QueuedConnection); return; } } } QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16 port, bool encrypt, QObject *parent) : QObject(*(new QHttpNetworkConnectionPrivate(hostName, port, encrypt)), parent) { Q_D(QHttpNetworkConnection); d->init(); } QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent) : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent) { Q_D(QHttpNetworkConnection); d->init(); } QHttpNetworkConnection::~QHttpNetworkConnection() { } QString QHttpNetworkConnection::hostName() const { Q_D(const QHttpNetworkConnection); return d->hostName; } quint16 QHttpNetworkConnection::port() const { Q_D(const QHttpNetworkConnection); return d->port; } QHttpNetworkReply* QHttpNetworkConnection::sendRequest(const QHttpNetworkRequest &request) { Q_D(QHttpNetworkConnection); return d->queueRequest(request); } bool QHttpNetworkConnection::isSsl() const { Q_D(const QHttpNetworkConnection); return d->encrypt; } QHttpNetworkConnectionChannel *QHttpNetworkConnection::channels() const { return d_func()->channels; } #ifndef QT_NO_NETWORKPROXY void QHttpNetworkConnection::setCacheProxy(const QNetworkProxy &networkProxy) { Q_D(QHttpNetworkConnection); d->networkProxy = networkProxy; // update the authenticator if (!d->networkProxy.user().isEmpty()) { for (int i = 0; i < d->channelCount; ++i) { d->channels[i].proxyAuthenticator.setUser(d->networkProxy.user()); d->channels[i].proxyAuthenticator.setPassword(d->networkProxy.password()); } } } QNetworkProxy QHttpNetworkConnection::cacheProxy() const { Q_D(const QHttpNetworkConnection); return d->networkProxy; } void QHttpNetworkConnection::setTransparentProxy(const QNetworkProxy &networkProxy) { Q_D(QHttpNetworkConnection); for (int i = 0; i < d->channelCount; ++i) d->channels[i].socket->setProxy(networkProxy); } QNetworkProxy QHttpNetworkConnection::transparentProxy() const { Q_D(const QHttpNetworkConnection); return d->channels[0].socket->proxy(); } #endif // SSL support below #ifndef QT_NO_OPENSSL void QHttpNetworkConnection::setSslConfiguration(const QSslConfiguration &config) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; // set the config on all channels for (int i = 0; i < d->channelCount; ++i) static_cast(d->channels[i].socket)->setSslConfiguration(config); } void QHttpNetworkConnection::ignoreSslErrors(int channel) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; if (channel == -1) { // ignore for all channels for (int i = 0; i < d->channelCount; ++i) { static_cast(d->channels[i].socket)->ignoreSslErrors(); d->channels[i].ignoreAllSslErrors = true; } } else { static_cast(d->channels[channel].socket)->ignoreSslErrors(); d->channels[channel].ignoreAllSslErrors = true; } } void QHttpNetworkConnection::ignoreSslErrors(const QList &errors, int channel) { Q_D(QHttpNetworkConnection); if (!d->encrypt) return; if (channel == -1) { // ignore for all channels for (int i = 0; i < d->channelCount; ++i) { static_cast(d->channels[i].socket)->ignoreSslErrors(errors); d->channels[i].ignoreSslErrorsList = errors; } } else { static_cast(d->channels[channel].socket)->ignoreSslErrors(errors); d->channels[channel].ignoreSslErrorsList = errors; } } #endif //QT_NO_OPENSSL #ifndef QT_NO_NETWORKPROXY // only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not // from QHttpNetworkConnectionChannel::handleAuthenticationChallenge // e.g. it is for SOCKS proxies which require authentication. void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth) { // Also pause the connection because socket notifiers may fire while an user // dialog is displaying pauseConnection(); emit chan->reply->proxyAuthenticationRequired(proxy, auth); resumeConnection(); int i = indexOf(chan->socket); copyCredentials(i, auth, true); } #endif QT_END_NAMESPACE #include "moc_qhttpnetworkconnection_p.cpp" #endif // QT_NO_HTTP