/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QHTTPNETWORKCONNECTIONCHANNEL_H #define QHTTPNETWORKCONNECTIONCHANNEL_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the Network Access API. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include #include #include #ifndef QT_NO_HTTP #ifndef QT_NO_OPENSSL # include # include #else # include #endif QT_BEGIN_NAMESPACE class QHttpNetworkRequest; class QHttpNetworkReply; class QByteArray; #ifndef HttpMessagePair typedef QPair HttpMessagePair; #endif class QHttpNetworkConnectionChannel : public QObject { Q_OBJECT public: enum ChannelState { IdleState = 0, // ready to send request ConnectingState = 1, // connecting to host WritingState = 2, // writing the data WaitingState = 4, // waiting for reply ReadingState = 8, // reading the reply Wait4AuthState = 0x10, // blocked for send till the current authentication slot is done BusyState = (ConnectingState|WritingState|WaitingState|ReadingState|Wait4AuthState) }; QAbstractSocket *socket; ChannelState state; QHttpNetworkRequest request; // current request QHttpNetworkReply *reply; // current reply for this request qint64 written; qint64 bytesTotal; bool resendCurrent; int lastStatus; // last status received on this channel bool pendingEncrypt; // for https (send after encrypted) int reconnectAttempts; // maximum 2 reconnection attempts QAuthenticatorPrivate::Method authMehtod; QAuthenticatorPrivate::Method proxyAuthMehtod; QAuthenticator authenticator; QAuthenticator proxyAuthenticator; #ifndef QT_NO_OPENSSL bool ignoreAllSslErrors; QList ignoreSslErrorsList; #endif // HTTP pipelining -> http://en.wikipedia.org/wiki/Http_pipelining enum PipeliningSupport { PipeliningSupportUnknown, // default for a new connection PipeliningProbablySupported, // after having received a server response that indicates support PipeliningNotSupported // currently not used }; PipeliningSupport pipeliningSupported; QList alreadyPipelinedRequests; QHttpNetworkConnectionChannel(); void setConnection(QHttpNetworkConnection *c); QPointer connection; void init(); void close(); bool sendRequest(); bool ensureConnection(); bool expand(bool dataComplete); void allDone(); // reply header + body have been read void handleStatus(); // called from allDone() bool resetUploadData(); // return true if resetting worked or there is no upload data void pipelineInto(HttpMessagePair &pair); void requeueCurrentlyPipelinedRequests(); void detectPipeliningSupport(); void handleUnexpectedEOF(); void closeAndResendCurrentRequest(); void eatWhitespace(); bool isSocketBusy() const; bool isSocketWriting() const; bool isSocketWaiting() const; bool isSocketReading() const; protected slots: void _q_receiveReply(); void _q_bytesWritten(qint64 bytes); // proceed sending void _q_readyRead(); // pending data to read void _q_disconnected(); // disconnected from host void _q_connected(); // start sending request void _q_error(QAbstractSocket::SocketError); // error from socket #ifndef QT_NO_NETWORKPROXY void _q_proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *auth); // from transparent proxy #endif void _q_uploadDataReadyRead(); #ifndef QT_NO_OPENSSL void _q_encrypted(); // start sending request (https) void _q_sslErrors(const QList &errors); // ssl errors from the socket void _q_encryptedBytesWritten(qint64 bytes); // proceed sending #endif }; QT_END_NAMESPACE #endif // QT_NO_HTTP #endif