/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QABSTRACTSOCKETENGINE_P_H #define QABSTRACTSOCKETENGINE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtNetwork/qhostaddress.h" #include "QtNetwork/qabstractsocket.h" #include "private/qobject_p.h" QT_BEGIN_NAMESPACE class QAuthenticator; class QAbstractSocketEnginePrivate; class QNetworkProxy; class QAbstractSocketEngineReceiver { public: virtual ~QAbstractSocketEngineReceiver(){} virtual void readNotification()= 0; virtual void writeNotification()= 0; virtual void exceptionNotification()= 0; virtual void connectionNotification()= 0; #ifndef QT_NO_NETWORKPROXY virtual void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator)= 0; #endif }; class Q_AUTOTEST_EXPORT QAbstractSocketEngine : public QObject { Q_OBJECT public: static QAbstractSocketEngine *createSocketEngine(QAbstractSocket::SocketType socketType, const QNetworkProxy &, QObject *parent); static QAbstractSocketEngine *createSocketEngine(int socketDescripter, QObject *parent); QAbstractSocketEngine(QObject *parent = 0); enum SocketOption { NonBlockingSocketOption, BroadcastSocketOption, ReceiveBufferSocketOption, SendBufferSocketOption, AddressReusable, BindExclusively, ReceiveOutOfBandData, LowDelayOption, KeepAliveOption }; virtual bool initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol = QAbstractSocket::IPv4Protocol) = 0; virtual bool initialize(int socketDescriptor, QAbstractSocket::SocketState socketState = QAbstractSocket::ConnectedState) = 0; virtual int socketDescriptor() const = 0; virtual bool isValid() const = 0; virtual bool connectToHost(const QHostAddress &address, quint16 port) = 0; virtual bool connectToHostByName(const QString &name, quint16 port) = 0; virtual bool bind(const QHostAddress &address, quint16 port) = 0; virtual bool listen() = 0; virtual int accept() = 0; virtual void close() = 0; virtual qint64 bytesAvailable() const = 0; virtual qint64 read(char *data, qint64 maxlen) = 0; virtual qint64 write(const char *data, qint64 len) = 0; #ifndef QT_NO_UDPSOCKET virtual qint64 readDatagram(char *data, qint64 maxlen, QHostAddress *addr = 0, quint16 *port = 0) = 0; virtual qint64 writeDatagram(const char *data, qint64 len, const QHostAddress &addr, quint16 port) = 0; virtual bool hasPendingDatagrams() const = 0; virtual qint64 pendingDatagramSize() const = 0; #endif virtual int option(SocketOption option) const = 0; virtual bool setOption(SocketOption option, int value) = 0; virtual bool waitForRead(int msecs = 30000, bool *timedOut = 0) = 0; virtual bool waitForWrite(int msecs = 30000, bool *timedOut = 0) = 0; virtual bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, bool checkRead, bool checkWrite, int msecs = 30000, bool *timedOut = 0) = 0; QAbstractSocket::SocketError error() const; QString errorString() const; QAbstractSocket::SocketState state() const; QAbstractSocket::SocketType socketType() const; QAbstractSocket::NetworkLayerProtocol protocol() const; QHostAddress localAddress() const; quint16 localPort() const; QHostAddress peerAddress() const; quint16 peerPort() const; virtual bool isReadNotificationEnabled() const = 0; virtual void setReadNotificationEnabled(bool enable) = 0; virtual bool isWriteNotificationEnabled() const = 0; virtual void setWriteNotificationEnabled(bool enable) = 0; virtual bool isExceptionNotificationEnabled() const = 0; virtual void setExceptionNotificationEnabled(bool enable) = 0; public Q_SLOTS: void readNotification(); void writeNotification(); void exceptionNotification(); void connectionNotification(); #ifndef QT_NO_NETWORKPROXY void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator); #endif public: void setReceiver(QAbstractSocketEngineReceiver *receiver); protected: QAbstractSocketEngine(QAbstractSocketEnginePrivate &dd, QObject* parent = 0); void setError(QAbstractSocket::SocketError error, const QString &errorString) const; void setState(QAbstractSocket::SocketState state); void setSocketType(QAbstractSocket::SocketType socketType); void setProtocol(QAbstractSocket::NetworkLayerProtocol protocol); void setLocalAddress(const QHostAddress &address); void setLocalPort(quint16 port); void setPeerAddress(const QHostAddress &address); void setPeerPort(quint16 port); private: Q_DECLARE_PRIVATE(QAbstractSocketEngine) Q_DISABLE_COPY(QAbstractSocketEngine) }; class QAbstractSocketEnginePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QAbstractSocketEngine) public: QAbstractSocketEnginePrivate(); mutable QAbstractSocket::SocketError socketError; mutable bool hasSetSocketError; mutable QString socketErrorString; QAbstractSocket::SocketState socketState; QAbstractSocket::SocketType socketType; QAbstractSocket::NetworkLayerProtocol socketProtocol; QHostAddress localAddress; quint16 localPort; QHostAddress peerAddress; quint16 peerPort; QAbstractSocketEngineReceiver *receiver; }; class Q_AUTOTEST_EXPORT QSocketEngineHandler { protected: QSocketEngineHandler(); virtual ~QSocketEngineHandler(); virtual QAbstractSocketEngine *createSocketEngine(QAbstractSocket::SocketType socketType, const QNetworkProxy &, QObject *parent) = 0; virtual QAbstractSocketEngine *createSocketEngine(int socketDescripter, QObject *parent) = 0; private: friend class QAbstractSocketEngine; }; QT_END_NAMESPACE #endif // QABSTRACTSOCKETENGINE_P_H