/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLOCALSERVER_H #define QLOCALSERVER_H #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Network) #ifndef QT_NO_LOCALSERVER class QLocalSocket; class QLocalServerPrivate; class Q_NETWORK_EXPORT QLocalServer : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QLocalServer) Q_SIGNALS: void newConnection(); public: QLocalServer(QObject *parent = 0); ~QLocalServer(); void close(); QString errorString() const; virtual bool hasPendingConnections() const; bool isListening() const; bool listen(const QString &name); int maxPendingConnections() const; virtual QLocalSocket *nextPendingConnection(); QString serverName() const; QString fullServerName() const; static bool removeServer(const QString &name); QAbstractSocket::SocketError serverError() const; void setMaxPendingConnections(int numConnections); bool waitForNewConnection(int msec = 0, bool *timedOut = 0); protected: virtual void incomingConnection(quintptr socketDescriptor); private: Q_DISABLE_COPY(QLocalServer) Q_PRIVATE_SLOT(d_func(), void _q_onNewConnection()) }; #endif // QT_NO_LOCALSERVER QT_END_NAMESPACE QT_END_HEADER #endif // QLOCALSERVER_H