/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //#define QTCPSOCKET_DEBUG /*! \class QTcpSocket \brief The QTcpSocket class provides a TCP socket. \reentrant \ingroup network \inmodule QtNetwork TCP (Transmission Control Protocol) is a reliable, stream-oriented, connection-oriented transport protocol. It is especially well suited for continuous transmission of data. QTcpSocket is a convenience subclass of QAbstractSocket that allows you to establish a TCP connection and transfer streams of data. See the QAbstractSocket documentation for details. \bold{Note:} TCP sockets cannot be opened in QIODevice::Unbuffered mode. \sa QTcpServer, QUdpSocket, QFtp, QNetworkAccessManager, {Fortune Server Example}, {Fortune Client Example}, {Threaded Fortune Server Example}, {Blocking Fortune Client Example}, {Loopback Example}, {Torrent Example} */ #include "qlist.h" #include "qtcpsocket_p.h" #include "qtcpsocket.h" #include "qhostaddress.h" QT_BEGIN_NAMESPACE /*! Creates a QTcpSocket object in state \c UnconnectedState. \a parent is passed on to the QObject constructor. \sa socketType() */ QTcpSocket::QTcpSocket(QObject *parent) : QAbstractSocket(TcpSocket, *new QTcpSocketPrivate, parent) { #if defined(QTCPSOCKET_DEBUG) qDebug("QTcpSocket::QTcpSocket()"); #endif d_func()->isBuffered = true; } /*! Destroys the socket, closing the connection if necessary. \sa close() */ QTcpSocket::~QTcpSocket() { #if defined(QTCPSOCKET_DEBUG) qDebug("QTcpSocket::~QTcpSocket()"); #endif } /*! \internal */ QTcpSocket::QTcpSocket(QTcpSocketPrivate &dd, QObject *parent) : QAbstractSocket(TcpSocket, dd, parent) { d_func()->isBuffered = true; } QT_END_NAMESPACE