/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSCONTEXT_OPENGL2_P_H #define QGRAPHICSCONTEXT_OPENGL2_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include class QGL2PaintEngineExPrivate; class QOpenGLPaintEngineState : public QPainterState { public: QOpenGLPaintEngineState(QOpenGLPaintEngineState &other); QOpenGLPaintEngineState(); ~QOpenGLPaintEngineState(); QRegion clipRegion; bool hasClipping; QRect fastClip; }; class QGL2PaintEngineEx : public QPaintEngineEx { Q_DECLARE_PRIVATE(QGL2PaintEngineEx) public: QGL2PaintEngineEx(); ~QGL2PaintEngineEx(); bool begin(QPaintDevice *device); bool end(); virtual void fill(const QVectorPath &path, const QBrush &brush); virtual void stroke(const QVectorPath &path, const QPen &pen); virtual void clip(const QVectorPath &path, Qt::ClipOperation op); virtual void clipEnabledChanged(); virtual void penChanged(); virtual void brushChanged(); virtual void brushOriginChanged(); virtual void opacityChanged(); virtual void compositionModeChanged(); virtual void renderHintsChanged(); virtual void transformChanged(); virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags = Qt::AutoColor); virtual void drawTextItem(const QPointF &p, const QTextItem &textItem); void drawCachedGlyphs(const QPointF &p, const QTextItemInt &ti); Type type() const { return OpenGL; } // State stuff is just for clipping and ripped off from QGLPaintEngine void setState(QPainterState *s); QPainterState *createState(QPainterState *orig) const; inline QOpenGLPaintEngineState *state() { return static_cast(QPaintEngineEx::state()); } inline const QOpenGLPaintEngineState *state() const { return static_cast(QPaintEngineEx::state()); } void updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op); private: Q_DISABLE_COPY(QGL2PaintEngineEx) }; #endif