/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include "qegl_p.h" #if defined(QT_OPENGL_ES) || defined(QT_OPENVG) QT_BEGIN_NAMESPACE QEglContext::QEglContext() { apiType = OpenGL; dpy = EGL_NO_DISPLAY; ctx = EGL_NO_CONTEXT; surf = EGL_NO_SURFACE; cfg = 0; share = false; reserved = 0; } QEglContext::~QEglContext() { destroy(); } bool QEglContext::isValid() const { return (ctx != EGL_NO_CONTEXT); } bool QEglContext::isSharing() const { return share; } // Open the EGL display associated with "device". bool QEglContext::openDisplay(QPaintDevice *device) { if (dpy == EGL_NO_DISPLAY) dpy = defaultDisplay(device); return (dpy != EGL_NO_DISPLAY); } // Choose a configuration that matches "properties". bool QEglContext::chooseConfig (const QEglProperties& properties, PixelFormatMatch match) { QEglProperties props(properties); EGLConfig *configs; EGLint matching, size; do { // Get the number of matching configurations for this set of properties. matching = 0; if (!eglChooseConfig(dpy, props.properties(), 0, 256, &matching) || !matching) continue; // If we want the best pixel format, then return the first // matching configuration. if (match == BestPixelFormat) { eglChooseConfig(dpy, props.properties(), &cfg, 1, &matching); if (matching < 1) continue; return true; } // Fetch all of the matching configurations and find the // first that matches the pixel format we wanted. size = matching; configs = new EGLConfig [size]; eglChooseConfig(dpy, props.properties(), configs, size, &matching); for (EGLint index = 0; index < size; ++index) { EGLint red, green, blue, alpha; eglGetConfigAttrib(dpy, configs[index], EGL_RED_SIZE, &red); eglGetConfigAttrib(dpy, configs[index], EGL_GREEN_SIZE, &green); eglGetConfigAttrib(dpy, configs[index], EGL_BLUE_SIZE, &blue); eglGetConfigAttrib(dpy, configs[index], EGL_ALPHA_SIZE, &alpha); if (red == props.value(EGL_RED_SIZE) && green == props.value(EGL_GREEN_SIZE) && blue == props.value(EGL_BLUE_SIZE) && (props.value(EGL_ALPHA_SIZE) == 0 || alpha == props.value(EGL_ALPHA_SIZE))) { cfg = configs[index]; delete [] configs; return true; } } delete [] configs; } while (props.reduceConfiguration()); #ifdef EGL_BIND_TO_TEXTURE_RGBA // Don't report an error just yet if we failed to get a pbuffer // configuration with texture rendering. Only report failure if // we cannot get any pbuffer configurations at all. if (props.value(EGL_BIND_TO_TEXTURE_RGBA) == EGL_DONT_CARE && props.value(EGL_BIND_TO_TEXTURE_RGB) == EGL_DONT_CARE) #endif { qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration"; qWarning() << "Requested:" << props.toString(); qWarning() << "Available:"; dumpAllConfigs(); } return false; } // Create the EGLContext. bool QEglContext::createContext(QEglContext *shareContext) { // We need to select the correct API before calling eglCreateContext(). #ifdef EGL_OPENGL_ES_API if (apiType == OpenGL) eglBindAPI(EGL_OPENGL_ES_API); #endif #ifdef EGL_OPENVG_API if (apiType == OpenVG) eglBindAPI(EGL_OPENVG_API); #endif // Create a new context for the configuration. QEglProperties contextProps; #if defined(QT_OPENGL_ES_2) if (apiType == OpenGL) contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2); #endif if (shareContext && shareContext->ctx == EGL_NO_CONTEXT) shareContext = 0; if (shareContext) { ctx = eglCreateContext(dpy, cfg, shareContext->ctx, contextProps.properties()); if (ctx == EGL_NO_CONTEXT) { qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError()); shareContext = 0; } } if (ctx == EGL_NO_CONTEXT) { ctx = eglCreateContext(dpy, cfg, 0, contextProps.properties()); if (ctx == EGL_NO_CONTEXT) { qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError()); return false; } } share = (shareContext != 0); return true; } // Recreate the surface for a paint device because the native id has changed. bool QEglContext::recreateSurface(QPaintDevice *device) { // Bail out if the surface has not been created for the first time yet. if (surf == EGL_NO_SURFACE) return true; // Destroy the old surface. eglDestroySurface(dpy, surf); // Create a new one. return createSurface(device); } void QEglContext::destroy() { if (ctx != EGL_NO_CONTEXT) eglDestroyContext(dpy, ctx); dpy = EGL_NO_DISPLAY; ctx = EGL_NO_CONTEXT; surf = EGL_NO_SURFACE; cfg = 0; share = false; } bool QEglContext::makeCurrent() { if(ctx == EGL_NO_CONTEXT) { qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current"; return false; } bool ok = eglMakeCurrent(dpy, surf, surf, ctx); if (!ok) { EGLint err = eglGetError(); qWarning() << "QEglContext::makeCurrent():" << errorString(err); } return ok; } bool QEglContext::doneCurrent() { // If the context is invalid, we assume that an error was reported // when makeCurrent() was called. if (ctx == EGL_NO_CONTEXT) return false; // We need to select the correct API before calling eglMakeCurrent() // with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG // contexts active at the same time. #ifdef EGL_OPENGL_ES_API if (apiType == OpenGL) eglBindAPI(EGL_OPENGL_ES_API); #endif #ifdef EGL_OPENVG_API if (apiType == OpenVG) eglBindAPI(EGL_OPENVG_API); #endif bool ok = eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (!ok) { EGLint err = eglGetError(); qWarning() << "QEglContext::doneCurrent():" << errorString(err); } return ok; } bool QEglContext::swapBuffers() { if(ctx == EGL_NO_CONTEXT) return false; bool ok = eglSwapBuffers(dpy, surf); if (!ok) { EGLint err = eglGetError(); qWarning() << "QEglContext::swapBuffers():" << errorString(err); } return ok; } // Wait for native rendering operations to complete before starting // to use OpenGL/OpenVG operations. void QEglContext::waitNative() { #ifdef EGL_CORE_NATIVE_ENGINE eglWaitNative(EGL_CORE_NATIVE_ENGINE); #endif } // Wait for client OpenGL/OpenVG operations to complete before // using native rendering operations. void QEglContext::waitClient() { #ifdef EGL_OPENGL_ES_API if (apiType == OpenGL) { eglBindAPI(EGL_OPENGL_ES_API); eglWaitClient(); } #else if (apiType == OpenGL) eglWaitGL(); #endif #ifdef EGL_OPENVG_API if (apiType == OpenVG) { eglBindAPI(EGL_OPENVG_API); eglWaitClient(); } #endif } // Query the actual size of the EGL surface. QSize QEglContext::surfaceSize() const { int w, h; eglQuerySurface(dpy, surf, EGL_WIDTH, &w); eglQuerySurface(dpy, surf, EGL_HEIGHT, &h); return QSize(w, h); } // Query the value of a configuration attribute. bool QEglContext::configAttrib(int name, EGLint *value) const { return eglGetConfigAttrib(dpy, cfg, name, value); } // Retrieve all of the properties on "cfg". If zero, return // the context's configuration. QEglProperties QEglContext::configProperties(EGLConfig cfg) const { if (!cfg) cfg = config(); QEglProperties props; for (int name = 0x3020; name <= 0x304F; ++name) { EGLint value; if (name != EGL_NONE && eglGetConfigAttrib(dpy, cfg, name, &value)) props.setValue(name, value); } eglGetError(); // Clear the error state. return props; } // Initialize and return the default display. EGLDisplay QEglContext::defaultDisplay(QPaintDevice *device) { static EGLDisplay dpy = EGL_NO_DISPLAY; if (dpy == EGL_NO_DISPLAY) { dpy = getDisplay(device); if (dpy == EGL_NO_DISPLAY) { qWarning() << "QEglContext::defaultDisplay(): Cannot open EGL display"; return EGL_NO_DISPLAY; } if (!eglInitialize(dpy, NULL, NULL)) { EGLint err = eglGetError(); qWarning() << "QEglContext::defaultDisplay(): Cannot initialize EGL display:" << errorString(err); return EGL_NO_DISPLAY; } #ifdef EGL_OPENGL_ES_API eglBindAPI(EGL_OPENGL_ES_API); #endif } return dpy; } // Return the error string associated with a specific code. QString QEglContext::errorString(int code) { static const char * const errors[] = { "Success (0x3000)", // No tr "Not initialized (0x3001)", // No tr "Bad access (0x3002)", // No tr "Bad alloc (0x3003)", // No tr "Bad attribute (0x3004)", // No tr "Bad config (0x3005)", // No tr "Bad context (0x3006)", // No tr "Bad current surface (0x3007)", // No tr "Bad display (0x3008)", // No tr "Bad match (0x3009)", // No tr "Bad native pixmap (0x300A)", // No tr "Bad native window (0x300B)", // No tr "Bad parameter (0x300C)", // No tr "Bad surface (0x300D)", // No tr "Context lost (0x300E)" // No tr }; if (code >= 0x3000 && code <= 0x300E) { return QString::fromLatin1(errors[code - 0x3000]); } else { return QLatin1String("0x") + QString::number(code, 16); } } // Dump all of the EGL configurations supported by the system. void QEglContext::dumpAllConfigs() { QEglProperties props; EGLint count = 0; if (!eglGetConfigs(dpy, 0, 0, &count)) return; if (count < 1) return; EGLConfig *configs = new EGLConfig [count]; eglGetConfigs(dpy, configs, count, &count); for (EGLint index = 0; index < count; ++index) { props = configProperties(configs[index]); qWarning() << props.toString(); } delete [] configs; } // Initialize a property block. QEglProperties::QEglProperties() { props.append(EGL_NONE); } // Fetch the current value associated with a property. int QEglProperties::value(int name) const { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) return props[index + 1]; } // If the attribute has not been explicitly set, return the EGL default // The following defaults were taken from the EGL 1.4 spec: switch(name) { case EGL_BUFFER_SIZE: return 0; case EGL_RED_SIZE: return 0; case EGL_GREEN_SIZE: return 0; case EGL_BLUE_SIZE: return 0; case EGL_ALPHA_SIZE: return 0; #if defined(EGL_LUMINANCE_SIZE) case EGL_LUMINANCE_SIZE: return 0; #endif #if defined(EGL_ALPHA_MASK_SIZE) case EGL_ALPHA_MASK_SIZE: return 0; #endif case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE; case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE; #if defined(EGL_COLOR_BUFFER_TYPE) case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER; #endif case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE; case EGL_CONFIG_ID: return EGL_DONT_CARE; case EGL_DEPTH_SIZE: return 0; case EGL_LEVEL: return 0; case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE; case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE; case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE; case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE; #if defined(EGL_RENDERABLE_TYPE) case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT; #endif case EGL_SAMPLE_BUFFERS: return 0; case EGL_SAMPLES: return 0; case EGL_STENCIL_SIZE: return 0; case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT; case EGL_TRANSPARENT_TYPE: return EGL_NONE; case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE; case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE; #if defined(EGL_VERSION_1_3) case EGL_CONFORMANT: return 0; case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE; #endif case EGL_MAX_PBUFFER_HEIGHT: case EGL_MAX_PBUFFER_WIDTH: case EGL_MAX_PBUFFER_PIXELS: case EGL_NATIVE_VISUAL_ID: case EGL_NONE: qWarning("QEglProperties::value() - Attibute %d does not affect config selection", name); return EGL_DONT_CARE; default: qWarning("QEglProperties::value() - Attibute %d is unknown in EGL <=1.4", name); return EGL_DONT_CARE; } } // Set the value associated with a property, replacing an existing // value if there is one. void QEglProperties::setValue(int name, int value) { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { props[index + 1] = value; return; } } props[props.size() - 1] = name; props.append(value); props.append(EGL_NONE); } // Remove a property value. Returns false if the property is not present. bool QEglProperties::removeValue(int name) { for (int index = 0; index < (props.size() - 1); index += 2) { if (props[index] == name) { while ((index + 2) < props.size()) { props[index] = props[index + 2]; ++index; } props.resize(props.size() - 2); return true; } } return false; } // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) { int red, green, blue, alpha; switch (pixelFormat) { case QImage::Format_RGB32: case QImage::Format_RGB888: red = green = blue = 8; alpha = 0; break; case QImage::Format_ARGB32: case QImage::Format_ARGB32_Premultiplied: red = green = blue = alpha = 8; break; case QImage::Format_RGB16: red = 5; green = 6; blue = 5; alpha = 0; break; case QImage::Format_ARGB8565_Premultiplied: red = 5; green = 6; blue = 5; alpha = 8; break; case QImage::Format_RGB666: red = green = blue = 6; alpha = 0; break; case QImage::Format_ARGB6666_Premultiplied: red = green = blue = alpha = 6; break; case QImage::Format_RGB555: red = green = blue = 5; alpha = 0; break; case QImage::Format_ARGB8555_Premultiplied: red = green = blue = 5; alpha = 8; break; case QImage::Format_RGB444: red = green = blue = 4; alpha = 0; break; case QImage::Format_ARGB4444_Premultiplied: red = green = blue = alpha = 4; break; default: qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format"; red = green = blue = alpha = 1; break; } setValue(EGL_RED_SIZE, red); setValue(EGL_GREEN_SIZE, green); setValue(EGL_BLUE_SIZE, blue); setValue(EGL_ALPHA_SIZE, alpha); } void QEglProperties::setRenderableType(int api) { #if defined(EGL_RENDERABLE_TYPE) #if defined(QT_OPENGL_ES_2) if (api == QEglContext::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT); #elif defined(QT_OPENGL_ES) if (api == QEglContext::OpenGL) setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT); #endif #if defined(EGL_OPENVG_BIT) if (api == QEglContext::OpenVG) setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT); #endif #else Q_UNUSED(api); #endif } // Reduce the complexity of a configuration request to ask for less // because the previous request did not result in success. Returns // true if the complexity was reduced, or false if no further // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { if (removeValue(EGL_SAMPLE_BUFFERS)) { removeValue(EGL_SAMPLES); return true; } if (removeValue(EGL_ALPHA_SIZE)) return true; if (removeValue(EGL_STENCIL_SIZE)) return true; if (removeValue(EGL_DEPTH_SIZE)) return true; return false; } static void addTag(QString& str, const QString& tag) { int lastnl = str.lastIndexOf(QLatin1String("\n")); if (lastnl == -1) lastnl = 0; if ((str.length() - lastnl) >= 50) str += QLatin1String("\n "); str += tag; } // Convert a property list to a string suitable for debug output. QString QEglProperties::toString() const { QString str; int val; val = value(EGL_CONFIG_ID); if (val != EGL_DONT_CARE) { str += QLatin1String("id="); str += QString::number(val); str += QLatin1Char(' '); } #ifdef EGL_RENDERABLE_TYPE val = value(EGL_RENDERABLE_TYPE); if (val != EGL_DONT_CARE) { str += QLatin1String("type="); QStringList types; if ((val & EGL_OPENGL_ES_BIT) != 0) types += QLatin1String("es1"); #ifdef EGL_OPENGL_ES2_BIT if ((val & EGL_OPENGL_ES2_BIT) != 0) types += QLatin1String("es2"); #endif if ((val & EGL_OPENVG_BIT) != 0) types += QLatin1String("vg"); if ((val & ~7) != 0) types += QString::number(val); str += types.join(QLatin1String(",")); } else { str += QLatin1String("type=any"); } #else str += QLatin1String("type=es1"); #endif int red = value(EGL_RED_SIZE); int green = value(EGL_GREEN_SIZE); int blue = value(EGL_BLUE_SIZE); int alpha = value(EGL_ALPHA_SIZE); int bufferSize = value(EGL_BUFFER_SIZE); if (bufferSize == (red + green + blue + alpha)) bufferSize = EGL_DONT_CARE; str += QLatin1String(" rgba="); str += QString::number(red); str += QLatin1Char(','); str += QString::number(green); str += QLatin1Char(','); str += QString::number(blue); str += QLatin1Char(','); str += QString::number(alpha); if (bufferSize != EGL_DONT_CARE) { // Only report buffer size if different than r+g+b+a. str += QLatin1String(" buffer-size="); str += QString::number(bufferSize); } #ifdef EGL_COLOR_BUFFER_TYPE val = value(EGL_COLOR_BUFFER_TYPE); if (val == EGL_LUMINANCE_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=luminance")); } else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) { addTag(str, QLatin1String(" color-buffer-type=")); str += QString::number(val, 16); } #endif val = value(EGL_DEPTH_SIZE); if (val != 0) { addTag(str, QLatin1String(" depth=")); str += QString::number(val); } val = value(EGL_STENCIL_SIZE); if (val != 0) { addTag(str, QLatin1String(" stencil=")); str += QString::number(val); } val = value(EGL_SURFACE_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" surface-type=")); QStringList types; if ((val & EGL_WINDOW_BIT) != 0) types += QLatin1String("window"); if ((val & EGL_PIXMAP_BIT) != 0) types += QLatin1String("pixmap"); if ((val & EGL_PBUFFER_BIT) != 0) types += QLatin1String("pbuffer"); #ifdef EGL_VG_COLORSPACE_LINEAR_BIT if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0) types += QLatin1String("vg-colorspace-linear"); #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0) types += QLatin1String("vg-alpha-format-pre"); #endif if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT #ifdef EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_COLORSPACE_LINEAR_BIT #endif #ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT #endif )) != 0) { types += QString::number(val); } str += types.join(QLatin1String(",")); } val = value(EGL_CONFIG_CAVEAT); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" caveat=")); if (val == EGL_NONE) str += QLatin1String("none"); else if (val == EGL_SLOW_CONFIG) str += QLatin1String("slow"); else if (val == EGL_NON_CONFORMANT_CONFIG) str += QLatin1String("non-conformant"); else str += QString::number(val, 16); } val = value(EGL_LEVEL); if (val != 0) { addTag(str, QLatin1String(" level=")); str += QString::number(val); } int width, height, pixels; width = value(EGL_MAX_PBUFFER_WIDTH); height = value(EGL_MAX_PBUFFER_HEIGHT); pixels = value(EGL_MAX_PBUFFER_PIXELS); if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-pbuffer-size=")); str += QString::number(width); str += QLatin1Char('x'); str += QString::number(height); if (pixels != (width * height)) { addTag(str, QLatin1String(" max-pbuffer-pixels=")); str += QString::number(pixels); } } val = value(EGL_NATIVE_RENDERABLE); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" native-renderable=true")); else addTag(str, QLatin1String(" native-renderable=false")); } val = value(EGL_NATIVE_VISUAL_ID); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-id=")); str += QString::number(val); } val = value(EGL_NATIVE_VISUAL_TYPE); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" visual-type=")); str += QString::number(val); } #ifdef EGL_PRESERVED_RESOURCES val = value(EGL_PRESERVED_RESOURCES); if (val != EGL_DONT_CARE) { if (val) addTag(str, QLatin1String(" preserved-resources=true")); else addTag(str, QLatin1String(" preserved-resources=false")); } #endif val = value(EGL_SAMPLES); if (val != 0) { addTag(str, QLatin1String(" samples=")); str += QString::number(val); } val = value(EGL_SAMPLE_BUFFERS); if (val != 0) { addTag(str, QLatin1String(" sample-buffers=")); str += QString::number(val); } val = value(EGL_TRANSPARENT_TYPE); if (val == EGL_TRANSPARENT_RGB) { addTag(str, QLatin1String(" transparent-rgb=")); str += QString::number(value(EGL_TRANSPARENT_RED_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE)); str += QLatin1Char(','); str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE)); } #if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA) val = value(EGL_BIND_TO_TEXTURE_RGB); int val2 = value(EGL_BIND_TO_TEXTURE_RGBA); if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) { addTag(str, QLatin1String(" bind-texture=")); if (val == EGL_TRUE) str += QLatin1String("rgb"); else str += QLatin1String("no-rgb"); if (val2 == EGL_TRUE) str += QLatin1String(",rgba"); else str += QLatin1String(",no-rgba"); } #endif #ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MIN_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" min-swap-interval=")); str += QString::number(val); } #endif #ifdef EGL_MIN_SWAP_INTERVAL val = value(EGL_MAX_SWAP_INTERVAL); if (val != EGL_DONT_CARE) { addTag(str, QLatin1String(" max-swap-interval=")); str += QString::number(val); } #endif #ifdef EGL_LUMINANCE_SIZE val = value(EGL_LUMINANCE_SIZE); if (val != 0) { addTag(str, QLatin1String(" luminance=")); str += QString::number(val); } #endif #ifdef EGL_ALPHA_MASK_SIZE val = value(EGL_ALPHA_MASK_SIZE); if (val != 0) { addTag(str, QLatin1String(" alpha-mask=")); str += QString::number(val); } #endif #ifdef EGL_CONFORMANT val = value(EGL_CONFORMANT); if (val != 0) { if (val) addTag(str, QLatin1String(" conformant=true")); else addTag(str, QLatin1String(" conformant=false")); } #endif return str; } QT_END_NAMESPACE #endif // QT_OPENGL_ES || QT_OPENVG