/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGLPIXELBUFFER_P_H #define QGLPIXELBUFFER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLibrary class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // QT_BEGIN_NAMESPACE QT_BEGIN_INCLUDE_NAMESPACE #include "QtOpenGL/qglpixelbuffer.h" #include #include #if defined(Q_WS_X11) && !defined(QT_OPENGL_ES) #include // The below is needed to for compilation on HPUX, due to broken GLX // headers. Some of the systems define GLX_VERSION_1_3 without // defining the GLXFBConfig structure, which is wrong. #if defined (Q_OS_HPUX) && defined(QT_DEFINE_GLXFBCONFIG_STRUCT) typedef unsigned long GLXPbuffer; struct GLXFBConfig { int visualType; int transparentType; /* colors are floats scaled to ints */ int transparentRed, transparentGreen, transparentBlue, transparentAlpha; int transparentIndex; int visualCaveat; int associatedVisualId; int screen; int drawableType; int renderType; int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels; int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */ int visualSelectGroup; /* visuals grouped by select priority */ unsigned int id; GLboolean rgbMode; GLboolean colorIndexMode; GLboolean doubleBufferMode; GLboolean stereoMode; GLboolean haveAccumBuffer; GLboolean haveDepthBuffer; GLboolean haveStencilBuffer; /* The number of bits present in various buffers */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; GLint stencilBits; GLint indexBits; GLint redBits, greenBits, blueBits, alphaBits; GLuint redMask, greenMask, blueMask, alphaMask; GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */ GLuint nMultiSampleBuffers; /* Number of available ms buffers */ GLint maxAuxBuffers; /* frame buffer level */ GLint level; /* color ranges (for SGI_color_range) */ GLboolean extendedRange; GLdouble minRed, maxRed; GLdouble minGreen, maxGreen; GLdouble minBlue, maxBlue; GLdouble minAlpha, maxAlpha; }; #endif // Q_OS_HPUX #elif defined(Q_WS_WIN) DECLARE_HANDLE(HPBUFFERARB); #elif defined(QT_OPENGL_ES_2) #include #elif defined(QT_OPENGL_ES) #include #endif QT_END_INCLUDE_NAMESPACE class QEglContext; class QGLPBufferGLPaintDevice : public QGLPaintDevice { public: virtual QPaintEngine* paintEngine() const {return pbuf->paintEngine();} virtual QSize size() const {return pbuf->size();} virtual QGLContext* context() const; virtual void endPaint(); void setPBuffer(QGLPixelBuffer* pb); private: QGLPixelBuffer* pbuf; }; class QGLPixelBufferPrivate { Q_DECLARE_PUBLIC(QGLPixelBuffer) public: QGLPixelBufferPrivate(QGLPixelBuffer *q) : q_ptr(q), invalid(true), qctx(0), pbuf(0), ctx(0) { #ifdef Q_WS_WIN dc = 0; #elif defined(Q_WS_MACX) share_ctx = 0; #endif } bool init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget); void common_init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget); bool cleanup(); QGLPixelBuffer *q_ptr; bool invalid; QGLContext *qctx; QGLPBufferGLPaintDevice glDevice; QGLFormat format; QGLFormat req_format; QPointer req_shareWidget; QSize req_size; #if defined(Q_WS_X11) && !defined(QT_OPENGL_ES) GLXPbuffer pbuf; GLXContext ctx; #elif defined(Q_WS_WIN) HDC dc; bool has_render_texture :1; #if !defined(QT_OPENGL_ES) HPBUFFERARB pbuf; HGLRC ctx; #endif #elif defined(Q_WS_MACX) # ifdef QT_MAC_USE_COCOA void *pbuf; void *ctx; void *share_ctx; # else AGLPbuffer pbuf; AGLContext ctx; AGLContext share_ctx; # endif #endif #if defined(QT_OPENGL_ES) EGLSurface pbuf; QEglContext *ctx; int textureFormat; #endif }; QT_END_NAMESPACE #endif // QGLPIXELBUFFER_P_H