/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOWSURFACE_GL_P_H #define QWINDOWSURFACE_GL_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QLibrary class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QPaintDevice; class QPoint; class QRegion; class QWidget; struct QGLWindowSurfacePrivate; class QGLWindowSurface : public QObject, public QWindowSurface, public QPaintDevice { Q_OBJECT public: QGLWindowSurface(QWidget *window); ~QGLWindowSurface(); QPaintDevice *paintDevice(); void flush(QWidget *widget, const QRegion ®ion, const QPoint &offset); void setGeometry(const QRect &rect); void updateGeometry(); bool scroll(const QRegion &area, int dx, int dy); void beginPaint(const QRegion ®ion); void endPaint(const QRegion ®ion); QImage *buffer(const QWidget *widget); QGLContext *context() const; static QGLFormat surfaceFormat; QPaintEngine *paintEngine() const; protected: int metric(PaintDeviceMetric metric) const; private slots: void deleted(QObject *object); private: void hijackWindow(QWidget *widget); QGLWindowSurfacePrivate *d_ptr; }; QT_END_NAMESPACE #endif // QWINDOWSURFACE_GL_P_H