/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenVG module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qpixmapdata_vg_p.h" #include "qpaintengine_vg_p.h" #include #include "qvg_p.h" QT_BEGIN_NAMESPACE static int qt_vg_pixmap_serial = 0; QVGPixmapData::QVGPixmapData(PixelType type) : QPixmapData(type, OpenVGClass) { Q_ASSERT(type == QPixmapData::PixmapType); vgImage = VG_INVALID_HANDLE; vgImageOpacity = VG_INVALID_HANDLE; cachedOpacity = 1.0f; recreate = true; #if !defined(QT_NO_EGL) context = 0; #endif setSerialNumber(++qt_vg_pixmap_serial); } QVGPixmapData::~QVGPixmapData() { if (vgImage != VG_INVALID_HANDLE) { // We need to have a context current to destroy the image. #if !defined(QT_NO_EGL) if (context->isCurrent()) { vgDestroyImage(vgImage); if (vgImageOpacity != VG_INVALID_HANDLE) vgDestroyImage(vgImageOpacity); } else { // We don't currently have a widget surface active, but we // need a surface to make the context current. So use the // shared pbuffer surface instead. qt_vg_make_current(context, qt_vg_shared_surface()); vgDestroyImage(vgImage); if (vgImageOpacity != VG_INVALID_HANDLE) vgDestroyImage(vgImageOpacity); qt_vg_done_current(context); context->setSurface(EGL_NO_SURFACE); } #else vgDestroyImage(vgImage); if (vgImageOpacity != VG_INVALID_HANDLE) vgDestroyImage(vgImageOpacity); } else { #endif } #if !defined(QT_NO_EGL) if (context) qt_vg_destroy_context(context); #endif } bool QVGPixmapData::isValid() const { return (w > 0 && h > 0); } void QVGPixmapData::resize(int wid, int ht) { if (w == wid && h == ht) return; w = wid; h = ht; d = 32; // We always use ARGB_Premultiplied for VG pixmaps. is_null = (w <= 0 || h <= 0); source = QImage(); recreate = true; setSerialNumber(++qt_vg_pixmap_serial); } void QVGPixmapData::fromImage (const QImage &image, Qt::ImageConversionFlags flags) { if (image.size() == QSize(w, h)) setSerialNumber(++qt_vg_pixmap_serial); else resize(image.width(), image.height()); source = image.convertToFormat(sourceFormat(), flags); recreate = true; } void QVGPixmapData::fill(const QColor &color) { if (!isValid()) return; if (source.isNull()) source = QImage(w, h, sourceFormat()); if (source.depth() == 1) { // Pick the best approximate color in the image's colortable. int gray = qGray(color.rgba()); if (qAbs(qGray(source.color(0)) - gray) < qAbs(qGray(source.color(1)) - gray)) source.fill(0); else source.fill(1); } else { source.fill(PREMUL(color.rgba())); } // Re-upload the image to VG the next time toVGImage() is called. recreate = true; } bool QVGPixmapData::hasAlphaChannel() const { if (!source.isNull()) return source.hasAlphaChannel(); else return isValid(); } void QVGPixmapData::setAlphaChannel(const QPixmap &alphaChannel) { forceToImage(); source.setAlphaChannel(alphaChannel.toImage()); } QImage QVGPixmapData::toImage() const { if (!isValid()) return QImage(); if (source.isNull()) { source = QImage(w, h, sourceFormat()); recreate = true; } return source; } QImage *QVGPixmapData::buffer() { forceToImage(); return &source; } QPaintEngine* QVGPixmapData::paintEngine() const { // If the application wants to paint into the QPixmap, we first // force it to QImage format and then paint into that. // This is simpler than juggling multiple VG contexts. const_cast(this)->forceToImage(); return source.paintEngine(); } VGImage QVGPixmapData::toVGImage() { if (!isValid()) return VG_INVALID_HANDLE; #if !defined(QT_NO_EGL) // Increase the reference count on the shared context. if (!context) context = qt_vg_create_context(0); #endif if (recreate) { if (vgImage != VG_INVALID_HANDLE) { vgDestroyImage(vgImage); vgImage = VG_INVALID_HANDLE; } if (vgImageOpacity != VG_INVALID_HANDLE) { vgDestroyImage(vgImageOpacity); vgImageOpacity = VG_INVALID_HANDLE; } } if (vgImage == VG_INVALID_HANDLE) { vgImage = vgCreateImage (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER); } if (!source.isNull() && recreate) { vgImageSubData (vgImage, source.bits(), source.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, w, h); } recreate = false; return vgImage; } VGImage QVGPixmapData::toVGImage(qreal opacity) { #if !defined(QT_SHIVAVG) if (!isValid()) return VG_INVALID_HANDLE; #if !defined(QT_NO_EGL) // Increase the reference count on the shared context. if (!context) context = qt_vg_create_context(0); #endif if (recreate) { if (vgImage != VG_INVALID_HANDLE) { vgDestroyImage(vgImage); vgImage = VG_INVALID_HANDLE; } if (vgImageOpacity != VG_INVALID_HANDLE) { vgDestroyImage(vgImageOpacity); vgImageOpacity = VG_INVALID_HANDLE; } } if (vgImage == VG_INVALID_HANDLE) { vgImage = vgCreateImage (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER); } if (!source.isNull() && recreate) { vgImageSubData (vgImage, source.bits(), source.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, w, h); } recreate = false; if (opacity == 1.0f) return vgImage; if (vgImageOpacity == VG_INVALID_HANDLE || cachedOpacity != opacity) { if (vgImageOpacity == VG_INVALID_HANDLE) { vgImageOpacity = vgCreateImage (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER); } VGfloat matrix[20] = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, opacity, 0.0f, 0.0f, 0.0f, 0.0f }; vgColorMatrix(vgImageOpacity, vgImage, matrix); cachedOpacity = opacity; } return vgImageOpacity; #else // vgColorMatrix() doesn't work with ShivaVG, so ignore the opacity. Q_UNUSED(opacity); return toVGImage(); #endif } extern int qt_defaultDpiX(); extern int qt_defaultDpiY(); int QVGPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const { switch (metric) { case QPaintDevice::PdmWidth: return w; case QPaintDevice::PdmHeight: return h; case QPaintDevice::PdmNumColors: return 0; case QPaintDevice::PdmDepth: return d; case QPaintDevice::PdmWidthMM: return qRound(w * 25.4 / qt_defaultDpiX()); case QPaintDevice::PdmHeightMM: return qRound(h * 25.4 / qt_defaultDpiY()); case QPaintDevice::PdmDpiX: case QPaintDevice::PdmPhysicalDpiX: return qt_defaultDpiX(); case QPaintDevice::PdmDpiY: case QPaintDevice::PdmPhysicalDpiY: return qt_defaultDpiY(); default: qWarning("QVGPixmapData::metric(): Invalid metric"); return 0; } } // Force the pixmap data to be in QImage format. void QVGPixmapData::forceToImage() { if (!isValid()) return; if (source.isNull()) source = QImage(w, h, sourceFormat()); recreate = true; } QImage::Format QVGPixmapData::sourceFormat() const { return QImage::Format_ARGB32_Premultiplied; } /* \internal Returns the VGImage that is storing the contents of \a pixmap. Returns VG_INVALID_HANDLE if \a pixmap is not owned by the OpenVG graphics system or \a pixmap is invalid. This function is typically used to access the backing store for a pixmap when executing raw OpenVG calls. It must only be used when a QPainter is active and the OpenVG paint engine is in use by the QPainter. \sa {QtOpenVG Module} */ Q_OPENVG_EXPORT VGImage qPixmapToVGImage(const QPixmap& pixmap) { QPixmapData *pd = pixmap.pixmapData(); if (pd->classId() == QPixmapData::OpenVGClass) { QVGPixmapData *vgpd = static_cast(pd); if (vgpd->isValid()) return vgpd->toVGImage(); } return VG_INVALID_HANDLE; } QT_END_NAMESPACE