/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtOpenVG module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qpixmapdata_vg_p.h" #include "qpaintengine_vg_p.h" #include #if !defined(QT_NO_EGL) #include #endif #include "qvg_p.h" #include "qvgimagepool_p.h" #include #include #include #include QT_BEGIN_NAMESPACE static int qt_vg_pixmap_serial = 0; QVGPixmapData::QVGPixmapData(PixelType type) : QPixmapData(type, OpenVGClass) { Q_ASSERT(type == QPixmapData::PixmapType); vgImage = VG_INVALID_HANDLE; vgImageOpacity = VG_INVALID_HANDLE; cachedOpacity = 1.0f; recreate = true; inImagePool = false; inLRU = false; failedToAlloc = false; #if defined(Q_OS_SYMBIAN) nativeImageHandleProvider = 0; nativeImageHandle = 0; #endif #if !defined(QT_NO_EGL) context = 0; qt_vg_register_pixmap(this); #endif updateSerial(); } QVGPixmapData::~QVGPixmapData() { destroyImageAndContext(); #if !defined(QT_NO_EGL) qt_vg_unregister_pixmap(this); #endif } void QVGPixmapData::destroyImages() { if (inImagePool) { QVGImagePool *pool = QVGImagePool::instance(); if (vgImage != VG_INVALID_HANDLE) pool->releaseImage(this, vgImage); if (vgImageOpacity != VG_INVALID_HANDLE) pool->releaseImage(this, vgImageOpacity); } else { if (vgImage != VG_INVALID_HANDLE) vgDestroyImage(vgImage); if (vgImageOpacity != VG_INVALID_HANDLE) vgDestroyImage(vgImageOpacity); } vgImage = VG_INVALID_HANDLE; vgImageOpacity = VG_INVALID_HANDLE; inImagePool = false; #if defined(Q_OS_SYMBIAN) releaseNativeImageHandle(); #endif } void QVGPixmapData::destroyImageAndContext() { if (vgImage != VG_INVALID_HANDLE) { // We need to have a context current to destroy the image. #if !defined(QT_NO_EGL) if (!context) context = qt_vg_create_context(0, QInternal::Pixmap); if (context->isCurrent()) { destroyImages(); } else { // We don't currently have a widget surface active, but we // need a surface to make the context current. So use the // shared pbuffer surface instead. context->makeCurrent(qt_vg_shared_surface()); destroyImages(); context->lazyDoneCurrent(); } #else destroyImages(); #endif } else { #if defined(Q_OS_SYMBIAN) releaseNativeImageHandle(); #endif } #if !defined(QT_NO_EGL) if (context) { qt_vg_destroy_context(context, QInternal::Pixmap); context = 0; } #endif recreate = true; } QPixmapData *QVGPixmapData::createCompatiblePixmapData() const { return new QVGPixmapData(pixelType()); } bool QVGPixmapData::isValid() const { return (w > 0 && h > 0); } void QVGPixmapData::updateSerial() { setSerialNumber(++qt_vg_pixmap_serial); } void QVGPixmapData::resize(int wid, int ht) { if (w == wid && h == ht) { updateSerial(); return; } w = wid; h = ht; d = 32; // We always use ARGB_Premultiplied for VG pixmaps. is_null = (w <= 0 || h <= 0); source = QVolatileImage(); recreate = true; updateSerial(); } void QVGPixmapData::fromImage(const QImage &image, Qt::ImageConversionFlags flags) { if (image.isNull()) return; QImage img = image; createPixmapForImage(img, flags, false); } void QVGPixmapData::fromImageReader(QImageReader *imageReader, Qt::ImageConversionFlags flags) { QImage image = imageReader->read(); if (image.isNull()) return; createPixmapForImage(image, flags, true); } bool QVGPixmapData::fromFile(const QString &filename, const char *format, Qt::ImageConversionFlags flags) { QImage image = QImageReader(filename, format).read(); if (image.isNull()) return false; createPixmapForImage(image, flags, true); return !isNull(); } bool QVGPixmapData::fromData(const uchar *buffer, uint len, const char *format, Qt::ImageConversionFlags flags) { QByteArray a = QByteArray::fromRawData(reinterpret_cast(buffer), len); QBuffer b(&a); b.open(QIODevice::ReadOnly); QImage image = QImageReader(&b, format).read(); if (image.isNull()) return false; createPixmapForImage(image, flags, true); return !isNull(); } QImage::Format QVGPixmapData::idealFormat(QImage *image, Qt::ImageConversionFlags flags) const { QImage::Format format = sourceFormat(); int d = image->depth(); if (d == 1 || d == 16 || d == 24 || (d == 32 && !image->hasAlphaChannel())) format = QImage::Format_RGB32; else if (!(flags & Qt::NoOpaqueDetection) && image->data_ptr()->checkForAlphaPixels()) format = sourceFormat(); else format = image->hasAlphaChannel() ? sourceFormat() : QImage::Format_RGB32; return format; } void QVGPixmapData::createPixmapForImage(QImage &image, Qt::ImageConversionFlags flags, bool inPlace) { resize(image.width(), image.height()); QImage::Format format = idealFormat(&image, flags); if (inPlace && image.data_ptr()->convertInPlace(format, flags)) { source = QVolatileImage(image); } else { QImage convertedImage = image.convertToFormat(format); // convertToFormat won't detach the image if format stays the // same. Detaching is needed to prevent issues with painting // onto this QPixmap later on. convertedImage.detach(); source = QVolatileImage(convertedImage); } recreate = true; } void QVGPixmapData::fill(const QColor &color) { if (!isValid()) return; forceToImage(); if (source.depth() == 1) { // Pick the best approximate color in the image's colortable. int gray = qGray(color.rgba()); if (qAbs(qGray(source.imageRef().color(0)) - gray) < qAbs(qGray(source.imageRef().color(1)) - gray)) source.fill(0); else source.fill(1); } else { source.fill(PREMUL(color.rgba())); } } bool QVGPixmapData::hasAlphaChannel() const { ensureReadback(true); if (!source.isNull()) return source.hasAlphaChannel(); else return isValid(); } void QVGPixmapData::setAlphaChannel(const QPixmap &alphaChannel) { if (!isValid()) return; forceToImage(); source.setAlphaChannel(alphaChannel); } QImage QVGPixmapData::toImage() const { if (!isValid()) return QImage(); ensureReadback(true); if (source.isNull()) { source = QVolatileImage(w, h, sourceFormat()); recreate = true; } return source.toImage(); } void QVGPixmapData::copy(const QPixmapData *data, const QRect &rect) { // toImage() is potentially expensive with QVolatileImage so provide a // more efficient implementation of copy() that does not rely on it. if (!data) { return; } if (data->classId() != OpenVGClass) { fromImage(data->toImage(rect), Qt::NoOpaqueDetection); return; } const QVGPixmapData *pd = static_cast(data); QRect r = rect; if (r.isNull() || r.contains(QRect(0, 0, pd->w, pd->h))) { r = QRect(0, 0, pd->w, pd->h); } resize(r.width(), r.height()); recreate = true; if (!pd->source.isNull()) { source = QVolatileImage(r.width(), r.height(), pd->source.format()); source.copyFrom(&pd->source, r); } } QImage *QVGPixmapData::buffer() { // Cannot be safely implemented and QVGPixmapData is not (must not be) RasterClass anyway. return 0; } QPaintEngine* QVGPixmapData::paintEngine() const { // If the application wants to paint into the QPixmap, we first // force it to QImage format and then paint into that. // This is simpler than juggling multiple VG contexts. const_cast(this)->forceToImage(); return source.paintEngine(); } VGImage QVGPixmapData::toVGImage() { if (!isValid() || failedToAlloc) return VG_INVALID_HANDLE; #if !defined(QT_NO_EGL) // Increase the reference count on the shared context. if (!context) context = qt_vg_create_context(0, QInternal::Pixmap); #endif if (recreate && prevSize != QSize(w, h)) destroyImages(); else if (recreate) cachedOpacity = -1.0f; // Force opacity image to be refreshed later. #if defined(Q_OS_SYMBIAN) if (recreate && nativeImageHandleProvider && !nativeImageHandle) { createFromNativeImageHandleProvider(); } #endif if (vgImage == VG_INVALID_HANDLE) { vgImage = QVGImagePool::instance()->createImageForPixmap (qt_vg_image_to_vg_format(source.format()), w, h, VG_IMAGE_QUALITY_FASTER, this); // Bail out if we run out of GPU memory - try again next time. if (vgImage == VG_INVALID_HANDLE) { failedToAlloc = true; return VG_INVALID_HANDLE; } inImagePool = true; } else if (inImagePool) { QVGImagePool::instance()->useImage(this); } if (!source.isNull() && recreate) { source.beginDataAccess(); vgImageSubData (vgImage, source.constBits(), source.bytesPerLine(), qt_vg_image_to_vg_format(source.format()), 0, 0, w, h); source.endDataAccess(true); } recreate = false; prevSize = QSize(w, h); return vgImage; } VGImage QVGPixmapData::toVGImage(qreal opacity) { #if !defined(QT_SHIVAVG) // Force the primary VG image to be recreated if necessary. if (toVGImage() == VG_INVALID_HANDLE) return VG_INVALID_HANDLE; if (opacity == 1.0f) return vgImage; // Create an alternative image for the selected opacity. if (vgImageOpacity == VG_INVALID_HANDLE || cachedOpacity != opacity) { if (vgImageOpacity == VG_INVALID_HANDLE) { if (inImagePool) { vgImageOpacity = QVGImagePool::instance()->createImageForPixmap (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER, this); } else { vgImageOpacity = vgCreateImage (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER); } // Bail out if we run out of GPU memory - try again next time. if (vgImageOpacity == VG_INVALID_HANDLE) return VG_INVALID_HANDLE; } VGfloat matrix[20] = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, opacity, 0.0f, 0.0f, 0.0f, 0.0f }; vgColorMatrix(vgImageOpacity, vgImage, matrix); cachedOpacity = opacity; } return vgImageOpacity; #else // vgColorMatrix() doesn't work with ShivaVG, so ignore the opacity. Q_UNUSED(opacity); return toVGImage(); #endif } void QVGPixmapData::detachImageFromPool() { if (inImagePool) { QVGImagePool::instance()->detachImage(this); inImagePool = false; } } void QVGPixmapData::hibernate() { // If the image was imported (e.g, from an SgImage under Symbian), then // skip the hibernation, there is no sense in copying it back to main // memory because the data is most likely shared between several processes. bool skipHibernate = (vgImage != VG_INVALID_HANDLE && source.isNull()); #if defined(Q_OS_SYMBIAN) // However we have to proceed normally if the image was retrieved via // a handle provider. skipHibernate &= !nativeImageHandleProvider; #endif if (skipHibernate) return; forceToImage(false); // no readback allowed here destroyImageAndContext(); } void QVGPixmapData::reclaimImages() { if (!inImagePool) return; forceToImage(); destroyImages(); } Q_GUI_EXPORT int qt_defaultDpiX(); Q_GUI_EXPORT int qt_defaultDpiY(); int QVGPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const { switch (metric) { case QPaintDevice::PdmWidth: return w; case QPaintDevice::PdmHeight: return h; case QPaintDevice::PdmNumColors: return 0; case QPaintDevice::PdmDepth: return d; case QPaintDevice::PdmWidthMM: return qRound(w * 25.4 / qt_defaultDpiX()); case QPaintDevice::PdmHeightMM: return qRound(h * 25.4 / qt_defaultDpiY()); case QPaintDevice::PdmDpiX: case QPaintDevice::PdmPhysicalDpiX: return qt_defaultDpiX(); case QPaintDevice::PdmDpiY: case QPaintDevice::PdmPhysicalDpiY: return qt_defaultDpiY(); default: qWarning("QVGPixmapData::metric(): Invalid metric"); return 0; } } // Ensures that the pixmap is backed by some valid data and forces the data to // be re-uploaded to the VGImage when toVGImage() is called next time. void QVGPixmapData::forceToImage(bool allowReadback) { if (!isValid()) return; if (allowReadback) ensureReadback(false); if (source.isNull()) source = QVolatileImage(w, h, sourceFormat()); recreate = true; } void QVGPixmapData::ensureReadback(bool readOnly) const { if (vgImage != VG_INVALID_HANDLE && source.isNull()) { source = QVolatileImage(w, h, sourceFormat()); source.beginDataAccess(); vgGetImageSubData(vgImage, source.bits(), source.bytesPerLine(), qt_vg_image_to_vg_format(source.format()), 0, 0, w, h); source.endDataAccess(); if (readOnly) { recreate = false; } else { // Once we did a readback, the original VGImage must be destroyed // because it may be shared (e.g. created via SgImage) and a subsequent // upload of the image data may produce unexpected results. const_cast(this)->destroyImages(); #if defined(Q_OS_SYMBIAN) // There is now an own copy of the data so drop the handle provider, // otherwise toVGImage() would request the handle again, which is wrong. nativeImageHandleProvider = 0; #endif recreate = true; } } } QImage::Format QVGPixmapData::sourceFormat() const { return QImage::Format_ARGB32_Premultiplied; } /* \internal Returns the VGImage that is storing the contents of \a pixmap. Returns VG_INVALID_HANDLE if \a pixmap is not owned by the OpenVG graphics system or \a pixmap is invalid. This function is typically used to access the backing store for a pixmap when executing raw OpenVG calls. It must only be used when a QPainter is active and the OpenVG paint engine is in use by the QPainter. \sa {QtOpenVG Module} */ Q_OPENVG_EXPORT VGImage qPixmapToVGImage(const QPixmap& pixmap) { QPixmapData *pd = pixmap.pixmapData(); if (!pd) return VG_INVALID_HANDLE; // null QPixmap if (pd->classId() == QPixmapData::OpenVGClass) { QVGPixmapData *vgpd = static_cast(pd); if (vgpd->isValid()) return vgpd->toVGImage(); } return VG_INVALID_HANDLE; } QT_END_NAMESPACE