/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef SYMBIANAUDIOINPUT_H #define SYMBIANAUDIOINPUT_H #include #include #include #include #include "symbianaudio.h" QT_BEGIN_NAMESPACE class SymbianAudioInput; class SymbianAudioInputPrivate : public QIODevice { friend class SymbianAudioInput; Q_OBJECT public: SymbianAudioInputPrivate(SymbianAudioInput *audio); ~SymbianAudioInputPrivate(); qint64 readData(char *data, qint64 len); qint64 writeData(const char *data, qint64 len); void dataReady(); private: SymbianAudioInput *const m_audioDevice; }; class SymbianAudioInput : public QAbstractAudioInput , public MDevSoundObserver { friend class SymbianAudioInputPrivate; Q_OBJECT public: SymbianAudioInput(const QByteArray &device, const QAudioFormat &audioFormat); ~SymbianAudioInput(); // QAbstractAudioInput QIODevice* start(QIODevice *device = 0); void stop(); void reset(); void suspend(); void resume(); int bytesReady() const; int periodSize() const; void setBufferSize(int value); int bufferSize() const; void setNotifyInterval(int milliSeconds); int notifyInterval() const; qint64 processedUSecs() const; qint64 elapsedUSecs() const; QAudio::Error error() const; QAudio::State state() const; QAudioFormat format() const; // MDevSoundObserver void InitializeComplete(TInt aError); void ToneFinished(TInt aError); void BufferToBeFilled(CMMFBuffer *aBuffer); void PlayError(TInt aError); void BufferToBeEmptied(CMMFBuffer *aBuffer); void RecordError(TInt aError); void ConvertError(TInt aError); void DeviceMessage(TUid aMessageType, const TDesC8 &aMsg); private slots: void pullData(); private: void open(); void startRecording(); void startDevSoundL(); void startDataTransfer(); CMMFDataBuffer* currentBuffer() const; void pushData(); qint64 read(char *data, qint64 len); void bufferEmptied(); Q_INVOKABLE void close(); qint64 getSamplesRecorded() const; void setError(QAudio::Error error); void setState(SymbianAudio::State state); QAudio::State initializingState() const; private: const QByteArray m_device; const QAudioFormat m_format; int m_clientBufferSize; int m_notifyInterval; QScopedPointer m_notifyTimer; QTime m_elapsed; QAudio::Error m_error; SymbianAudio::State m_internalState; QAudio::State m_externalState; bool m_pullMode; QIODevice *m_sink; QScopedPointer m_pullTimer; QScopedPointer m_devSound; TUint32 m_nativeFourCC; TMMFCapabilities m_nativeFormat; // Latest buffer provided by DevSound, to be empied of data. CMMFDataBuffer *m_devSoundBuffer; int m_devSoundBufferSize; // Total amount of data in buffers provided by DevSound int m_totalBytesReady; // Queue of buffers returned after call to CMMFDevSound::Pause(). QList m_devSoundBufferQ; // Current read position within m_devSoundBuffer qint64 m_devSoundBufferPos; // Samples recorded up to the last call to suspend(). It is necessary // to cache this because suspend() is implemented using // CMMFDevSound::Stop(), which resets DevSound's SamplesRecorded() counter. quint32 m_totalSamplesRecorded; }; QT_END_NAMESPACE #endif