TARGET = qdirectfbscreen include(../../qpluginbase.pri) QTDIR_build:DESTDIR = $$QT_BUILD_TREE/plugins/gfxdrivers # These defines might be necessary if your DirectFB driver doesn't # support all of the DirectFB API. # #DEFINES += QT_NO_DIRECTFB_WM #DEFINES += QT_NO_DIRECTFB_LAYER #DEFINES += QT_NO_DIRECTFB_PALETTE #DEFINES += QT_NO_DIRECTFB_PREALLOCATED #DEFINES += QT_NO_DIRECTFB_MOUSE #DEFINES += QT_NO_DIRECTFB_KEYBOARD #DEFINES += QT_DIRECTFB_TIMING target.path = $$[QT_INSTALL_PLUGINS]/gfxdrivers INSTALLS += target HEADERS = \ qdirectfbscreen.h \ qdirectfbsurface.h \ qdirectfbpaintengine.h \ qdirectfbpaintdevice.h \ qdirectfbpixmap.h \ qdirectfbkeyboard.h \ qdirectfbmouse.h SOURCES = \ qdirectfbscreen.cpp \ qdirectfbscreenplugin.cpp \ qdirectfbsurface.cpp \ qdirectfbpaintengine.cpp \ qdirectfbpaintdevice.cpp \ qdirectfbpixmap.cpp \ qdirectfbkeyboard.cpp \ qdirectfbmouse.cpp QMAKE_CXXFLAGS += $$QT_CFLAGS_DIRECTFB LIBS += $$QT_LIBS_DIRECTFB