/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "pvreglwindowsurface.h" #include "pvreglscreen.h" #include #include #include PvrEglWindowSurface::PvrEglWindowSurface (QWidget *widget, PvrEglScreen *screen, int screenNum) : QWSGLWindowSurface(widget) { setSurfaceFlags(QWSWindowSurface::Opaque); this->widget = widget; this->screen = screen; this->pdevice = 0; QPoint pos = offset(widget); QSize size = widget->size(); PvrQwsRect pvrRect; pvrRect.x = pos.x(); pvrRect.y = pos.y(); pvrRect.width = size.width(); pvrRect.height = size.height(); transformRects(&pvrRect, 1); // Try to recover a previous PvrQwsDrawable object for the widget // if there is one. This can happen when a PvrEglWindowSurface // is created for a widget, bound to a EGLSurface, and then destroyed. // When a new PvrEglWindowSurface is created for the widget, it will // pick up the previous PvrQwsDrawable if the EGLSurface has not been // destroyed in the meantime. drawable = pvrQwsFetchWindow((long)widget); if (drawable) pvrQwsSetGeometry(drawable, &pvrRect); else drawable = pvrQwsCreateWindow(screenNum, (long)widget, &pvrRect); pvrQwsSetRotation(drawable, screen->transformation()); } PvrEglWindowSurface::PvrEglWindowSurface() : QWSGLWindowSurface() { setSurfaceFlags(QWSWindowSurface::Opaque); drawable = 0; widget = 0; screen = 0; pdevice = 0; } PvrEglWindowSurface::~PvrEglWindowSurface() { // Release the PvrQwsDrawable. If it is bound to an EGLSurface, // then it will stay around until a new PvrEglWindowSurface is // created for the widget. If it is not bound to an EGLSurface, // it will be destroyed immediately. if (drawable && pvrQwsReleaseWindow(drawable)) pvrQwsDestroyDrawable(drawable); delete pdevice; } bool PvrEglWindowSurface::isValid() const { return (widget != 0); } void PvrEglWindowSurface::setGeometry(const QRect &rect) { if (drawable) { // XXX: adjust for the screen offset. PvrQwsRect pvrRect; pvrRect.x = rect.x(); pvrRect.y = rect.y(); pvrRect.width = rect.width(); pvrRect.height = rect.height(); transformRects(&pvrRect, 1); pvrQwsSetGeometry(drawable, &pvrRect); pvrQwsSetRotation(drawable, screen->transformation()); } QWSGLWindowSurface::setGeometry(rect); } bool PvrEglWindowSurface::move(const QPoint &offset) { QRect rect = geometry().translated(offset); if (drawable) { PvrQwsRect pvrRect; pvrRect.x = rect.x(); pvrRect.y = rect.y(); pvrRect.width = rect.width(); pvrRect.height = rect.height(); transformRects(&pvrRect, 1); pvrQwsSetGeometry(drawable, &pvrRect); pvrQwsSetRotation(drawable, screen->transformation()); } return QWSGLWindowSurface::move(offset); } QByteArray PvrEglWindowSurface::permanentState() const { // Nothing interesting to pass to the server just yet. return QByteArray(); } void PvrEglWindowSurface::setPermanentState(const QByteArray &state) { Q_UNUSED(state); } void PvrEglWindowSurface::flush (QWidget *widget, const QRegion ®ion, const QPoint &offset) { // The GL paint engine is responsible for the swapBuffers() call. // If we were to call the base class's implementation of flush() // then it would fetch the image() and manually blit it to the // screeen instead of using the fast PVR2D blit. Q_UNUSED(widget); Q_UNUSED(region); Q_UNUSED(offset); } QImage PvrEglWindowSurface::image() const { if (drawable) { PvrQwsRect pvrRect; pvrQwsGetGeometry(drawable, &pvrRect); void *data = pvrQwsGetRenderBuffer(drawable); if (data) { return QImage((uchar *)data, pvrRect.width, pvrRect.height, pvrQwsGetStride(drawable), screen->pixelFormat()); } } return QImage(16, 16, screen->pixelFormat()); } QPaintDevice *PvrEglWindowSurface::paintDevice() { return widget; } void PvrEglWindowSurface::setDirectRegion(const QRegion &r, int id) { QWSGLWindowSurface::setDirectRegion(r, id); if (!drawable) return; // Clip the region to the window boundaries in case the child // is partially outside the geometry of the parent. QWidget *window = widget->window(); QRegion region = r; if (widget != window) { QRect rect = window->geometry(); rect.moveTo(window->mapToGlobal(QPoint(0, 0))); region = region.intersect(rect); } if (region.isEmpty()) { pvrQwsClearVisibleRegion(drawable); } else if (region.rectCount() == 1) { QRect rect = region.boundingRect(); PvrQwsRect pvrRect; pvrRect.x = rect.x(); pvrRect.y = rect.y(); pvrRect.width = rect.width(); pvrRect.height = rect.height(); transformRects(&pvrRect, 1); pvrQwsSetVisibleRegion(drawable, &pvrRect, 1); pvrQwsSetRotation(drawable, screen->transformation()); if (!pvrQwsSwapBuffers(drawable, 1)) screen->solidFill(QColor(0, 0, 0), region); } else { QVector rects = region.rects(); PvrQwsRect *pvrRects = new PvrQwsRect [rects.size()]; for (int index = 0; index < rects.size(); ++index) { QRect rect = rects[index]; pvrRects[index].x = rect.x(); pvrRects[index].y = rect.y(); pvrRects[index].width = rect.width(); pvrRects[index].height = rect.height(); } transformRects(pvrRects, rects.size()); pvrQwsSetVisibleRegion(drawable, pvrRects, rects.size()); pvrQwsSetRotation(drawable, screen->transformation()); if (!pvrQwsSwapBuffers(drawable, 1)) screen->solidFill(QColor(0, 0, 0), region); delete [] pvrRects; } } void PvrEglWindowSurface::transformRects(PvrQwsRect *rects, int count) const { switch (screen->transformation()) { case 0: break; case 90: { for (int index = 0; index < count; ++index) { int x = rects[index].y; int y = screen->height() - (rects[index].x + rects[index].width); rects[index].x = x; rects[index].y = y; qSwap(rects[index].width, rects[index].height); } } break; case 180: { for (int index = 0; index < count; ++index) { int x = screen->width() - (rects[index].x + rects[index].width); int y = screen->height() - (rects[index].y + rects[index].height); rects[index].x = x; rects[index].y = y; } } break; case 270: { for (int index = 0; index < count; ++index) { int x = screen->width() - (rects[index].y + rects[index].height); int y = rects[index].x; rects[index].x = x; rects[index].y = y; qSwap(rects[index].width, rects[index].height); } } break; } }