/**************************************************************************** ** ** Copyright (C) 2011 - 2012 Research In Motion ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // #define QBBINPUTCONTEXT_DEBUG #include #include #include #include #include QT_BEGIN_NAMESPACE QBBInputContext::QBBInputContext(QBBAbstractVirtualKeyboard &keyboard, QObject* parent) : QInputContext(parent), mVirtualKeyboard(keyboard) { } QBBInputContext::~QBBInputContext() { } QString QBBInputContext::language() { // Once we enable full IMF support, we need to hook that up here. return mVirtualKeyboard.languageId(); } bool QBBInputContext::hasPhysicalKeyboard() { // TODO: This should query the system to check if a USB keyboard is connected. return false; } void QBBInputContext::reset() { } bool QBBInputContext::filterEvent( const QEvent *event ) { if (hasPhysicalKeyboard()) return false; if (event->type() == QEvent::CloseSoftwareInputPanel) { mVirtualKeyboard.hideKeyboard(); #if defined(QBBINPUTCONTEXT_DEBUG) qDebug() << "QBB: hiding virtual keyboard"; #endif return false; } if (event->type() == QEvent::RequestSoftwareInputPanel) { mVirtualKeyboard.showKeyboard(); #if defined(QBBINPUTCONTEXT_DEBUG) qDebug() << "QBB: requesting virtual keyboard"; #endif return false; } return false; } bool QBBInputContext::handleKeyboardEvent(int flags, int sym, int mod, int scan, int cap) { return false; } void QBBInputContext::setFocusWidget(QWidget *w) { #if defined(QBBINPUTCONTEXT_DEBUG) qDebug() << Q_FUNC_INFO << (w ? "requesting" : "hiding") << "virtual keyboard"; #endif QInputContext::setFocusWidget(w); if (w) { // Special case for item view which should not show the keyboard when focused if (qobject_cast(w)) return; mVirtualKeyboard.setInputHintsFromWidget(w); mVirtualKeyboard.showKeyboard(); } else { mVirtualKeyboard.hideKeyboard(); } } QT_END_NAMESPACE