/**************************************************************************** ** ** Copyright (C) 2011 - 2012 Research In Motion ** ** Contact: Research In Motion ** Contact: Klarälvdalens Datakonsult AB ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // #define QBBINPUTCONTEXT_DEBUG #include #include #include QBBInputContext::QBBInputContext(QObject* parent): QInputContext(parent) { } QBBInputContext::~QBBInputContext() { } QString QBBInputContext::language() { // Once we enable full IMF support, we need to hook that up here. return QBBVirtualKeyboard::instance().languageId(); } bool QBBInputContext::hasPhysicalKeyboard() { // TODO: This should query the system to check if a USB keyboard is connected. return false; } void QBBInputContext::reset() { } bool QBBInputContext::filterEvent( const QEvent *event ) { if (hasPhysicalKeyboard()) return false; if (event->type() == QEvent::CloseSoftwareInputPanel) { QBBVirtualKeyboard::instance().hideKeyboard(); #if defined(QBBINPUTCONTEXT_DEBUG) qDebug() << "QBB: hiding virtual keyboard"; #endif return false; } if (event->type() == QEvent::RequestSoftwareInputPanel) { QBBVirtualKeyboard::instance().showKeyboard(); #if defined(QBBINPUTCONTEXT_DEBUG) qDebug() << "QBB: requesting virtual keyboard"; #endif return false; } return false; } bool QBBInputContext::handleKeyboardEvent(int flags, int sym, int mod, int scan, int cap) { return false; }