/**************************************************************************** ** ** Copyright (C) 2011 - 2012 Research In Motion ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBBWINDOW_H #define QBBWINDOW_H #include "qbbbuffer.h" #include #include #include #include QT_BEGIN_NAMESPACE class QPlatformWindowFormat; class QBBGLContext; class QBBScreen; class QBBWindow : public QPlatformWindow { friend class QBBScreen; public: QBBWindow(QWidget *window, screen_context_t context, QBBScreen *screen); virtual ~QBBWindow(); virtual void setGeometry(const QRect &rect); virtual void setVisible(bool visible); virtual void setOpacity(qreal level); virtual WId winId() const { return (WId)mWindow; } void setBufferSize(const QSize &size); QSize bufferSize() const { return mBufferSize; } bool hasBuffers() const { return !mBufferSize.isEmpty(); } QBBBuffer &renderBuffer(); QBBBuffer &frontBuffer(); void scroll(const QRegion ®ion, int dx, int dy, bool flush=false); void post(const QRegion &dirty); void setScreen(QBBScreen *platformScreen); virtual QPlatformGLContext *glContext() const; virtual void setParent(const QPlatformWindow *window); virtual void raise(); virtual void lower(); virtual void requestActivateWindow(); void gainedFocus(); QBBScreen* screen() const { return mScreen; } const QList& children() const { return mChildren; } QBBWindow *findWindow(screen_window_t windowHandle); private: enum Buffer { BACK_BUFFER, FRONT_BUFFER, MAX_BUFFER_COUNT }; QBBBuffer &buffer(QBBWindow::Buffer bufferIndex); screen_context_t mContext; screen_window_t mWindow; QSize mBufferSize; QBBBuffer mBuffers[MAX_BUFFER_COUNT]; int mCurrentBufferIndex; int mPreviousBufferIndex; QRegion mPreviousDirty; QRegion mScrolled; mutable QBBGLContext* mPlatformGlContext; QBBScreen* mScreen; QList mChildren; QBBWindow *mParent; bool mVisible; void removeFromParent(); void offset(const QPoint &offset); void updateVisibility(bool parentVisible); void updateZorder(int &topZorder); void fetchBuffers(); void copyBack(const QRegion ®ion, int dx, int dy, bool flush=false); static int platformWindowFormatToNativeFormat(const QPlatformWindowFormat &format); }; QT_END_NAMESPACE #endif // QBBWINDOW_H