/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfswindow.h" #include QT_BEGIN_NAMESPACE QEglFSWindow::QEglFSWindow(QWidget *w, QEglFSScreen *screen) : QPlatformWindow(w), m_screen(screen) { static int serialNo = 0; m_winid = ++serialNo; #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindow %p: %p %p 0x%x\n", this, w, screen, uint(m_winid)); #endif } void QEglFSWindow::setGeometry(const QRect &) { // We only support full-screen windows QRect rect(m_screen->availableGeometry()); QWindowSystemInterface::handleGeometryChange(this->widget(), rect); QPlatformWindow::setGeometry(rect); } WId QEglFSWindow::winId() const { return m_winid; } QPlatformGLContext *QEglFSWindow::glContext() const { #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindow::glContext %p\n", m_screen->platformContext()); #endif Q_ASSERT(m_screen); return m_screen->platformContext(); } QT_END_NAMESPACE