/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeglfswindowsurface.h" #include #include #include QT_BEGIN_NAMESPACE class QEglFSPaintDevice : public QGLPaintDevice { public: QEglFSPaintDevice(QEglFSScreen *screen, QWidget *widget) :QGLPaintDevice(), m_screen(screen) { #ifdef QEGL_EXTRA_DEBUG qWarning("QEglPaintDevice %p, %p, %p",this, screen, widget); #endif } QSize size() const { return m_screen->geometry().size(); } QGLContext* context() const { return QGLContext::fromPlatformGLContext(m_screen->platformContext());} QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); } void beginPaint(){ QGLPaintDevice::beginPaint(); } private: QEglFSScreen *m_screen; QGLContext *m_context; }; QEglFSWindowSurface::QEglFSWindowSurface( QEglFSScreen *screen, QWidget *window ) :QWindowSurface(window) { #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindowSurface %p, %p", window, screen); #endif m_paintDevice = new QEglFSPaintDevice(screen,window); } void QEglFSWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(widget); Q_UNUSED(region); Q_UNUSED(offset); #ifdef QEGL_EXTRA_DEBUG qWarning("QEglWindowSurface::flush %p",widget); #endif widget->platformWindow()->glContext()->swapBuffers(); } void QEglFSWindowSurface::resize(const QSize &size) { Q_UNUSED(size); } QT_END_NAMESPACE