/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3SOCKET_H #define Q3SOCKET_H #include #include // int->QHostAddress conversion QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qt3Support) class Q3SocketPrivate; class Q3SocketDevice; class Q_COMPAT_EXPORT Q3Socket : public QIODevice { Q_OBJECT public: enum Error { ErrConnectionRefused, ErrHostNotFound, ErrSocketRead }; Q3Socket( QObject *parent=0, const char *name=0 ); virtual ~Q3Socket(); enum State { Idle, HostLookup, Connecting, Connected, Closing, Connection=Connected }; State state() const; int socket() const; virtual void setSocket( int ); Q3SocketDevice *socketDevice(); virtual void setSocketDevice( Q3SocketDevice * ); #ifndef QT_NO_DNS virtual void connectToHost( const QString &host, Q_UINT16 port ); #endif QString peerName() const; // Implementation of QIODevice abstract virtual functions bool open( OpenMode mode ); bool open(int mode) { return open((OpenMode)mode); } void close(); bool flush(); Offset size() const; Offset at() const; bool at( Offset ); bool atEnd() const; qint64 bytesAvailable() const; Q_ULONG waitForMore( int msecs, bool *timeout ) const; Q_ULONG waitForMore( int msecs ) const; // ### Qt 4.0: merge the two overloads qint64 bytesToWrite() const; void clearPendingData(); int getch(); int putch( int ); int ungetch(int); bool canReadLine() const; Q_UINT16 port() const; Q_UINT16 peerPort() const; QHostAddress address() const; QHostAddress peerAddress() const; void setReadBufferSize( Q_ULONG ); Q_ULONG readBufferSize() const; inline bool isSequential() const { return true; } Q_SIGNALS: void hostFound(); void connected(); void connectionClosed(); void delayedCloseFinished(); void readyRead(); void bytesWritten( int nbytes ); void error( int ); protected Q_SLOTS: virtual void sn_read( bool force=false ); virtual void sn_write(); protected: qint64 readData(char *data, qint64 maxlen); qint64 writeData(const char *data, qint64 len); private Q_SLOTS: void tryConnecting(); void emitErrorConnectionRefused(); private: Q3SocketPrivate *d; bool consumeWriteBuf( Q_ULONG nbytes ); void tryConnection(); void setSocketIntern( int socket ); private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) Q3Socket( const Q3Socket & ); Q3Socket &operator=( const Q3Socket & ); #endif }; QT_END_NAMESPACE QT_END_HEADER #endif // Q3SOCKET_H