/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qglobal.h" #if defined(Q_CC_BOR) // needed for qsort() because of a std namespace problem on Borland # include "qplatformdefs.h" #elif defined(Q_WS_WIN) // needed for bsearch on some platforms # include "qt_windows.h" #endif #define Q3GARRAY_CPP #include "q3garray.h" #include #include #ifndef QT_NO_THREAD # include "private/qmutexpool_p.h" #endif #if defined(Q_OS_WINCE) # include "qfunctions_wince.h" #endif QT_BEGIN_NAMESPACE /* If USE_MALLOC isn't defined, we use new[] and delete[] to allocate memory. The documentation for QMemArray::assign() explicitly mentions that the array is freed using free(), so don't mess around with USE_MALLOC unless you know what you're doing. */ #define USE_MALLOC #undef NEW #undef DELETE #if defined(USE_MALLOC) #define NEW(type,size) ((type*)malloc(size*sizeof(type))) #define DELETE(array) (free((char*)array)) #else #define NEW(type,size) (new type[size]) #define DELETE(array) (delete[] array) #define DONT_USE_REALLOC // comment to use realloc() #endif /*! \class Q3GArray \reentrant \brief The Q3GArray class is an internal class for implementing the QMemArray class. \internal Q3GArray is a strictly internal class that acts as base class for the QMemArray template array. It contains an array of bytes and has no notion of an array element. */ /*! Constructs a null array. */ Q3GArray::Q3GArray() { shd = newData(); Q_CHECK_PTR(shd); } /*! Dummy constructor; does not allocate any data. This constructor does not initialize any array data so subclasses must do it. The intention is to make the code more efficient. */ Q3GArray::Q3GArray(int, int) : shd(0) { } /*! Constructs an array with room for \a size bytes. */ Q3GArray::Q3GArray(int size) { if (size < 0) { #if defined(QT_CHECK_RANGE) qWarning("Q3GArray: Cannot allocate array with negative length"); #endif size = 0; } shd = newData(); Q_CHECK_PTR(shd); if (size == 0) // zero length return; shd->data = NEW(char,size); Q_CHECK_PTR(shd->data); shd->len = #ifdef QT_Q3GARRAY_SPEED_OPTIM shd->maxl = #endif size; } /*! Constructs a shallow copy of \a a. */ Q3GArray::Q3GArray(const Q3GArray &a) { shd = a.shd; shd->ref(); } /*! Dereferences the array data and deletes it if this was the last reference. */ Q3GArray::~Q3GArray() { if (shd && shd->deref()) { // delete when last reference if (shd->data) // is lost DELETE(shd->data); deleteData(shd); shd = 0; } } /*! \fn Q3GArray &Q3GArray::operator=(const Q3GArray &a) Assigns a shallow copy of \a a to this array and returns a reference to this array. Equivalent to assign(). */ /*! \fn void Q3GArray::detach() Detaches this array from shared array data. */ /*! \fn char *Q3GArray::data() const Returns a pointer to the actual array data. */ /*! \fn uint Q3GArray::nrefs() const Returns the reference count. */ /*! \fn uint Q3GArray::size() const Returns the size of the array, in bytes. */ /*! Returns true if this array is equal to \a a, otherwise false. The comparison is bitwise, of course. */ bool Q3GArray::isEqual(const Q3GArray &a) const { if (size() != a.size()) // different size return false; if (data() == a.data()) // has same data return true; return (size() ? memcmp(data(), a.data(), size()) : 0) == 0; } /*! Resizes the array to \a newsize bytes. \a optim is either MemOptim (the default) or SpeedOptim. */ bool Q3GArray::resize(uint newsize, Optimization optim) { #ifndef QT_Q3GARRAY_SPEED_OPTIM Q_UNUSED(optim); #endif if (newsize == shd->len #ifdef QT_Q3GARRAY_SPEED_OPTIM && newsize == shd->maxl #endif ) // nothing to do return true; if (newsize == 0) { // remove array if (shd->data) DELETE(shd->data); shd->data = 0; shd->len = 0; #ifdef QT_Q3GARRAY_SPEED_OPTIM shd->maxl = 0; #endif return true; } uint newmaxl = newsize; #ifdef QT_Q3GARRAY_SPEED_OPTIM if (optim == SpeedOptim) { if (newsize <= shd->maxl && (newsize * 4 > shd->maxl || shd->maxl <= 4)) { shd->len = newsize; return true; } newmaxl = 4; while (newmaxl < newsize) newmaxl *= 2; // try to spare some memory if (newmaxl >= 1024 * 1024 && newsize <= newmaxl - (newmaxl >> 2)) newmaxl -= newmaxl >> 2; } shd->maxl = newmaxl; #endif if (shd->data) { // existing data #if defined(DONT_USE_REALLOC) char *newdata = NEW(char,newsize); // manual realloc memcpy(newdata, shd->data, QMIN(shd->len,newmaxl)); DELETE(shd->data); shd->data = newdata; #else shd->data = (char *)realloc(shd->data, newmaxl); #endif } else { shd->data = NEW(char,newmaxl); } if (!shd->data) // no memory return false; shd->len = newsize; return true; } /*!\overload */ bool Q3GArray::resize(uint newsize) { return resize(newsize, MemOptim); } /*! Fills the array with the repeated occurrences of \a d, which is \a sz bytes long. If \a len is specified as different from -1, then the array will be resized to \a len*sz before it is filled. Returns true if successful, or false if the memory cannot be allocated (only when \a len != -1). \sa resize() */ bool Q3GArray::fill(const char *d, int len, uint sz) { if (len < 0) len = shd->len/sz; // default: use array length else if (!resize(len*sz)) return false; if (sz == 1) // 8 bit elements memset(data(), *d, len); else if (sz == 4) { // 32 bit elements register Q_INT32 *x = (Q_INT32*)data(); Q_INT32 v = *((Q_INT32*)d); while (len--) *x++ = v; } else if (sz == 2) { // 16 bit elements register Q_INT16 *x = (Q_INT16*)data(); Q_INT16 v = *((Q_INT16*)d); while (len--) *x++ = v; } else { // any other size elements register char *x = data(); while (len--) { // more complicated memcpy(x, d, sz); x += sz; } } return true; } /*! \overload Shallow copy. Dereference the current array and references the data contained in \a a instead. Returns a reference to this array. \sa operator=() */ Q3GArray &Q3GArray::assign(const Q3GArray &a) { a.shd->ref(); // avoid 'a = a' if (shd->deref()) { // delete when last reference if (shd->data) // is lost DELETE(shd->data); deleteData(shd); } shd = a.shd; return *this; } /*! Shallow copy. Dereference the current array and references the array data \a d, which contains \a len bytes. Returns a reference to this array. Do not delete \a d later, because Q3GArray takes care of that. */ Q3GArray &Q3GArray::assign(const char *d, uint len) { if (shd->count > 1) { // disconnect this shd->count--; shd = newData(); Q_CHECK_PTR(shd); } else { if (shd->data) DELETE(shd->data); } shd->data = (char *)d; shd->len = #ifdef QT_Q3GARRAY_SPEED_OPTIM shd->maxl = #endif len; return *this; } /*! Deep copy. Dereference the current array and obtains a copy of the data contained in \a a instead. Returns a reference to this array. \sa assign(), operator=() */ Q3GArray &Q3GArray::duplicate(const Q3GArray &a) { if (a.shd == shd) { // a.duplicate(a) ! if (shd->count > 1) { shd->count--; register array_data *n = newData(); Q_CHECK_PTR(n); if ((n->len=shd->len)) { n->data = NEW(char,n->len); Q_CHECK_PTR(n->data); if (n->data) memcpy(n->data, shd->data, n->len); } else { n->data = 0; } shd = n; } return *this; } char *oldptr = 0; if (shd->count > 1) { // disconnect this shd->count--; shd = newData(); Q_CHECK_PTR(shd); } else { // delete after copy was made oldptr = shd->data; } if (a.shd->len) { // duplicate data shd->data = NEW(char,a.shd->len); Q_CHECK_PTR(shd->data); if (shd->data) memcpy(shd->data, a.shd->data, a.shd->len); } else { shd->data = 0; } shd->len = #ifdef QT_Q3GARRAY_SPEED_OPTIM shd->maxl = #endif a.shd->len; if (oldptr) DELETE(oldptr); return *this; } /*! \overload Deep copy. Dereferences the current array and obtains a copy of \a len characters from array data \a d instead. Returns a reference to this array. \sa assign(), operator=() */ Q3GArray &Q3GArray::duplicate(const char *d, uint len) { char *data; if (d == 0 || len == 0) { data = 0; len = 0; } else { if (shd->count == 1 && shd->len == len) { if (shd->data != d) // avoid self-assignment memcpy(shd->data, d, len); // use same buffer return *this; } data = NEW(char,len); Q_CHECK_PTR(data); memcpy(data, d, len); } if (shd->count > 1) { // detach shd->count--; shd = newData(); Q_CHECK_PTR(shd); } else { // just a single reference if (shd->data) DELETE(shd->data); } shd->data = data; shd->len = #ifdef QT_Q3GARRAY_SPEED_OPTIM shd->maxl = #endif len; return *this; } /*! Resizes this array to \a len bytes and copies the \a len bytes at address \a d into it. \warning This function disregards the reference count mechanism. If other Q3GArrays reference the same data as this, all will be updated. */ void Q3GArray::store(const char *d, uint len) { // store, but not deref resize(len); memcpy(shd->data, d, len); } /*! \fn array_data *Q3GArray::sharedBlock() const Returns a pointer to the shared array block. \warning Do not use this function. Using it is begging for trouble. We dare not remove it, for fear of breaking code, but we \e strongly discourage new use of it. */ /*! \fn void Q3GArray::setSharedBlock(array_data *p) Sets the shared array block to \a p. \warning Do not use this function. Using it is begging for trouble. We dare not remove it, for fear of breaking code, but we \e strongly discourage new use of it. */ /*! Sets raw data and returns a reference to the array. Dereferences the current array and sets the new array data to \a d and the new array size to \a len. Do not attempt to resize or re-assign the array data when raw data has been set. Call resetRawData(d,len) to reset the array. Setting raw data is useful because it sets QMemArray data without allocating memory or copying data. Example of intended use: \snippet doc/src/snippets/code/src_qt3support_tools_q3garray.cpp 0 Example of misuse (do not do this): \snippet doc/src/snippets/code/src_qt3support_tools_q3garray.cpp 1 \warning If you do not call resetRawData(), Q3GArray will attempt to deallocate or reallocate the raw data, which might not be too good. Be careful. */ Q3GArray &Q3GArray::setRawData(const char *d, uint len) { duplicate(0, 0); // set null data shd->data = (char *)d; shd->len = len; return *this; } /*! Resets raw data. The arguments must be the data, \a d, and length \a len, that were passed to setRawData(). This is for consistency checking. */ void Q3GArray::resetRawData(const char *d, uint len) { if (d != shd->data || len != shd->len) { #if defined(QT_CHECK_STATE) qWarning("Q3GArray::resetRawData: Inconsistent arguments"); #endif return; } shd->data = 0; shd->len = 0; } /*! Finds the first occurrence of \a d in the array from position \a index, where \a sz is the size of the \a d element. Note that \a index is given in units of \a sz, not bytes. This function only compares whole cells, not bytes. */ int Q3GArray::find(const char *d, uint index, uint sz) const { index *= sz; if (index >= shd->len) { #if defined(QT_CHECK_RANGE) qWarning("Q3GArray::find: Index %d out of range", index/sz); #endif return -1; } register uint i; uint ii; switch (sz) { case 1: { // 8 bit elements register char *x = data() + index; char v = *d; for (i=index; ilen; i++) { if (*x++ == v) break; } ii = i; } break; case 2: { // 16 bit elements register Q_INT16 *x = (Q_INT16*)(data() + index); Q_INT16 v = *((Q_INT16*)d); for (i=index; ilen; i+=2) { if (*x++ == v) break; } ii = i/2; } break; case 4: { // 32 bit elements register Q_INT32 *x = (Q_INT32*)(data() + index); Q_INT32 v = *((Q_INT32*)d); for (i=index; ilen; i+=4) { if (*x++ == v) break; } ii = i/4; } break; default: { // any size elements for (i=index; ilen; i+=sz) { if (memcmp(d, &shd->data[i], sz) == 0) break; } ii = i/sz; } break; } return ilen ? (int)ii : -1; } /*! Returns the number of occurrences of \a d in the array, where \a sz is the size of the \a d element. This function only compares whole cells, not bytes. */ int Q3GArray::contains(const char *d, uint sz) const { register uint i = shd->len; int count = 0; switch (sz) { case 1: { // 8 bit elements register char *x = data(); char v = *d; while (i--) { if (*x++ == v) count++; } } break; case 2: { // 16 bit elements register Q_INT16 *x = (Q_INT16*)data(); Q_INT16 v = *((Q_INT16*)d); i /= 2; while (i--) { if (*x++ == v) count++; } } break; case 4: { // 32 bit elements register Q_INT32 *x = (Q_INT32*)data(); Q_INT32 v = *((Q_INT32*)d); i /= 4; while (i--) { if (*x++ == v) count++; } } break; default: { // any size elements for (i=0; ilen; i+=sz) { if (memcmp(d, &shd->data[i], sz) == 0) count++; } } break; } return count; } static int cmp_item_size = 0; #if defined(Q_C_CALLBACKS) extern "C" { #endif #ifdef Q_OS_WINCE static int __cdecl cmp_arr(const void *n1, const void *n2) #else static int cmp_arr(const void *n1, const void *n2) #endif { return (n1 && n2) ? memcmp(n1, n2, cmp_item_size) : (n1 ? 1 : (n2 ? -1 : 0)); // ### Qt 3.0: Add a virtual compareItems() method and call that instead } #if defined(Q_C_CALLBACKS) } #endif /*! Sorts the first \a sz items of the array. */ void Q3GArray::sort(uint sz) { int numItems = size() / sz; if (numItems < 2) return; #ifndef QT_NO_THREAD QMutexLocker locker(QMutexPool::globalInstanceGet(&cmp_item_size)); #endif cmp_item_size = sz; qsort(shd->data, numItems, sz, cmp_arr); } /*! Binary search; assumes that \a d is a sorted array of size \a sz. */ int Q3GArray::bsearch(const char *d, uint sz) const { int numItems = size() / sz; if (!numItems) return -1; #ifndef QT_NO_THREAD QMutexLocker locker(QMutexPool::globalInstanceGet(&cmp_item_size)); #endif cmp_item_size = sz; char* r = (char*)::bsearch(d, shd->data, numItems, sz, cmp_arr); if (!r) return -1; while((r >= shd->data + sz) && (cmp_arr(r - sz, d) == 0)) r -= sz; // search to first of equal elements; bsearch is undef return (int)((r - shd->data) / sz); } /*! \fn char *Q3GArray::at(uint index) const Returns a pointer to the byte at offset \a index in the array. */ /*! Expand the array if necessary, and copies (the first part of) its contents from the \a index * \a sz bytes at \a d. Returns true if the operation succeeds, false if it runs out of memory. \warning This function disregards the reference count mechanism. If other Q3GArrays reference the same data as this, all will be changed. */ bool Q3GArray::setExpand(uint index, const char *d, uint sz) { index *= sz; if (index >= shd->len) { if (!resize(index+sz)) // no memory return false; } memcpy(data() + index, d, sz); return true; } /*! Prints a warning message if at() or [] is given a bad index. */ void Q3GArray::msg_index(uint index) { #if defined(QT_CHECK_RANGE) qWarning("Q3GArray::at: Absolute index %d out of range", index); #else Q_UNUSED(index) #endif } /*! Returns a new shared array block. */ Q3GArray::array_data * Q3GArray::newData() { return new array_data; } /*! Deletes the shared array block \a p. */ void Q3GArray::deleteData(array_data *p) { delete p; } QT_END_NAMESPACE