/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtSvg module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsvgfont_p.h" #ifndef QT_NO_SVG #include "qpainter.h" #include "qpen.h" #include "qdebug.h" #include "qpicture.h" QT_BEGIN_NAMESPACE QSvgGlyph::QSvgGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX) : m_unicode(unicode), m_path(path), m_horizAdvX(horizAdvX) { } QSvgFont::QSvgFont(qreal horizAdvX) : m_horizAdvX(horizAdvX) { } QString QSvgFont::familyName() const { return m_familyName; } void QSvgFont::addGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX ) { m_glyphs.insert(unicode, QSvgGlyph(unicode, path, (horizAdvX==-1)?m_horizAdvX:horizAdvX)); } void QSvgFont::draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize, Qt::Alignment alignment) const { p->save(); p->translate(point); p->scale(pixelSize / m_unitsPerEm, -pixelSize / m_unitsPerEm); // Calculate the text width to be used for alignment int textWidth = 0; QString::const_iterator itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } textWidth += static_cast(m_glyphs[unicode].m_horizAdvX); } QPoint alignmentOffset(0, 0); if (alignment == Qt::AlignHCenter) { alignmentOffset.setX(-textWidth / 2); } else if (alignment == Qt::AlignRight) { alignmentOffset.setX(-textWidth); } p->translate(alignmentOffset); // since in SVG the embedded font ain't really a path // the outline has got to stay untransformed... qreal penWidth = p->pen().widthF(); penWidth /= (pixelSize/m_unitsPerEm); QPen pen = p->pen(); pen.setWidthF(penWidth); p->setPen(pen); itr = str.constBegin(); for ( ; itr != str.constEnd(); ++itr) { QChar unicode = *itr; if (!m_glyphs.contains(*itr)) { unicode = 0; if (!m_glyphs.contains(unicode)) continue; } p->drawPath(m_glyphs[unicode].m_path); p->translate(m_glyphs[unicode].m_horizAdvX, 0); } p->restore(); } void QSvgFont::setFamilyName(const QString &name) { m_familyName = name; } void QSvgFont::setUnitsPerEm(qreal upem) { m_unitsPerEm = upem; } QT_END_NAMESPACE #endif // QT_NO_SVG