/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtSvg module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSVGFONT_P_H #define QSVGFONT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qpainterpath.h" #ifndef QT_NO_SVG #include "qhash.h" #include "qstring.h" #include "qsvgstyle_p.h" QT_BEGIN_NAMESPACE class QSvgGlyph { public: QSvgGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX); QSvgGlyph() : m_unicode(0), m_horizAdvX(0) {} QChar m_unicode; QPainterPath m_path; qreal m_horizAdvX; }; class QSvgFont : public QSvgRefCounted { public: QSvgFont(qreal horizAdvX); void setFamilyName(const QString &name); QString familyName() const; void setUnitsPerEm(qreal upem); void addGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX = -1); void draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize, Qt::Alignment alignment) const; public: QString m_familyName; qreal m_unitsPerEm; qreal m_ascent; qreal m_descent; qreal m_horizAdvX; QHash m_glyphs; }; QT_END_NAMESPACE #endif // QT_NO_SVG #endif // QSVGFONT_P_H