/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtSvg module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSVGSTYLE_P_H #define QSVGSTYLE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtGui/qpainter.h" #ifndef QT_NO_SVG #include "QtGui/qpen.h" #include "QtGui/qbrush.h" #include "QtGui/qmatrix.h" #include "QtGui/qcolor.h" #include "QtGui/qfont.h" #include QT_BEGIN_NAMESPACE class QPainter; class QSvgNode; class QSvgFont; class QSvgTinyDocument; template class QSvgRefCounter { public: QSvgRefCounter() { t = 0; } QSvgRefCounter(T *_t) { t = _t; if (t) t->ref(); } QSvgRefCounter(const QSvgRefCounter &other) { t = other.t; if (t) t->ref(); } QSvgRefCounter &operator =(T *_t) { if(_t) _t->ref(); if (t) t->deref(); t = _t; return *this; } QSvgRefCounter &operator =(const QSvgRefCounter &other) { if(other.t) other.t->ref(); if (t) t->deref(); t = other.t; return *this; } ~QSvgRefCounter() { if (t) t->deref(); } inline T *operator->() const { return t; } inline operator T*() const { return t; } private: T *t; }; class QSvgRefCounted { public: QSvgRefCounted() { _ref = 0; } virtual ~QSvgRefCounted() {} void ref() { ++_ref; // qDebug() << this << ": adding ref, now " << _ref; } void deref() { // qDebug() << this << ": removing ref, now " << _ref; if(!--_ref) { // qDebug(" deleting"); delete this; } } private: int _ref; }; struct QSvgExtraStates { QSvgExtraStates(); qreal fillOpacity; }; class QSvgStyleProperty : public QSvgRefCounted { public: enum Type { QUALITY, FILL, VIEWPORT_FILL, FONT, STROKE, SOLID_COLOR, GRADIENT, TRANSFORM, ANIMATE_TRANSFORM, ANIMATE_COLOR, OPACITY, COMP_OP }; public: virtual ~QSvgStyleProperty(); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states) =0; virtual void revert(QPainter *p, QSvgExtraStates &states) =0; virtual Type type() const=0; }; class QSvgQualityStyle : public QSvgStyleProperty { public: QSvgQualityStyle(int color); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; private: // color-render ing v v 'auto' | 'optimizeSpeed' | // 'optimizeQuality' | 'inherit' int m_colorRendering; // shape-rendering v v 'auto' | 'optimizeSpeed' | 'crispEdges' | // 'geometricPrecision' | 'inherit' //QSvgShapeRendering m_shapeRendering; // text-rendering v v 'auto' | 'optimizeSpeed' | 'optimizeLegibility' // | 'geometricPrecision' | 'inherit' //QSvgTextRendering m_textRendering; // vector-effect v x 'default' | 'non-scaling-stroke' | 'inherit' //QSvgVectorEffect m_vectorEffect; // image-rendering v v 'auto' | 'optimizeSpeed' | 'optimizeQuality' | // 'inherit' //QSvgImageRendering m_imageRendering; }; class QSvgOpacityStyle : public QSvgStyleProperty { public: QSvgOpacityStyle(qreal opacity); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; private: qreal m_opacity; qreal m_oldOpacity; }; class QSvgFillStyle : public QSvgStyleProperty { public: QSvgFillStyle(const QBrush &brush); QSvgFillStyle(QSvgStyleProperty *style); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; void setFillRule(Qt::FillRule f); void setFillOpacity(qreal opacity); const QBrush & qbrush() const { return m_fill; } void setGradientId(const QString &Id) { m_gradientId = Id; } QString getGradientId() const { return m_gradientId; } void setGradientResolved(bool resolved) { m_gradientResolved = resolved; } bool isGradientResolved() const { return m_gradientResolved; } void setFillStyle(QSvgStyleProperty* style) { m_style = style; } void setBrush(QBrush brush) { m_fill = brush; } private: // fill v v 'inherit' | // fill-opacity v v 'inherit' | QBrush m_fill; QBrush m_oldFill; QSvgStyleProperty *m_style; bool m_fillRuleSet; Qt::FillRule m_fillRule; bool m_fillOpacitySet; qreal m_fillOpacity; qreal m_oldOpacity; QString m_gradientId; bool m_gradientResolved; }; class QSvgViewportFillStyle : public QSvgStyleProperty { public: QSvgViewportFillStyle(const QBrush &brush); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; const QBrush & qbrush() const { return m_viewportFill; } private: // viewport-fill v x 'inherit' | // viewport-fill-opacity v x 'inherit' | QBrush m_viewportFill; QBrush m_oldFill; }; class QSvgFontStyle : public QSvgStyleProperty { public: QSvgFontStyle(QSvgFont *font, QSvgTinyDocument *doc); QSvgFontStyle(const QFont &font, QSvgTinyDocument *doc); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; void setPointSize(qreal size); qreal pointSize() const; //### hack to avoid having a separate style element for text-anchor QString textAnchor() const; void setTextAnchor(const QString &anchor); QSvgFont * svgFont() const { return m_font; } QSvgTinyDocument *doc() const { return m_doc; } const QFont & qfont() const { return m_qfont; } private: QSvgFont *m_font; qreal m_pointSize; QSvgTinyDocument *m_doc; QString m_textAnchor; QFont m_qfont; QFont m_oldFont; }; class QSvgStrokeStyle : public QSvgStyleProperty { public: QSvgStrokeStyle(const QPen &pen); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; const QPen & qpen() const { return m_stroke; } private: // stroke v v 'inherit' | // stroke-dasharray v v 'inherit' | // stroke-dashoffset v v 'inherit' | // stroke-linecap v v 'butt' | 'round' | 'square' | 'inherit' // stroke-linejoin v v 'miter' | 'round' | 'bevel' | 'inherit' // stroke-miterlimit v v 'inherit' | // stroke-opacity v v 'inherit' | // stroke-width v v 'inherit' | QPen m_stroke; QPen m_oldStroke; }; class QSvgSolidColorStyle : public QSvgStyleProperty { public: QSvgSolidColorStyle(const QColor &color); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; const QColor & qcolor() const { return m_solidColor; } private: // solid-color v x 'inherit' | // solid-opacity v x 'inherit' | QColor m_solidColor; QBrush m_oldFill; QPen m_oldStroke; }; class QSvgGradientStyle : public QSvgStyleProperty { public: QSvgGradientStyle(QGradient *grad); ~QSvgGradientStyle() { delete m_gradient; } virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; void setStopLink(const QString &link, QSvgTinyDocument *doc); QString stopLink() const { return m_link; } void resolveStops(); void setMatrix(const QMatrix &matrix); QMatrix qmatrix() const { return m_matrix; } QGradient *qgradient() const { return m_gradient; } void addResolve(qreal offset); bool gradientStopsSet() const { return m_gradientStopsSet; } void setGradientStopsSet(bool set) { m_gradientStopsSet = set; } private: QGradient *m_gradient; QList m_resolvePoints; QBrush m_oldFill; QMatrix m_matrix; QSvgTinyDocument *m_doc; QString m_link; bool m_gradientStopsSet; }; class QSvgTransformStyle : public QSvgStyleProperty { public: QSvgTransformStyle(const QTransform &transform); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; const QTransform & qtransform() const { return m_transform; } private: //7.6 The transform attribute QTransform m_transform; QTransform m_oldWorldTransform; }; class QSvgAnimateTransform : public QSvgStyleProperty { public: enum TransformType { Empty, Translate, Scale, Rotate, SkewX, SkewY }; public: QSvgAnimateTransform(int startMs, int endMs, int by = 0); void setArgs(TransformType type, const QVector &args); void setFreeze(bool freeze); void setRepeatCount(qreal repeatCount); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; protected: void resolveMatrix(QSvgNode *node); private: qreal m_from, m_to, m_by; qreal m_totalRunningTime; TransformType m_type; QVector m_args; int m_count; QTransform m_transform; QTransform m_oldWorldTransform; bool m_finished; bool m_freeze; qreal m_repeatCount; }; class QSvgAnimateColor : public QSvgStyleProperty { public: QSvgAnimateColor(int startMs, int endMs, int by = 0); void setArgs(bool fill, const QList &colors); void setFreeze(bool freeze); void setRepeatCount(qreal repeatCount); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; private: qreal m_from, m_to, m_by; qreal m_totalRunningTime; QList m_colors; QBrush m_oldBrush; QPen m_oldPen; bool m_fill; bool m_finished; bool m_freeze; qreal m_repeatCount; }; class QSvgCompOpStyle : public QSvgStyleProperty { public: QSvgCompOpStyle(QPainter::CompositionMode mode); virtual void apply(QPainter *p, const QRectF &, QSvgNode *node, QSvgExtraStates &states); virtual void revert(QPainter *p, QSvgExtraStates &states); virtual Type type() const; const QPainter::CompositionMode & compOp() const { return m_mode; } private: //comp-op attribute QPainter::CompositionMode m_mode; QPainter::CompositionMode m_oldMode; }; class QSvgStyle { public: QSvgStyle() : quality(0), fill(0), viewportFill(0), font(0), stroke(0), solidColor(0), gradient(0), transform(0), animateColor(0), opacity(0), compop(0) {} ~QSvgStyle(); void apply(QPainter *p, const QRectF &rect, QSvgNode *node, QSvgExtraStates &states); void revert(QPainter *p, QSvgExtraStates &states); QSvgRefCounter quality; QSvgRefCounter fill; QSvgRefCounter viewportFill; QSvgRefCounter font; QSvgRefCounter stroke; QSvgRefCounter solidColor; QSvgRefCounter gradient; QSvgRefCounter transform; QSvgRefCounter animateColor; QList > animateTransforms; QSvgRefCounter opacity; QSvgRefCounter compop; }; /********************************************************/ // NOT implemented: // color v v 'inherit' | //QColor m_color; // display v x 'inline' | 'block' | 'list-item' // | 'run-in' | 'compact' | 'marker' | // 'table' | 'inline-table' | // 'table-row-group' | 'table-header-group' | // 'table-footer-group' | 'table-row' | // 'table-column-group' | 'table-column' | // 'table-cell' | 'table-caption' | // 'none' | 'inherit' //QSvgDisplayStyle m_display; // display-align v v 'auto' | 'before' | 'center' | 'after' | 'inherit' //QSvgDisplayAlign m_displayAlign; // line-increment v v 'auto' | 'inherit' | //int m_lineIncrement; // text-anchor v v 'start' | 'middle' | 'end' | 'inherit' //QSvgTextAnchor m_textAnchor; // visibility v v 'visible' | 'hidden' | 'inherit' //QSvgVisibility m_visibility; /******************************************************/ // the following do not make sense for us // pointer-events v v 'visiblePainted' | 'visibleFill' | 'visibleStroke' | // 'visible' | 'painted' | 'fill' | 'stroke' | 'all' | // 'none' | 'inherit' //QSvgPointEvents m_pointerEvents; // audio-level v x 'inherit' | QT_END_NAMESPACE #endif // QT_NO_SVG #endif // QSVGSTYLE_P_H