#ifndef BASELINEPROTOCOL_H #define BASELINEPROTOCOL_H #include #include #include #include #define QLS QLatin1String #define QLC QLatin1Char #define FileFormat "png" struct PlatformInfo { PlatformInfo(bool useLocal = false); QString hostName; QString osName; int osVersion; QString qtVersion; QString buildKey; QString gitCommit; }; QDataStream & operator<< (QDataStream &stream, const PlatformInfo &p); QDataStream & operator>> (QDataStream& stream, PlatformInfo& p); struct ImageItem { public: ImageItem() : status(Ok), renderFormat(QImage::Format_Invalid), engine(Raster), scriptChecksum(0) {} ImageItem(const ImageItem &other) { *this = other; } ~ImageItem() {} ImageItem &operator=(const ImageItem &other); static quint64 computeChecksum(const QImage& image); QString engineAsString() const; QString formatAsString() const; enum ItemStatus { Ok = 0, BaselineNotFound = 1, IgnoreItem = 2 }; enum GraphicsEngine { Raster = 0, OpenGL = 1 }; QString scriptName; ItemStatus status; QImage::Format renderFormat; GraphicsEngine engine; QImage image; QList imageChecksums; // tbd: add diffscore quint16 scriptChecksum; }; QDataStream & operator<< (QDataStream &stream, const ImageItem &ii); QDataStream & operator>> (QDataStream& stream, ImageItem& ii); Q_DECLARE_METATYPE(ImageItem); typedef QVector ImageItemList; class BaselineProtocol { public: BaselineProtocol() {} ~BaselineProtocol(); // **************************************************** // Important constants here // **************************************************** enum Constant { ProtocolVersion = 1, ServerPort = 54129, Timeout = 10000 }; enum Command { UnknownError = 0, // Queries AcceptPlatformInfo = 1, RequestBaselineChecksums = 2, AcceptNewBaseline = 4, AcceptMismatch = 5, // Responses Ack = 128, }; // For client: bool connect(); bool requestBaselineChecksums(ImageItemList *itemList); bool submitNewBaseline(const ImageItem &item, QByteArray *serverMsg); bool submitMismatch(const ImageItem &item, QByteArray *serverMsg); // For server: bool acceptConnection(PlatformInfo *pi); QString errorMessage(); private: bool sendItem(Command cmd, const ImageItem &item); bool sendBlock(Command cmd, const QByteArray &block); bool receiveBlock(Command *cmd, QByteArray *block); QString errMsg; QTcpSocket socket; friend class BaselineThread; friend class BaselineHandler; }; #endif // BASELINEPROTOCOL_H