import Qt 4.6 Rectangle { width: 800; height: 240; color: "gray" Rectangle { id: rect width: 50; height: 20; y: 30; color: "black" SequentialAnimation on x { loops: Animation.Infinite NumberAnimation { from: 50; to: 700; duration: 2000 } NumberAnimation { from: 700; to: 50; duration: 2000 } } } Rectangle { width: 50; height: 20; y: 60; color: "red" x: rect.x Behavior on x { SmoothedAnimation { velocity: 400 } } } Rectangle { width: 50; height: 20; y: 90; color: "yellow" x: rect.x Behavior on x { SmoothedAnimation { velocity: 300; reversingMode: SmoothedAnimation.Immediate } } } Rectangle { width: 50; height: 20; y: 120; color: "green" x: rect.x Behavior on x { SmoothedAnimation { reversingMode: SmoothedAnimation.Sync } } } Rectangle { width: 50; height: 20; y: 150; color: "purple" x: rect.x Behavior on x { SmoothedAnimation { maximumEasingTime: 200 } } } Rectangle { width: 50; height: 20; y: 180; color: "blue" x: rect.x Behavior on x { SmoothedAnimation { duration: 300 } } } }