import Qt 4.7 Rectangle { width: 400; height: 240 color: "white" Timer { interval: 3000; running: true; repeat: true; triggeredOnStart: true onTriggered: { if (flipable.state == '') flipable.state = 'back'; else flipable.state = '' if (flipable2.state == '') flipable2.state = 'back'; else flipable2.state = '' } } Flipable { id: flipable width: 200; height: 200 transform: Rotation { id: rotation; angle: 0 origin.x: 100; origin.y: 100 axis.x: 0; axis.y: 1; axis.z: 0 } front: Rectangle { color: "steelblue"; width: 200; height: 200 } back: Rectangle { color: "deeppink"; width: 200; height: 200 } states: State { name: "back" PropertyChanges { target: rotation; angle: 180 } } transitions: Transition { NumberAnimation { easing.type: "InOutQuad"; properties: "angle"; duration: 3000 } } } Flipable { id: flipable2 x: 200; width: 200; height: 200 transform: Rotation { id: rotation2; angle: 0 origin.x: 100; origin.y: 100 axis.x: 1; axis.z: 0 } front: Rectangle { color: "deeppink"; width: 200; height: 200 } back: Rectangle { color: "steelblue"; width: 200; height: 200 } states: State { name: "back" PropertyChanges { target: rotation2; angle: 180 } } transitions: Transition { NumberAnimation { easing.type: "InOutQuad"; properties: "angle"; duration: 3000 } } } Rectangle { x: 25; width: 150; y: 210; height: 20; color: "black" visible: flipable.side == Flipable.Front } Rectangle { x: 225; width: 150; y: 210; height: 20; color: "black" visible: flipable2.side == Flipable.Back } }