/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #define QT_NO_KEYWORDS #undef signals #undef slots #undef emit #define signals FooBar #define slots Baz #define emit Yoyodyne #include #include #include #include #include #if defined(QT3_SUPPORT) #include #endif #if defined(WITH_DBUS) #include #endif #ifdef QT_SCRIPT_LIB #include #endif #undef signals #undef slots #undef emit class MyBooooooostishClass : public QObject { Q_OBJECT public: inline MyBooooooostishClass() {} Q_SIGNALS: void mySignal(); public Q_SLOTS: inline void mySlot() { mySignal(); } private: int signals; double slots; }; #define signals protected #define slots #define emit #undef QT_NO_KEYWORDS