/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include //TESTED_CLASS= //TESTED_FILES= class TestServer : public Q3ServerSocket { Q_OBJECT public: TestServer( int port ); ~TestServer(); void newConnection( int socket ); signals: void acceptedClient( int socket ); }; class tst_Q3ServerSocket : public QObject { Q_OBJECT public: tst_Q3ServerSocket(); virtual ~tst_Q3ServerSocket(); public slots: void initTestCase(); void cleanupTestCase(); void init(); void cleanup(); private slots: void accept(); protected slots: void acceptClient( int socket ); private: TestServer *serverSocket; Q3Socket *socket; }; tst_Q3ServerSocket::tst_Q3ServerSocket() { } tst_Q3ServerSocket::~tst_Q3ServerSocket() { } void tst_Q3ServerSocket::initTestCase() { } void tst_Q3ServerSocket::cleanupTestCase() { } void tst_Q3ServerSocket::init() { } void tst_Q3ServerSocket::cleanup() { } void tst_Q3ServerSocket::accept() { // init serverSocket = new TestServer( 12345 ); connect( serverSocket, SIGNAL( acceptedClient( int ) ), SLOT( acceptClient( int ) ) ); QVERIFY( serverSocket->port() == 12345 ); socket = new Q3Socket; socket->connectToHost( "localhost", 12345 ); QTestEventLoop::instance().enterLoop( 30 ); delete serverSocket; delete socket; } void tst_Q3ServerSocket::acceptClient( int ) { QTestEventLoop::instance().exitLoop(); } TestServer::TestServer( int port ) : Q3ServerSocket( port ) { } TestServer::~TestServer() { } void TestServer::newConnection( int socket ) { emit acceptedClient( socket ); } QTEST_MAIN(tst_Q3ServerSocket) #include "tst_q3serversocket.moc"