/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include //TESTED_CLASS= //TESTED_FILES= class EventLoopExiter : public QObject { Q_OBJECT QEventLoop *eventLoop; public: inline EventLoopExiter(QEventLoop *el) : eventLoop(el) { } public slots: void exit(); void exit1(); void exit2(); }; void EventLoopExiter::exit() { eventLoop->exit(); } void EventLoopExiter::exit1() { eventLoop->exit(1); } void EventLoopExiter::exit2() { eventLoop->exit(2); } class EventLoopThread : public QThread { Q_OBJECT signals: void checkPoint(); public: QEventLoop *eventLoop; void run(); }; void EventLoopThread::run() { eventLoop = new QEventLoop; emit checkPoint(); (void) eventLoop->exec(); delete eventLoop; eventLoop = 0; } class MultipleExecThread : public QThread { Q_OBJECT signals: void checkPoint(); public: QMutex mutex; QWaitCondition cond; void run() { QMutexLocker locker(&mutex); // this exec should work cond.wakeOne(); cond.wait(&mutex); QTimer timer; connect(&timer, SIGNAL(timeout()), SLOT(quit()), Qt::DirectConnection); timer.setInterval(1000); timer.start(); (void) exec(); // this should return immediately, since exit() has been called cond.wakeOne(); cond.wait(&mutex); QEventLoop eventLoop; (void) eventLoop.exec(); } }; class StartStopEvent: public QEvent { public: StartStopEvent(int type, QEventLoop *loop = 0) : QEvent(Type(type)), el(loop) { } QEventLoop *el; }; class EventLoopExecutor : public QObject { Q_OBJECT QEventLoop *eventLoop; public: int returnCode; EventLoopExecutor(QEventLoop *eventLoop) : QObject(), eventLoop(eventLoop), returnCode(-42) { } public slots: void exec() { QTimer::singleShot(100, eventLoop, SLOT(quit())); // this should return immediately, and the timer event should be delivered to // tst_QEventLoop::exec() test, letting the test complete returnCode = eventLoop->exec(); } }; #ifndef QT_NO_EXCEPTIONS class QEventLoopTestException { }; class ExceptionThrower : public QObject { Q_OBJECT public: ExceptionThrower() : QObject() { } public slots: void throwException() { QEventLoopTestException e; throw e; } }; #endif class tst_QEventLoop : public QObject { Q_OBJECT public: tst_QEventLoop(); ~tst_QEventLoop(); public slots: void init(); void cleanup(); private slots: void processEvents(); void exec(); void exit(); void wakeUp(); void quit(); void processEventsExcludeSocket(); void processEventsExcludeTimers(); // keep this test last: void nestedLoops(); protected: void customEvent(QEvent *e); }; tst_QEventLoop::tst_QEventLoop() { } tst_QEventLoop::~tst_QEventLoop() { } void tst_QEventLoop::init() { } void tst_QEventLoop::cleanup() { } void tst_QEventLoop::processEvents() { QSignalSpy spy1(QAbstractEventDispatcher::instance(), SIGNAL(aboutToBlock())); QSignalSpy spy2(QAbstractEventDispatcher::instance(), SIGNAL(awake())); QEventLoop eventLoop; QCoreApplication::postEvent(&eventLoop, new QEvent(QEvent::User)); // process posted events, QEventLoop::processEvents() should return // true QVERIFY(eventLoop.processEvents()); QCOMPARE(spy1.count(), 0); QCOMPARE(spy2.count(), 1); // allow any session manager to complete its handshake, so that // there are no pending events left. while (eventLoop.processEvents()) ; // On mac we get application started events at this point, // so process events one more time just to be sure. eventLoop.processEvents(); // no events to process, QEventLoop::processEvents() should return // false spy1.clear(); spy2.clear(); QVERIFY(!eventLoop.processEvents()); QCOMPARE(spy1.count(), 0); QCOMPARE(spy2.count(), 1); // make sure the test doesn't block forever int timerId = startTimer(100); // wait for more events to process, QEventLoop::processEvents() // should return true spy1.clear(); spy2.clear(); QVERIFY(eventLoop.processEvents(QEventLoop::WaitForMoreEvents)); // Verify that the eventloop has blocked and woken up. Some eventloops // may block and wake up multiple times. QVERIFY(spy1.count() > 0); QVERIFY(spy2.count() > 0); // We should get one awake for each aboutToBlock, plus one awake when // processEvents is entered. QVERIFY(spy2.count() >= spy1.count()); killTimer(timerId); } void tst_QEventLoop::exec() { { QEventLoop eventLoop; EventLoopExiter exiter(&eventLoop); int returnCode; QTimer::singleShot(100, &exiter, SLOT(exit())); returnCode = eventLoop.exec(); QCOMPARE(returnCode, 0); QTimer::singleShot(100, &exiter, SLOT(exit1())); returnCode = eventLoop.exec(); QCOMPARE(returnCode, 1); QTimer::singleShot(100, &exiter, SLOT(exit2())); returnCode = eventLoop.exec(); QCOMPARE(returnCode, 2); } { // calling exec() after exit()/quit() should return immediately MultipleExecThread thread; // start thread and wait for checkpoint thread.mutex.lock(); thread.start(); thread.cond.wait(&thread.mutex); // make sure the eventloop runs QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake())); thread.cond.wakeOne(); thread.cond.wait(&thread.mutex); QVERIFY(spy.count() > 0); // exec should return immediately spy.clear(); thread.cond.wakeOne(); thread.mutex.unlock(); thread.wait(); QCOMPARE(spy.count(), 0); } { // a single instance of QEventLoop should not be allowed to recurse into exec() QEventLoop eventLoop; EventLoopExecutor executor(&eventLoop); QTimer::singleShot(100, &executor, SLOT(exec())); int returnCode = eventLoop.exec(); QCOMPARE(returnCode, 0); QCOMPARE(executor.returnCode, -1); } #if !defined(QT_NO_EXCEPTIONS) && !defined(Q_OS_WINCE_WM) // Windows Mobile cannot handle cross library exceptions // qobject.cpp will try to rethrow the exception after handling // which causes gwes.exe to crash { // QEventLoop::exec() is exception safe QEventLoop eventLoop; int caughtExceptions = 0; try { ExceptionThrower exceptionThrower; QTimer::singleShot(100, &exceptionThrower, SLOT(throwException())); (void) eventLoop.exec(); } catch (...) { ++caughtExceptions; } try { ExceptionThrower exceptionThrower; QTimer::singleShot(100, &exceptionThrower, SLOT(throwException())); (void) eventLoop.exec(); } catch (...) { ++caughtExceptions; } QCOMPARE(caughtExceptions, 2); } #endif } void tst_QEventLoop::exit() { DEPENDS_ON(exec()); } void tst_QEventLoop::wakeUp() { EventLoopThread thread; QEventLoop eventLoop; connect(&thread, SIGNAL(checkPoint()), &eventLoop, SLOT(quit())); connect(&thread, SIGNAL(finished()), &eventLoop, SLOT(quit())); thread.start(); (void) eventLoop.exec(); QSignalSpy spy(QAbstractEventDispatcher::instance(&thread), SIGNAL(awake())); thread.eventLoop->wakeUp(); // give the thread time to wake up QTimer::singleShot(1000, &eventLoop, SLOT(quit())); (void) eventLoop.exec(); QVERIFY(spy.count() > 0); thread.quit(); (void) eventLoop.exec(); } void tst_QEventLoop::quit() { QEventLoop eventLoop; int returnCode; QTimer::singleShot(100, &eventLoop, SLOT(quit())); returnCode = eventLoop.exec(); QCOMPARE(returnCode, 0); } void tst_QEventLoop::nestedLoops() { QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User)); QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User)); QCoreApplication::postEvent(this, new StartStopEvent(QEvent::User)); // without the fix, this will *wedge* and never return QTest::qWait(1000); } void tst_QEventLoop::customEvent(QEvent *e) { if (e->type() == QEvent::User) { QEventLoop loop; QCoreApplication::postEvent(this, new StartStopEvent(int(QEvent::User) + 1, &loop)); loop.exec(); } else { static_cast(e)->el->exit(); } } class SocketEventsTester: public QObject { Q_OBJECT public: SocketEventsTester() { socket = 0; server = 0; dataArrived = false; testResult = false; } ~SocketEventsTester() { delete socket; delete server; } bool init() { bool ret = false; server = new QTcpServer(); socket = new QTcpSocket(); connect(server, SIGNAL(newConnection()), this, SLOT(sendHello())); connect(socket, SIGNAL(readyRead()), this, SLOT(sendAck()), Qt::DirectConnection); if((ret = server->listen(QHostAddress::LocalHost, 0))) { socket->connectToHost(server->serverAddress(), server->serverPort()); socket->waitForConnected(); } return ret; } QTcpSocket *socket; QTcpServer *server; bool dataArrived; bool testResult; public slots: void sendAck() { dataArrived = true; } void sendHello() { char data[10] ="HELLO"; qint64 size = sizeof(data); QTcpSocket *serverSocket = server->nextPendingConnection(); serverSocket->write(data, size); serverSocket->flush(); QCoreApplication::processEvents(QEventLoop::ExcludeSocketNotifiers); testResult = dataArrived; serverSocket->close(); QThread::currentThread()->exit(0); } }; class SocketTestThread : public QThread { Q_OBJECT public: SocketTestThread():QThread(0),testResult(false){}; void run() { SocketEventsTester *tester = new SocketEventsTester(); if (tester->init()) exec(); testResult = tester->testResult; delete tester; } bool testResult; }; void tst_QEventLoop::processEventsExcludeSocket() { SocketTestThread thread; thread.start(); QVERIFY(thread.wait()); QVERIFY(!thread.testResult); } class TimerReceiver : public QObject { public: int gotTimerEvent; TimerReceiver() : QObject(), gotTimerEvent(-1) { } void timerEvent(QTimerEvent *event) { gotTimerEvent = event->timerId(); } }; void tst_QEventLoop::processEventsExcludeTimers() { TimerReceiver timerReceiver; int timerId = timerReceiver.startTimer(0); QEventLoop eventLoop; // normal process events will send timers eventLoop.processEvents(); QCOMPARE(timerReceiver.gotTimerEvent, timerId); timerReceiver.gotTimerEvent = -1; // normal process events will send timers eventLoop.processEvents(QEventLoop::X11ExcludeTimers); #ifndef Q_OS_UNIX QEXPECT_FAIL("", "X11ExcludeTimers only works on UN*X", Continue); #endif QCOMPARE(timerReceiver.gotTimerEvent, -1); timerReceiver.gotTimerEvent = -1; // resume timer processing eventLoop.processEvents(); QCOMPARE(timerReceiver.gotTimerEvent, timerId); timerReceiver.gotTimerEvent = -1; } QTEST_MAIN(tst_QEventLoop) #include "tst_qeventloop.moc" // previous test #if 0 #include #ifdef Q_WS_WIN #include #endif //TESTED_CLASS= //TESTED_FILES= class EventHandlerWidget : public QWidget { public: EventHandlerWidget( QWidget* parent = 0, const char* name = 0 ) : QWidget( parent, name ) { installEventFilter( this ); recievedPaintEvent = FALSE; recievedMouseEvent = FALSE; } ~EventHandlerWidget() {} bool recievedPaintEvent; bool recievedMouseEvent; protected: bool eventFilter( QObject* o, QEvent* e ) { if ( e->type() == QEvent::Paint ) recievedPaintEvent = TRUE; else if ( e->type() == QEvent::MouseButtonPress ) recievedMouseEvent = TRUE; return QWidget::eventFilter( o, e ); } }; class InBetweenObject : public QObject { Q_OBJECT public: InBetweenObject(QObject *parent, QObject *child) : QObject(parent), childObject(child) { childObject->setParent(this); ++instanceCounter; } ~InBetweenObject() { --instanceCounter; } static int instanceCounter; protected: void childEvent(QChildEvent *e) { if (e->removed() && e->child() == childObject) { deleteLater(); } } private: QObject *childObject; }; class ObjectContainer : public QObject { public: ObjectContainer(QObject *parent = 0) : QObject(parent) { } protected: void childEvent(QChildEvent *e) { if (e->inserted() && !::qobject_cast(e->child())) { InBetweenObject *inBetween = new InBetweenObject(this, e->child()); } } }; class tst_QEventLoop : public QObject { Q_OBJECT public: tst_QEventLoop(); ~tst_QEventLoop(); public slots: void init(); void cleanup(); private slots: void processEvents(); void eventHandlerPostsEvent(); }; tst_QEventLoop::tst_QEventLoop() { } tst_QEventLoop::~tst_QEventLoop() { } void tst_QEventLoop::init() { } void tst_QEventLoop::cleanup() { } void tst_QEventLoop::processEvents() { EventHandlerWidget *mainWidget = new EventHandlerWidget( 0 ); mainWidget->show(); qApp->setMainWidget( mainWidget ); #ifdef Q_WS_WIN QEventLoop* eventLoop = qApp->eventLoop(); eventLoop->processEvents( QEventLoop::AllEvents ); QVERIFY( !eventLoop->hasPendingEvents() ); // Make sure the flag is cleared first mainWidget->recievedPaintEvent = FALSE; #ifdef Q_WS_WIN InvalidateRect( mainWidget->winId(), 0, TRUE ); #endif QVERIFY( !mainWidget->recievedPaintEvent ); eventLoop->processEvents( QEventLoop::AllEvents ); QVERIFY( mainWidget->recievedPaintEvent ); #ifdef Q_WS_WIN // TODO: Hardcoded for now... LPARAM lParam = MAKELPARAM( 10, 10 ); PostMessage( mainWidget->winId(), WM_LBUTTONDOWN, 0, lParam ); #endif mainWidget->recievedMouseEvent = FALSE; eventLoop->processEvents( QEventLoop::ExcludeUserInput ); QVERIFY( !mainWidget->recievedMouseEvent ); #else QSKIP( "QEventLoop test is not implememented on X11 yet", SkipAll); #endif } int InBetweenObject::instanceCounter = 0; void tst_QEventLoop::eventHandlerPostsEvent() { ObjectContainer container; QObject *object = new QObject(&container); qApp->processEvents(); qApp->processEvents(); QCOMPARE(InBetweenObject::instanceCounter, 1); object->deleteLater(); qApp->processEvents(); QCOMPARE(InBetweenObject::instanceCounter, 0); }; QTEST_MAIN(tst_QEventLoop) #include "tst_qeventloop.moc" #endif