/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #ifndef QT_NO_OPENGL #include #endif #include #include //TESTED_CLASS= //TESTED_FILES= class tst_QGL : public QObject { Q_OBJECT public: tst_QGL(); virtual ~tst_QGL(); private slots: void getSetCheck(); void openGLVersionCheck(); void graphicsViewClipping(); }; tst_QGL::tst_QGL() { } tst_QGL::~tst_QGL() { } #ifndef QT_NO_OPENGL class MyGLContext : public QGLContext { public: MyGLContext(const QGLFormat& format) : QGLContext(format) {} bool windowCreated() const { return QGLContext::windowCreated(); } void setWindowCreated(bool on) { QGLContext::setWindowCreated(on); } bool initialized() const { return QGLContext::initialized(); } void setInitialized(bool on) { QGLContext::setInitialized(on); } }; class MyGLWidget : public QGLWidget { public: MyGLWidget() : QGLWidget() {} bool autoBufferSwap() const { return QGLWidget::autoBufferSwap(); } void setAutoBufferSwap(bool on) { QGLWidget::setAutoBufferSwap(on); } }; #endif // Testing get/set functions void tst_QGL::getSetCheck() { #ifdef QT_NO_OPENGL QSKIP("QGL not yet supported", SkipAll); #else if (!QGLFormat::hasOpenGL()) QSKIP("QGL not supported on this platform", SkipAll); QGLFormat obj1; // int QGLFormat::depthBufferSize() // void QGLFormat::setDepthBufferSize(int) obj1.setDepthBufferSize(0); QCOMPARE(0, obj1.depthBufferSize()); obj1.setDepthBufferSize(INT_MIN); QCOMPARE(0, obj1.depthBufferSize()); // Makes no sense with a negative buffer size obj1.setDepthBufferSize(INT_MAX); QCOMPARE(INT_MAX, obj1.depthBufferSize()); // int QGLFormat::accumBufferSize() // void QGLFormat::setAccumBufferSize(int) obj1.setAccumBufferSize(0); QCOMPARE(0, obj1.accumBufferSize()); obj1.setAccumBufferSize(INT_MIN); QCOMPARE(0, obj1.accumBufferSize()); // Makes no sense with a negative buffer size obj1.setAccumBufferSize(INT_MAX); QCOMPARE(INT_MAX, obj1.accumBufferSize()); // int QGLFormat::alphaBufferSize() // void QGLFormat::setAlphaBufferSize(int) obj1.setAlphaBufferSize(0); QCOMPARE(0, obj1.alphaBufferSize()); obj1.setAlphaBufferSize(INT_MIN); QCOMPARE(0, obj1.alphaBufferSize()); // Makes no sense with a negative buffer size obj1.setAlphaBufferSize(INT_MAX); QCOMPARE(INT_MAX, obj1.alphaBufferSize()); // int QGLFormat::stencilBufferSize() // void QGLFormat::setStencilBufferSize(int) obj1.setStencilBufferSize(0); QCOMPARE(0, obj1.stencilBufferSize()); obj1.setStencilBufferSize(INT_MIN); QCOMPARE(0, obj1.stencilBufferSize()); // Makes no sense with a negative buffer size obj1.setStencilBufferSize(INT_MAX); QCOMPARE(INT_MAX, obj1.stencilBufferSize()); // bool QGLFormat::sampleBuffers() // void QGLFormat::setSampleBuffers(bool) obj1.setSampleBuffers(false); QCOMPARE(false, obj1.sampleBuffers()); obj1.setSampleBuffers(true); QCOMPARE(true, obj1.sampleBuffers()); // int QGLFormat::samples() // void QGLFormat::setSamples(int) obj1.setSamples(0); QCOMPARE(0, obj1.samples()); obj1.setSamples(INT_MIN); QCOMPARE(0, obj1.samples()); // Makes no sense with a negative sample size obj1.setSamples(INT_MAX); QCOMPARE(INT_MAX, obj1.samples()); // bool QGLFormat::doubleBuffer() // void QGLFormat::setDoubleBuffer(bool) obj1.setDoubleBuffer(false); QCOMPARE(false, obj1.doubleBuffer()); obj1.setDoubleBuffer(true); QCOMPARE(true, obj1.doubleBuffer()); // bool QGLFormat::depth() // void QGLFormat::setDepth(bool) obj1.setDepth(false); QCOMPARE(false, obj1.depth()); obj1.setDepth(true); QCOMPARE(true, obj1.depth()); // bool QGLFormat::rgba() // void QGLFormat::setRgba(bool) obj1.setRgba(false); QCOMPARE(false, obj1.rgba()); obj1.setRgba(true); QCOMPARE(true, obj1.rgba()); // bool QGLFormat::alpha() // void QGLFormat::setAlpha(bool) obj1.setAlpha(false); QCOMPARE(false, obj1.alpha()); obj1.setAlpha(true); QCOMPARE(true, obj1.alpha()); // bool QGLFormat::accum() // void QGLFormat::setAccum(bool) obj1.setAccum(false); QCOMPARE(false, obj1.accum()); obj1.setAccum(true); QCOMPARE(true, obj1.accum()); // bool QGLFormat::stencil() // void QGLFormat::setStencil(bool) obj1.setStencil(false); QCOMPARE(false, obj1.stencil()); obj1.setStencil(true); QCOMPARE(true, obj1.stencil()); // bool QGLFormat::stereo() // void QGLFormat::setStereo(bool) obj1.setStereo(false); QCOMPARE(false, obj1.stereo()); obj1.setStereo(true); QCOMPARE(true, obj1.stereo()); // bool QGLFormat::directRendering() // void QGLFormat::setDirectRendering(bool) obj1.setDirectRendering(false); QCOMPARE(false, obj1.directRendering()); obj1.setDirectRendering(true); QCOMPARE(true, obj1.directRendering()); // int QGLFormat::plane() // void QGLFormat::setPlane(int) obj1.setPlane(0); QCOMPARE(0, obj1.plane()); obj1.setPlane(INT_MIN); QCOMPARE(INT_MIN, obj1.plane()); obj1.setPlane(INT_MAX); QCOMPARE(INT_MAX, obj1.plane()); MyGLContext obj2(obj1); // bool QGLContext::windowCreated() // void QGLContext::setWindowCreated(bool) obj2.setWindowCreated(false); QCOMPARE(false, obj2.windowCreated()); obj2.setWindowCreated(true); QCOMPARE(true, obj2.windowCreated()); // bool QGLContext::initialized() // void QGLContext::setInitialized(bool) obj2.setInitialized(false); QCOMPARE(false, obj2.initialized()); obj2.setInitialized(true); QCOMPARE(true, obj2.initialized()); MyGLWidget obj3; // bool QGLWidget::autoBufferSwap() // void QGLWidget::setAutoBufferSwap(bool) obj3.setAutoBufferSwap(false); QCOMPARE(false, obj3.autoBufferSwap()); obj3.setAutoBufferSwap(true); QCOMPARE(true, obj3.autoBufferSwap()); #endif } #ifndef QT_NO_OPENGL QT_BEGIN_NAMESPACE extern QGLFormat::OpenGLVersionFlags qOpenGLVersionFlagsFromString(const QString &versionString); QT_END_NAMESPACE #endif void tst_QGL::openGLVersionCheck() { #ifdef QT_NO_OPENGL QSKIP("QGL not yet supported", SkipAll); #else if (!QGLFormat::hasOpenGL()) QSKIP("QGL not supported on this platform", SkipAll); QString versionString; QGLFormat::OpenGLVersionFlags expectedFlag; QGLFormat::OpenGLVersionFlags versionFlag; versionString = "1.1 Irix 6.5"; expectedFlag = QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "1.2 Microsoft"; expectedFlag = QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "1.2.1"; expectedFlag = QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "1.3 NVIDIA"; expectedFlag = QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "1.4"; expectedFlag = QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "1.5 NVIDIA"; expectedFlag = QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "2.0.2 NVIDIA 87.62"; expectedFlag = QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "2.1 NVIDIA"; expectedFlag = QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "2.1"; expectedFlag = QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "OpenGL ES-CM 1.0 ATI"; expectedFlag = QGLFormat::OpenGL_ES_Common_Version_1_0 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "OpenGL ES-CL 1.0 ATI"; expectedFlag = QGLFormat::OpenGL_ES_CommonLite_Version_1_0; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "OpenGL ES-CM 1.1 ATI"; expectedFlag = QGLFormat::OpenGL_ES_Common_Version_1_1 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1 | QGLFormat::OpenGL_ES_Common_Version_1_0 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "OpenGL ES-CL 1.1 ATI"; expectedFlag = QGLFormat::OpenGL_ES_CommonLite_Version_1_1 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "OpenGL ES 2.0 ATI"; expectedFlag = QGLFormat::OpenGL_ES_Version_2_0; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); versionString = "3.0"; expectedFlag = QGLFormat::OpenGL_Version_3_0 | QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1; versionFlag = qOpenGLVersionFlagsFromString(versionString); QCOMPARE(versionFlag, expectedFlag); QGLWidget glWidget; glWidget.show(); glWidget.makeCurrent(); // This is unfortunately the only test we can make on the actual openGLVersionFlags() // However, the complicated parts are in openGLVersionFlags(const QString &versionString) // tested above QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_1); #endif } class UnclippedWidget : public QWidget { public: void paintEvent(QPaintEvent *) { QPainter p(this); p.fillRect(rect().adjusted(-1000, -1000, 1000, 1000), Qt::black); } }; void tst_QGL::graphicsViewClipping() { #ifdef QT_NO_OPENGL QSKIP("QGL not supported", SkipAll); #else const int size = 64; UnclippedWidget *widget = new UnclippedWidget; widget->setFixedSize(size, size); QGraphicsScene scene; scene.addWidget(widget)->setPos(0, 0); QGraphicsView view(&scene); view.resize(2*size, 2*size); QGLWidget *viewport = new QGLWidget; view.setViewport(viewport); view.show(); if (!viewport->isValid()) return; scene.setSceneRect(view.viewport()->rect()); #ifdef Q_WS_X11 qt_x11_wait_for_window_manager(&view); #endif QTest::qWait(500); QImage image = viewport->grabFrameBuffer(); QImage expected = image; QPainter p(&expected); p.fillRect(expected.rect(), Qt::white); p.fillRect(QRect(0, 0, size, size), Qt::black); p.end(); QCOMPARE(image, expected); #endif } QTEST_MAIN(tst_QGL) #include "tst_qgl.moc"