/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qpushbutton.h" #include #include #include #include #include #include Q_DECLARE_METATYPE(QPushButton*) //TESTED_CLASS= //TESTED_FILES= class tst_QPushButton : public QObject { Q_OBJECT public: tst_QPushButton(); virtual ~tst_QPushButton(); public slots: void initTestCase(); void cleanupTestCase(); void init(); void cleanup(); private slots: void getSetCheck(); void setAutoRepeat(); void pressed(); void released(); void text(); void accel(); void setAccel(); void isCheckable(); void isDown(); void setDown(); void popupCrash(); void isChecked(); void autoRepeat(); void animateClick(); void toggle(); void clicked(); void toggled(); void isEnabled(); void defaultAndAutoDefault(); /* void state(); void group(); void stateChanged(); */ protected slots: void resetCounters(); void onClicked(); void onToggled( bool on ); void onPressed(); void onReleased(); void helperSlotDelete(); private: uint click_count; uint toggle_count; uint press_count; uint release_count; QPushButton *testWidget; }; // Testing get/set functions void tst_QPushButton::getSetCheck() { QPushButton obj1; // QMenu* QPushButton::menu() // void QPushButton::setMenu(QMenu*) QMenu *var1 = new QMenu; obj1.setMenu(var1); QCOMPARE(var1, obj1.menu()); obj1.setMenu((QMenu *)0); QCOMPARE((QMenu *)0, obj1.menu()); delete var1; } tst_QPushButton::tst_QPushButton() { } tst_QPushButton::~tst_QPushButton() { } void tst_QPushButton::initTestCase() { // Create the test class testWidget = new QPushButton( "&Start", 0 ); testWidget->setObjectName("testWidget"); testWidget->resize( 200, 200 ); testWidget->show(); connect( testWidget, SIGNAL(clicked()), this, SLOT(onClicked()) ); connect( testWidget, SIGNAL(pressed()), this, SLOT(onPressed()) ); connect( testWidget, SIGNAL(released()), this, SLOT(onReleased()) ); connect( testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)) ); } void tst_QPushButton::cleanupTestCase() { delete testWidget; testWidget = 0; } void tst_QPushButton::init() { testWidget->setAutoRepeat( FALSE ); testWidget->setDown( FALSE ); testWidget->setText("Test"); testWidget->setEnabled( TRUE ); QKeySequence seq; testWidget->setShortcut( seq ); resetCounters(); } void tst_QPushButton::cleanup() { } void tst_QPushButton::resetCounters() { toggle_count = 0; press_count = 0; release_count = 0; click_count = 0; } void tst_QPushButton::onClicked() { click_count++; } void tst_QPushButton::onToggled( bool /*on*/ ) { toggle_count++; } void tst_QPushButton::onPressed() { press_count++; } void tst_QPushButton::onReleased() { release_count++; } void tst_QPushButton::setAutoRepeat() { // If this changes, this test must be completely revised. QVERIFY( !testWidget->isCheckable() ); // verify autorepeat is off by default. QPushButton tmp( 0 ); tmp.setObjectName("tmp"); QVERIFY( !tmp.autoRepeat() ); // check if we can toggle the mode testWidget->setAutoRepeat( TRUE ); QVERIFY( testWidget->autoRepeat() ); testWidget->setAutoRepeat( FALSE ); QVERIFY( !testWidget->autoRepeat() ); resetCounters(); // check that the button is down if we press space and not in autorepeat testWidget->setDown( FALSE ); testWidget->setAutoRepeat( FALSE ); QTest::keyPress( testWidget, Qt::Key_Space ); QTest::qWait( 300 ); QVERIFY( testWidget->isDown() ); QVERIFY( toggle_count == 0 ); QVERIFY( press_count == 1 ); QVERIFY( release_count == 0 ); QVERIFY( click_count == 0 ); QTest::keyRelease( testWidget, Qt::Key_Space ); resetCounters(); // check that the button is down if we press space while in autorepeat // we can't actually confirm how many times it is fired, more than 1 is enough. testWidget->setDown( FALSE ); testWidget->setAutoRepeat( TRUE ); QTest::keyPress( testWidget, Qt::Key_Space ); QTest::qWait(900); QVERIFY( testWidget->isDown() ); QVERIFY( toggle_count == 0 ); QTest::keyRelease( testWidget, Qt::Key_Space ); QVERIFY(press_count == release_count); QVERIFY(release_count == click_count); QVERIFY(press_count > 1); // #### shouldn't I check here to see if multiple signals have been fired??? // check that pressing ENTER has no effect resetCounters(); testWidget->setDown( FALSE ); testWidget->setAutoRepeat( FALSE ); QTest::keyPress( testWidget, Qt::Key_Enter ); QTest::qWait( 300 ); QVERIFY( !testWidget->isDown() ); QVERIFY( toggle_count == 0 ); QVERIFY( press_count == 0 ); QVERIFY( release_count == 0 ); QVERIFY( click_count == 0 ); QTest::keyRelease( testWidget, Qt::Key_Enter ); // check that pressing ENTER has no effect resetCounters(); testWidget->setDown( FALSE ); testWidget->setAutoRepeat( TRUE ); QTest::keyClick( testWidget, Qt::Key_Enter ); QTest::qWait( 300 ); QVERIFY( !testWidget->isDown() ); QVERIFY( toggle_count == 0 ); QVERIFY( press_count == 0 ); QVERIFY( release_count == 0 ); QVERIFY( click_count == 0 ); } void tst_QPushButton::autoRepeat() { DEPENDS_ON(" setAutoRepeat" ); } void tst_QPushButton::pressed() { QTest::keyPress( testWidget, ' ' ); // QTest::qWait( 300 ); QCOMPARE( press_count, (uint)1 ); QCOMPARE( release_count, (uint)0 ); QTest::keyRelease( testWidget, ' ' ); // QTest::qWait( 300 ); QCOMPARE( press_count, (uint)1 ); QCOMPARE( release_count, (uint)1 ); QTest::keyPress( testWidget,Qt::Key_Enter ); // QTest::qWait( 300 ); QCOMPARE( press_count, (uint)1 ); QCOMPARE( release_count, (uint)1 ); testWidget->setAutoDefault(true); QTest::keyPress( testWidget,Qt::Key_Enter ); // QTest::qWait( 300 ); QCOMPARE( press_count, (uint)2 ); QCOMPARE( release_count, (uint)2 ); testWidget->setAutoDefault(false); } void tst_QPushButton::released() { DEPENDS_ON( "pressed" ); } void tst_QPushButton::text() { DEPENDS_ON( "setText" ); } void tst_QPushButton::isEnabled() { DEPENDS_ON( "setEnabled" ); } void tst_QPushButton::isCheckable() { QVERIFY( !testWidget->isCheckable() ); } void tst_QPushButton::isDown() { DEPENDS_ON( "setDown" ); } void tst_QPushButton::setDown() { testWidget->setDown( FALSE ); QVERIFY( !testWidget->isDown() ); testWidget->setDown( TRUE ); QVERIFY( testWidget->isDown() ); testWidget->setDown( TRUE ); QTest::keyClick( testWidget, Qt::Key_Escape ); QVERIFY( !testWidget->isDown() ); } void tst_QPushButton::isChecked() { testWidget->setDown( FALSE ); QVERIFY( !testWidget->isChecked() ); testWidget->setDown( TRUE ); QVERIFY( !testWidget->isChecked() ); testWidget->setDown( FALSE ); testWidget->toggle(); QVERIFY( testWidget->isChecked() == testWidget->isCheckable() ); } void tst_QPushButton::toggle() { // the pushbutton shouldn't toggle the button. testWidget->toggle(); QVERIFY( testWidget->isChecked() == FALSE ); } void tst_QPushButton::toggled() { // the pushbutton shouldn't send a toggled signal when we call the toggle slot. QVERIFY( !testWidget->isCheckable() ); testWidget->toggle(); QVERIFY( toggle_count == 0 ); // do it again, just to be shure resetCounters(); testWidget->toggle(); QVERIFY( toggle_count == 0 ); // finally check that we can toggle using the mouse resetCounters(); QTest::mousePress( testWidget, Qt::LeftButton ); QVERIFY( toggle_count == 0 ); QVERIFY( click_count == 0 ); QTest::mouseRelease( testWidget, Qt::LeftButton ); QVERIFY( click_count == 1 ); } void tst_QPushButton::accel() { DEPENDS_ON( "setAccel" ); } /* If we press an accelerator key we ONLY get a pressed signal and NOT a released or clicked signal. */ void tst_QPushButton::setAccel() { testWidget->setText("&AccelTest"); QKeySequence seq( Qt::ALT + Qt::Key_A ); testWidget->setShortcut( seq ); // The shortcut will not be activated unless the button is in a active // window and has focus testWidget->setFocus(); for (int i = 0; !testWidget->isActiveWindow() && i < 1000; ++i) { testWidget->activateWindow(); QApplication::instance()->processEvents(); QTest::qWait(100); } QVERIFY(testWidget->isActiveWindow()); QTest::keyClick( testWidget, 'A', Qt::AltModifier ); QTest::qWait( 500 ); QVERIFY( click_count == 1 ); QVERIFY( press_count == 1 ); QVERIFY( release_count == 1 ); QVERIFY( toggle_count == 0 ); // wait 200 ms because setAccel uses animateClick. // if we don't wait this may screw up a next test. QTest::qWait(200); } void tst_QPushButton::animateClick() { QVERIFY( !testWidget->isDown() ); testWidget->animateClick(); QVERIFY( testWidget->isDown() ); QTest::qWait( 200 ); QVERIFY( !testWidget->isDown() ); QVERIFY( click_count == 1 ); QVERIFY( press_count == 1 ); QVERIFY( release_count == 1 ); QVERIFY( toggle_count == 0 ); } void tst_QPushButton::clicked() { QTest::mousePress( testWidget, Qt::LeftButton ); QVERIFY( press_count == 1 ); QVERIFY( release_count == 0 ); QTest::mouseRelease( testWidget, Qt::LeftButton ); QCOMPARE( press_count, (uint)1 ); QCOMPARE( release_count, (uint)1 ); press_count = 0; release_count = 0; testWidget->setDown(FALSE); for (uint i=0; i<10; i++) QTest::mouseClick( testWidget, Qt::LeftButton ); QCOMPARE( press_count, (uint)10 ); QCOMPARE( release_count, (uint)10 ); } /* void tst_QPushButton::group() { } void tst_QPushButton::state() { } void tst_QPushButton::stateChanged() { } */ QPushButton *pb = 0; void tst_QPushButton::helperSlotDelete() { delete pb; pb = 0; } void tst_QPushButton::popupCrash() { pb = new QPushButton("foo"); QMenu *menu = new QMenu("bar", pb); pb->setMenu(menu); QTimer::singleShot(1000, this, SLOT(helperSlotDelete())); pb->show(); pb->click(); } void tst_QPushButton::defaultAndAutoDefault() { { // Adding buttons directly to QDialog QDialog dialog; QPushButton button1(&dialog); QVERIFY(button1.autoDefault()); QVERIFY(!button1.isDefault()); QPushButton button2(&dialog); QVERIFY(button2.autoDefault()); QVERIFY(!button2.isDefault()); button1.setDefault(true); QVERIFY(button1.autoDefault()); QVERIFY(button1.isDefault()); QVERIFY(button2.autoDefault()); QVERIFY(!button2.isDefault()); dialog.show(); QVERIFY(dialog.isVisible()); QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide())); QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier); QApplication::sendEvent(&dialog, &event); QVERIFY(!dialog.isVisible()); } { // Adding buttons to QDialog through a layout QDialog dialog; QPushButton button3; button3.setAutoDefault(false); QPushButton button1; QVERIFY(!button1.autoDefault()); QVERIFY(!button1.isDefault()); QPushButton button2; QVERIFY(!button2.autoDefault()); QVERIFY(!button2.isDefault()); button1.setDefault(true); QVERIFY(!button1.autoDefault()); QVERIFY(button1.isDefault()); QVERIFY(!button2.autoDefault()); QVERIFY(!button2.isDefault()); QGridLayout layout; layout.addWidget(&button3, 0, 3); layout.addWidget(&button2, 0, 2); layout.addWidget(&button1, 0, 1); dialog.setLayout(&layout); button3.setFocus(); QVERIFY(button1.autoDefault()); QVERIFY(button1.isDefault()); QVERIFY(button2.autoDefault()); QVERIFY(!button2.isDefault()); dialog.show(); QVERIFY(dialog.isVisible()); QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide())); QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier); QApplication::sendEvent(&dialog, &event); QVERIFY(!dialog.isVisible()); } { // autoDefault behavior. QDialog dialog; QPushButton button2(&dialog); QPushButton button1(&dialog); dialog.show(); QVERIFY(dialog.isVisible()); // No default button is set, and button2 is the first autoDefault button // that is next in the tab order QObject::connect(&button2, SIGNAL(clicked()), &dialog, SLOT(hide())); QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier); QApplication::sendEvent(&dialog, &event); QVERIFY(!dialog.isVisible()); // Reparenting QVERIFY(button2.autoDefault()); button2.setParent(0); QVERIFY(!button2.autoDefault()); button2.setAutoDefault(false); button2.setParent(&dialog); QVERIFY(!button2.autoDefault()); button1.setAutoDefault(true); button1.setParent(0); QVERIFY(button1.autoDefault()); } } QTEST_MAIN(tst_QPushButton) #include "tst_qpushbutton.moc"