/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // Qt #include #include #include #include // Test #include "Test.h" #ifdef QT3_SUPPORT //------------------------------------------------------------------------------ My3Socket::My3Socket(QObject *parent) : Q3Socket(parent), safeShutDown(false) { connect(this, SIGNAL(readyRead()), this, SLOT(read())); connect(this, SIGNAL(delayedCloseFinished()), this, SLOT(closed())); connect(this, SIGNAL(connectionClosed()), this, SLOT(closed())); } //------------------------------------------------------------------------------ void My3Socket::read() { QDataStream in(this); quint32 num, reply; while (bytesAvailable()) { in >> num; if (num == 42) { qDebug("SUCCESS"); safeShutDown = true; QCoreApplication::instance()->quit(); return; } reply = num + 1; if (reply == 42) ++reply; } // Reply with a bigger number sendTest(reply); } //------------------------------------------------------------------------------ void My3Socket::closed() { if (!safeShutDown) qDebug("FAILED"); QCoreApplication::instance()->quit(); } //------------------------------------------------------------------------------ void My3Socket::sendTest(quint32 num) { QByteArray block; QDataStream out(&block, QIODevice::WriteOnly); out << num; writeBlock(block, block.size()); } //------------------------------------------------------------------------------ My3Server::My3Server(QObject *parent) : Q3ServerSocket(7700, 1, parent), m_socket(0) { if (ok()) qDebug("qt3server"); QTimer::singleShot(5000, this, SLOT(stopServer())); } //------------------------------------------------------------------------------ void My3Server::newConnection(int socketId) { m_socket = new My3Socket(this); m_socket->setSocket(socketId); } //------------------------------------------------------------------------------ void My3Server::stopServer() { if (m_socket) { qDebug("SUCCESS"); m_socket->safeShutDown = true; m_socket->sendTest(42); } else { QCoreApplication::instance()->quit(); } } #endif //------------------------------------------------------------------------------ My4Socket::My4Socket(QObject *parent) : QTcpSocket(parent), safeShutDown(false) { connect(this, SIGNAL(readyRead()), this, SLOT(read())); connect(this, SIGNAL(disconnected()), this, SLOT(closed())); } //------------------------------------------------------------------------------ void My4Socket::read(void) { QDataStream in(this); quint32 num, reply; while (bytesAvailable()) { in >> num; if (num == 42) { safeShutDown = true; qDebug("SUCCESS"); QCoreApplication::instance()->quit(); return; } reply = num + 1; if (reply == 42) ++reply; } // Reply with a bigger number sendTest(reply); } //------------------------------------------------------------------------------ void My4Socket::closed(void) { if (!safeShutDown) qDebug("FAILED"); QCoreApplication::instance()->quit(); } //------------------------------------------------------------------------------ void My4Socket::sendTest(quint32 num) { QByteArray block; QDataStream out(&block, QIODevice::WriteOnly); out << num; write(block, block.size()); } //------------------------------------------------------------------------------ My4Server::My4Server(QObject *parent) : QTcpServer(parent) { if (listen(QHostAddress::Any, 7700)) qDebug("qt4server"); QTimer::singleShot(5000, this, SLOT(stopServer())); } //------------------------------------------------------------------------------ void My4Server::incomingConnection(int socketId) { m_socket = new My4Socket(this); m_socket->setSocketDescriptor(socketId); } //------------------------------------------------------------------------------ void My4Server::stopServer() { if (m_socket) { qDebug("SUCCESS"); m_socket->safeShutDown = true; m_socket->sendTest(42); } else { QCoreApplication::instance()->quit(); } } //------------------------------------------------------------------------------ Test::Test(Type type) { switch (type) { #ifdef QT3_SUPPORT case Qt3Server: { new My3Server(this); break; } case Qt3Client: { qDebug("qt3client"); My3Socket *s = new My3Socket(this); s->connectToHost("localhost", 7700); s->sendTest(1); break; } #endif case Qt4Client: { qDebug("qt4client"); My4Socket *s = new My4Socket(this); s->connectToHost("localhost", 7700); s->sendTest(1); break; } case Qt4Server: { new My4Server(this); break; } default: break; } }