/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include //TESTED_CLASS= //TESTED_FILES= class tst_QTimeLine : public QObject { Q_OBJECT public: tst_QTimeLine(); virtual ~tst_QTimeLine(); public Q_SLOTS: void init(); void cleanup(); private slots: void range(); void currentTime(); void duration(); void frameRate(); void value(); void currentFrame(); void loopCount(); void interpolation(); void reverse_data(); void reverse(); //void toggle(); //void reset(); ### todo void frameChanged(); void stopped(); void finished(); void isRunning(); void multipleTimeLines(); void sineCurve(); void cosineCurve(); void outOfRange(); void stateInFinishedSignal(); void resume(); void restart(); protected slots: void finishedSlot(); protected: QTimeLine::State state; QTimeLine * view; }; tst_QTimeLine::tst_QTimeLine() { } tst_QTimeLine::~tst_QTimeLine() { } void tst_QTimeLine::init() { } void tst_QTimeLine::cleanup() { } #include void tst_QTimeLine::range() { #ifdef Q_OS_WINCE //On WinCE timer resolution is bad - using longer times instead QTimeLine timeLine(2000); #else QTimeLine timeLine(200); #endif QCOMPARE(timeLine.startFrame(), 0); QCOMPARE(timeLine.endFrame(), 0); timeLine.setFrameRange(0, 1); QCOMPARE(timeLine.startFrame(), 0); QCOMPARE(timeLine.endFrame(), 1); timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.startFrame(), 10); QCOMPARE(timeLine.endFrame(), 20); timeLine.setStartFrame(6); QCOMPARE(timeLine.startFrame(), 6); timeLine.setEndFrame(16); QCOMPARE(timeLine.endFrame(), 16); // Verify that you can change the range in the timeLine timeLine.setFrameRange(10, 20); QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); timeLine.start(); #ifdef Q_OS_WINCE QTest::qWait(1000); #else QTest::qWait(100); #endif QCOMPARE(timeLine.state(), QTimeLine::Running); int oldValue = timeLine.currentFrame(); timeLine.setFrameRange(0, 5); QVERIFY(timeLine.currentFrame() < oldValue); timeLine.setEndFrame(100); timeLine.setStartFrame(50); QVERIFY(timeLine.currentFrame() > oldValue); timeLine.setFrameRange(0, 5); #ifdef Q_OS_WINCE QTest::qWait(500); #else QTest::qWait(50); #endif QVERIFY(spy.count() > 1); QVERIFY(timeLine.currentFrame() < oldValue); } void tst_QTimeLine::currentTime() { QTimeLine timeLine(2000); timeLine.setUpdateInterval((timeLine.duration()/2) / 33); qRegisterMetaType("qreal"); QSignalSpy spy(&timeLine, SIGNAL(valueChanged(qreal))); timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.currentTime(), 0); timeLine.start(); QTest::qWait(timeLine.duration()/2); QCOMPARE(timeLine.state(), QTimeLine::Running); QVERIFY(timeLine.currentTime() > timeLine.duration()/2 - timeLine.duration()/10); QVERIFY(timeLine.currentTime() < timeLine.duration()/2 + timeLine.duration()/10); QTest::qWait(timeLine.duration()/4 + timeLine.duration()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QCOMPARE(timeLine.currentTime(), timeLine.duration()); spy.clear(); timeLine.setCurrentTime(timeLine.duration()/2); timeLine.setCurrentTime(timeLine.duration()/2); QCOMPARE(spy.count(), 1); spy.clear(); QCOMPARE(timeLine.currentTime(), timeLine.duration()/2); timeLine.resume(); // Let it update on its own QTest::qWait(timeLine.duration()/4); QCOMPARE(timeLine.state(), QTimeLine::Running); QVERIFY(timeLine.currentTime() > timeLine.duration()/2); QVERIFY(timeLine.currentTime() < timeLine.duration()); QTest::qWait(timeLine.duration()/4 + timeLine.duration()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QVERIFY(timeLine.currentTime() == timeLine.duration()); // Reverse should decrease the currentTime timeLine.setCurrentTime(timeLine.duration()/2); timeLine.start(); // Let it update on its own QTest::qWait(timeLine.duration()/4); QCOMPARE(timeLine.state(), QTimeLine::Running); int currentTime = timeLine.currentTime(); timeLine.setDirection(QTimeLine::Backward); QTest::qWait(timeLine.duration()/4); QVERIFY(timeLine.currentTime() < currentTime); timeLine.stop(); } void tst_QTimeLine::duration() { QTimeLine timeLine(200); timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.duration(), 200); timeLine.setDuration(1000); QCOMPARE(timeLine.duration(), 1000); timeLine.start(); QTest::qWait(999); QCOMPARE(timeLine.state(), QTimeLine::Running); QVERIFY(timeLine.currentTime() > 0.9); QTest::qWait(50); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // The duration shouldn't change QCOMPARE(timeLine.duration(), 1000); } void tst_QTimeLine::frameRate() { QTimeLine timeLine; timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.updateInterval(), 1000 / 25); timeLine.setUpdateInterval(1000 / 60); QCOMPARE(timeLine.updateInterval(), 1000 / 60); // Default speed timeLine.setUpdateInterval(1000 / 33); QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); int slowCount = spy.count(); // Faster!! timeLine.setUpdateInterval(1000 / 100); spy.clear(); timeLine.setCurrentTime(0); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QVERIFY(slowCount < spy.count()); } void tst_QTimeLine::value() { QTimeLine timeLine(2000); QVERIFY(timeLine.currentValue() == 0.0); // Default speed qRegisterMetaType("qreal"); QSignalSpy spy(&timeLine, SIGNAL(valueChanged(qreal))); timeLine.start(); QTest::qWait(timeLine.duration()/3); QVERIFY(timeLine.currentValue() > 0); QTest::qWait(timeLine.duration()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); qreal currentValue = timeLine.currentValue(); QVERIFY(currentValue == 1); QVERIFY(spy.count() > 0); // Reverse should decrease the value timeLine.setCurrentTime(100); timeLine.start(); // Let it update on its own QTest::qWait(500); QCOMPARE(timeLine.state(), QTimeLine::Running); qreal value = timeLine.currentValue(); timeLine.setDirection(QTimeLine::Backward); QTest::qWait(1000); QVERIFY(timeLine.currentValue() < value); timeLine.stop(); } void tst_QTimeLine::currentFrame() { QTimeLine timeLine(2000); timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.currentFrame(), 10); // Default speed QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); timeLine.start(); QTest::qWait(timeLine.duration()/3); QVERIFY(timeLine.currentFrame() > 10); QTest::qWait(timeLine.duration()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QCOMPARE(timeLine.currentFrame(), 20); // Reverse should decrease the value timeLine.setCurrentTime(timeLine.duration()/2); timeLine.start(); // Let it update on its own QTest::qWait(timeLine.duration()/4); QCOMPARE(timeLine.state(), QTimeLine::Running); int value = timeLine.currentFrame(); timeLine.setDirection(QTimeLine::Backward); QTest::qWait(timeLine.duration()/2); QVERIFY(timeLine.currentFrame() < value); timeLine.stop(); } void tst_QTimeLine::loopCount() { QTimeLine timeLine(200); QCOMPARE(timeLine.loopCount(), 1); timeLine.setFrameRange(10, 20); QCOMPARE(timeLine.loopCount(), 1); timeLine.setLoopCount(0); QCOMPARE(timeLine.loopCount(), 0); // Default speed infiniti looping QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); timeLine.start(); QTest::qWait(timeLine.duration()); QCOMPARE(timeLine.state(), QTimeLine::Running); //QCOMPARE(timeLine.currentFrame(), 20); QTest::qWait(timeLine.duration()*6); QCOMPARE(timeLine.state(), QTimeLine::Running); QVERIFY(timeLine.currentTime() >= 0); QVERIFY(timeLine.currentFrame() >= 10); QVERIFY(timeLine.currentFrame() <= 20); QCOMPARE(timeLine.state(), QTimeLine::Running); timeLine.stop(); timeLine.setDuration(2500); // ### some platforms have a very low resolution timer timeLine.setFrameRange(0, 2); timeLine.setLoopCount(4); QSignalSpy finishedSpy(&timeLine, SIGNAL(finished())); QSignalSpy frameChangedSpy(&timeLine, SIGNAL(frameChanged(int))); QEventLoop loop; connect(&timeLine, SIGNAL(finished()), &loop, SLOT(quit())); for(int i=0;i<2;i++) { timeLine.start(); //we clear te list after the start so we don't catch //a frameChanged signal for the frame 0 at the beginning finishedSpy.clear(); frameChangedSpy.clear(); loop.exec(); QCOMPARE(finishedSpy.count(), 1); QCOMPARE(frameChangedSpy.count(), 11); for (int i = 0; i < 11; ++i) { QCOMPARE(frameChangedSpy.at(i).at(0).toInt(), (i+1) % 3); } } timeLine.setDirection(QTimeLine::Backward); timeLine.start(); loop.exec(); QCOMPARE(finishedSpy.count(), 2); QCOMPARE(frameChangedSpy.count(), 22); for (int i = 11; i < 22; ++i) { QCOMPARE(frameChangedSpy.at(i).at(0).toInt(), 2 - (i+2) % 3); } } void tst_QTimeLine::interpolation() { QTimeLine timeLine(400); QCOMPARE(timeLine.curveShape(), QTimeLine::EaseInOutCurve); timeLine.setFrameRange(100, 200); timeLine.setCurveShape(QTimeLine::LinearCurve); QCOMPARE(timeLine.curveShape(), QTimeLine::LinearCurve); // smooth timeLine.setCurveShape(QTimeLine::EaseInOutCurve); timeLine.start(); QTest::qWait(100); QCOMPARE(timeLine.state(), QTimeLine::Running); int firstValue = timeLine.currentFrame(); QTest::qWait(200); int endValue = timeLine.currentFrame(); timeLine.stop(); // ### todo reset? timeLine.setCurrentTime(0); // ### todo reset? // linear timeLine.setCurveShape(QTimeLine::LinearCurve); timeLine.start(); QTest::qWait(100); QCOMPARE(timeLine.state(), QTimeLine::Running); // Smooth accellerates slowly so in the beginning so it is farther behind QVERIFY(firstValue < timeLine.currentFrame()); QTest::qWait(200); QVERIFY(endValue > timeLine.currentFrame()); timeLine.stop(); } void tst_QTimeLine::reverse_data() { QTest::addColumn("duration"); QTest::addColumn("start"); QTest::addColumn("end"); QTest::addColumn("direction"); QTest::addColumn("direction2"); QTest::addColumn("direction3"); QTest::addColumn("startTime"); QTest::addColumn("currentFrame"); QTest::addColumn("currentValue"); QTest::addColumn("wait"); QTest::addColumn("state"); QTest::addColumn("wait2"); QTest::newRow("start at end") << 200 << 1000 << 2000 << (int)QTimeLine::Backward << (int)QTimeLine::Forward << (int)QTimeLine::Backward << 200 << 2000 << qreal(1.0) << 40 << (int)QTimeLine::Running << 140; QTest::newRow("start at half") << 200 << 1000 << 2000 << (int)QTimeLine::Backward << (int)QTimeLine::Forward << (int)QTimeLine::Backward << 100 << 1500 << qreal(0.5) << 40 << (int)QTimeLine::Running << 140; QTest::newRow("start at quarter") << 200 << 1000 << 2000 << (int)QTimeLine::Backward << (int)QTimeLine::Forward << (int)QTimeLine::Backward << 50 << 1250 << qreal(0.25) << 40 << (int)QTimeLine::Running << 140; } void tst_QTimeLine::reverse() { QFETCH(int, duration); QFETCH(int, start); QFETCH(int, end); QFETCH(int, direction); QFETCH(int, direction2); QFETCH(int, direction3); QFETCH(int, startTime); QFETCH(int, currentFrame); QFETCH(qreal, currentValue); QFETCH(int, wait); QFETCH(int, state); QFETCH(int, wait2); QTimeLine timeLine(duration); timeLine.setCurveShape(QTimeLine::LinearCurve); timeLine.setFrameRange(start, end); timeLine.setDirection((QTimeLine::Direction)direction); timeLine.setDirection((QTimeLine::Direction)direction2); timeLine.setDirection((QTimeLine::Direction)direction3); QCOMPARE(timeLine.direction(), ((QTimeLine::Direction)direction)); timeLine.setCurrentTime(startTime); timeLine.setDirection((QTimeLine::Direction)direction); timeLine.setDirection((QTimeLine::Direction)direction2); timeLine.setDirection((QTimeLine::Direction)direction3); QCOMPARE(timeLine.currentFrame(), currentFrame); QCOMPARE(timeLine.currentValue(), currentValue); timeLine.start(); QTest::qWait(wait); QCOMPARE(timeLine.state(), (QTimeLine::State)state); int firstValue = timeLine.currentFrame(); timeLine.setDirection((QTimeLine::Direction)direction2); timeLine.setDirection((QTimeLine::Direction)direction3); timeLine.setDirection((QTimeLine::Direction)direction2); timeLine.setDirection((QTimeLine::Direction)direction3); QTest::qWait(wait2); int endValue = timeLine.currentFrame(); QVERIFY(endValue < firstValue); } /* void tst_QTimeLine::toggle() { QTimeLine timeLine; QCOMPARE(timeLine.isReverse(), false); timeLine.toggle(); QCOMPARE(timeLine.isReverse(), true); timeLine.toggle(); QCOMPARE(timeLine.isReverse(), false); } */ /* void tst_QTimeLine::reset() { QTimeLine timeLine; timeLine.setFrameRange(10,100); timeLine.setLoopCount(-1); QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); timeLine.start(); QCOMPARE(timeLine.state(), QTimeLine::Running); int wait = timeLine.duration()*5/3; QTest::qWait(wait); QVERIFY(spy.count() >= 1 ); QCOMPARE(timeLine.state(), QTimeLine::Running); timeLine.setDirection(QTimeLine::Backward); QVERIFY(timeLine.currentFrame() != 10); QVERIFY(timeLine.currentTime() != 0); QVERIFY(timeLine.state() != QTimeLine::Forward); QVERIFY(timeLine.loopCount() != 0); timeLine.reset(); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QCOMPARE(timeLine.currentFrame(), timeLine.startFrame()); QCOMPARE(timeLine.currentTime(), 0); timeLine.setDirection(QTimeLine::Backward); QCOMPARE(timeLine.loopCount(), 1); QCOMPARE(timeLine.startFrame(), 10); QCOMPARE(timeLine.endFrame(), 100); } */ void tst_QTimeLine::frameChanged() { QTimeLine timeLine; timeLine.setFrameRange(0,9); timeLine.setUpdateInterval(1000); QSignalSpy spy(&timeLine, SIGNAL(frameChanged(int))); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // Probably 10 QVERIFY(spy.count() <= 10 && spy.count() > 0); //timeLine.reset(); ### todo timeLine.setUpdateInterval(5); spy.clear(); timeLine.setCurrentTime(0); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // Probably 1 QVERIFY(spy.count() <= 10 && spy.count() > 0); } void tst_QTimeLine::stopped() { QTimeLine timeLine; timeLine.setFrameRange(0, 9); qRegisterMetaType("QTimeLine::State"); QSignalSpy spy(&timeLine, SIGNAL(stateChanged(QTimeLine::State))); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QCOMPARE(spy.count(), 2); // timeLine.reset(); ### todo spy.clear(); //int currentFrame = timeLine.currentFrame(); //int currentCurrentTime = timeLine.currentTime(); timeLine.start(); timeLine.stop(); QCOMPARE(spy.count(), 2); //QCOMPARE(timeLine.currentFrame(), currentFrame); ### Behavioral change //QCOMPARE(timeLine.currentTime(), currentCurrentTime); timeLine.setDirection(QTimeLine::Backward); QCOMPARE(timeLine.loopCount(), 1); } void tst_QTimeLine::finished() { QTimeLine timeLine; timeLine.setFrameRange(0,9); QSignalSpy spy(&timeLine, SIGNAL(finished())); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); QCOMPARE(spy.count(), 1); spy.clear(); timeLine.start(); timeLine.stop(); QCOMPARE(spy.count(), 0); } void tst_QTimeLine::isRunning() { QTimeLine timeLine; timeLine.setFrameRange(0,9); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); timeLine.start(); QCOMPARE(timeLine.state(), QTimeLine::Running); timeLine.stop(); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); } void tst_QTimeLine::multipleTimeLines() { // Stopping a timer shouldn't affect the other timers QTimeLine timeLine(200); timeLine.setFrameRange(0,99); QSignalSpy spy(&timeLine, SIGNAL(finished())); QTimeLine timeLineKiller; timeLineKiller.setFrameRange(0,99); timeLineKiller.start(); timeLine.start(); timeLineKiller.stop(); QTest::qWait(timeLine.duration()*2); QCOMPARE(spy.count(), 1); } void tst_QTimeLine::sineCurve() { QTimeLine timeLine(1000); timeLine.setCurveShape(QTimeLine::SineCurve); QCOMPARE(timeLine.valueForTime(0), qreal(0)); QCOMPARE(timeLine.valueForTime(250), qreal(0.5)); QCOMPARE(timeLine.valueForTime(500), qreal(1)); QCOMPARE(timeLine.valueForTime(750), qreal(0.5)); QCOMPARE(timeLine.valueForTime(1000), qreal(0)); } void tst_QTimeLine::cosineCurve() { QTimeLine timeLine(1000); timeLine.setCurveShape(QTimeLine::CosineCurve); QCOMPARE(timeLine.valueForTime(0), qreal(0.5)); QCOMPARE(timeLine.valueForTime(250), qreal(1)); QCOMPARE(timeLine.valueForTime(500), qreal(0.5)); QCOMPARE(timeLine.valueForTime(750), qreal(0)); QCOMPARE(timeLine.valueForTime(1000), qreal(0.5)); } void tst_QTimeLine::outOfRange() { QTimeLine timeLine(1000); QCOMPARE(timeLine.valueForTime(-100), qreal(0)); QCOMPARE(timeLine.valueForTime(2000), qreal(1)); timeLine.setCurveShape(QTimeLine::SineCurve); QCOMPARE(timeLine.valueForTime(2000), qreal(0)); } void tst_QTimeLine::stateInFinishedSignal() { QTimeLine timeLine(50); connect(&timeLine, SIGNAL(finished()), this, SLOT(finishedSlot())); state = QTimeLine::State(-1); timeLine.start(); QTest::qWait(250); QCOMPARE(state, QTimeLine::NotRunning); } void tst_QTimeLine::finishedSlot() { QTimeLine *timeLine = qobject_cast(sender()); if (timeLine) state = timeLine->state(); } void tst_QTimeLine::resume() { QTimeLine timeLine(1000); { QCOMPARE(timeLine.currentTime(), 0); timeLine.start(); QTest::qWait(250); timeLine.stop(); int oldCurrentTime = timeLine.currentTime(); QVERIFY(oldCurrentTime > 0); QVERIFY(oldCurrentTime < 1000); timeLine.resume(); QTest::qWait(250); timeLine.stop(); int currentTime = timeLine.currentTime(); QVERIFY(currentTime > oldCurrentTime); QVERIFY(currentTime < 1000); } timeLine.setDirection(QTimeLine::Backward); { timeLine.setCurrentTime(1000); QCOMPARE(timeLine.currentTime(), 1000); timeLine.start(); QTest::qWait(250); timeLine.stop(); int oldCurrentTime = timeLine.currentTime(); QVERIFY(oldCurrentTime < 1000); QVERIFY(oldCurrentTime > 0); timeLine.resume(); QTest::qWait(250); timeLine.stop(); int currentTime = timeLine.currentTime(); QVERIFY(currentTime < oldCurrentTime); QVERIFY(currentTime > 0); } } void tst_QTimeLine::restart() { QTimeLine timeLine(100); timeLine.setFrameRange(0,9); timeLine.start(); QTest::qWait(timeLine.duration()*2); QCOMPARE(timeLine.currentFrame(), timeLine.endFrame()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // A restart with the same duration timeLine.start(); QCOMPARE(timeLine.state(), QTimeLine::Running); QCOMPARE(timeLine.currentFrame(), timeLine.startFrame()); QCOMPARE(timeLine.currentTime(), 0); QTest::qWait(250); QCOMPARE(timeLine.currentFrame(), timeLine.endFrame()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // Set a smaller duration and restart timeLine.setDuration(50); timeLine.start(); QCOMPARE(timeLine.state(), QTimeLine::Running); QCOMPARE(timeLine.currentFrame(), timeLine.startFrame()); QCOMPARE(timeLine.currentTime(), 0); QTest::qWait(250); QCOMPARE(timeLine.currentFrame(), timeLine.endFrame()); QCOMPARE(timeLine.state(), QTimeLine::NotRunning); // Set a longer duration and restart timeLine.setDuration(150); timeLine.start(); QCOMPARE(timeLine.state(), QTimeLine::Running); QCOMPARE(timeLine.currentFrame(), timeLine.startFrame()); QCOMPARE(timeLine.currentTime(), 0); } QTEST_MAIN(tst_QTimeLine) #include "tst_qtimeline.moc"