#include "dummyanimation.h" #include "dummyobject.h" DummyAnimation::DummyAnimation(DummyObject *d) : m_dummy(d) { } void DummyAnimation::updateCurrentValue(const QVariant &value) { if (state() == Stopped) return; if (m_dummy) m_dummy->setRect(value.toRect()); } void DummyAnimation::updateState(State state) { Q_UNUSED(state); }