#the next line prevents non-shadowbuilds from including the same directory twice #otherwise, the build command would be too long for some win32 shells. !exists($$QT_BUILD_TREE/tools/designer/src/components/propertyeditor/propertyeditor.h):INCLUDEPATH += $$QT_BUILD_TREE/tools/designer/src/components/propertyeditor INCLUDEPATH += $$PWD # --- Property browser is also linked into the designer_shared library. # Avoid conflict when linking statically contains(CONFIG, static) { INCLUDEPATH *= $$QT_SOURCE_TREE/tools/shared/qtpropertybrowser INCLUDEPATH *= $$QT_SOURCE_TREE/tools/shared/qtgradienteditor } else { include(../../../../shared/qtpropertybrowser/qtpropertybrowser.pri) include(../../../../shared/qtgradienteditor/qtcolorbutton.pri) } FORMS += $$PWD/paletteeditor.ui \ $$PWD/stringlisteditor.ui \ $$PWD/previewwidget.ui \ $$PWD/newdynamicpropertydialog.ui HEADERS += $$PWD/propertyeditor.h \ $$PWD/designerpropertymanager.h \ $$PWD/paletteeditor.h \ $$PWD/paletteeditorbutton.h \ $$PWD/stringlisteditor.h \ $$PWD/stringlisteditorbutton.h \ $$PWD/previewwidget.h \ $$PWD/previewframe.h \ $$PWD/newdynamicpropertydialog.h \ $$PWD/brushpropertymanager.h \ $$PWD/fontpropertymanager.h SOURCES += $$PWD/propertyeditor.cpp \ $$PWD/designerpropertymanager.cpp \ $$PWD/paletteeditor.cpp \ $$PWD/paletteeditorbutton.cpp \ $$PWD/stringlisteditor.cpp \ $$PWD/stringlisteditorbutton.cpp \ $$PWD/previewwidget.cpp \ $$PWD/previewframe.cpp \ $$PWD/newdynamicpropertydialog.cpp \ $$PWD/brushpropertymanager.cpp \ $$PWD/fontpropertymanager.cpp HEADERS += \ $$PWD/propertyeditor_global.h \ $$PWD/qlonglongvalidator.h SOURCES += $$PWD/qlonglongvalidator.cpp RESOURCES += $$PWD/propertyeditor.qrc