/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QMEEGOFENCESYNC_H #define QMEEGOFENCESYNC_H #include class QMeeGoFenceSyncPrivate; //! A synchronization helper for GL pipeline. /*! Fence syncs provide a mechanism for synchronizing access to certain GL primitives and make it possible for the application developer to be sure that a certain point in the GL processing pipeline has been already executed before continuing operation. Currently fence syncs are only useful in conjunction with QMeeGoLivePixmaps. \code ... // In your paint/expose event: QImage *image = livePixmap->lock(&someGlobalFenceSync); // Modify the image... livePixmap->release(image); painter->drawPixmap(0, 0, *livePixmap); someGlobalFenceSync.setSyncPoint(); ... \endcode Assuming the paint/expose events come repeatedly, the lock operation will block till the previous event completed painting the livePixmap. */ class Q_DECL_EXPORT QMeeGoFenceSync : public QObject { public: //! Constructs a new fence sync. /*! The fence sync is created without a sync point. You need to set the sync point manually. */ QMeeGoFenceSync(QWidget *parent = 0); //! Destructor for the fence sync. virtual ~QMeeGoFenceSync(); //! Sets the fence sync. /*! The fence sync synchronization point should be set after all drawing has been scheduled. Setting a synchronization point always overrides the previous point -- whetver is was used (waited upon) or not. */ void setSyncPoint(); private: Q_DISABLE_COPY(QMeeGoFenceSync) Q_DECLARE_PRIVATE(QMeeGoFenceSync) protected: QScopedPointer d_ptr; //! Private bits. friend class QMeeGoLivePixmap; }; #endif