summaryrefslogtreecommitdiffstats
path: root/demos/browser/modelmenu.cpp
blob: 85588fb8b6d21a0cc95ff1d22e5745c1f017f469 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "modelmenu.h"

#include <QtCore/QAbstractItemModel>
#include <qdebug.h>

ModelMenu::ModelMenu(QWidget * parent)
    : QMenu(parent)
    , m_maxRows(7)
    , m_firstSeparator(-1)
    , m_maxWidth(-1)
    , m_hoverRole(0)
    , m_separatorRole(0)
    , m_model(0)
{
    connect(this, SIGNAL(aboutToShow()), this, SLOT(aboutToShow()));
}

bool ModelMenu::prePopulated()
{
    return false;
}

void ModelMenu::postPopulated()
{
}

void ModelMenu::setModel(QAbstractItemModel *model)
{
    m_model = model;
}

QAbstractItemModel *ModelMenu::model() const
{
    return m_model;
}

void ModelMenu::setMaxRows(int max)
{
    m_maxRows = max;
}

int ModelMenu::maxRows() const
{
    return m_maxRows;
}

void ModelMenu::setFirstSeparator(int offset)
{
    m_firstSeparator = offset;
}

int ModelMenu::firstSeparator() const
{
    return m_firstSeparator;
}

void ModelMenu::setRootIndex(const QModelIndex &index)
{
    m_root = index;
}

QModelIndex ModelMenu::rootIndex() const
{
    return m_root;
}

void ModelMenu::setHoverRole(int role)
{
    m_hoverRole = role;
}

int ModelMenu::hoverRole() const
{
    return m_hoverRole;
}

void ModelMenu::setSeparatorRole(int role)
{
    m_separatorRole = role;
}

int ModelMenu::separatorRole() const
{
    return m_separatorRole;
}

Q_DECLARE_METATYPE(QModelIndex)
void ModelMenu::aboutToShow()
{
    if (QMenu *menu = qobject_cast<QMenu*>(sender())) {
        QVariant v = menu->menuAction()->data();
        if (v.canConvert<QModelIndex>()) {
            QModelIndex idx = qvariant_cast<QModelIndex>(v);
            createMenu(idx, -1, menu, menu);
            disconnect(menu, SIGNAL(aboutToShow()), this, SLOT(aboutToShow()));
            return;
        }
    }

    clear();
    if (prePopulated())
        addSeparator();
    int max = m_maxRows;
    if (max != -1)
        max += m_firstSeparator;
    createMenu(m_root, max, this, this);
    postPopulated();
}

void ModelMenu::createMenu(const QModelIndex &parent, int max, QMenu *parentMenu, QMenu *menu)
{
    if (!menu) {
        QString title = parent.data().toString();
        menu = new QMenu(title, this);
        QIcon icon = qvariant_cast<QIcon>(parent.data(Qt::DecorationRole));
        menu->setIcon(icon);
        parentMenu->addMenu(menu);
        QVariant v;
        v.setValue(parent);
        menu->menuAction()->setData(v);
        connect(menu, SIGNAL(aboutToShow()), this, SLOT(aboutToShow()));
        return;
    }

    int end = m_model->rowCount(parent);
    if (max != -1)
        end = qMin(max, end);

    connect(menu, SIGNAL(triggered(QAction*)), this, SLOT(triggered(QAction*)));
    connect(menu, SIGNAL(hovered(QAction*)), this, SLOT(hovered(QAction*)));

    for (int i = 0; i < end; ++i) {
        QModelIndex idx = m_model->index(i, 0, parent);
        if (m_model->hasChildren(idx)) {
            createMenu(idx, -1, menu);
        } else {
            if (m_separatorRole != 0
                && idx.data(m_separatorRole).toBool())
                addSeparator();
            else
                menu->addAction(makeAction(idx));
        }
        if (menu == this && i == m_firstSeparator - 1)
            addSeparator();
    }
}

QAction *ModelMenu::makeAction(const QModelIndex &index)
{
    QIcon icon = qvariant_cast<QIcon>(index.data(Qt::DecorationRole));
    QAction *action = makeAction(icon, index.data().toString(), this);
    QVariant v;
    v.setValue(index);
    action->setData(v);
    return action;
}

QAction *ModelMenu::makeAction(const QIcon &icon, const QString &text, QObject *parent)
{
    QFontMetrics fm(font());
    if (-1 == m_maxWidth)
        m_maxWidth = fm.width(QLatin1Char('m')) * 30;
    QString smallText = fm.elidedText(text, Qt::ElideMiddle, m_maxWidth);
    return new QAction(icon, smallText, parent);
}

void ModelMenu::triggered(QAction *action)
{
    QVariant v = action->data();
    if (v.canConvert<QModelIndex>()) {
        QModelIndex idx = qvariant_cast<QModelIndex>(v);
        emit activated(idx);
    }
}

void ModelMenu::hovered(QAction *action)
{
    QVariant v = action->data();
    if (v.canConvert<QModelIndex>()) {
        QModelIndex idx = qvariant_cast<QModelIndex>(v);
        QString hoveredString = idx.data(m_hoverRole).toString();
        if (!hoveredString.isEmpty())
            emit hovered(hoveredString);
    }
}

47' href='#n947'>947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950 4951 4952 4953 4954 4955 4956 4957 4958 4959 4960 4961 4962 4963 4964 4965 4966 4967 4968 4969 4970 4971 4972 4973 4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 5008 5009 5010 5011 5012 5013 5014 5015 5016 5017 5018 5019 5020 5021 5022 5023 5024 5025 5026 5027 5028 5029 5030 5031 5032 5033 5034 5035 5036 5037 5038 5039 5040 5041 5042 5043 5044 5045 5046 5047 5048 5049 5050 5051 5052 5053 5054 5055 5056 5057 5058 5059 5060 5061 5062 5063 5064 5065 5066 5067 5068 5069 5070 5071 5072 5073 5074 5075 5076 5077 5078 5079 5080 5081 5082 5083 5084 5085 5086 5087 5088 5089 5090 5091 5092 5093 5094 5095 5096 5097 5098 5099 5100 5101 5102 5103 5104 5105 5106 5107 5108 5109 5110 5111 5112 5113 5114 5115 5116 5117 5118 5119 5120 5121 5122 5123 5124 5125 5126 5127 5128 5129 5130 5131 5132 5133 5134 5135 5136 5137 5138 5139 5140 5141 5142 5143 5144 5145 5146 5147 5148 5149 5150 5151 5152 5153 5154 5155 5156 5157 5158 5159 5160 5161 5162 5163 5164 5165 5166 5167 5168 5169 5170 5171 5172 5173 5174 5175 5176 5177 5178 5179 5180 5181 5182 5183 5184 5185 5186 5187 5188 5189 5190 5191 5192 5193 5194 5195 5196 5197 5198 5199 5200 5201 5202 5203 5204 5205 5206 5207 5208 5209 5210 5211 5212 5213 5214 5215 5216 5217 5218 5219 5220 5221 5222 5223 5224 5225 5226 5227 5228 5229 5230 5231 5232 5233 5234 5235 5236 5237 5238 5239 5240 5241 5242 5243 5244 5245 5246 5247 5248 5249 5250 5251 5252 5253 5254 5255 5256 5257 5258 5259 5260 5261 5262 5263 5264 5265 5266 5267 5268 5269 5270 5271 5272 5273 5274 5275 5276 5277 5278 5279 5280 5281 5282 5283 5284 5285 5286 5287 5288 5289 5290 5291 5292 5293 5294 5295 5296 5297 5298 5299 5300 5301 5302 5303 5304 5305 5306 5307 5308 5309 5310 5311 5312 5313 5314 5315 5316 5317 5318 5319 5320 5321 5322 5323 5324 5325 5326 5327 5328 5329 5330 5331 5332 5333 5334 5335 5336 5337 5338 5339 5340 5341 5342 5343 5344 5345 5346 5347 5348 5349 5350 5351 5352 5353 5354 5355 5356 5357 5358 5359 5360 5361 5362 5363 5364 5365 5366 5367 5368 5369 5370 5371 5372 5373 5374 5375 5376 5377 5378 5379 5380 5381 5382 5383 5384 5385 5386 5387 5388 5389 5390 5391 5392 5393 5394 5395 5396 5397 5398 5399 5400 5401 5402 5403 5404 5405 5406 5407 5408 5409 5410 5411 5412 5413 5414 5415 5416 5417 5418 5419 5420 5421 5422 5423 5424 5425 5426 5427 5428 5429 5430 5431 5432 5433 5434 5435 5436 5437 5438 5439 5440 5441 5442 5443 5444 5445 5446 5447 5448 5449 5450 5451 5452 5453 5454 5455 5456 5457 5458 5459 5460 5461 5462 5463 5464 5465 5466 5467 5468 5469 5470 5471 5472 5473 5474 5475 5476 5477 5478 5479 5480 5481 5482 5483 5484 5485 5486 5487 5488 5489 5490 5491 5492 5493 5494 5495 5496 5497 5498 5499 5500 5501 5502 5503 5504 5505 5506 5507 5508 5509 5510 5511 5512 5513 5514 5515 5516 5517 5518 5519 5520 5521 5522 5523 5524 5525 5526 5527 5528 5529 5530 5531 5532 5533 5534 5535 5536 5537 5538 5539 5540 5541 5542 5543 5544 5545 5546 5547 5548 5549 5550 5551 5552 5553 5554 5555 5556 5557 5558 5559 5560 5561 5562 5563 5564 5565 5566 5567 5568 5569 5570 5571 5572 5573 5574 5575 5576 5577 5578 5579 5580 5581 5582 5583 5584 5585 5586 5587 5588 5589 5590 5591 5592 5593 5594 5595 5596 5597 5598 5599 5600 5601 5602 5603 5604 5605 5606 5607 5608 5609 5610 5611 5612 5613 5614 5615 5616 5617 5618 5619 5620 5621 5622 5623 5624 5625 5626 5627 5628 5629 5630 5631 5632 5633 5634 5635 5636 5637 5638 5639 5640 5641 5642 5643 5644 5645 5646 5647 5648 5649 5650 5651 5652 5653 5654 5655 5656 5657 5658 5659 5660 5661 5662 5663 5664 5665 5666 5667 5668 5669 5670 5671 5672 5673 5674 5675 5676 5677 5678 5679 5680 5681 5682 5683 5684 5685 5686 5687 5688 5689 5690 5691 5692 5693 5694 5695 5696 5697 5698 5699 5700 5701 5702 5703 5704 5705 5706 5707 5708 5709 5710 5711 5712 5713 5714 5715 5716 5717 5718 5719 5720 5721 5722 5723 5724 5725 5726 5727 5728 5729 5730 5731 5732 5733 5734 5735 5736 5737 5738 5739 5740 5741 5742 5743 5744 5745 5746 5747 5748 5749 5750 5751 5752 5753 5754
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qapplication.h"
#include "qplatformdefs.h"
#include "qgl.h"
#include <qdebug.h>

#if defined(Q_WS_X11)
#include "private/qt_x11_p.h"
#include "private/qpixmap_x11_p.h"
#define INT32 dummy_INT32
#define INT8 dummy_INT8
#ifdef QT_NO_EGL
# include <GL/glx.h>
#endif
#undef INT32
#undef INT8
#include "qx11info_x11.h"
#elif defined(Q_WS_MAC)
# include <private/qt_mac_p.h>
#endif

#include <qdatetime.h>

#include <stdlib.h> // malloc

#include "qpixmap.h"
#include "qimage.h"
#include "qgl_p.h"

#if !defined(QT_OPENGL_ES_1)
#include "gl2paintengineex/qpaintengineex_opengl2_p.h"
#endif

#ifndef QT_OPENGL_ES_2
#include <private/qpaintengine_opengl_p.h>
#endif

#ifdef Q_WS_QWS
#include <private/qglwindowsurface_qws_p.h>
#endif

#include <qglpixelbuffer.h>
#include <qglframebufferobject.h>

#include <private/qimage_p.h>
#include <private/qpixmapdata_p.h>
#include <private/qpixmapdata_gl_p.h>
#include <private/qglpixelbuffer_p.h>
#include <private/qwindowsurface_gl_p.h>
#include <private/qimagepixmapcleanuphooks_p.h>
#include "qcolormap.h"
#include "qfile.h"
#include "qlibrary.h"
#include <qmutex.h>


QT_BEGIN_NAMESPACE

#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
#endif

#ifdef Q_WS_X11
extern const QX11Info *qt_x11Info(const QPaintDevice *pd);
#endif

struct QGLThreadContext {
    QGLContext *context;
};

static QThreadStorage<QGLThreadContext *> qgl_context_storage;

Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)

class QGLDefaultOverlayFormat: public QGLFormat
{
public:
    inline QGLDefaultOverlayFormat()
    {
        setOption(QGL::FormatOption(0xffff << 16)); // turn off all options
        setOption(QGL::DirectRendering);
        setPlane(1);
    }
};
Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)

Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
QGLSignalProxy *QGLSignalProxy::instance()
{
    return theSignalProxy();
}


class QGLEngineSelector
{
public:
    QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
    {
    }

    void setPreferredPaintEngine(QPaintEngine::Type type) {
        if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
            engineType = type;
    }

    QPaintEngine::Type preferredPaintEngine() {
#ifdef Q_WS_MAC
        // The ATI X1600 driver for Mac OS X does not support return
        // values from functions in GLSL. Since working around this in
        // the GL2 engine would require a big, ugly rewrite, we're
        // falling back to the GL 1 engine..
        static bool mac_x1600_check_done = false;
        if (!mac_x1600_check_done) {
            QGLTemporaryContext *tmp = 0;
            if (!QGLContext::currentContext())
                tmp = new QGLTemporaryContext();
            if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
                engineType = QPaintEngine::OpenGL;
            if (tmp)
                delete tmp;
            mac_x1600_check_done = true;
        }
#endif
        if (engineType == QPaintEngine::MaxUser) {
            // No user-set engine - use the defaults
#if defined(QT_OPENGL_ES_2)
            engineType = QPaintEngine::OpenGL2;
#else
            // We can't do this in the constructor for this object because it
            // needs to be called *before* the QApplication constructor.
            // Also check for the FragmentShader extension in conjunction with
            // the 2.0 version flag, to cover the case where we export the display
            // from an old GL 1.1 server to a GL 2.x client. In that case we can't
            // use GL 2.0.
            if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
                && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)
                && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
                engineType = QPaintEngine::OpenGL2;
            else
                engineType = QPaintEngine::OpenGL;
#endif
        }
        return engineType;
    }

private:
    QPaintEngine::Type engineType;
};

Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)


bool qt_gl_preferGL2Engine()
{
    return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
}


/*!
    \namespace QGL
    \inmodule QtOpenGL

    \brief The QGL namespace specifies miscellaneous identifiers used
    in the Qt OpenGL module.

    \ingroup painting-3D
*/

/*!
    \enum QGL::FormatOption

    This enum specifies the format options that can be used to configure an OpenGL
    context. These are set using QGLFormat::setOption().

    \value DoubleBuffer      Specifies the use of double buffering.
    \value DepthBuffer       Enables the use of a depth buffer.
    \value Rgba              Specifies that the context should use RGBA as its pixel format.
    \value AlphaChannel      Enables the use of an alpha channel.
    \value AccumBuffer       Enables the use of an accumulation buffer.
    \value StencilBuffer     Enables the use of a stencil buffer.
    \value StereoBuffers     Enables the use of a stereo buffers for use with visualization hardware.
    \value DirectRendering   Specifies that the context is used for direct rendering to a display.
    \value HasOverlay        Enables the use of an overlay.
    \value SampleBuffers     Enables the use of sample buffers.
    \value DeprecatedFunctions      Enables the use of deprecated functionality for OpenGL 3.x
                                    contexts. A context with deprecated functionality enabled is
                                    called a full context in the OpenGL specification.
    \value SingleBuffer      Specifies the use of a single buffer, as opposed to double buffers.
    \value NoDepthBuffer     Disables the use of a depth buffer.
    \value ColorIndex        Specifies that the context should use a color index as its pixel format.
    \value NoAlphaChannel    Disables the use of an alpha channel.
    \value NoAccumBuffer     Disables the use of an accumulation buffer.
    \value NoStencilBuffer   Disables the use of a stencil buffer.
    \value NoStereoBuffers   Disables the use of stereo buffers.
    \value IndirectRendering Specifies that the context is used for indirect rendering to a buffer.
    \value NoOverlay         Disables the use of an overlay.
    \value NoSampleBuffers   Disables the use of sample buffers.
    \value NoDeprecatedFunctions    Disables the use of deprecated functionality for OpenGL 3.x
                                    contexts. A context with deprecated functionality disabled is
                                    called a forward compatible context in the OpenGL specification.

    \sa {Sample Buffers Example}
*/

/*!
   \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)

   \since 4.6

   Sets the preferred OpenGL paint engine that is used to draw onto
   QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
   in Qt.

   The \a engineType parameter specifies which of the GL engines to
   use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
   valid parameters to this function. All other values are ignored.

   By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
   version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
   used.

   \warning This function must be called before the QApplication
   constructor is called.
*/
void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
{
    qgl_engine_selector()->setPreferredPaintEngine(engineType);
}


/*****************************************************************************
  QGLFormat implementation
 *****************************************************************************/


/*!
    \class QGLFormat
    \brief The QGLFormat class specifies the display format of an OpenGL
    rendering context.

    \ingroup painting-3D

    A display format has several characteristics:
    \list
    \i \link setDoubleBuffer() Double or single buffering.\endlink
    \i \link setDepth() Depth buffer.\endlink
    \i \link setRgba() RGBA or color index mode.\endlink
    \i \link setAlpha() Alpha channel.\endlink
    \i \link setAccum() Accumulation buffer.\endlink
    \i \link setStencil() Stencil buffer.\endlink
    \i \link setStereo() Stereo buffers.\endlink
    \i \link setDirectRendering() Direct rendering.\endlink
    \i \link setOverlay() Presence of an overlay.\endlink
    \i \link setPlane() Plane of an overlay.\endlink
    \i \link setSampleBuffers() Multisample buffers.\endlink
    \endlist

    You can also specify preferred bit depths for the color buffer,
    depth buffer, alpha buffer, accumulation buffer and the stencil
    buffer with the functions: setRedBufferSize(), setGreenBufferSize(),
    setBlueBufferSize(), setDepthBufferSize(), setAlphaBufferSize(),
    setAccumBufferSize() and setStencilBufferSize().

    Note that even if you specify that you prefer a 32 bit depth
    buffer (e.g. with setDepthBufferSize(32)), the format that is
    chosen may not have a 32 bit depth buffer, even if there is a
    format available with a 32 bit depth buffer. The main reason for
    this is how the system dependant picking algorithms work on the
    different platforms, and some format options may have higher
    precedence than others.

    You create and tell a QGLFormat object what rendering options you
    want from an OpenGL rendering context.

    OpenGL drivers or accelerated hardware may or may not support
    advanced features such as alpha channel or stereographic viewing.
    If you request some features that the driver/hardware does not
    provide when you create a QGLWidget, you will get a rendering
    context with the nearest subset of features.

    There are different ways to define the display characteristics of
    a rendering context. One is to create a QGLFormat and make it the
    default for the entire application:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 0

    Or you can specify the desired format when creating an object of
    your QGLWidget subclass:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 1

    After the widget has been created, you can find out which of the
    requested features the system was able to provide:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 2

    \legalese
        OpenGL is a trademark of Silicon Graphics, Inc. in the
        United States and other countries.
    \endlegalese

    \sa QGLContext, QGLWidget
*/

#ifndef QT_OPENGL_ES

static inline void transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4])
{
#define M(row,col)  m[col*4+row]
    out[0] =
        M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3];
    out[1] =
        M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3];
    out[2] =
        M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3];
    out[3] =
        M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3];
#undef M
}

static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
           const GLdouble model[16], const GLdouble proj[16],
           const GLint viewport[4],
           GLdouble * winx, GLdouble * winy, GLdouble * winz)
{
   GLdouble in[4], out[4];

   in[0] = objx;
   in[1] = objy;
   in[2] = objz;
   in[3] = 1.0;
   transform_point(out, model, in);
   transform_point(in, proj, out);

   if (in[3] == 0.0)
      return GL_FALSE;

   in[0] /= in[3];
   in[1] /= in[3];
   in[2] /= in[3];

   *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2;
   *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2;

   *winz = (1 + in[2]) / 2;
   return GL_TRUE;
}

#endif // !QT_OPENGL_ES

/*!
    Constructs a QGLFormat object with the following default settings:
    \list
    \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
    \i \link setDepth() Depth buffer:\endlink Enabled.
    \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
    \i \link setAlpha() Alpha channel:\endlink Disabled.
    \i \link setAccum() Accumulator buffer:\endlink Disabled.
    \i \link setStencil() Stencil buffer:\endlink Enabled.
    \i \link setStereo() Stereo:\endlink Disabled.
    \i \link setDirectRendering() Direct rendering:\endlink Enabled.
    \i \link setOverlay() Overlay:\endlink Disabled.
    \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
    \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
    \endlist
*/

QGLFormat::QGLFormat()
{
    d = new QGLFormatPrivate;
}


/*!
    Creates a QGLFormat object that is a copy of the current
    defaultFormat().

    If \a options is not 0, the default format is modified by the
    specified format options. The \a options parameter should be
    QGL::FormatOption values OR'ed together.

    This constructor makes it easy to specify a certain desired format
    in classes derived from QGLWidget, for example:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 3

    Note that there are QGL::FormatOption values to turn format settings
    both on and off, e.g. QGL::DepthBuffer and QGL::NoDepthBuffer,
    QGL::DirectRendering and QGL::IndirectRendering, etc.

    The \a plane parameter defaults to 0 and is the plane which this
    format should be associated with. Not all OpenGL implementations
    supports overlay/underlay rendering planes.

    \sa defaultFormat(), setOption(), setPlane()
*/

QGLFormat::QGLFormat(QGL::FormatOptions options, int plane)
{
    d = new QGLFormatPrivate;
    QGL::FormatOptions newOpts = options;
    d->opts = defaultFormat().d->opts;
    d->opts |= (newOpts & 0xffff);
    d->opts &= ~(newOpts >> 16);
    d->pln = plane;
}

/*!
    \internal
*/
void QGLFormat::detach()
{
    if (d->ref != 1) {
        QGLFormatPrivate *newd = new QGLFormatPrivate(d);
        if (!d->ref.deref())
            delete d;
        d = newd;
    }
}

/*!
    Constructs a copy of \a other.
*/

QGLFormat::QGLFormat(const QGLFormat &other)
{
    d = other.d;
    d->ref.ref();
}

/*!
    Assigns \a other to this object.
*/

QGLFormat &QGLFormat::operator=(const QGLFormat &other)
{
    if (d != other.d) {
        other.d->ref.ref();
        if (!d->ref.deref())
            delete d;
        d = other.d;
    }
    return *this;
}

/*!
    Destroys the QGLFormat.
*/
QGLFormat::~QGLFormat()
{
    if (!d->ref.deref())
        delete d;
}

/*!
    \fn bool QGLFormat::doubleBuffer() const

    Returns true if double buffering is enabled; otherwise returns
    false. Double buffering is enabled by default.

    \sa setDoubleBuffer()
*/

/*!
    If \a enable is true sets double buffering; otherwise sets single
    buffering.

    Double buffering is enabled by default.

    Double buffering is a technique where graphics are rendered on an
    off-screen buffer and not directly to the screen. When the drawing
    has been completed, the program calls a swapBuffers() function to
    exchange the screen contents with the buffer. The result is
    flicker-free drawing and often better performance.

    \sa doubleBuffer(), QGLContext::swapBuffers(),
    QGLWidget::swapBuffers()
*/

void QGLFormat::setDoubleBuffer(bool enable)
{
    setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer);
}


/*!
    \fn bool QGLFormat::depth() const

    Returns true if the depth buffer is enabled; otherwise returns
    false. The depth buffer is enabled by default.

    \sa setDepth(), setDepthBufferSize()
*/

/*!
    If \a enable is true enables the depth buffer; otherwise disables
    the depth buffer.

    The depth buffer is enabled by default.

    The purpose of a depth buffer (or Z-buffering) is to remove hidden
    surfaces. Pixels are assigned Z values based on the distance to
    the viewer. A pixel with a high Z value is closer to the viewer
    than a pixel with a low Z value. This information is used to
    decide whether to draw a pixel or not.

    \sa depth(), setDepthBufferSize()
*/

void QGLFormat::setDepth(bool enable)
{
    setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer);
}


/*!
    \fn bool QGLFormat::rgba() const

    Returns true if RGBA color mode is set. Returns false if color
    index mode is set. The default color mode is RGBA.

    \sa setRgba()
*/

/*!
    If \a enable is true sets RGBA mode. If \a enable is false sets
    color index mode.

    The default color mode is RGBA.

    RGBA is the preferred mode for most OpenGL applications. In RGBA
    color mode you specify colors as red + green + blue + alpha
    quadruplets.

    In color index mode you specify an index into a color lookup
    table.

    \sa rgba()
*/

void QGLFormat::setRgba(bool enable)
{
    setOption(enable ? QGL::Rgba : QGL::ColorIndex);
}


/*!
    \fn bool QGLFormat::alpha() const

    Returns true if the alpha buffer in the framebuffer is enabled;
    otherwise returns false. The alpha buffer is disabled by default.

    \sa setAlpha(), setAlphaBufferSize()
*/

/*!
    If \a enable is true enables the alpha buffer; otherwise disables
    the alpha buffer.

    The alpha buffer is disabled by default.

    The alpha buffer is typically used for implementing transparency
    or translucency. The A in RGBA specifies the transparency of a
    pixel.

    \sa alpha(), setAlphaBufferSize()
*/

void QGLFormat::setAlpha(bool enable)
{
    setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel);
}


/*!
    \fn bool QGLFormat::accum() const

    Returns true if the accumulation buffer is enabled; otherwise
    returns false. The accumulation buffer is disabled by default.

    \sa setAccum(), setAccumBufferSize()
*/

/*!
    If \a enable is true enables the accumulation buffer; otherwise
    disables the accumulation buffer.

    The accumulation buffer is disabled by default.

    The accumulation buffer is used to create blur effects and
    multiple exposures.

    \sa accum(), setAccumBufferSize()
*/

void QGLFormat::setAccum(bool enable)
{
    setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer);
}


/*!
    \fn bool QGLFormat::stencil() const

    Returns true if the stencil buffer is enabled; otherwise returns
    false. The stencil buffer is enabled by default.

    \sa setStencil(), setStencilBufferSize()
*/

/*!
    If \a enable is true enables the stencil buffer; otherwise
    disables the stencil buffer.

    The stencil buffer is enabled by default.

    The stencil buffer masks certain parts of the drawing area so that
    masked parts are not drawn on.

    \sa stencil(), setStencilBufferSize()
*/

void QGLFormat::setStencil(bool enable)
{
    setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer);
}


/*!
    \fn bool QGLFormat::stereo() const

    Returns true if stereo buffering is enabled; otherwise returns
    false. Stereo buffering is disabled by default.

    \sa setStereo()
*/

/*!
    If \a enable is true enables stereo buffering; otherwise disables
    stereo buffering.

    Stereo buffering is disabled by default.

    Stereo buffering provides extra color buffers to generate left-eye
    and right-eye images.

    \sa stereo()
*/

void QGLFormat::setStereo(bool enable)
{
    setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers);
}


/*!
    \fn bool QGLFormat::directRendering() const

    Returns true if direct rendering is enabled; otherwise returns
    false.

    Direct rendering is enabled by default.

    \sa setDirectRendering()
*/

/*!
    If \a enable is true enables direct rendering; otherwise disables
    direct rendering.

    Direct rendering is enabled by default.

    Enabling this option will make OpenGL bypass the underlying window
    system and render directly from hardware to the screen, if this is
    supported by the system.

    \sa directRendering()
*/

void QGLFormat::setDirectRendering(bool enable)
{
    setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering);
}

/*!
    \fn bool QGLFormat::sampleBuffers() const

    Returns true if multisample buffer support is enabled; otherwise
    returns false.

    The multisample buffer is disabled by default.

    \sa setSampleBuffers()
*/

/*!
    If \a enable is true, a GL context with multisample buffer support
    is picked; otherwise ignored.

    \sa sampleBuffers(), setSamples(), samples()
*/
void QGLFormat::setSampleBuffers(bool enable)
{
    setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers);
}

/*!
    Returns the number of samples per pixel when multisampling is
    enabled. By default, the highest number of samples that is
    available is used.

    \sa setSampleBuffers(), sampleBuffers(), setSamples()
*/
int QGLFormat::samples() const
{
   return d->numSamples;
}

/*!
    Set the preferred number of samples per pixel when multisampling
    is enabled to \a numSamples. By default, the highest number of
    samples available is used.

    \sa setSampleBuffers(), sampleBuffers(), samples()
*/
void QGLFormat::setSamples(int numSamples)
{
    detach();
    if (numSamples < 0) {
        qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples);
        return;
    }
    d->numSamples = numSamples;
    setSampleBuffers(numSamples > 0);
}

/*!
    \since 4.2

    Set the preferred swap interval. This can be used to sync the GL
    drawing into a system window to the vertical refresh of the screen.
    Setting an \a interval value of 0 will turn the vertical refresh syncing
    off, any value higher than 0 will turn the vertical syncing on.

    Under Windows and under X11, where the \c{WGL_EXT_swap_control}
    and \c{GLX_SGI_video_sync} extensions are used, the \a interval
    parameter can be used to set the minimum number of video frames
    that are displayed before a buffer swap will occur. In effect,
    setting the \a interval to 10, means there will be 10 vertical
    retraces between every buffer swap.

    Under Windows the \c{WGL_EXT_swap_control} extension has to be present,
    and under X11 the \c{GLX_SGI_video_sync} extension has to be present.
*/
void QGLFormat::setSwapInterval(int interval)
{
    detach();
    d->swapInterval = interval;
}

/*!
    \since 4.2

    Returns the currently set swap interval. -1 is returned if setting
    the swap interval isn't supported in the system GL implementation.
*/
int QGLFormat::swapInterval() const
{
    return d->swapInterval;
}

/*!
    \fn bool QGLFormat::hasOverlay() const

    Returns true if overlay plane is enabled; otherwise returns false.

    Overlay is disabled by default.

    \sa setOverlay()
*/

/*!
    If \a enable is true enables an overlay plane; otherwise disables
    the overlay plane.

    Enabling the overlay plane will cause QGLWidget to create an
    additional context in an overlay plane. See the QGLWidget
    documentation for further information.

    \sa hasOverlay()
*/

void QGLFormat::setOverlay(bool enable)
{
    setOption(enable ? QGL::HasOverlay : QGL::NoOverlay);
}

/*!
    Returns the plane of this format. The default for normal formats
    is 0, which means the normal plane. The default for overlay
    formats is 1, which is the first overlay plane.

    \sa setPlane(), defaultOverlayFormat()
*/
int QGLFormat::plane() const
{
    return d->pln;
}

/*!
    Sets the requested plane to \a plane. 0 is the normal plane, 1 is
    the first overlay plane, 2 is the second overlay plane, etc.; -1,
    -2, etc. are underlay planes.

    Note that in contrast to other format specifications, the plane
    specifications will be matched exactly. This means that if you
    specify a plane that the underlying OpenGL system cannot provide,
    an \link QGLWidget::isValid() invalid\endlink QGLWidget will be
    created.

    \sa plane()
*/
void QGLFormat::setPlane(int plane)
{
    detach();
    d->pln = plane;
}

/*!
    Sets the format option to \a opt.

    \sa testOption()
*/

void QGLFormat::setOption(QGL::FormatOptions opt)
{
    detach();
    if (opt & 0xffff)
        d->opts |= opt;
    else
       d->opts &= ~(opt >> 16);
}



/*!
    Returns true if format option \a opt is set; otherwise returns false.

    \sa setOption()
*/

bool QGLFormat::testOption(QGL::FormatOptions opt) const
{
    if (opt & 0xffff)
       return (d->opts & opt) != 0;
    else
       return (d->opts & (opt >> 16)) == 0;
}

/*!
    Set the minimum depth buffer size to \a size.

    \sa depthBufferSize(), setDepth(), depth()
*/
void QGLFormat::setDepthBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size);
        return;
    }
    d->depthSize = size;
    setDepth(size > 0);
}

/*!
    Returns the depth buffer size.

    \sa depth(), setDepth(), setDepthBufferSize()
*/
int QGLFormat::depthBufferSize() const
{
   return d->depthSize;
}

/*!
    \since 4.2

    Set the preferred red buffer size to \a size.

    \sa setGreenBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
*/
void QGLFormat::setRedBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size);
        return;
    }
    d->redSize = size;
}

/*!
    \since 4.2

    Returns the red buffer size.

    \sa setRedBufferSize()
*/
int QGLFormat::redBufferSize() const
{
   return d->redSize;
}

/*!
    \since 4.2

    Set the preferred green buffer size to \a size.

    \sa setRedBufferSize(), setBlueBufferSize(), setAlphaBufferSize()
*/
void QGLFormat::setGreenBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size);
        return;
    }
    d->greenSize = size;
}

/*!
    \since 4.2

    Returns the green buffer size.

    \sa setGreenBufferSize()
*/
int QGLFormat::greenBufferSize() const
{
   return d->greenSize;
}

/*!
    \since 4.2

    Set the preferred blue buffer size to \a size.

    \sa setRedBufferSize(), setGreenBufferSize(), setAlphaBufferSize()
*/
void QGLFormat::setBlueBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size);
        return;
    }
    d->blueSize = size;
}

/*!
    \since 4.2

    Returns the blue buffer size.

    \sa setBlueBufferSize()
*/
int QGLFormat::blueBufferSize() const
{
   return d->blueSize;
}

/*!
    Set the preferred alpha buffer size to \a size.
    This function implicitly enables the alpha channel.

    \sa setRedBufferSize(), setGreenBufferSize(), alphaBufferSize()
*/
void QGLFormat::setAlphaBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size);
        return;
    }
    d->alphaSize = size;
    setAlpha(size > 0);
}

/*!
    Returns the alpha buffer size.

    \sa alpha(), setAlpha(), setAlphaBufferSize()
*/
int QGLFormat::alphaBufferSize() const
{
   return d->alphaSize;
}

/*!
    Set the preferred accumulation buffer size, where \a size is the
    bit depth for each RGBA component.

    \sa accum(), setAccum(), accumBufferSize()
*/
void QGLFormat::setAccumBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size);
        return;
    }
    d->accumSize = size;
    setAccum(size > 0);
}

/*!
    Returns the accumulation buffer size.

    \sa setAccumBufferSize(), accum(), setAccum()
*/
int QGLFormat::accumBufferSize() const
{
   return d->accumSize;
}

/*!
    Set the preferred stencil buffer size to \a size.

    \sa stencilBufferSize(), setStencil(), stencil()
*/
void QGLFormat::setStencilBufferSize(int size)
{
    detach();
    if (size < 0) {
        qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size);
        return;
    }
    d->stencilSize = size;
    setStencil(size > 0);
}

/*!
    Returns the stencil buffer size.

    \sa stencil(), setStencil(), setStencilBufferSize()
*/
int QGLFormat::stencilBufferSize() const
{
   return d->stencilSize;
}

/*!
    \since 4.7

    Set the OpenGL version to the \a major and \a minor numbers. If a
    context compatible with the requested OpenGL version cannot be
    created, a context compatible with version 1.x is created instead.

    \sa majorVersion(), minorVersion()
*/
void QGLFormat::setVersion(int major, int minor)
{
    if (major < 1 || minor < 0) {
        qWarning("QGLFormat::setVersion: Cannot set zero or negative version number %d.%d", major, minor);
        return;
    }
    detach();
    d->majorVersion = major;
    d->minorVersion = minor;
}

/*!
    \since 4.7

    Returns the OpenGL major version.

    \sa setVersion(), minorVersion()
*/
int QGLFormat::majorVersion() const
{
    return d->majorVersion;
}

/*!
    \since 4.7

    Returns the OpenGL minor version.

    \sa setVersion(), majorVersion()
*/
int QGLFormat::minorVersion() const
{
    return d->minorVersion;
}

/*!
    \enum QGLFormat::OpenGLContextProfile
    \since 4.7

    This enum describes the OpenGL context profiles that can be
    specified for contexts implementing OpenGL version 3.2 or
    higher. These profiles are different from OpenGL ES profiles.

    \value NoProfile            OpenGL version is lower than 3.2.
    \value CoreProfile          Functionality deprecated in OpenGL version 3.0 is not available.
    \value CompatibilityProfile Functionality from earlier OpenGL versions is available.
*/

/*!
    \since 4.7

    Set the OpenGL context profile to \a profile. The \a profile is
    ignored if the requested OpenGL version is less than 3.2.

    \sa profile()
*/
void QGLFormat::setProfile(OpenGLContextProfile profile)
{
    detach();
    d->profile = profile;
}

/*!
    \since 4.7

    Returns the OpenGL context profile.

    \sa setProfile()
*/
QGLFormat::OpenGLContextProfile QGLFormat::profile() const
{
    return d->profile;
}


/*!
    \fn bool QGLFormat::hasOpenGL()

    Returns true if the window system has any OpenGL support;
    otherwise returns false.

    \warning This function must not be called until the QApplication
    object has been created.
*/



/*!
    \fn bool QGLFormat::hasOpenGLOverlays()

    Returns true if the window system supports OpenGL overlays;
    otherwise returns false.

    \warning This function must not be called until the QApplication
    object has been created.
*/

QGLFormat::OpenGLVersionFlags Q_AUTOTEST_EXPORT qOpenGLVersionFlagsFromString(const QString &versionString)
{
    QGLFormat::OpenGLVersionFlags versionFlags = QGLFormat::OpenGL_Version_None;

    if (versionString.startsWith(QLatin1String("OpenGL ES"))) {
        QStringList parts = versionString.split(QLatin1Char(' '));
        if (parts.size() >= 3) {
            if (parts[2].startsWith(QLatin1String("1."))) {
                if (parts[1].endsWith(QLatin1String("-CM"))) {
                    versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_0 |
                                    QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
                    if (parts[2].startsWith(QLatin1String("1.1")))
                        versionFlags |= QGLFormat::OpenGL_ES_Common_Version_1_1 |
                                        QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
                } else {
                    // Not -CM, must be CL, CommonLite
                    versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
                    if (parts[2].startsWith(QLatin1String("1.1")))
                        versionFlags |= QGLFormat::OpenGL_ES_CommonLite_Version_1_1;
                }
            } else {
                // OpenGL ES version 2.0 or higher
                versionFlags |= QGLFormat::OpenGL_ES_Version_2_0;
            }
        } else {
            // if < 3 parts to the name, it is an unrecognised OpenGL ES
            qWarning("Unrecognised OpenGL ES version");
        }
    } else {
        // not ES, regular OpenGL, the version numbers are first in the string
        if (versionString.startsWith(QLatin1String("1."))) {
            switch (versionString[2].toAscii()) {
            case '5':
                versionFlags |= QGLFormat::OpenGL_Version_1_5;
            case '4':
                versionFlags |= QGLFormat::OpenGL_Version_1_4;
            case '3':
                versionFlags |= QGLFormat::OpenGL_Version_1_3;
            case '2':
                versionFlags |= QGLFormat::OpenGL_Version_1_2;
            case '1':
                versionFlags |= QGLFormat::OpenGL_Version_1_1;
            default:
                break;
            }
        } else if (versionString.startsWith(QLatin1String("2."))) {
            versionFlags |= QGLFormat::OpenGL_Version_1_1 |
                            QGLFormat::OpenGL_Version_1_2 |
                            QGLFormat::OpenGL_Version_1_3 |
                            QGLFormat::OpenGL_Version_1_4 |
                            QGLFormat::OpenGL_Version_1_5 |
                            QGLFormat::OpenGL_Version_2_0;
            if (versionString[2].toAscii() == '1')
                versionFlags |= QGLFormat::OpenGL_Version_2_1;
        } else if (versionString.startsWith(QLatin1String("3."))) {
            versionFlags |= QGLFormat::OpenGL_Version_1_1 |
                            QGLFormat::OpenGL_Version_1_2 |
                            QGLFormat::OpenGL_Version_1_3 |
                            QGLFormat::OpenGL_Version_1_4 |
                            QGLFormat::OpenGL_Version_1_5 |
                            QGLFormat::OpenGL_Version_2_0 |
                            QGLFormat::OpenGL_Version_2_1 |
                            QGLFormat::OpenGL_Version_3_0;
            switch (versionString[2].toAscii()) {
            case '3':
                versionFlags |= QGLFormat::OpenGL_Version_3_3;
            case '2':
                versionFlags |= QGLFormat::OpenGL_Version_3_2;
            case '1':
                versionFlags |= QGLFormat::OpenGL_Version_3_1;
            case '0':
                break;
            default:
                versionFlags |= QGLFormat::OpenGL_Version_3_1 |
                                QGLFormat::OpenGL_Version_3_2 |
                                QGLFormat::OpenGL_Version_3_3;
                break;
            }
        } else if (versionString.startsWith(QLatin1String("4."))) {
            versionFlags |= QGLFormat::OpenGL_Version_1_1 |
                            QGLFormat::OpenGL_Version_1_2 |
                            QGLFormat::OpenGL_Version_1_3 |
                            QGLFormat::OpenGL_Version_1_4 |
                            QGLFormat::OpenGL_Version_1_5 |
                            QGLFormat::OpenGL_Version_2_0 |
                            QGLFormat::OpenGL_Version_2_1 |
                            QGLFormat::OpenGL_Version_3_0 |
                            QGLFormat::OpenGL_Version_3_1 |
                            QGLFormat::OpenGL_Version_3_2 |
                            QGLFormat::OpenGL_Version_3_3 |
                            QGLFormat::OpenGL_Version_4_0;
        } else {
            versionFlags |= QGLFormat::OpenGL_Version_1_1 |
                            QGLFormat::OpenGL_Version_1_2 |
                            QGLFormat::OpenGL_Version_1_3 |
                            QGLFormat::OpenGL_Version_1_4 |
                            QGLFormat::OpenGL_Version_1_5 |
                            QGLFormat::OpenGL_Version_2_0 |
                            QGLFormat::OpenGL_Version_2_1 |
                            QGLFormat::OpenGL_Version_3_0 |
                            QGLFormat::OpenGL_Version_3_1 |
                            QGLFormat::OpenGL_Version_3_2 |
                            QGLFormat::OpenGL_Version_3_3 |
                            QGLFormat::OpenGL_Version_4_0;
        }
    }
    return versionFlags;
}

/*!
    \enum QGLFormat::OpenGLVersionFlag
    \since 4.2

    This enum describes the various OpenGL versions that are
    recognized by Qt. Use the QGLFormat::openGLVersionFlags() function
    to identify which versions that are supported at runtime.

    \value OpenGL_Version_None  If no OpenGL is present or if no OpenGL context is current.

    \value OpenGL_Version_1_1  OpenGL version 1.1 or higher is present.

    \value OpenGL_Version_1_2  OpenGL version 1.2 or higher is present.

    \value OpenGL_Version_1_3  OpenGL version 1.3 or higher is present.

    \value OpenGL_Version_1_4  OpenGL version 1.4 or higher is present.

    \value OpenGL_Version_1_5  OpenGL version 1.5 or higher is present.

    \value OpenGL_Version_2_0  OpenGL version 2.0 or higher is present.
    Note that version 2.0 supports all the functionality of version 1.5.

    \value OpenGL_Version_2_1  OpenGL version 2.1 or higher is present.

    \value OpenGL_Version_3_0  OpenGL version 3.0 or higher is present.

    \value OpenGL_Version_3_1  OpenGL version 3.1 or higher is present.
    Note that OpenGL version 3.1 or higher does not necessarily support all the features of
    version 3.0 and lower.

    \value OpenGL_Version_3_2  OpenGL version 3.2 or higher is present.

    \value OpenGL_ES_CommonLite_Version_1_0  OpenGL ES version 1.0 Common Lite or higher is present.

    \value OpenGL_ES_Common_Version_1_0  OpenGL ES version 1.0 Common or higher is present.
    The Common profile supports all the features of Common Lite.

    \value OpenGL_ES_CommonLite_Version_1_1  OpenGL ES version 1.1 Common Lite or higher is present.

    \value OpenGL_ES_Common_Version_1_1  OpenGL ES version 1.1 Common or higher is present.
    The Common profile supports all the features of Common Lite.

    \value OpenGL_ES_Version_2_0  OpenGL ES version 2.0 or higher is present.
    Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x.
    So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.

    See also \l{http://www.opengl.org} for more information about the different
    revisions of OpenGL.

    \sa openGLVersionFlags()
*/

/*!
    \since 4.2

    Identifies, at runtime, which OpenGL versions that are supported
    by the current platform.

    Note that if OpenGL version 1.5 is supported, its predecessors
    (i.e., version 1.4 and lower) are also supported. To identify the
    support of a particular feature, like multi texturing, test for
    the version in which the feature was first introduced (i.e.,
    version 1.3 in the case of multi texturing) to adapt to the largest
    possible group of runtime platforms.

    This function needs a valid current OpenGL context to work;
    otherwise it will return OpenGL_Version_None.

    \sa hasOpenGL(), hasOpenGLOverlays()
*/
QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags()
{
    static bool cachedDefault = false;
    static OpenGLVersionFlags defaultVersionFlags = OpenGL_Version_None;
    QGLContext *currentCtx = const_cast<QGLContext *>(QGLContext::currentContext());
    QGLTemporaryContext *tmpContext = 0;

    if (currentCtx && currentCtx->d_func()->version_flags_cached)
        return currentCtx->d_func()->version_flags;

    if (!currentCtx) {
        if (cachedDefault) {
            return defaultVersionFlags;
        } else {
            if (!hasOpenGL())
                return defaultVersionFlags;
            tmpContext = new QGLTemporaryContext;
            cachedDefault = true;
        }
    }

    QString versionString(QLatin1String(reinterpret_cast<const char*>(glGetString(GL_VERSION))));
    OpenGLVersionFlags versionFlags = qOpenGLVersionFlagsFromString(versionString);
    if (currentCtx) {
        currentCtx->d_func()->version_flags_cached = true;
        currentCtx->d_func()->version_flags = versionFlags;
    }
    if (tmpContext) {
        defaultVersionFlags = versionFlags;
        delete tmpContext;
    }

    return versionFlags;
}


/*!
    Returns the default QGLFormat for the application. All QGLWidget
    objects that are created use this format unless another format is
    specified, e.g. when they are constructed.

    If no special default format has been set using
    setDefaultFormat(), the default format is the same as that created
    with QGLFormat().

    \sa setDefaultFormat()
*/

QGLFormat QGLFormat::defaultFormat()
{
    return *qgl_default_format();
}

/*!
    Sets a new default QGLFormat for the application to \a f. For
    example, to set single buffering as the default instead of double
    buffering, your main() might contain code like this:
    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 4

    \sa defaultFormat()
*/

void QGLFormat::setDefaultFormat(const QGLFormat &f)
{
    *qgl_default_format() = f;
}


/*!
    Returns the default QGLFormat for overlay contexts.

    The default overlay format is:
    \list
    \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
    \i \link setDepth() Depth buffer:\endlink Disabled.
    \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
    \i \link setAlpha() Alpha channel:\endlink Disabled.
    \i \link setAccum() Accumulator buffer:\endlink Disabled.
    \i \link setStencil() Stencil buffer:\endlink Disabled.
    \i \link setStereo() Stereo:\endlink Disabled.
    \i \link setDirectRendering() Direct rendering:\endlink Enabled.
    \i \link setOverlay() Overlay:\endlink Disabled.
    \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
    \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
    \endlist

    \sa setDefaultFormat()
*/

QGLFormat QGLFormat::defaultOverlayFormat()
{
    return *defaultOverlayFormatInstance();
}

/*!
    Sets a new default QGLFormat for overlay contexts to \a f. This
    format is used whenever a QGLWidget is created with a format that
    hasOverlay() enabled.

    For example, to get a double buffered overlay context (if
    available), use code like this:

    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 5

    As usual, you can find out after widget creation whether the
    underlying OpenGL system was able to provide the requested
    specification:

    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 6

    \sa defaultOverlayFormat()
*/

void QGLFormat::setDefaultOverlayFormat(const QGLFormat &f)
{
    QGLFormat *defaultFormat = defaultOverlayFormatInstance();
    *defaultFormat = f;
    // Make sure the user doesn't request that the overlays themselves
    // have overlays, since it is unlikely that the system supports
    // infinitely many planes...
    defaultFormat->setOverlay(false);
}


/*!
    Returns true if all the options of the two QGLFormat objects
    \a a and \a b are equal; otherwise returns false.

    \relates QGLFormat
*/

bool operator==(const QGLFormat& a, const QGLFormat& b)
{
    return (a.d == b.d) || ((int) a.d->opts == (int) b.d->opts
        && a.d->pln == b.d->pln
        && a.d->alphaSize == b.d->alphaSize
        && a.d->accumSize == b.d->accumSize
        && a.d->stencilSize == b.d->stencilSize
        && a.d->depthSize == b.d->depthSize
        && a.d->redSize == b.d->redSize
        && a.d->greenSize == b.d->greenSize
        && a.d->blueSize == b.d->blueSize
        && a.d->numSamples == b.d->numSamples
        && a.d->swapInterval == b.d->swapInterval
        && a.d->majorVersion == b.d->majorVersion
        && a.d->minorVersion == b.d->minorVersion
        && a.d->profile == b.d->profile);
}

#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QGLFormat &f)
{
    const QGLFormatPrivate * const d = f.d;

    dbg.nospace() << "QGLFormat("
                  << "options " << d->opts
                  << ", plane " << d->pln
                  << ", depthBufferSize " << d->depthSize
                  << ", accumBufferSize " << d->accumSize
                  << ", stencilBufferSize " << d->stencilSize
                  << ", redBufferSize " << d->redSize
                  << ", greenBufferSize " << d->greenSize
                  << ", blueBufferSize " << d->blueSize
                  << ", alphaBufferSize " << d->alphaSize
                  << ", samples " << d->numSamples
                  << ", swapInterval " << d->swapInterval
                  << ", majorVersion " << d->majorVersion
                  << ", minorVersion " << d->minorVersion
                  << ", profile " << d->profile
                  << ')';

    return dbg.space();
}
#endif


/*!
    Returns false if all the options of the two QGLFormat objects
    \a a and \a b are equal; otherwise returns true.

    \relates QGLFormat
*/

bool operator!=(const QGLFormat& a, const QGLFormat& b)
{
    return !(a == b);
}

struct QGLContextGroupList {
    void append(QGLContextGroup *group) {
        QMutexLocker locker(&m_mutex);
        m_list.append(group);
    }

    void remove(QGLContextGroup *group) {
        QMutexLocker locker(&m_mutex);
        m_list.removeOne(group);
    }

    QList<QGLContextGroup *> m_list;
    QMutex m_mutex;
};

Q_GLOBAL_STATIC(QGLContextGroupList, qt_context_groups)

/*****************************************************************************
  QGLContext implementation
 *****************************************************************************/

QGLContextGroup::QGLContextGroup(const QGLContext *context)
    : m_context(context), m_guards(0), m_refs(1)
{
    qt_context_groups()->append(this);
}

QGLContextGroup::~QGLContextGroup()
{
    // Clear any remaining QGLSharedResourceGuard objects on the group.
    QGLSharedResourceGuard *guard = m_guards;
    while (guard != 0) {
        guard->m_group = 0;
        guard->m_id = 0;
        guard = guard->m_next;
    }
    qt_context_groups()->remove(this);
}

void QGLContextGroup::addGuard(QGLSharedResourceGuard *guard)
{
    if (m_guards)
        m_guards->m_prev = guard;
    guard->m_next = m_guards;
    guard->m_prev = 0;
    m_guards = guard;
}

void QGLContextGroup::removeGuard(QGLSharedResourceGuard *guard)
{
    if (guard->m_next)
        guard->m_next->m_prev = guard->m_prev;
    if (guard->m_prev)
        guard->m_prev->m_next = guard->m_next;
    else
        m_guards = guard->m_next;
}

const QGLContext *qt_gl_transfer_context(const QGLContext *ctx)
{
    if (!ctx)
        return 0;
    QList<const QGLContext *> shares
        (QGLContextPrivate::contextGroup(ctx)->shares());
    if (shares.size() >= 2)
        return (ctx == shares.at(0)) ? shares.at(1) : shares.at(0);
    else
        return 0;
}

QGLContextPrivate::~QGLContextPrivate()
{
    if (!group->m_refs.deref()) {
        Q_ASSERT(group->context() == q_ptr);
        delete group;
    }
}

void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
{
    Q_Q(QGLContext);
    glFormat = reqFormat = format;
    valid = false;
    q->setDevice(dev);
#if defined(Q_WS_X11)
    pbuf = 0;
    gpm = 0;
    vi = 0;
    screen = QX11Info::appScreen();
#endif
#if defined(Q_WS_WIN)
    dc = 0;
    win = 0;
    pixelFormatId = 0;
    cmap = 0;
    hbitmap = 0;
    hbitmap_hdc = 0;
#endif
#if defined(Q_WS_MAC)
#  ifndef QT_MAC_USE_COCOA
    update = false;
#  endif
    vi = 0;
#endif
#ifndef QT_NO_EGL
    ownsEglContext = false;
    eglContext = 0;
    eglSurface = EGL_NO_SURFACE;
#endif
    fbo = 0;
    crWin = false;
    initDone = false;
    sharing = false;
    max_texture_size = -1;
    version_flags_cached = false;
    version_flags = QGLFormat::OpenGL_Version_None;
    extension_flags_cached = false;
    extension_flags = 0;
    current_fbo = 0;
    default_fbo = 0;
    active_engine = 0;
    workaround_needsFullClearOnEveryFrame = false;
    workaround_brokenFBOReadBack = false;
    workaroundsCached = false;
    for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
        vertexAttributeArraysEnabledState[i] = false;
}

QGLContext* QGLContext::currentCtx = 0;

/*
   Read back the contents of the currently bound framebuffer, used in
   QGLWidget::grabFrameBuffer(), QGLPixelbuffer::toImage() and
   QGLFramebufferObject::toImage()
*/

static void convertFromGLImage(QImage &img, int w, int h, bool alpha_format, bool include_alpha)
{
    if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
        // OpenGL gives RGBA; Qt wants ARGB
        uint *p = (uint*)img.bits();
        uint *end = p + w*h;
        if (alpha_format && include_alpha) {
            while (p < end) {
                uint a = *p << 24;
                *p = (*p >> 8) | a;
                p++;
            }
        } else {
            // This is an old legacy fix for PowerPC based Macs, which
            // we shouldn't remove
            while (p < end) {
                *p = 0xff000000 | (*p>>8);
                ++p;
            }
        }
    } else {
        // OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB
        for (int y = 0; y < h; y++) {
            uint *q = (uint*)img.scanLine(y);
            for (int x=0; x < w; ++x) {
                const uint pixel = *q;
                if (alpha_format && include_alpha) {
                    *q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff)
                         | (pixel & 0xff00ff00);
                } else {
                    *q = 0xff000000 | ((pixel << 16) & 0xff0000)
                         | ((pixel >> 16) & 0xff) | (pixel & 0x00ff00);
                }

                q++;
            }
        }

    }
    img = img.mirrored();
}

QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha)
{
    QImage img(size, (alpha_format && include_alpha) ? QImage::Format_ARGB32
                                                     : QImage::Format_RGB32);
    int w = size.width();
    int h = size.height();
    glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
    convertFromGLImage(img, w, h, alpha_format, include_alpha);
    return img;
}

QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alpha)
{
    QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
    int w = size.width();
    int h = size.height();
#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1)
    //### glGetTexImage not in GL ES 2.0, need to do something else here!
    glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
#endif
    convertFromGLImage(img, w, h, alpha_format, include_alpha);
    return img;
}

// returns the highest number closest to v, which is a power of 2
// NB! assumes 32 bit ints
int qt_next_power_of_two(int v)
{
    v--;
    v |= v >> 1;
    v |= v >> 2;
    v |= v >> 4;
    v |= v >> 8;
    v |= v >> 16;
    ++v;
    return v;
}

typedef void (*_qt_pixmap_cleanup_hook_64)(qint64);
typedef void (*_qt_image_cleanup_hook_64)(qint64);

extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64;
extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64;


Q_GLOBAL_STATIC(QGLTextureCache, qt_gl_texture_cache)

QGLTextureCache::QGLTextureCache()
    : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though
{
    QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTexturesForPixampData);
    QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction);
    QImagePixmapCleanupHooks::instance()->addImageHook(cleanupTexturesForCacheKey);
}

QGLTextureCache::~QGLTextureCache()
{
    QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTexturesForPixampData);
    QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction);
    QImagePixmapCleanupHooks::instance()->removeImageHook(cleanupTexturesForCacheKey);
}

void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost)
{
    QWriteLocker locker(&m_lock);
    if (m_cache.totalCost() + cost > m_cache.maxCost()) {
        // the cache is full - make an attempt to remove something
        const QList<QGLTextureCacheKey> keys = m_cache.keys();
        int i = 0;
        while (i < m_cache.count()
               && (m_cache.totalCost() + cost > m_cache.maxCost())) {
            QGLTexture *tex = m_cache.object(keys.at(i));
            if (tex->context == ctx)
                m_cache.remove(keys.at(i));
            ++i;
        }
    }
    const QGLTextureCacheKey cacheKey = {key, QGLContextPrivate::contextGroup(ctx)};
    m_cache.insert(cacheKey, texture, cost);
}

void QGLTextureCache::remove(qint64 key)
{
    QWriteLocker locker(&m_lock);
    QMutexLocker groupLocker(&qt_context_groups()->m_mutex);
    QList<QGLContextGroup *>::const_iterator it = qt_context_groups()->m_list.constBegin();
    while (it != qt_context_groups()->m_list.constEnd()) {
        const QGLTextureCacheKey cacheKey = {key, *it};
        m_cache.remove(cacheKey);
        ++it;
    }
}

bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId)
{
    QWriteLocker locker(&m_lock);
    QList<QGLTextureCacheKey> keys = m_cache.keys();
    for (int i = 0; i < keys.size(); ++i) {
        QGLTexture *tex = m_cache.object(keys.at(i));
        if (tex->id == textureId && tex->context == ctx) {
            tex->options |= QGLContext::MemoryManagedBindOption; // forces a glDeleteTextures() call
            m_cache.remove(keys.at(i));
            return true;
        }
    }
    return false;
}

void QGLTextureCache::removeContextTextures(QGLContext* ctx)
{
    QWriteLocker locker(&m_lock);
    QList<QGLTextureCacheKey> keys = m_cache.keys();
    for (int i = 0; i < keys.size(); ++i) {
        const QGLTextureCacheKey &key = keys.at(i);
        if (m_cache.object(key)->context == ctx)
            m_cache.remove(key);
    }
}

/*
  a hook that removes textures from the cache when a pixmap/image
  is deref'ed
*/
void QGLTextureCache::cleanupTexturesForCacheKey(qint64 cacheKey)
{
    qt_gl_texture_cache()->remove(cacheKey);
}


void QGLTextureCache::cleanupTexturesForPixampData(QPixmapData* pmd)
{
    cleanupTexturesForCacheKey(pmd->cacheKey());
}

void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd)
{
    // Remove any bound textures first:
    cleanupTexturesForPixampData(pmd);

#if defined(Q_WS_X11)
    if (pmd->classId() == QPixmapData::X11Class) {
        Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken
        QGLContextPrivate::destroyGlSurfaceForPixmap(pmd);
    }
#endif
}

QGLTextureCache *QGLTextureCache::instance()
{
    return qt_gl_texture_cache();
}

// DDS format structure
struct DDSFormat {
    quint32 dwSize;
    quint32 dwFlags;
    quint32 dwHeight;
    quint32 dwWidth;
    quint32 dwLinearSize;
    quint32 dummy1;
    quint32 dwMipMapCount;
    quint32 dummy2[11];
    struct {
        quint32 dummy3[2];
        quint32 dwFourCC;
        quint32 dummy4[5];
    } ddsPixelFormat;
};

// compressed texture pixel formats
#define FOURCC_DXT1  0x31545844
#define FOURCC_DXT2  0x32545844
#define FOURCC_DXT3  0x33545844
#define FOURCC_DXT4  0x34545844
#define FOURCC_DXT5  0x35545844

#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
#endif

#ifndef GL_GENERATE_MIPMAP_SGIS
#define GL_GENERATE_MIPMAP_SGIS       0x8191
#define GL_GENERATE_MIPMAP_HINT_SGIS  0x8192
#endif

/*!
    \class QGLContext
    \brief The QGLContext class encapsulates an OpenGL rendering context.

    \ingroup painting-3D

    An OpenGL rendering context is a complete set of OpenGL state
    variables. The rendering context's \l {QGL::FormatOption} {format}
    is set in the constructor, but it can also be set later with
    setFormat(). The format options that are actually set are returned
    by format(); the options you asked for are returned by
    requestedFormat(). Note that after a QGLContext object has been
    constructed, the actual OpenGL context must be created by
    explicitly calling the \link create() create()\endlink
    function. The makeCurrent() function makes this context the
    current rendering context. You can make \e no context current
    using doneCurrent(). The reset() function will reset the context
    and make it invalid.

    You can examine properties of the context with, e.g. isValid(),
    isSharing(), initialized(), windowCreated() and
    overlayTransparentColor().

    If you're using double buffering you can swap the screen contents
    with the off-screen buffer using swapBuffers().

    Please note that QGLContext is not thread safe.
*/

/*!
    \enum QGLContext::BindOption
    \since 4.6

    A set of options to decide how to bind a texture using bindTexture().

    \value NoBindOption Don't do anything, pass the texture straight
    through.

    \value InvertedYBindOption Specifies that the texture should be flipped
    over the X axis so that the texture coordinate 0,0 corresponds to
    the top left corner. Inverting the texture implies a deep copy
    prior to upload.

    \value MipmapBindOption Specifies that bindTexture() should try
    to generate mipmaps.  If the GL implementation supports the \c
    GL_SGIS_generate_mipmap extension, mipmaps will be automatically
    generated for the texture. Mipmap generation is only supported for
    the \c GL_TEXTURE_2D target.

    \value PremultipliedAlphaBindOption Specifies that the image should be
    uploaded with premultiplied alpha and does a conversion accordingly.

    \value LinearFilteringBindOption Specifies that the texture filtering
    should be set to GL_LINEAR. Default is GL_NEAREST. If mipmap is
    also enabled, filtering will be set to GL_LINEAR_MIPMAP_LINEAR.

    \value DefaultBindOption In Qt 4.5 and earlier, bindTexture()
    would mirror the image and automatically generate mipmaps. This
    option helps preserve this default behavior.

    \omitvalue CanFlipNativePixmapBindOption Used by x11 from pixmap to choose
    wether or not it can bind the pixmap upside down or not.

    \omitvalue MemoryManagedBindOption Used by paint engines to
    indicate that the pixmap should be memory managed along side with
    the pixmap/image that it stems from, e.g. installing destruction
    hooks in them.

    \omitvalue InternalBindOption
*/

/*!
    \obsolete

    Constructs an OpenGL context for the given paint \a device, which
    can be a widget or a pixmap. The \a format specifies several
    display options for the context.

    If the underlying OpenGL/Window system cannot satisfy all the
    features requested in \a format, the nearest subset of features
    will be used. After creation, the format() method will return the
    actual format obtained.

    Note that after a QGLContext object has been constructed, \l
    create() must be called explicitly to create the actual OpenGL
    context. The context will be \l {isValid()}{invalid} if it was not
    possible to obtain a GL context at all.
*/

QGLContext::QGLContext(const QGLFormat &format, QPaintDevice *device)
    : d_ptr(new QGLContextPrivate(this))
{
    Q_D(QGLContext);
    d->init(device, format);
}

/*!
    Constructs an OpenGL context with the given \a format which
    specifies several display options for the context.

    If the underlying OpenGL/Window system cannot satisfy all the
    features requested in \a format, the nearest subset of features
    will be used. After creation, the format() method will return the
    actual format obtained.

    Note that after a QGLContext object has been constructed, \l
    create() must be called explicitly to create the actual OpenGL
    context. The context will be \l {isValid()}{invalid} if it was not
    possible to obtain a GL context at all.

    \sa format(), isValid()
*/
QGLContext::QGLContext(const QGLFormat &format)
    : d_ptr(new QGLContextPrivate(this))
{
    Q_D(QGLContext);
    d->init(0, format);
}

/*!
    Destroys the OpenGL context and frees its resources.
*/

QGLContext::~QGLContext()
{
    // remove any textures cached in this context
    QGLTextureCache::instance()->removeContextTextures(this);

    d_ptr->group->cleanupResources(this);

    QGLSignalProxy::instance()->emitAboutToDestroyContext(this);
    reset();
}

void QGLContextPrivate::cleanup()
{
}

#define ctx q_ptr
void QGLContextPrivate::setVertexAttribArrayEnabled(int arrayIndex, bool enabled)
{
    Q_ASSERT(arrayIndex < QT_GL_VERTEX_ARRAY_TRACKED_COUNT);
    Q_ASSERT(glEnableVertexAttribArray);

    if (vertexAttributeArraysEnabledState[arrayIndex] && !enabled)
        glDisableVertexAttribArray(arrayIndex);

    if (!vertexAttributeArraysEnabledState[arrayIndex] && enabled)
        glEnableVertexAttribArray(arrayIndex);

    vertexAttributeArraysEnabledState[arrayIndex] = enabled;
}

void QGLContextPrivate::syncGlState()
{
    Q_ASSERT(glEnableVertexAttribArray);
    for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i) {
        if (vertexAttributeArraysEnabledState[i])
            glEnableVertexAttribArray(i);
        else
            glDisableVertexAttribArray(i);
    }

}
#undef ctx


/*!
    \overload

    Reads the compressed texture file \a fileName and generates a 2D GL
    texture from it.

    This function can load DirectDrawSurface (DDS) textures in the
    DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression
    and \c GL_EXT_texture_compression_s3tc extensions are supported.

    Since 4.6.1, textures in the ETC1 format can be loaded if the
    \c GL_OES_compressed_ETC1_RGB8_texture extension is supported
    and the ETC1 texture has been encapsulated in the PVR container format.
    Also, textures in the PVRTC2 and PVRTC4 formats can be loaded
    if the \c GL_IMG_texture_compression_pvrtc extension is supported.

    \sa deleteTexture()
*/

GLuint QGLContext::bindTexture(const QString &fileName)
{
    Q_D(QGLContext);
    QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
    QGLDDSCache::const_iterator it = dds_cache->constFind(fileName);
    if (it != dds_cache->constEnd()) {
        glBindTexture(GL_TEXTURE_2D, it.value());
        return it.value();
    }

    QGLTexture texture(this);
    QSize size = texture.bindCompressedTexture(fileName);
    if (!size.isValid())
        return 0;

    dds_cache->insert(fileName, texture.id);
    return texture.id;
}

static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format)
{
    if (texture_format == GL_BGRA) {
        if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
            return ((src_pixel << 24) & 0xff000000)
                   | ((src_pixel >> 24) & 0x000000ff)
                   | ((src_pixel << 8) & 0x00ff0000)
                   | ((src_pixel >> 8) & 0x0000ff00);
        } else {
            return src_pixel;
        }
    } else {  // GL_RGBA
        if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
            return (src_pixel << 8) | ((src_pixel >> 24) & 0xff);
        } else {
            return ((src_pixel << 16) & 0xff0000)
                   | ((src_pixel >> 16) & 0xff)
                   | (src_pixel & 0xff00ff00);
        }
    }
}

QRgb qt_gl_convertToGLFormat(QRgb src_pixel, GLenum texture_format)
{
    return qt_gl_convertToGLFormatHelper(src_pixel, texture_format);
}

static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format)
{
    Q_ASSERT(dst.depth() == 32);
    Q_ASSERT(img.depth() == 32);

    if (dst.size() != img.size()) {
        int target_width = dst.width();
        int target_height = dst.height();
        qreal sx = target_width / qreal(img.width());
        qreal sy = target_height / qreal(img.height());

        quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here
        uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1);
        int sbpl = img.bytesPerLine();
        int dbpl = dst.bytesPerLine();

        int ix = int(0x00010000 / sx);
        int iy = int(0x00010000 / sy);

        quint32 basex = int(0.5 * ix);
        quint32 srcy = int(0.5 * iy);

        // scale, swizzle and mirror in one loop
        while (target_height--) {
            const uint *src = (const quint32 *) (srcPixels - (srcy >> 16) * sbpl);
            int srcx = basex;
            for (int x=0; x<target_width; ++x) {
                dest[x] = qt_gl_convertToGLFormatHelper(src[srcx >> 16], texture_format);
                srcx += ix;
            }
            dest = (quint32 *)(((uchar *) dest) + dbpl);
            srcy += iy;
        }
    } else {
        const int width = img.width();
        const int height = img.height();
        const uint *p = (const uint*) img.scanLine(img.height() - 1);
        uint *q = (uint*) dst.scanLine(0);

        if (texture_format == GL_BGRA) {
            if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
                // mirror + swizzle
                for (int i=0; i < height; ++i) {
                    const uint *end = p + width;
                    while (p < end) {
                        *q = ((*p << 24) & 0xff000000)
                             | ((*p >> 24) & 0x000000ff)
                             | ((*p << 8) & 0x00ff0000)
                             | ((*p >> 8) & 0x0000ff00);
                        p++;
                        q++;
                    }
                    p -= 2 * width;
                }
            } else {
                const uint bytesPerLine = img.bytesPerLine();
                for (int i=0; i < height; ++i) {
                    memcpy(q, p, bytesPerLine);
                    q += width;
                    p -= width;
                }
            }
        } else {
            if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
                for (int i=0; i < height; ++i) {
                    const uint *end = p + width;
                    while (p < end) {
                        *q = (*p << 8) | ((*p >> 24) & 0xff);
                        p++;
                        q++;
                    }
                    p -= 2 * width;
                }
            } else {
                for (int i=0; i < height; ++i) {
                    const uint *end = p + width;
                    while (p < end) {
                        *q = ((*p << 16) & 0xff0000) | ((*p >> 16) & 0xff) | (*p & 0xff00ff00);
                        p++;
                        q++;
                    }
                    p -= 2 * width;
                }
            }
        }
    }
}

#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *)
{
    return qt_extensionFuncs;
}
#endif

QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
                                            GLenum texture_format)
{
    QImage::Format target_format = image.format();
    if (force_premul || image.format() != QImage::Format_ARGB32)
        target_format = QImage::Format_ARGB32_Premultiplied;

    QImage result(image.width(), image.height(), target_format);
    convertToGLFormatHelper(result, image.convertToFormat(target_format), texture_format);
    return result;
}

/*! \internal */
QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format,
                                           QGLContext::BindOptions options)
{
    const qint64 key = image.cacheKey();
    QGLTexture *texture = textureCacheLookup(key, target);
    if (texture) {
        glBindTexture(target, texture->id);
        return texture;
    }

    if (!texture)
        texture = bindTexture(image, target, format, key, options);
    // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
    Q_ASSERT(texture);

    // Enable the cleanup hooks for this image so that the texture cache entry is removed when the
    // image gets deleted:
    QImagePixmapCleanupHooks::enableCleanupHooks(image);

    return texture;
}

// #define QGL_BIND_TEXTURE_DEBUG

// map from Qt's ARGB endianness-dependent format to GL's big-endian RGBA layout
static inline void qgl_byteSwapImage(QImage &img, GLenum pixel_type)
{
    const int width = img.width();
    const int height = img.height();

    if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV
        || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian))
    {
        for (int i = 0; i < height; ++i) {
            uint *p = (uint *) img.scanLine(i);
            for (int x = 0; x < width; ++x)
                p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00);
        }
    } else {
        for (int i = 0; i < height; ++i) {
            uint *p = (uint *) img.scanLine(i);
            for (int x = 0; x < width; ++x)
                p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff);
        }
    }
}

QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint internalFormat,
                                           const qint64 key, QGLContext::BindOptions options)
{
    Q_Q(QGLContext);

#ifdef QGL_BIND_TEXTURE_DEBUG
    printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n",
           image.width(), image.height(), internalFormat, int(options), key);
    QTime time;
    time.start();
#endif

#ifndef QT_NO_DEBUG
    // Reset the gl error stack...git
    while (glGetError() != GL_NO_ERROR) ;
#endif

    // Scale the pixmap if needed. GL textures needs to have the
    // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL
    // 2.0 or use the GL_TEXTURE_RECTANGLE texture target
    int tx_w = qt_next_power_of_two(image.width());
    int tx_h = qt_next_power_of_two(image.height());

    QImage img = image;

    if (!(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures)
        && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0)
        && (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
    {
        img = img.scaled(tx_w, tx_h);
#ifdef QGL_BIND_TEXTURE_DEBUG
        printf(" - upscaled to %dx%d (%d ms)\n", tx_w, tx_h, time.elapsed());

#endif
    }

    GLuint filtering = options & QGLContext::LinearFilteringBindOption ? GL_LINEAR : GL_NEAREST;

    GLuint tx_id;
    glGenTextures(1, &tx_id);
    glBindTexture(target, tx_id);
    glTexParameterf(target, GL_TEXTURE_MAG_FILTER, filtering);

#if defined(QT_OPENGL_ES_2)
    bool genMipmap = false;
#endif
    if (glFormat.directRendering()
        && (QGLExtensions::glExtensions() & QGLExtensions::GenerateMipmap)
        && target == GL_TEXTURE_2D
        && (options & QGLContext::MipmapBindOption))
    {
#ifdef QGL_BIND_TEXTURE_DEBUG
        printf(" - generating mipmaps (%d ms)\n", time.elapsed());
#endif
#if !defined(QT_OPENGL_ES_2)
        glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
#ifndef QT_OPENGL_ES
        glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
#else
        glTexParameterf(target, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
#endif
#else
        glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
        genMipmap = true;
#endif
        glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption
                        ? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST);
    } else {
        glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering);
    }

    QImage::Format target_format = img.format();
    bool premul = options & QGLContext::PremultipliedAlphaBindOption;
    GLenum externalFormat;
    GLuint pixel_type;
    if (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) {
        externalFormat = GL_BGRA;
        if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2)
            pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV;
        else
            pixel_type = GL_UNSIGNED_BYTE;
    } else {
        externalFormat = GL_RGBA;
        pixel_type = GL_UNSIGNED_BYTE;
    }

    switch (target_format) {
    case QImage::Format_ARGB32:
        if (premul) {
            img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied);
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - converting ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
#endif
        }
        break;
    case QImage::Format_ARGB32_Premultiplied:
        if (!premul) {
            img = img.convertToFormat(target_format = QImage::Format_ARGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - converting ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
#endif
        }
        break;
    case QImage::Format_RGB16:
        pixel_type = GL_UNSIGNED_SHORT_5_6_5;
        externalFormat = GL_RGB;
        internalFormat = GL_RGB;
        break;
    case QImage::Format_RGB32:
        break;
    default:
        if (img.hasAlphaChannel()) {
            img = img.convertToFormat(premul
                                      ? QImage::Format_ARGB32_Premultiplied
                                      : QImage::Format_ARGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - converting to 32-bit alpha format (%d ms)\n", time.elapsed());
#endif
        } else {
            img = img.convertToFormat(QImage::Format_RGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - converting to 32-bit (%d ms)\n", time.elapsed());
#endif
        }
    }

    if (options & QGLContext::InvertedYBindOption) {
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - flipping bits over y (%d ms)\n", time.elapsed());
#endif
        if (img.isDetached()) {
            int ipl = img.bytesPerLine() / 4;
            int h = img.height();
            for (int y=0; y<h/2; ++y) {
                int *a = (int *) img.scanLine(y);
                int *b = (int *) img.scanLine(h - y - 1);
                for (int x=0; x<ipl; ++x)
                    qSwap(a[x], b[x]);
            }
        } else {
            // Create a new image and copy across.  If we use the
            // above in-place code then a full copy of the image is
            // made before the lines are swapped, which processes the
            // data twice.  This version should only do it once.
            img = img.mirrored();
        }
    }

    if (externalFormat == GL_RGBA) {
#ifdef QGL_BIND_TEXTURE_DEBUG
            printf(" - doing byte swapping (%d ms)\n", time.elapsed());
#endif
        // The only case where we end up with a depth different from
        // 32 in the switch above is for the RGB16 case, where we set
        // the format to GL_RGB
        Q_ASSERT(img.depth() == 32);
        qgl_byteSwapImage(img, pixel_type);
    }
#ifdef QT_OPENGL_ES
    // OpenGL/ES requires that the internal and external formats be
    // identical.
    internalFormat = externalFormat;
#endif
#ifdef QGL_BIND_TEXTURE_DEBUG
    printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n",
           img.format(), externalFormat, internalFormat, pixel_type);
#endif

    const QImage &constRef = img; // to avoid detach in bits()...
    glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
                 pixel_type, constRef.bits());
#if defined(QT_OPENGL_ES_2)
    if (genMipmap)
        glGenerateMipmap(target);
#endif
#ifndef QT_NO_DEBUG
    GLenum error = glGetError();
    if (error != GL_NO_ERROR) {
        qWarning(" - texture upload failed, error code 0x%x, enum: %d (%x)\n", error, target, target);
    }
#endif

#ifdef QGL_BIND_TEXTURE_DEBUG
    static int totalUploadTime = 0;
    totalUploadTime += time.elapsed();
    printf(" - upload done in (%d ms) time=%d\n", time.elapsed(), totalUploadTime);
#endif


    // this assumes the size of a texture is always smaller than the max cache size
    int cost = img.width()*img.height()*4/1024;
    QGLTexture *texture = new QGLTexture(q, tx_id, target, options);
    QGLTextureCache::instance()->insert(q, key, texture, cost);

    return texture;
}

QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target)
{
    Q_Q(QGLContext);
    QGLTexture *texture = QGLTextureCache::instance()->getTexture(q, key);
    if (texture && texture->target == target
        && (texture->context == q || QGLContext::areSharing(q, texture->context)))
    {
        return texture;
    }
    return 0;
}


/*! \internal */
QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options)
{
    Q_Q(QGLContext);
    QPixmapData *pd = pixmap.pixmapData();
#if !defined(QT_OPENGL_ES_1)
    if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
        const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);

        if (data->isValidContext(q)) {
            data->bind();
            return data->texture();
        }
    }
#else
    Q_UNUSED(pd);
    Q_UNUSED(q);
#endif

    const qint64 key = pixmap.cacheKey();
    QGLTexture *texture = textureCacheLookup(key, target);
    if (texture) {
        glBindTexture(target, texture->id);
        return texture;
    }

#if defined(Q_WS_X11)
    // Try to use texture_from_pixmap
    const QX11Info *xinfo = qt_x11Info(paintDevice);
    if (pd->classId() == QPixmapData::X11Class && pd->pixelType() == QPixmapData::PixmapType
        && xinfo && xinfo->screen() == pixmap.x11Info().screen()
        && target == GL_TEXTURE_2D)
    {
        texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options);
        if (texture) {
            texture->options |= QGLContext::MemoryManagedBindOption;
            texture->boundPixmap = pd;
            boundPixmaps.insert(pd, QPixmap(pixmap));
        }
    }
#endif

    if (!texture) {
        QImage image = pixmap.toImage();
        // If the system depth is 16 and the pixmap doesn't have an alpha channel
        // then we convert it to RGB16 in the hope that it gets uploaded as a 16
        // bit texture which is much faster to access than a 32-bit one.
        if (pixmap.depth() == 16 && !image.hasAlphaChannel() )
            image = image.convertToFormat(QImage::Format_RGB16);
        texture = bindTexture(image, target, format, key, options);
    }
    // NOTE: bindTexture(const QImage&, GLenum, GLint, const qint64, bool) should never return null
    Q_ASSERT(texture);

    if (texture->id > 0)
        QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);

    return texture;
}

/*! \internal */
int QGLContextPrivate::maxTextureSize()
{
    if (max_texture_size != -1)
        return max_texture_size;

    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);

#if defined(QT_OPENGL_ES)
    return max_texture_size;
#else
    GLenum proxy = GL_PROXY_TEXTURE_2D;

    GLint size;
    GLint next = 64;
    glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
    glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &size);
    if (size == 0) {
        return max_texture_size;
    }
    do {
        size = next;
        next = size * 2;

        if (next > max_texture_size)
            break;
        glTexImage2D(proxy, 0, GL_RGBA, next, next, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
        glGetTexLevelParameteriv(proxy, 0, GL_TEXTURE_WIDTH, &next);
    } while (next > size);

    max_texture_size = size;
    return max_texture_size;
#endif
}

/*!
  Generates and binds a 2D GL texture to the current context, based
  on \a image. The generated texture id is returned and can be used in
  later \c glBindTexture() calls.

  \overload
*/
GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format)
{
    if (image.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(image, target, format, DefaultBindOption);
    return texture->id;
}

/*!
    \since 4.6

    Generates and binds a 2D GL texture to the current context, based
    on \a image. The generated texture id is returned and can be used
    in later \c glBindTexture() calls.

    The \a target parameter specifies the texture target. The default
    target is \c GL_TEXTURE_2D.

    The \a format parameter sets the internal format for the
    texture. The default format is \c GL_RGBA.

    The binding \a options are a set of options used to decide how to
    bind the texture to the context.

    The texture that is generated is cached, so multiple calls to
    bindTexture() with the same QImage will return the same texture
    id.

    Note that we assume default values for the glPixelStore() and
    glPixelTransfer() parameters.

    \sa deleteTexture()
*/
GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options)
{
    if (image.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(image, target, format, options);
    return texture->id;
}

#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
/*! \internal */
GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
{
    if (image.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), DefaultBindOption);
    return texture->id;
}

/*! \internal */
GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
                               BindOptions options)
{
    if (image.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), options);
    return texture->id;
}
#endif

/*! \overload

    Generates and binds a 2D GL texture based on \a pixmap.
*/
GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format)
{
    if (pixmap.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption);
    return texture->id;
}

/*!
  \overload
  \since 4.6

  Generates and binds a 2D GL texture to the current context, based
  on \a pixmap.
*/
GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options)
{
    if (pixmap.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(pixmap, target, format, options);
    return texture->id;
}

#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
/*! \internal */
GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
{
    if (pixmap.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption);
    return texture->id;
}
/*! \internal */
GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
                               BindOptions options)
{
    if (pixmap.isNull())
        return 0;

    Q_D(QGLContext);
    QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options);
    return texture->id;
}
#endif

/*!
    Removes the texture identified by \a id from the texture cache,
    and calls glDeleteTextures() to delete the texture from the
    context.

    \sa bindTexture()
*/
void QGLContext::deleteTexture(GLuint id)
{
    Q_D(QGLContext);

    if (QGLTextureCache::instance()->remove(this, id))
        return;

    // check the DDS cache if the texture wasn't found in the pixmap/image
    // cache
    QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
    QList<QString> ddsKeys = dds_cache->keys();
    for (int i = 0; i < ddsKeys.size(); ++i) {
        GLuint texture = dds_cache->value(ddsKeys.at(i));
        if (id == texture) {
            dds_cache->remove(ddsKeys.at(i));
            break;
        }
    }

    // Finally, actually delete the texture ID
    glDeleteTextures(1, &id);
}

#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
/*! \internal */
void QGLContext::deleteTexture(QMacCompatGLuint id)
{
    return deleteTexture(GLuint(id));
}
#endif

void qt_add_rect_to_array(const QRectF &r, GLfloat *array)
{
    qreal left = r.left();
    qreal right = r.right();
    qreal top = r.top();
    qreal bottom = r.bottom();

    array[0] = left;
    array[1] = top;
    array[2] = right;
    array[3] = top;
    array[4] = right;
    array[5] = bottom;
    array[6] = left;
    array[7] = bottom;
}

void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array)
{
    array[0] = x1;
    array[1] = y1;
    array[2] = x2;
    array[3] = y1;
    array[4] = x2;
    array[5] = y2;
    array[6] = x1;
    array[7] = y2;
}

#if !defined(QT_OPENGL_ES_2)

static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
{
    GLfloat tx = 1.0f;
    GLfloat ty = 1.0f;

#ifdef QT_OPENGL_ES
    Q_UNUSED(textureWidth);
    Q_UNUSED(textureHeight);
    Q_UNUSED(textureTarget);
#else
    if (textureTarget != GL_TEXTURE_2D) {
        if (textureWidth == -1 || textureHeight == -1) {
            glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
            glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
        }

        tx = GLfloat(textureWidth);
        ty = GLfloat(textureHeight);
    }
#endif

    GLfloat texCoordArray[4*2] = {
        0, ty, tx, ty, tx, 0, 0, 0
    };

    GLfloat vertexArray[4*2];
    qt_add_rect_to_array(target, vertexArray);

    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
    glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);

    glEnableClientState(GL_VERTEX_ARRAY);
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);

    glDisableClientState(GL_VERTEX_ARRAY);
    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}

#endif // !QT_OPENGL_ES_2

/*!
    \since 4.4

    This function supports the following use cases:

    \list
    \i On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId,
    to the given target rectangle, \a target, in OpenGL model space. The
    \a textureTarget should be a 2D texture target.
    \i On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a
    beginNativePainting / endNativePainting block, and uses the
    engine with type QPaintEngine::OpenGL2, the function will draw the given
    texture, \a textureId, to the given target rectangle, \a target,
    respecting the current painter state. This will let you draw a texture
    with the clip, transform, render hints, and composition mode set by the
    painter. Note that the texture target needs to be GL_TEXTURE_2D for this
    use case, and that this is the only supported use case under OpenGL ES 2.x.
    \endlist

*/
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
#if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2)
     if (d_ptr->active_engine &&
         d_ptr->active_engine->type() == QPaintEngine::OpenGL2) {
         QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine);
         if (!eng->isNativePaintingActive()) {
            QRectF src(0, 0, target.width(), target.height());
            QSize size(target.width(), target.height());
            if (eng->drawTexture(target, textureId, size, src))
                return;
        }
     }
#endif

#ifndef QT_OPENGL_ES_2
#ifdef QT_OPENGL_ES
    if (textureTarget != GL_TEXTURE_2D) {
        qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
        return;
    }
#else
    const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
    GLint oldTexture;
    glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
#endif

    glEnable(textureTarget);
    glBindTexture(textureTarget, textureId);

    qDrawTextureRect(target, -1, -1, textureTarget);

#ifdef QT_OPENGL_ES
    glDisable(textureTarget);
#else
    if (!wasEnabled)
        glDisable(textureTarget);
    glBindTexture(textureTarget, oldTexture);
#endif
#else
    Q_UNUSED(target);
    Q_UNUSED(textureId);
    Q_UNUSED(textureTarget);
    qWarning("drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine");
#endif
}

#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
/*! \internal */
void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
{
    drawTexture(target, GLuint(textureId), GLenum(textureTarget));
}
#endif

/*!
    \since 4.4

    This function supports the following use cases:

    \list
    \i By default it draws the given texture, \a textureId,
    at the given \a point in OpenGL model space. The
    \a textureTarget should be a 2D texture target.
    \i If a painter is active, not inside a
    beginNativePainting / endNativePainting block, and uses the
    engine with type QPaintEngine::OpenGL2, the function will draw the given
    texture, \a textureId, at the given \a point,
    respecting the current painter state. This will let you draw a texture
    with the clip, transform, render hints, and composition mode set by the
    painter. Note that the texture target needs to be GL_TEXTURE_2D for this
    use case.
    \endlist

    \note This function is not supported under any version of OpenGL ES.
*/
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{
#ifdef QT_OPENGL_ES
    Q_UNUSED(point);
    Q_UNUSED(textureId);
    Q_UNUSED(textureTarget);
    qWarning("drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES, use rect version instead");
#else

    const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
    GLint oldTexture;
    glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);

    glEnable(textureTarget);
    glBindTexture(textureTarget, textureId);

    GLint textureWidth;
    GLint textureHeight;

    glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
    glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);

    if (d_ptr->active_engine &&
        d_ptr->active_engine->type() == QPaintEngine::OpenGL2) {
        QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine);
        if (!eng->isNativePaintingActive()) {
            QRectF dest(point, QSizeF(textureWidth, textureHeight));
            QRectF src(0, 0, textureWidth, textureHeight);
            QSize size(textureWidth, textureHeight);
            if (eng->drawTexture(dest, textureId, size, src))
                return;
        }
    }

    qDrawTextureRect(QRectF(point, QSizeF(textureWidth, textureHeight)), textureWidth, textureHeight, textureTarget);

    if (!wasEnabled)
        glDisable(textureTarget);
    glBindTexture(textureTarget, oldTexture);
#endif
}

#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
/*! \internal */
void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
{
    drawTexture(point, GLuint(textureId), GLenum(textureTarget));
}
#endif


/*!
    This function sets the limit for the texture cache to \a size,
    expressed in kilobytes.

    By default, the cache limit is approximately 64 MB.

    \sa textureCacheLimit()
*/
void QGLContext::setTextureCacheLimit(int size)
{
    QGLTextureCache::instance()->setMaxCost(size);
}

/*!
    Returns the current texture cache limit in kilobytes.

    \sa setTextureCacheLimit()
*/
int QGLContext::textureCacheLimit()
{
    return QGLTextureCache::instance()->maxCost();
}


/*!
    \fn QGLFormat QGLContext::format() const

    Returns the frame buffer format that was obtained (this may be a
    subset of what was requested).

    \sa requestedFormat()
*/

/*!
    \fn QGLFormat QGLContext::requestedFormat() const

    Returns the frame buffer format that was originally requested in
    the constructor or setFormat().

    \sa format()
*/

/*!
    Sets a \a format for this context. The context is \link reset()
    reset\endlink.

    Call create() to create a new GL context that tries to match the
    new format.

    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 7

    \sa format(), reset(), create()
*/

void QGLContext::setFormat(const QGLFormat &format)
{
    Q_D(QGLContext);
    reset();
    d->glFormat = d->reqFormat = format;
}

/*!
    \internal
*/
void QGLContext::setDevice(QPaintDevice *pDev)
{
    Q_D(QGLContext);
    if (isValid())
        reset();
    d->paintDevice = pDev;
    if (d->paintDevice && (d->paintDevice->devType() != QInternal::Widget
                           && d->paintDevice->devType() != QInternal::Pixmap
                           && d->paintDevice->devType() != QInternal::Pbuffer)) {
        qWarning("QGLContext: Unsupported paint device type");
    }
}

/*!
    \fn bool QGLContext::isValid() const

    Returns true if a GL rendering context has been successfully
    created; otherwise returns false.
*/

/*!
    \fn void QGLContext::setValid(bool valid)
    \internal

    Forces the GL rendering context to be valid.
*/

/*!
    \fn bool QGLContext::isSharing() const

    Returns true if this context is sharing its GL context with
    another QGLContext, otherwise false is returned. Note that context
    sharing might not be supported between contexts with different
    formats.
*/

/*!
    Returns true if \a context1 and \a context2 are sharing their
    GL resources such as textures, shader programs, etc;
    otherwise returns false.

    \since 4.6
*/
bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *context2)
{
    if (!context1 || !context2)
        return false;
    return context1->d_ptr->group == context2->d_ptr->group;
}

/*!
    \fn bool QGLContext::deviceIsPixmap() const

    Returns true if the paint device of this context is a pixmap;
    otherwise returns false.
*/

/*!
    \fn bool QGLContext::windowCreated() const

    Returns true if a window has been created for this context;
    otherwise returns false.

    \sa setWindowCreated()
*/

/*!
    \fn void QGLContext::setWindowCreated(bool on)

    If \a on is true the context has had a window created for it. If
    \a on is false no window has been created for the context.

    \sa windowCreated()
*/

/*!
    \fn uint QGLContext::colorIndex(const QColor& c) const

    \internal

    Returns a colormap index for the color c, in ColorIndex mode. Used
    by qglColor() and qglClearColor().
*/


/*!
    \fn bool QGLContext::initialized() const

    Returns true if this context has been initialized, i.e. if
    QGLWidget::initializeGL() has been performed on it; otherwise
    returns false.

    \sa setInitialized()
*/

/*!
    \fn void QGLContext::setInitialized(bool on)

    If \a on is true the context has been initialized, i.e.
    QGLContext::setInitialized() has been called on it. If \a on is
    false the context has not been initialized.

    \sa initialized()
*/

/*!
    \fn const QGLContext* QGLContext::currentContext()

    Returns the current context, i.e. the context to which any OpenGL
    commands will currently be directed. Returns 0 if no context is
    current.

    \sa makeCurrent()
*/

/*!
    \fn QColor QGLContext::overlayTransparentColor() const

    If this context is a valid context in an overlay plane, returns
    the plane's transparent color. Otherwise returns an \link
    QColor::isValid() invalid \endlink color.

    The returned color's \link QColor::pixel() pixel \endlink value is
    the index of the transparent color in the colormap of the overlay
    plane. (Naturally, the color's RGB values are meaningless.)

    The returned QColor object will generally work as expected only
    when passed as the argument to QGLWidget::qglColor() or
    QGLWidget::qglClearColor(). Under certain circumstances it can
    also be used to draw transparent graphics with a QPainter. See the
    examples/opengl/overlay_x11 example for details.
*/


/*!
    Creates the GL context. Returns true if it was successful in
    creating a valid GL rendering context on the paint device
    specified in the constructor; otherwise returns false (i.e. the
    context is invalid).

    After successful creation, format() returns the set of features of
    the created GL rendering context.

    If \a shareContext points to a valid QGLContext, this method will
    try to establish OpenGL display list and texture object sharing
    between this context and the \a shareContext. Note that this may
    fail if the two contexts have different \l {format()} {formats}.
    Use isSharing() to see if sharing is in effect.

    \warning Implementation note: initialization of C++ class
    members usually takes place in the class constructor. QGLContext
    is an exception because it must be simple to customize. The
    virtual functions chooseContext() (and chooseVisual() for X11) can
    be reimplemented in a subclass to select a particular context. The
    problem is that virtual functions are not properly called during
    construction (even though this is correct C++) because C++
    constructs class hierarchies from the bottom up. For this reason
    we need a create() function.

    \sa chooseContext(), format(), isValid()
*/

bool QGLContext::create(const QGLContext* shareContext)
{
    Q_D(QGLContext);
    if (!d->paintDevice)
        return false;
    reset();
    d->valid = chooseContext(shareContext);
    if (d->valid && d->paintDevice->devType() == QInternal::Widget) {
        QWidgetPrivate *wd = qt_widget_private(static_cast<QWidget *>(d->paintDevice));
        wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer();
    }
    if (d->sharing)  // ok, we managed to share
        QGLContextGroup::addShare(this, shareContext);
    return d->valid;
}

bool QGLContext::isValid() const
{
    Q_D(const QGLContext);
    return d->valid;
}

void QGLContext::setValid(bool valid)
{
    Q_D(QGLContext);
    d->valid = valid;
}

bool QGLContext::isSharing() const
{
    Q_D(const QGLContext);
    return d->group->isSharing();
}

QGLFormat QGLContext::format() const
{
    Q_D(const QGLContext);
    return d->glFormat;
}

QGLFormat QGLContext::requestedFormat() const
{
    Q_D(const QGLContext);
    return d->reqFormat;
}

 QPaintDevice* QGLContext::device() const
{
    Q_D(const QGLContext);
    return d->paintDevice;
}

bool QGLContext::deviceIsPixmap() const
{
    Q_D(const QGLContext);
    return d->paintDevice->devType() == QInternal::Pixmap;
}


bool QGLContext::windowCreated() const
{
    Q_D(const QGLContext);
    return d->crWin;
}


void QGLContext::setWindowCreated(bool on)
{
    Q_D(QGLContext);
    d->crWin = on;
}

bool QGLContext::initialized() const
{
    Q_D(const QGLContext);
    return d->initDone;
}

void QGLContext::setInitialized(bool on)
{
    Q_D(QGLContext);
    d->initDone = on;
}

const QGLContext* QGLContext::currentContext()
{
    QGLThreadContext *threadContext = qgl_context_storage.localData();
    if (threadContext)
        return threadContext->context;
    return 0;
}

void QGLContextPrivate::setCurrentContext(QGLContext *context)
{
    QGLThreadContext *threadContext = qgl_context_storage.localData();
    if (!threadContext) {
        if (!QThread::currentThread()) {
            // We don't have a current QThread, so just set the static.
            QGLContext::currentCtx = context;
            return;
        }
        threadContext = new QGLThreadContext;
        qgl_context_storage.setLocalData(threadContext);
    }
    threadContext->context = context;
    QGLContext::currentCtx = context; // XXX: backwards-compat, not thread-safe
}

/*!
    \fn bool QGLContext::chooseContext(const QGLContext* shareContext = 0)

    This semi-internal function is called by create(). It creates a
    system-dependent OpenGL handle that matches the format() of \a
    shareContext as closely as possible, returning true if successful
    or false if a suitable handle could not be found.

    On Windows, it calls the virtual function choosePixelFormat(),
    which finds a matching pixel format identifier. On X11, it calls
    the virtual function chooseVisual() which finds an appropriate X
    visual. On other platforms it may work differently.
*/

/*! \fn int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)

    \bold{Win32 only:} This virtual function chooses a pixel format
    that matches the OpenGL \link setFormat() format\endlink.
    Reimplement this function in a subclass if you need a custom
    context.

    \warning The \a dummyPfd pointer and \a pdc are used as a \c
    PIXELFORMATDESCRIPTOR*. We use \c void to avoid using
    Windows-specific types in our header files.

    \sa chooseContext()
*/

/*! \fn void *QGLContext::chooseVisual()

  \bold{X11 only:} This virtual function tries to find a visual that
  matches the format, reducing the demands if the original request
  cannot be met.

  The algorithm for reducing the demands of the format is quite
  simple-minded, so override this method in your subclass if your
  application has spcific requirements on visual selection.

  \sa chooseContext()
*/

/*! \fn void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
  \internal

  \bold{X11 only:} This virtual function chooses a visual that matches
  the OpenGL \link format() format\endlink. Reimplement this function
  in a subclass if you need a custom visual.

  \sa chooseContext()
*/

/*!
    \fn void QGLContext::reset()

    Resets the context and makes it invalid.

    \sa create(), isValid()
*/


/*!
    \fn void QGLContext::makeCurrent()

    Makes this context the current OpenGL rendering context. All GL
    functions you call operate on this context until another context
    is made current.

    In some very rare cases the underlying call may fail. If this
    occurs an error message is output to stderr.
*/


/*!
    \fn void QGLContext::swapBuffers() const

    Swaps the screen contents with an off-screen buffer. Only works if
    the context is in double buffer mode.

    \sa QGLFormat::setDoubleBuffer()
*/


/*!
    \fn void QGLContext::doneCurrent()

    Makes no GL context the current context. Normally, you do not need
    to call this function; QGLContext calls it as necessary.
*/


/*!
    \fn QPaintDevice* QGLContext::device() const

    Returns the paint device set for this context.

    \sa QGLContext::QGLContext()
*/

/*!
    \obsolete
    \fn void QGLContext::generateFontDisplayLists(const QFont& font, int listBase)

    Generates a set of 256 display lists for the 256 first characters
    in the font \a font. The first list will start at index \a listBase.

    \sa QGLWidget::renderText()
*/



/*****************************************************************************
  QGLWidget implementation
 *****************************************************************************/


/*!
    \class QGLWidget
    \brief The QGLWidget class is a widget for rendering OpenGL graphics.

    \ingroup painting-3D


    QGLWidget provides functionality for displaying OpenGL graphics
    integrated into a Qt application. It is very simple to use. You
    inherit from it and use the subclass like any other QWidget,
    except that you have the choice between using QPainter and
    standard OpenGL rendering commands.

    QGLWidget provides three convenient virtual functions that you can
    reimplement in your subclass to perform the typical OpenGL tasks:

    \list
    \i paintGL() - Renders the OpenGL scene. Gets called whenever the widget
    needs to be updated.
    \i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets
    called whenever the widget has been resized (and also when it
    is shown for the first time because all newly created widgets get a
    resize event automatically).
    \i initializeGL() - Sets up the OpenGL rendering context, defines display
    lists, etc. Gets called once before the first time resizeGL() or
    paintGL() is called.
    \endlist

    Here is a rough outline of how a QGLWidget subclass might look:

    \snippet doc/src/snippets/code/src_opengl_qgl.cpp 8

    If you need to trigger a repaint from places other than paintGL()
    (a typical example is when using \link QTimer timers\endlink to
    animate scenes), you should call the widget's updateGL() function.

    Your widget's OpenGL rendering context is made current when
    paintGL(), resizeGL(), or initializeGL() is called. If you need to
    call the standard OpenGL API functions from other places (e.g. in
    your widget's constructor or in your own paint functions), you
    must call makeCurrent() first.

    QGLWidget provides functions for requesting a new display \link
    QGLFormat format\endlink and you can also create widgets with
    customized rendering \link QGLContext contexts\endlink.

    You can also share OpenGL display lists between QGLWidget objects (see
    the documentation of the QGLWidget constructors for details).

    Note that under Windows, the QGLContext belonging to a QGLWidget
    has to be recreated when the QGLWidget is reparented. This is
    necessary due to limitations on the Windows platform. This will
    most likely cause problems for users that have subclassed and
    installed their own QGLContext on a QGLWidget. It is possible to
    work around this issue by putting the QGLWidget inside a dummy
    widget and then reparenting the dummy widget, instead of the
    QGLWidget. This will side-step the issue altogether, and is what
    we recommend for users that need this kind of functionality.

    On Mac OS X, when Qt is built with Cocoa support, a QGLWidget
    can't have any sibling widgets placed ontop of itself. This is due
    to limitations in the Cocoa API and is not supported by Apple.

    \section1 Overlays

    The QGLWidget creates a GL overlay context in addition to the
    normal context if overlays are supported by the underlying system.

    If you want to use overlays, you specify it in the \link QGLFormat
    format\endlink. (Note: Overlay must be requested in the format
    passed to the QGLWidget constructor.) Your GL widget should also
    implement some or all of these virtual methods:

    \list
    \i paintOverlayGL()
    \i resizeOverlayGL()
    \i initializeOverlayGL()
    \endlist

    These methods work in the same way as the normal paintGL() etc.
    functions, except that they will be called when the overlay
    context is made current. You can explicitly make the overlay
    context current by using makeOverlayCurrent(), and you can access
    the overlay context directly (e.g. to ask for its transparent
    color) by calling overlayContext().

    On X servers in which the default visual is in an overlay plane,
    non-GL Qt windows can also be used for overlays.

    \section1 Painting Techniques

    As described above, subclass QGLWidget to render pure 3D content in the
    following way:

    \list
    \o Reimplement the QGLWidget::initializeGL() and QGLWidget::resizeGL() to
       set up the OpenGL state and provide a perspective transformation.
    \o Reimplement QGLWidget::paintGL() to paint the 3D scene, calling only
       OpenGL functions to draw on the widget.
    \endlist

    It is also possible to draw 2D graphics onto a QGLWidget subclass, it is necessary
    to reimplement QGLWidget::paintEvent() and do the following:

    \list
    \o Construct a QPainter object.
    \o Initialize it for use on the widget with the QPainter::begin() function.
    \o Draw primitives using QPainter's member functions.
    \o Call QPainter::end() to finish painting.
    \endlist

    Overpainting 2D content on top of 3D content takes a little more effort.
    One approach to doing this is shown in the
    \l{Overpainting Example}{Overpainting} example.

    \section1 Threading

    It is possible to render into a QGLWidget from another thread, but it
    requires that all access to the GL context is safe guarded. The Qt GUI
    thread will try to use the context in resizeEvent and paintEvent, so in
    order for threaded rendering using a GL widget to work, these functions
    need to be intercepted in the GUI thread and handled accordingly in the
    application.

    \e{OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other
    countries.}

    \sa QGLPixelBuffer, {Hello GL Example}, {2D Painting Example}, {Overpainting Example},
        {Grabber Example}
*/

/*!
    Constructs an OpenGL widget with a \a parent widget.

    The \link QGLFormat::defaultFormat() default format\endlink is
    used. The widget will be \link isValid() invalid\endlink if the
    system has no \link QGLFormat::hasOpenGL() OpenGL support\endlink.

    The \a parent and widget flag, \a f, arguments are passed
    to the QWidget constructor.

    If \a shareWidget is a valid QGLWidget, this widget will share
    OpenGL display lists and texture objects with \a shareWidget. But
    if \a shareWidget and this widget have different \l {format()}
    {formats}, sharing might not be possible. You can check whether
    sharing is in effect by calling isSharing().

    The initialization of OpenGL rendering state, etc. should be done
    by overriding the initializeGL() function, rather than in the
    constructor of your QGLWidget subclass.

    \sa QGLFormat::defaultFormat(), {Textures Example}
*/

QGLWidget::QGLWidget(QWidget *parent, const QGLWidget* shareWidget, Qt::WindowFlags f)
    : QWidget(*(new QGLWidgetPrivate), parent, f | Qt::MSWindowsOwnDC)
{
    Q_D(QGLWidget);
    setAttribute(Qt::WA_PaintOnScreen);
    setAttribute(Qt::WA_NoSystemBackground);
    setAutoFillBackground(true); // for compatibility
    d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
}


/*!
    Constructs an OpenGL widget with parent \a parent.

    The \a format argument specifies the desired \link QGLFormat
    rendering options \endlink. If the underlying OpenGL/Window system