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import Qt 4.6
Rectangle {
property alias operation: label.text
property bool toggable: false
property bool toggled: false
signal clicked
id: button; width: 50; height: 30
border.color: palette.mid; radius: 6
gradient: Gradient {
GradientStop { id: G1; position: 0.0; color: Qt.lighter(palette.button) }
GradientStop { id: G2; position: 1.0; color: palette.button }
}
Text { id: label; anchors.centerIn: parent; color: palette.buttonText }
MouseRegion {
id: clickRegion
anchors.fill: parent
onClicked: {
doOp(operation);
button.clicked();
if (!button.toggable) return;
button.toggled ? button.toggled = false : button.toggled = true
}
}
states: [
State {
name: "Pressed"; when: clickRegion.pressed == true
PropertyChanges { target: G1; color: palette.dark }
PropertyChanges { target: G2; color: palette.button }
},
State {
name: "Toggled"; when: button.toggled == true
PropertyChanges { target: G1; color: palette.dark }
PropertyChanges { target: G2; color: palette.button }
}
]
}
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