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#include "qmlengine.h"
#include "qmlcontext.h"
#include "qml.h"
#include <qmlgraphicsitem.h>
#include <qmlview.h>
#include <QWidget>
#include <QApplication>
#include <QFile>
#include <QTime>
#include <QTimer>
#include <QVBoxLayout>
#include <QFileInfo>
QString fileName = "minehunt.qml";
class Tile : public QObject
{
Q_OBJECT
public:
Tile() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged);
bool hasFlag() const { return _hasFlag; }
Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged);
bool hasMine() const { return _hasMine; }
Q_PROPERTY(int hint READ hint NOTIFY hintChanged);
int hint() const { return _hint; }
Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged());
bool flipped() const { return _flipped; }
void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
signals:
void flippedChanged();
void hasFlagChanged();
void hintChanged();
void hasMineChanged();
private:
bool _hasFlag;
bool _hasMine;
int _hint;
bool _flipped;
};
QML_DECLARE_TYPE(Tile);
QML_DEFINE_TYPE(0,0,0,0,Tile,Tile);
class MyWidget : public QWidget
{
Q_OBJECT
public:
MyWidget(int = 370, int = 480, QWidget *parent=0, Qt::WindowFlags flags=0);
~MyWidget();
Q_PROPERTY(QList<Tile *> *tiles READ tiles CONSTANT);
QList<Tile *> *tiles() { return &_tiles; }
Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged);
bool isPlaying() {return playing;}
Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged);
bool hasWon() {return won;}
Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged);
int numMines() const{return nMines;}
Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged);
int numFlags() const{return nFlags;}
public slots:
Q_INVOKABLE void flip(int row, int col);
Q_INVOKABLE void flag(int row, int col);
void setBoard();
void reset();
signals:
void isPlayingChanged();
void hasWonChanged();
void numMinesChanged();
void numFlagsChanged();
private:
bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
Tile *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
int getHint(int row, int col);
void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
QmlView *canvas;
QList<Tile *> _tiles;
int numCols;
int numRows;
bool playing;
bool won;
int remaining;
int nMines;
int nFlags;
};
MyWidget::MyWidget(int width, int height, QWidget *parent, Qt::WindowFlags flags)
: QWidget(parent, flags), canvas(0), numCols(9), numRows(9), playing(true), won(false)
{
setObjectName("mainWidget");
srand(QTime(0,0,0).secsTo(QTime::currentTime()));
//initialize array
for(int ii = 0; ii < numRows * numCols; ++ii) {
_tiles << new Tile;
}
reset();
QVBoxLayout *vbox = new QVBoxLayout;
vbox->setMargin(0);
setLayout(vbox);
canvas = new QmlView(this);
canvas->setFixedSize(width, height);
vbox->addWidget(canvas);
QFile file(fileName);
file.open(QFile::ReadOnly);
QString qml = file.readAll();
canvas->setQml(qml, fileName);
QmlContext *ctxt = canvas->rootContext();
ctxt->addDefaultObject(this);
canvas->execute();
}
MyWidget::~MyWidget()
{
}
void MyWidget::setBoard()
{
foreach(Tile* t, _tiles){
t->setHasMine(false);
t->setHint(-1);
}
//place mines
int mines = nMines;
remaining = numRows*numCols-mines;
while ( mines ) {
int col = int((double(rand()) / double(RAND_MAX)) * numCols);
int row = int((double(rand()) / double(RAND_MAX)) * numRows);
Tile* t = tile( row, col );
if (t && !t->hasMine()) {
t->setHasMine( true );
mines--;
}
}
//set hints
for (int r = 0; r < numRows; r++)
for (int c = 0; c < numCols; c++) {
Tile* t = tile(r, c);
if (t && !t->hasMine()) {
int hint = getHint(r,c);
t->setHint(hint);
}
}
setPlaying(true);
}
void MyWidget::reset()
{
foreach(Tile* t, _tiles){
t->unflip();
t->setHasFlag(false);
}
nMines = 12;
nFlags = 0;
setPlaying(false);
QTimer::singleShot(900,this, SLOT(setBoard()));
}
int MyWidget::getHint(int row, int col)
{
int hint = 0;
for (int c = col-1; c <= col+1; c++)
for (int r = row-1; r <= row+1; r++) {
Tile* t = tile(r, c);
if (t && t->hasMine())
hint++;
}
return hint;
}
void MyWidget::flip(int row, int col)
{
if(!playing)
return;
Tile *t = tile(row, col);
if (!t || t->hasFlag())
return;
if(t->flipped()){
int flags = 0;
for (int c = col-1; c <= col+1; c++)
for (int r = row-1; r <= row+1; r++) {
Tile *nearT = tile(r, c);
if(!nearT || nearT == t)
continue;
if(nearT->hasFlag())
flags++;
}
if(!t->hint() || t->hint() != flags)
return;
for (int c = col-1; c <= col+1; c++)
for (int r = row-1; r <= row+1; r++) {
Tile *nearT = tile(r, c);
if (nearT && !nearT->flipped() && !nearT->hasFlag()) {
flip( r, c );
}
}
return;
}
t->flip();
if (t->hint() == 0) {
for (int c = col-1; c <= col+1; c++)
for (int r = row-1; r <= row+1; r++) {
Tile* t = tile(r, c);
if (t && !t->flipped()) {
flip( r, c );
}
}
}
if(t->hasMine()){
for (int r = 0; r < numRows; r++)//Flip all other mines
for (int c = 0; c < numCols; c++) {
Tile* t = tile(r, c);
if (t && t->hasMine()) {
flip(r, c);
}
}
won = false;
hasWonChanged();
setPlaying(false);
}
remaining--;
if(!remaining){
won = true;
hasWonChanged();
setPlaying(false);
}
}
void MyWidget::flag(int row, int col)
{
Tile *t = tile(row, col);
if(!t)
return;
t->setHasFlag(!t->hasFlag());
nFlags += (t->hasFlag()?1:-1);
emit numFlagsChanged();
}
/////////////////////////////////////////////////////////
int main(int argc, char ** argv)
{
QApplication app(argc, argv);
bool frameless = false;
int width = 370;
int height = 480;
for (int i = 1; i < argc; ++i) {
QString arg = argv[i];
if (arg == "-frameless") {
frameless = true;
} else if(arg == "-width" && i < (argc - 1)) {
++i;
width = ::atoi(argv[i]);
} else if(arg == "-height" && i < (argc - 1)) {
++i;
height = ::atoi(argv[i]);
} else if (arg[0] != '-') {
fileName = arg;
}
}
MyWidget wid(width, height, 0, frameless ? Qt::FramelessWindowHint : Qt::Widget);
wid.show();
return app.exec();
}
#include "main.moc"
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